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8/26/08 2:55 AM
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Viewed 5299, Replies 85
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"Pstruth" just admit that you are an enemy of the game. You are not some crusader looking for a bastian to express yourself freely your recent comments make it clear you have not been in game for a long time due to a ban. Mmorpg.com continuing to tolerate this transparent poison is a great source of sadness for me. We did our best to make a sincere effort to post straightforward views of issues. When one individual is permitted the chance to "run the table" and say whatever they want unfounded or not there is a problem. I have called upon mods and been answered well. At this point I will have no more to do with this forum. I thank the kind mods who did their best to make sure a fair dialogue occurred here. This "pstruth" character clearly has a destructive agenda aimed at tearing down the game and the fact that he is in any way tolerated or believed to be a neutral poster is so far beyond what I can reasonably accept that I will have no more to do with this forum. I hope to the gods that he will not come back to ps after his ban is lifted. (despite protestations to the contrary this is a person banned for trolling).
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7/05/08 1:42 PM
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Viewed 554, Replies 6
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We are moving into a new phase and as such we are now actively seeking new artists and coders. Anyone who would like to donate some of their time to help provide support to an ad free, fee free, mmorpg with an open source engine code base, please apply to the team. We can be found on irc @ freenode.irc.net #planeshift if one wishes to speak to us live about joining. |
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7/05/08 12:26 PM
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Viewed 878, Replies 2
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Try again now. Download and then run the updater. |
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6/29/08 7:09 PM
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Viewed 200, Replies 1
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6/26/08 6:45 PM
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Viewed 2624, Replies 54
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/me reads pstruth's post before responding. Yes you are right we will work to do exactly what you have suggested in future posts. Your wisdom and tolerance exhibited here and elsewhere are a lesson to us all and I thank you for the many constructive posts you have made.
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6/26/08 11:18 AM
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Viewed 2624, Replies 54
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This topic, like many others is being blown out of proportion. It is tiring to be held to some subjective definition of "integrity" by folks who clearly have some anger toward the project. There is little merit in the arguments of Kordo, this if furthered by his or her overt attempts at anonymity both on this forum and originally on our forum. Anyone can be a troll via a proxy and say whatever they want. What I would like people to be able to see is that developers of PlaneShift must work against complaints of this nature and it takes time away from building the game. We don't have budget or sufficient volunteers for an extensive PR department, so when someone slams the game or the integrity of the people who give countless hours of their free time to the game that seems to be the only impression that is left in places like mmorpg.com or tlgt. One may think they are crusaders for truth and in some cases be well intentioned but the net result is a smear that ps can hardly afford the time to defend itself against. Happy gaming.
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6/25/08 7:00 PM
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Viewed 848, Replies 7
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There are still some minor issues to settle but the confirmation email should work for 99% of people now. Good luck and happy gaming. |
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6/25/08 6:58 PM
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Viewed 3777, Replies 53
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Well if you take all this in aggregate PlaneShift may in fact be worth trying. |
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6/16/08 12:14 PM
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Viewed 848, Replies 7
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We are narrowing down this problem now, if any of you can retry and share any failures here we can work on getting you in and getting this fixed. |
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6/11/08 2:33 PM
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Viewed 1016, Replies 13
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Difference between newb and noob. |
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6/02/08 1:20 PM
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Viewed 848, Replies 7
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Actually there are a lot of people registering. It is not coming up here because mmorpg.com is not a leading way players find out about the game. I certainly encourage you to give it a go. |
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5/22/08 11:39 AM
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Viewed 1016, Replies 13
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Here is how the people on the PlaneShift forums responded: http://hydlaa.com/smf/index.php?topic=32466.0 If one will look one will see, most people take this in the humorous manner it is intended. It is just clean fun.
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5/22/08 9:35 AM
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Viewed 1825, Replies 17
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We now have guild houses in many cities. The gm team is also planning some guild house oriented events that are not predicated solely on $$$ so that should be cool. We do hope eventually to have guild houses out in nature, in the death realm, in the sewers, and other more "dark" locations. |
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5/22/08 9:32 AM
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Viewed 921, Replies 5
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Currently we are working very hard to produce a bug fix release for 0.4.00.
I hope everyone is enjoying Steel Blue. |
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5/22/08 9:30 AM
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Viewed 1223, Replies 10
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I think a normal reaction was given considering the extensive post history formed in the PlaneShift threads. I accept apologies when they come with behavior that reflects the sincerity of the apology. |
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5/21/08 9:25 PM
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Viewed 1016, Replies 13
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Dev (a la XilliX): |
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5/21/08 8:06 PM
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Viewed 6311, Replies 107
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I think rather that I prove that people like you have a marked tendency to make a lot out of a little. I think it is very easy to demonstrate that you have a marked tendency to over-inflate the facts of any case in some misguided effort to denigrate the efforts of the developers of planeshift. I think watching your posts on mmorpg alone, any objective observer can see a profound effort to cast planeshift and its developers and gms in a negative light. I think that you have clearly misrepresented the intentions of the developers in regard to their behavior, their "business model," and the extent of their effort to manifest the dream of an ad free fee free mmorpg. I think you have systematically ignored and even belittled every voice from among the community that has come here to say that you exaggerate what actually occurs in the community. I think that you insist on dominating just about all coverage of PlaneShift on this forum with a negative spin. I think you take this as a personal crusade, and I think you really should consider the damage you cause not only to PS but also to the good people who visit mmorpg.com to see what is said about the game only to find an entirely negative spin placed on it by you. I think you cost the community many more players than all the devs or gms have ever lost the game due to their efforts to moderate the forums in the manner they deem appropriate. I think you also have a tendency to need to have the last word. I think that your scant examples out of PlaneShift's 335199 Posts in 27584 Topics by 27344 Members, in no way prove the systemic pattern of abuse you are eagerly decrying.
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5/21/08 10:17 AM
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Viewed 6311, Replies 107
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You just like to argue and find fault, get over it mate. Your posts here show a pattern of looking for any flaw making some up and misconstruing others.
I do not want to draw any more attention to your arguments than is needed. I hope you will find a more constructive hobby than tearing down the efforts of hard working people. |
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5/19/08 9:22 AM
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Viewed 6311, Replies 107
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I said there are instances of temper flare ups.
Characterizing that as abuse is Lame. |
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5/16/08 11:40 PM
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Viewed 6311, Replies 107
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Oh dear, here we are again, the devs are abusing the players. OUCH How did we get here and how do we get out of here? I see no such abuse. At all. None. We are consistently engaged with the community and respond in a timely fashion to all player complaints that it is feasible for us to respond to. I personally engage the player base actively and constantly and do my utmost to bring the player's concerns to the devs attention and have those concerns addressed. It is a constant process and it does require tireless work. When the tireless work is not only thankless but also a rant filled whinefest it becomes harder rapidly. In my experience with the dev team I can assure that internally we have an excellent relationship of mutual respect and dignity. We are all very supportive and open to one another's ideas. The communication within the team is frankly awesome and I have the honor to work with some of the most intelligent and talented and selfless people I have ever met. We do in fact run on deadline, but all of those deadlines are soft. All any prospect or dev needs to do to get an extension for any task is simply alert their leader to the need for such an extension. It really is that simple. We do however require a basic minimum commitment and this stems from the very logical fact that all systems and departments are interdependent and we have goals that cannot be achieved if key members "drop the ball." When a dev or prospect is incapable of meeting a certain (fluid) level of expectation they are not cast into the pits of hell, they are given less responsibility (sometimes simply sidelined) until they can return and take on more. The greatest source of stress is external to the dev team. It is either players who feel a sense of entitlement that is disproportionate to their contributions, or when disgruntled players disparage the game on sites like this one. I really do not see this systemic pattern of abuse that you constantly paint pstruth. I have come to recognize that you may in fact not be some sort of enemy of the game, but I do find that your perspective on the game is at times misguided and that you have caused harm to the game and cost devs and prospects hours arguing with you to tell you that they are not in fact abusing the players. You have apologized to the devs in the past, yet you return to arguing the same points that caused you to apologize in the first place. Again I will remind everyone here that the OP of this thread intended to offer us some congratulations and this thread has turned into another argument hole where those who take issue with elements of the game community are hashing out disputes already covered elsewhere. It is almost as if the game's detractors cannot stand for anyone to say something positive about the game or the game's creators without reminding us of many flaws we are aware of or making broad generalizations about dev behavior that we have consistently shown does not apply to all devs. The argument that some devs including myself have delivered harsh words to the players or even individual players is certainly evidenced here or there not only in these forums but our own. But before the argument is made that any instance of this is too much, I remind the reader that in human interaction, these moments are factually unavoidable. I have never been saddened by an instance of how I lost my cool with the player base or even individual players because on the whole I have been forgiven for any such instance and tend to have a very positive relationship with the player community that is based on communication and mutual respect. Sometimes I have to say no. Sometimes I have to say not yet. Sometimes I have been asked to answer the same question ad nauseum and get a bit ornery; I am fine with that. One thing that should not be lost here is that players have the chance in a dynamic way to influence my opinions and practices as I approach developing the game. This kind of communication is almost wholly absent in professional game companies and many other projects. To me it is a net benefit regardless of small flare ups. I have never felt the barest twinge of regret when a player has argued with me and ended up storming off. Their position has been stated and both myself and the individual have had an earnest human interaction which may or may not affect the final outcome of the project. To me, this is a lovely process.
Perhaps there is something to be said for disengaging entirely with the player base but this is a double edged sword. The players will their advocates among the devs and perhaps all accusations of dev abuse would cease. The cost here is too great imo. I am certain also that if the devs removed themselves from the discussion that the accusations about gm abuse would get louder, because for those who seek a problem a problem will always present itself.
I sincerely hope that these thoughts can be received without rancor.
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