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All Posts by Nocuma

All Posts by Nocuma

5 Pages 1 2 3 4 5 »
97 posts found

Me , I enjoy the combat in EQ2 because spamming Fireball over and over and over again got borning fast.

Plus if you are just spamming your combat/spells your DPS will show it. 

The good players don't just spam.... they take timing, auto attack, weapon delay, haste, etc, etc in to count to maximize their over all DPS.

This kind of attention to detail helps being me into the game rather then just clicking 2 to 3 hotkeys over and over again.

I was able to get over 40 FPS on extreme ( could of got higher if I made more adjustments to my video card and CPU/RAM) and that 40+ FPS is with Anisotropic filtering of 16x and Antialiasing of 16x.

Here my S.S. of 40 FPS

http://www.mmorpg.com/photo/905a16be-ad1a-4e6e-a71f-ae46b33adac4

Originally posted by vesavius
Originally posted by jayanti

 Sorry to inject a small amount of realism into your obviously well researched post, but SOE is only asking for a subscription. But, if you want to level an alt quicker with an hour XP boost, or have a some fluff hat with no stats, you can buy it for a couple of cents. Or don't. Theres no "YOU HAVE TO DO THIS OMFGARGHHH!!!one!!".

This gives you zero advantage over anyone else, and has been used by other games to good effect. Hell, Ultima Online have been selling high level boosted characters for years!!! All SOE is doing is selling some xp boosts, which, for people who dont play 24 hours a day due to a little thing called work, is actually quite helpful as you can keep up with friends. 

 


 

God, here we go again.

  • SOE is asking for a sub (essential), game/ expansion purchase (essential), Station Players extras (fluff, but should be part of a basic service), LoN purchases (fluff), and MT (a mixture). This is a lot of player 'investment' in a game that could be profitable on the original EQ model.
  • SOE's MT sells xp/ mana potions to aid faster levelling and armour packages that are solid gear. These are not fluff and effect the core progression systems in these games. A player paying to use xp potions has a BIG advantage over a player choosing not to.
  • If my guild usues these potions, as an example, then I will have to as well to keep with them. This removes the illusion of 'choice' that mst pro-MT people have. Once MT is in a game in truth all real choice vanishes, as demonstrated by your 'to keep up with friends' statement.
  • The fact that you are paying now to level as a way of 'keeping up with friends' is EXACTLY how MT companies make money off you. In a game with alts and mentoring, these should never be required, but they know how easy a gaming addiciton is to exploit, and exploit it they will.
  • Plenty of people that succeed honestly in these games work. They just succeed over a longer period of time then the hardcore levellers.
  • MT is sold on the greed of the casual gamer, who wants the same as some others around him NOW, rather then waiting to put in the effort and gain the knowledge to win it in game.
  • MT destroys the very core elements that makes games games. It turns MMORPG into a just a commercial virtual environment, the same as Sony's PS3 Home is. In turn, lazy instant gratification gamers are enabling them to do this, and so are themselves killing games.
  • Despite the spin and propaganda given out by the big dev corps, MT benefits noone but them. Not the games, and not the gamer. They are more profitable then (the already profitable) sub model and, therefore, cost you as a player more. Those extra profits can only come from YOU. Think about that. They rely on your gaming addiciton to slowly bleed your money from your wallet in small enoug drops so you don't notice anything until it's too late.

Enough realism for you?

Pay to Exist vs Play to Achieve. I want to Play to Achieve.


 

Soild armor .... what are you talking about all the armor (in EQ2) has "0" stats... its all looks. The potions they have giving out for free for sometime now ( depending on how old your account is) i know i have at least 12 exp and 12 TS bottles collecting dust in my bank.

This has happen to someone I know ...... This is what happen

 

Person A asked person B to go buy a rare Master that they needed. So person B says ill buy it and just pay me back later. Person A pays person B back. Person B logs on the next day and ALL his plat is gone. Turns out the plat that Person A had was duped....

 

Also heard of someone selling an item... someone buys that item.... the person selling the item gets his plat taking because the plat used to buy that item was duped...

 

I love the fact they are hard on farmed gold.... but seems there is collateral dmg to come with it

 

Originally posted by Cynthe
Originally posted by Nocuma

I see this Cash Store failing just as bad as the Adventure Packs.

O yeah

Cynthe

"Oh also in that email they sent out it says they added the cash shop BASED ON PLAYER FEEDBACK, and they are giving us what we asked for and wanted. WHAT? I don't ever recalled being asked if a cash shop was a good idea, NOT EVER. Thanks for lying to me via email"

I think that in game survey they had about a week ago (i didnt take it myself) but was told it was talked about in there. And yes.... sadly i know someone who did vote yes on it. But then again it doesnt suprise me, this guy spent almost 75 buck on a rare LoN in-game loot card. Said he feels SOE would give him a better deal then he has been getting from the ppl with ingame loot cards that he wants.....

 

Oh the Adventure packs, those are the reasons I left the game in the first place, they pissed me off so much. ><

Obviously I missed that survey, and I'm guessing other players who have other MMOs on the go, or other games, probably did too. But ONE week to code all of that? Really? No way, it was already in the works and they already wanted to push it to live, the survey and this little email we got on the 9th was to cover their butts. Also I have an email since I got the announcement ,why not email the survey? If they REALLY cared about numbers? Unless I missed that too.

:S


 

Lol dont feel bad only reason i knew about it was because i was bored one night and i was reading up on some of the new lore on EQ2 and i ran across this

 

Heres the link on the new survey

http://eq2players.station.sony.com/news_archive_content.vm?id=1994&section=News&locale=en_US 

Originally posted by mehoron
Originally posted by Nocuma
Originally posted by tvalentine
Originally posted by altairzq

Well, better this than an item shop. If someone spends money to change their gender or face, well ok, doesn't bother me.


 

yeah i agree, i mean if someone wants to change their gender in game or the way they look i could care less. If they want to buy EXP pots and etc that speeds up their leveling, then i have a problem.

 

 

and yes

EQ2 lets you change everything (other then name, sex and class) for 5 gold.... not no 15 dollars

I guess this can be seem in many dif ways...

WoW is making billions... do they really need to charge for this... yes they are a company just like SOE... and what do companies want to do.... make money!

 

 

So does WoW, actually it's sometimes cheaper ingame. It's been said a million times, WOW HAS A BARBER SHOP.


 

In EQ2 its not just the hair you can change...

You can change the size of you toon

Age

Skin color

Eye color

how your face looks (Ears, eyes, nose, chin, cheeks, lips)
 

Wings (fae race)

etc, etc

You get all the same options as if you where making this toon for the first time.

 

Now i have only messed with the WoW Barber once when it first came out and i was only able to change my hair style/color and my facial hair style/color. I could not change my body type or a diff face type.

WoW is now charging 15 buck for what cost us in EQ2 5 gold...

MMO's charge ppl 40 bucks on top of the normal cost of an expansion/game for a mount and fluff... so im guessing thats affecting your game play too? Because the only way you are going to get it is if you pay money above and beyond the normal cost of the game/expansion. And doesnt matter how good of a player you are.. or how long you have been playing... you want it you have to pay extra for it.

Whats the diff with the above and this... only diff is this fluff is here full time and not just with an expansion pack.

I dont agree with it but SoE is a company... companies are out to make money.

And SOE is not the first and im sure wont be the last company to say one thing and then do another.

Originally posted by tvalentine
Originally posted by altairzq

Well, better this than an item shop. If someone spends money to change their gender or face, well ok, doesn't bother me.


 

yeah i agree, i mean if someone wants to change their gender in game or the way they look i could care less. If they want to buy EXP pots and etc that speeds up their leveling, then i have a problem.


 

Whats the diff of MMO's charging 40 to 50 bucks extra if you want a special mount or fluff item with their limited edition boxes?

First you are paying X amount for the game/expansion/content

Then they hit you with a $40+ charge for a mount... or a fluff in game item?

 

and yes

EQ2 lets you change everything (other then name, sex and class) for 5 gold.... not no 15 dollars

I guess this can be seem in many dif ways...

WoW is making billions... do they really need to charge for this... yes they are a company just like SOE... and what do companies want to do.... make money!

This is only the beginning.... (read the red text for your answer)

For me i dont play WoW much other then to log on and say hi to some friends. So this doesnt bug me.... but i do like how some ppl are saying its ok when WoW charges for fluff... but its not ok for other games to charge for fluff.

Most of the crap SOE is trying to sell its player is.... crap.. the exp pots are giving to you for free.. i think you get your free set of exp pots after 6 months of subing. The armor set that has 0 stats (to me) looks butt ugly.
 

But it is true MMO's have been doing this kinda of stuff for a while... If you want to get a special mount or some special in game fluff that can only be had if you spend an extra 40 bucks to get the special edition box. So not only are you paying for the expansion/game/content now you are paying about 40 bucks more for a mount.... or some in game fluff. If you ask me THATs a rip off.... 40+ buck for a fluff mount/item.... 

 

I see this Cash Store failing just as bad as the Adventure Packs.

 

 

O yeah

Cynthe

"Oh also in that email they sent out it says they added the cash shop BASED ON PLAYER FEEDBACK, and they are giving us what we asked for and wanted. WHAT? I don't ever recalled being asked if a cash shop was a good idea, NOT EVER. Thanks for lying to me via email"

 

I think that in game survey they had about a week ago (i didnt take it myself) but was told it was talked about in there. And yes.... sadly i know someone who did vote yes on it. But then again it doesnt suprise me, this guy spent almost 75 buck on a rare LoN in-game loot card. Said he feels SOE would give him a better deal then he has been getting from the ppl with ingame loot cards that he wants.....

Originally posted by ZsasZ

I cancelled my acccount too. Which is a shame, because I really had fun playing. I don't care if it's 'fluff', or if it's the +infinite IWIN Sword of AssWhupping, the concept is the same: someone got something by buying it, not earning it. There's a lot of people who spend a lot of time working on their player housing, and they work really hard to get that 'fluff'. Now the best players (however you choose to define 'best') isn't necesarily the best any more, just the richest.

Just out of curiosity, what was the population like on the two Station Exhange servers that were *already there*? They must have been pretty popular for SOE to implement that scheme plan across all the servers...

Guild Wars: abandoned. Tabula Rasa: killed. EQII: screwed. Back to WoW, I guess...


 

There are a lot if not all the house items from the LoN cards that can only be have if you got the card.... so if you want it... you are going to have to trade or pay for it from the person who has it. Which involves 0 "hard work"

I dont see how this is any diff....

 

I dont agree with it but im not going to stop playing a game when they add a feature that im never going to use.

Im not happy with them adding this, but in the big picture for me.... this does not change my game play.

I have no use for any of this fluff. I guess the only diff here is that instead of paying some random dude for a LoN game fluff card you are paying SOE..... either way you are paying.

As for the ppl would love this fuff and dont like the idea of having to pay for it......

yeah that does suck

 

 

Also its not uncommon for companies to change direction when the times call for it.

Am I happy they added this...   no

do i care...  no

why?

because if i dont want the fluff... i dont buy it. And thats all it is...is fluff.

They would not add it if there wasnt a market for it. So who do we blame... the company for doing what every company does/needs to ...."make money" or the players that are buying this stuff that keeps this kinda of marketing in play?

 

To me it doesnt effect my game play, i have no need for more house pets or armor thats just for looks 

 

I see and know of ppl that have paid cash for LoN game cards so they can have more fluffy items... only diff here is now instead of paying some random person for an item they have; you are giving the money to SOE. So like i said who is really to blame here... the player that keep this kinda marketing in play or the company thats doing what all companies do... try and make a profit.

 

If SOE ever sells items that are "needed" then yes that is total BS!

Originally posted by sipico

EQ2 is dead.  Servers are bare.  It's impossible to find groups.  The game is on easy mode and 10 year old retards are leveling up to 80 in weeks.  So, even if you do find a group, you've got multiple retards who have no idea how to play their class.

 

Just let EQ2 die.  It shouldn't be releasing anything until they fix the existing problems in the game.  Allowing people to /feedback or /survey is pointless.  They only make the game easier without fixing problems.  They don't even test the game.  Anyone can see that with the release of the expansion, I mean the vendor bug.  How hard is it to do a heuristic analysis on the game?  Does anyone at sony even understand that word?  Nope.

 

Save yourself the frustration and buy anything else.  Hell, Hello Kitty Online is better.


 

Every MMO has their bugs/problems when releasing a new expansion.

And the game was tested on the test server before release, but there will always be bugs/problems that are not caught before release.

Originally posted by Skylah_Moon

 

I am surprised to see EQ2 got in the list.

Unless you want to be forced to FULL GROUP with the CORRECT CLASSES to suceed & have any fun, EQ2 has nothing for you.

TSO is the WORST EQ2 EXPANSION EVER !

Last expansion was solo oriented now it's just FORCED GROUPING.

EQ2 needs to find a balance as solo'ers, duo'ers, trio'ers are starting to cancel their accounts.

 

After 4 years of paying SoE, we have closed our 4 accounts.

So if you want to log in & find a full group all the time, EQ2 is the perfect game for you.


 

They do have a /feedback command in the game where you can give your feed back on what you like or dislike to help them make a better game for their customers. And they have this new survey you can take too.

 

Heres the link on the new survey

http://eq2players.station.sony.com/news_archive_content.vm?id=1994&section=News&locale=en_US

Originally posted by Milky

Ah consumer complacency, I guess thats why SOE gets away with what they do.  Sorry, but if I paid for something that did not get delivered, I am not going to sit around, do nothing, and just "get over it".  This is typical SOE behavior its nothing new at all.  Let them continue to ream customers in the butt, and they will.  Its up to players to stop this type of treatment in the MMORPG industry by not support companies that produce such bold face lies about their products.  If I pay 5 dollars for a burger, I don't expect to wait 5 hours in line only to be told they never bothered to cook it or fufill the order in any way and instead I'm getting a fish fillet.  In NO other industry would this treatment fly.


 

I think just about ever MMO has said they were going to do something then ended up not. May it be because of lack of money.... time.... man power... etc etc.

Am i upset... yes, but i didnt start playing this game because of the revamp. So them not being able to add it is not going to stop me from playing because there is so much more that this game has to offer even without the revamp.

Originally posted by Deivos

We want memorable moments rather than cookie cutter quest lines that any old 'raid party' could do.


 

I agree with that.

EQ1 was memorable for me because of how hard and unforgiving it was. I can still remember Corpse's runs in PoF like it was yesterday. Hell lvls... it would take like 3 times the amount of exp to lvl that the lvl before it took. And if you died you lost 25% of your exp; but when you made it out of that lvl it really felt like you accomplished some thing big. Todays MMO's the only time it really feels like you have done something is when you hit max lvl. ( As for the lvling part of the game)

Some ppl say EQ punished you for playing. I see it as weeding out the weak... the ppl who still need more time to master their class... ppl who still dont know the limits of their toon. A good thing about that was hitting max lvl... you would be hard pressed to find someone who didnt know their toon inside and out.(unlike MMO's of today where is seems to be more of a chore trying to find someone who doesnt suck at their toon)

 

Running to a zone because our scouts found us a target and trying to form up 72 ppl to start clearing before the next raiding guild comes and takes it from you. ( there was no instance raid zones... you moved your butt or lost the target)

The first time my guild took down TRC... Xeg.... watching 35+ ppl shooting off their bows and watch all of the arrows fly over head towards the target.....it really gave a epic feel to the fight.

Remember running through the Forest that connected to WC at night.... and knowing if i die.... i could be here a long time trying to get my corpse back. It made you think twice about what you were about to do and put real fear in to the player. Or running for your life with 5+ mobs running after you and you hit that zone line and lived... you would breathe a sigh of relief that you made it.

 

"A Moss Snake kicks YOU for 5 points of damage!" 

"You have Die" 

"LOADING, PLEASE WAIT"

 

I think most ppl here just get annoyed when WoW players talk about WoW like it was the first MMO ever made. Or how its the best MMO ever made when this is the only MMO they have played.

 

Also I dont hate WoW, I play it here and there when i need a change up.

Originally posted by Rocktober

If Druids were not somewhat on par damage or healing-wise with the other classes then there really wouldn't be too much of a point to playing them.  What you fail to realize is that while their damage/healing may be equal/better in some cases, they lack your specializations and skills.  As a feral Druid in cat form I may be able to out DPS a rogue, yet if the tide changes you have a myriad of skills to dissapear or get the enemy off you, giving you a chance to re-engage in your favor.  My option?  Well, I can try and run away and once I'm eventually out of combat I can re-stealth.

Correct me if I'm wrong, but a Warrior's concern in tanking isn't necessarily DPS but threat generation.  Plus the fact that Druids maintain their aggro through damage makes the argument of Druid DPS > Warrior DPS moot, as there's obviously a reason for it.


 

Well if a druid can do both roles just as good if not better then the others... why play the others? ( besides the buffs that is and aggro meters are everyones freind). I think thats what he was getting at.... or maybe i read to much in to his post

Originally posted by Kalmarth
Originally posted by Berndr
Originally posted by brostyn
Originally posted by Kalmarth

I would say EQ2 still has a good challange level to it, its been made eaiser but is still not a walk to get to 80, WotLK has some GREAT content the quest lines (if you read them) are well thought out and fun, but sad to say most of the people that play WoW play for quick levels and good loot, and thats what blizzard gives them.

EQ2, imo, is just as dumbed down as WoW if not more. You can even single pull mobs in EQ2 that are next to each other. There are solo instances in the classic areas, and splitpaw. Saying that EQ2 doesn't have as fast as a leveling system(or looting system) as WOW just shows your bias. Funny, since it was EQ2 that completely changed its game within the first 4 months to be a mirror image of WOW.


 

what the hell are you talking about ??????

Eq2 came out 2 month before WOW and how on earth they could change it into the game at the start that was not even out yet //.

EQ2 is nothing like wow  

go somwhere else troll


 

I agree, I play both and they are very diffrent, if your saying that they are both fantasy based then yes they are the same but thats like saying EvE is the same because its not a real world game.

EQ2's level of diffuculty is much higher than WoW's, it's raids are Insanely hard, where as they have dumbed down the WoW raids to the point of a 6 year old could do it.

as for changing the whole game after 4 months you really don't know what your talking about on this front, EQ2's biggest change eairy on was to get rid of the quest to pick your class, instead you start as you mean to go on.

Take this as a WoW hate post as you obviously have, but its not, I play both and love both for diffrent reasons, I also play WAR for good PvP because its not in WoW or EQ2.

As for EQ2 I dont know of any guild on any server that has down all the raid bosses yet. Im sure the same goes for Avatars.

 

But some of the open zones ( non dungeon) have been dumb down in EQ2. Paddly Foot ( or what ever his name is) Use to be a Epic x2 when EQ2 first open.. now hes a ^ mob. Some of this may have been to get the less hardcore players in to EQ2. 

They have taken out a lot of things from EQ2 from launch that has made it easier.

* No more Soul Shards

*No more group debt ( if someone died in your group... the whole group shared that members debt. So if you sucked... GL on getting a group)

* Most non-dungeon zones have had their mobs dumb down ( not as many ^ or ^^ or ^^^)

*Even Tradeskills have been made easier ( i remember i was forging some armor for my guardian and i got two bad hits and i was dead... yes.. the forge killed me. I got exp debt and my gear took 10% dmg).

But as for the raids; Those are still the most challanging raids im have done. (Yes there are some raid bosses that are easy... depending on your gear and the skill of your players). But mobs like Trak... Byzola... even Kpul D'Vngur can be a pain if ppl are not on their game. And Avatar's ... thats a whole new ball game there.
 

Originally posted by ohreally
Originally posted by tastethegold
Originally posted by ohreally

http://www.mmorpg.com/discussion2.cfm/thread/212762

 

And now Blizzard out does SOE yet again with real advertising. Isn't it painfully obvious to you SOE fanboys that EQ2 and possibly SOE is dying? I would love to see the look on your collective little faces when you go to log in someday soon and find a big 404 error or a message saying "It was all a nightmare" now  go play in  traffic...or some crap like that....

 

SOE is failing. their games have lost huge market share and relevance in the MMO market.  They can't compete because they have to live up to stockholder expectations of HUGE profit margins that aren't there to have. Now with the stock market crashing it's only a matter of time before Sony pulls the plug on anything that loses money for them.../wave goodbye EQ2 and possibly SOE all together. 

blizzard cant outdo SOE on any level (certainly not quality), MAYBE on mindless f-tards playing their games.

Really? well i think 3 million subscribers is out doing SOE in the market share level...and the profit level, and apparently at the advertising level , and possibly at the enjoyment level..but other than that SOE has them beat...

im pretty ambivalant about SOE, seriously i have played their games and they arent great (nor are they the pile of dogshit that WOW is) there are JUST as many people who refuse to play blizzard games as there are that refuse to play SOE games. i for one would rather be associated with SOE than the tard-friendly blizzard any day.

 

Um..really, then why does SOE have about 100K subscribers and blizzard has about 3 milion? I think you might want to re think this statement...

pointless speculation does NOTHING but make you look un-informed. asif all the kiddies parents arent going to nix the fkn wow subs before they starve.

I own my own IT company. My speculation is most vertainly NOT pointless. I have to watch market trends every day, it's easy to spot companies that are failing or have failing products. When SOE tanks because they cannot pay their bills, or when SONY gets the shits of funding an unprofitable busines unit they WILL pull the plug. It's easy to see from a business perspective that SOE is having financial issues, at least where EQ2 is concerned. They are spending very little money on talented developers, as is evident by their lack  of creativity. I imagine they are using the same tactic they used to develop EQ1 after EQ2 was released. They turned to interns and students to "develop" while the real experienced ones worked in EQ2. What they turned out was rehashed, old content just like what is happening right now with EQ2. They have also released a money grabbing game with LoN that costs them virtually nothing and returns some profits to make up for what EQ2 can't bring in, while side stepping their unwillingness to allow RMT on all the live servers. This is another back door profit center for them, as players purchase card decks with real money and sell them for in game coin. Something SOE is supposedly against...then why are they allowing this?

really what you posted up there is raw idiocy, and i HATE sony more than any of you can, i have hated them forever, shit i traded 1 of the first 500 NA psx's in for a 3do they are THAT crappy to me. but its nowhere near the reality that blizzard is retard farming. that is a fact! NO hard core gamers are playing WOW, only little pansies who wish they were.

 

And you said I was speculating? This is total bullshit. I know many WoW players that play 4-5 hours 7 nights a week. There are FAR more hard core WoW players than hard core EQ2 players...But then how could there not be? Wow players out number EQ2 players 30 to 1.

dont post if you cant do it without looking like a total moron.

 

Well what you look like is just another SOE boot licker fanboy who wants to control those of us who hope EQ2 dies a fairly painful death rather soon. I don't play WoW, i actually still have an EQ2 account that my wife plays because she has friends that still play.  I use to be like you, thinking SOE could do nothing wrong, but then they f*cked up the game, caved in to the hard core trade skillers and made it look and feel like a cheap WoW clone. they lost all creativity and they lost me as a customer. I got sick and tired of killing the same lame assed character models over and over, casting the same line of spells for 80 levels and the last straw was they refused to even consider giving us more character slots for free, even though we had maxed out most of our toons adventuring levels.

finally, I will post when I want to, how I want to and there is not a damn thing you can do about it. If you don't like it, then don't read it. If you read it and don't like it suck it up, because I will continue to come here and bad mouth SOE every chance I get. If I can make even one person consider how much time they are wasting playing EQ2 or stop one person from buying a subscription then I have done a good deed. Nearly any other company that runs like SOE runs theirs would be out of business and probably sued by now. SOE treats their customers like turds, but since most are mindless button pushing sofa king we tards they can't see that they are taking it up the butt..

 

 

 

 

 

 

 


 

Once again...

 

So you rather see SOE the company go under and have a few hundred thousand players lose a game THEY love and enjoying just because YOU have a beef with SoE... Dude grow up and stop being so selfish. Those ppl are happy and having fun...but thats not good enough for you. You rather see them just as mad and hateful as you.

 

Lame dude...lame
 

Originally posted by Daffid011

Everquest was only "harder" to get gear in, because of the artificial bottlenecks and time sinks put into the game.  There was nothing skill based that prevented most people from getting most items.

 

Just because Nagafen only spawned every several days didn't mean it was skill based challenge to kill him.  There was just a limited resource that people could get.  Once the artificial time barriers (spawn timers) were removed everyone and their grandmother had epic quest weapons. 

 

People need to stop confusing time sinks as difficulty.  What the original poster is saying about how arena pvp weapons is true.  It will be earned through player skill compared against other players skill as far as I can tell.  I don't agree with all of his points and I'm sure Blizzard will find a way to tone it down in some fashion so it doesn't turn into yet another high warlord grind.  Still it is more challenging than most things in MMOs.

I would say that bottlenecking was more so in PoP, that expansion really weeded out the high end guilds from every other guild. Getting 72 ppl to act as one was not a easy task. TRC was not easy and did take skill from the whole raid with all that tank mezing going on with the mobs that could not be mezed by a chanter. All it took was one person messin up that could start a chain reaction of one mob getting free... and once that happens its pertty much over with. Nor was Xeg..even Ralloz could one shot your tank.
 

** Misses the healing chain**

"set heals at half a second intervals"

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