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World of Warcraft Anti Addiction Drug
The Pub at MMORPG.COM « General Discussion 8/24/09 8:09:41 PM
Originally posted by beeker255
I lol'd on that one. Waiting for him to pop in. |
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Originally posted by Relampago This man brought up the WWIIOL release...arrrrggggghhhhhh.
Well at least he shows he knows his stuff.
"I'M TAXIING MY WAY TO VICTORY!!!" |
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Eh, it's a PvP game. It has low design/maintenance costs, so it doesn't need half a million subs to be successful. Nothing is that broken in it. It isn't going anywhere. Unlike TCoS... |
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Originally posted by rwmiller
^^.
Why is it that some people need to argue points that no one makes? No one associated with Aion has said it wasn't like WoW after all it's a fantasy MMO and they haven't gone over board saying the graphics are some sort of break through just that they are well done. So in addition to your points being useless and irrelevant, Pezhead you are a dumb-fuck.
+1 to dumb fuck. Nice job, Deserttfoxx |
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The game is a super hero game. The object is to be the best hero you can be. If you can't handle that without putting the WoW map over it, it's probably not the game for you. It uses a different style than a classic fantasy mmo. Just learn it and play it under those aspects, and then decide if it's for you.
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Re storyless: people like yourself are why others do drugs. @ OP: Yeah, from the looks of the 20 minute demo, SWTOR will be just as addictive, if not more so. They have proven they can write a good story. Hell, I'd take KoTOR I and II over any of the episodes 1-3 any day. I'd rather be addicted to the story and design of Bioware, than the grind and leveling of other games. |
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Originally posted by WW4BW
Even though everything else was right on, your post fails because YOU QUOTED FROM MATRIX REVOLUTIONS! The last two Matrix movies should never be cited to support an argument. They immediately invalidate it. |
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Originally posted by Vhayne
Finally someone that picked up on the issues that I thought were of the most importance! :) Jumping, swimming (possibly underwater!). These are features that GW lacked, and I'm VERY glad they'll be in GW2. I just have 1 more hope for this game..... Higher level cap with a MUCH broader range of gear power. That was the biggest turn-off for me about GW. I could not find fun in getting new loot, because the only thing different about it was the TINY increase in stats or damage. I like this to be handles more traditionally. I love how WoW approachs it. Gear dependancy is paramount. no...no nononononoNONONONONO! Keep that WoW "mah gearz pwns urz" shit out of the game. That's one of the things that was GOOD about Guild Wars. It was skill over time played. No ass-hat who had elite design armor had any advantage over a guy with basic max armor. In fact, the guy with FoW armor was most likely to get beat down in PvP. Personally, I just hope I can still make a Mesmer. |
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Originally posted by Hashbrick
No, Anet is the game designer. NC Soft is the publisher. Just as Square Enix is the maker of FFXIV, and Sony Online Entertainment is the publisher. |
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Having suffered the beta of Fallen Earth, I think I'll give it to Earthrise. Fallen looks like a post-apocalyptic Darkfall with crafting. |
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Star Wars: The Old Republic: GC '09: Demo Walkthrough Video Now Live!
News Discussion « General Discussion 8/21/09 10:38:00 PM
Yeah, they show the big WoW event, then Bioware comes up and says, "Oh yeah, here's a little in-game action for you," and proceeds to blow it out of the water. Between Aion, this game, and Guild Wars 2, WoW really shows its age with the Tauren and gnome re-skins. |
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Biggest expansion in the history of Mmorpg's?
General Discussion « World of Warcraft 8/21/09 7:20:06 PM
Eh, if you like WoW, it will be well-received. Considering they made the game easy to work with, they can do something as big as this and have no problem. It's what separates Blizzard as a company from the others. It's not like it's even original, when you look at Anet's story of the dragons in GW2 over a year ago. "A dragon legend rises from the oceans.." Where did we hear that before? cough-legendoforr-cough. Thing is, they are smart. It's plenty enough till they get started on the real game, Blizzard's next big mmo. But easy, fanbois, on the "revolutionary" claims. This was NOT hard for them to do. all they are doing is refreshing the war between the horde and the alliance, which has been going for, what, 5 years, now? It isn't Rocket science to re-skin Taurens and gnomes into Wolf-whatevers and Goblins. It'll be good, it'll make money, but please, enough with declarations of WoW dominance into the next century. Really. |
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Originally posted by qbangy32
Nope. They said in the beginning that they were sticking to the same business model as GW. They like the idea of people being able to play the game without feeling required to play because of a sub. |
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PvP Destroys Immersion in MMORPGs.
The Pub at MMORPG.COM « General Discussion 8/20/09 9:14:42 PM
You have to use the Guild Wars model. Everyone gets to level 20 pretty quick, but it's your abilities with skills that make you a better player. I do like how EVE is set up. You can specialize in one skill set and max it out, becoming dominant in that niche, so that even in a corporation of vets, you can be useful, not just overpowered by everyone else. At least, that's the way I understand it(could be way off :-) ). |
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A new Star Trek Online Trailer from GamesCon in Germany
General Discussion « Star Trek Online 8/20/09 9:05:44 PM
After CCP's big Dust 517 announcement, this kinda looks like a foot note. Maybe they are blowing their wad so much on Champions Online they are cutting corners. Compared to what EVE already has, however, I'm just not sold. And whoever said that ships moved like that in the movies/series'...no, not capital ships, which is most of what they showed. It was like someone animated a B-52 to do a loop and go into a high-G turn. Not very impressed. |
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I forget where I read it, but they said early on that the Beta chars would be wiped. It wouldn't really be fair to have a bunch of people start the game at higher levels, would it? |
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An easy rule of thumb is the color of the lettering. If you are collecting from an orange or yellow item, you will gain xp. A white item will give no noticeable xp towards your gathering level. |
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Holy rip off batman what havent they stole fom Aion
General Discussion « Karos Online 8/20/09 8:34:43 AM
The only good thing about this thread is I got to see a pretty cool free game link. Too bad it's buried in ass-hat flames and trolls. I might have to check it out. |
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I need to change my shorts. As to having to choose games, the great thing about GW2, like the original, is you just have to buy the game. No subs needed! I'm just happy the art and animations have the same feel the original had, just updated. Worth the wait, Anet! |
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Originally posted by xxpeddyxx
I was on Siel server, both sides, and it was very social. I think the good mood, as said before, is helped by the fact that there are very few bugs in the beta, and everything feels polished. Also, there are plenty of people wanting to escape the ass-hattery of other games, and this one gives them the opportunity to start the community on the right foot. It also helps that it's just Elyos vs Asmodians vs Balaur. If they had open pvp servers, you might see all the assholes crawl out of the woodwork ready to gank and teabag to their hearts' content. |
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