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cheers I got mine - thanks a ton Rodge!! |
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If you have any left I would really like one. |
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Star Wars: TOR TRAILER! Watch it NOW!
General Discussion « Star Wars: The Old Republic 6/01/09 5:19:38 PM
that trailer was freaking awesome!! As for the voice thing... meh... to be honest i would rather they spend their time and money on other parts of the game heh |
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first off i admit to not having read the entire thread but i just want to make a quick point which never seems to be made...
developers != (NOT equal) the people with the money
I would bet that somewhere between 90 and 100% of all game developers do their job out of love for the work. Making a game (and an mmo) is very hard work so to say that the developers themselves are doing it just for money is just plain wrong imo...Even the MMOs that fail didnt do so because "the developers released the game and wanted to make a quicl buck" but because their investors most likely didnt realise what would happen |
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best online community in an mmorpg.com
The Pub at MMORPG.COM « General Discussion 10/20/06 5:21:38 PM
These kinds of topics can be dangerous in my experince...everyone will say that "their" community is the best ;)
In most communitys, big or small, you will be able to find friendly and not so friendly people... You said it yourself, if a game got a good community you will be willing to play it. Well, most games got different small communitys within the game itself. Maybe search for a game you might like and then go look for a guild/clan/corp/whatever who seems friendly? |
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To truely RP in an mmo you need the community for it as has already been pointed out.
I RP'ed in Seed as well and a part of that community has moved to other games to keep the roleplaying alive. It can be done, and enjoyed greatly, if there are enough people willing to do it. After having roleplayed in an mmo I really dont feel like playing online games without a roleplaying element to it anymore. I used to play PnP as well but I dont at the mo. Roleplaying online will most likely never be quite the same as PnP... but it can come pretty close. |
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Seed
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Actually, I am looking for a game just like that (seed player as well)
I tried out SoR and....well it seems that I have to grind just to complete the tutorials! Granted, I havent giving it much time yet but so far I am not that impressed. Any other, serious, suggestions would be welcome. Eve is not my cup of tea either I am afraid. Any there any games out there with GM's who run constant events/stories/whatever you wish to call it ? And no, SoR's gm events once a month is not constant imo :) |
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"I do understand that the devs and everything behind close...is there
still going to be an open server even staff-less/unpaid free-workers?
Is this a last stand these devs are TRYING to do but it has to be
confirmed?"
No, no open server. The server will remain open for around a week but it will not be monitored (ie only auto reboot if something goes wrong) and GMs will only be there in their spare time(if at all). There was a "goodbye" speach yesterday ingame (and yes, IC as well) and I doubt people will be logging in anymore to roleplay...If people are in-game its most likely only to grab a few last screenshots etc. Oh and to comment a bit on what people have said: Yes the game needed more work. But it still surprises me that there wasnt more people who could see that without our support the game would close down. What surprises me even more is that there was no publisher willing to make a relaunch of the game... Most investors just cant see a good idea when you throw it in their face I guess... |
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*sniff* damn money people cant see a good idea when you throw it in their face!
Not to mention the damn narrow minded mmo(-RPG!) players.... |
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August 23rd: first new expansion: th Medical Gameplay
General Discussion « Seed 8/23/06 3:55:23 PM
The medical gameplay went live today... so far I am pretty impressed but of couse it might need to be adjusted sligtly.
New animations, a whole new gameplay element, new items.... I think its pretty good so far, granted I have only tested it for a few hours but seems a good amount of thought as been put into it :) |
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It should come right away. Maybe post on the official seed forums if you still havent recived it and maybe the devs/support team can help you out |
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Hm, according to the patch notes the tutorial should be fixed by now, but I havent tried it myself so I dont know for sure.
If you make the window full size (ie double click on the bar up top) the position bug should be gone and you should be able to close all the windows by cliking on the "x" :) No doubt Seed got bugs... my hope is that once they release the next feature patch ("sickbay update", injuire gameplay) they will start fixing a bit more of the bugs and maybe change the interface a bit |
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Indeed you are correct that if the first thing new players experince is rude people then something is clearly wrong.... However once again I can only point out that I havent meet these people myself (and i spend quite a bit of time in-game). I have not meet a single person who was rude to new people.
Rude to established roleplayers (as you call it) is something completly different... I am, for example, rude to specific people in-game but that is becurz it is all taking place in-game and IC... Those very same people are people I enjoy chatting with in IRC or on the forum, sometimes I fear some people may confuse this and think that the community got a bunch of bad people becouse of what is sometimes going on in-game. You are right that seed still lacks some basic "roleplaying features" (for lack of better term) but I have seen people do some casual roleplaying as well. Often you can hear people talk about the nice running water in the garden (or the posibilty of maybe having fish in that pond someday..), or share some of the rumors they heard around in the tower. I think there are many chances to roleplay...also by doing other things then repairng (which is borring as you pointed out..I surely hope that this part of the game will improve when injuires get in-game!) -"Give them time to watch other people, get to know how people respond to different rolelplaying styles, encourage people to roleplay by roleplaying yourself."- You are absolutly correct about this... simply starting roleplaying in a new setting and game is very hard to do without wandering around a bit first. I do however think that the thing with encouraging people to roleplay by roleplaying yourself is exactly what most are actually doing in-game. I do not think there are 2 camps/societies going on, right around launch/open beta you may be right (beta testers and newcommers) but I do not have that feeling anymore. If I see someone who doesnt roleplay i dont start to be rude to him, I just try to stay IC as much as I can but also talk about gameplay ect if he asks any questions, as do most(always hard to say everyone...but close to everyone ;) ) else I have seen. When I join a game I am very thoughtfull of what the community is like, I do not wish to be part of someone who thinks they are all high and mighty with no respect for newcommers, or general respect to other humans so I am sorry you think of some people in the seed community as being unhelpful or snobby and rude. Again, all I can say is that I havent experinced this myself and if I did I would be one of the first to speak up against that kind of behaviour! About the wonder patch...I am afraid it still havent come hehe, but there have been quite a lot of improvements lately and I think it wont be long before the injuire and damage system gets in-game (it is already on RGD's internal servers, a matter of finding the right balance and fixes I guess) I do understand that what you have posted is simply your own observations and it may seem strange that I keep commenting on them, but it is only becouse my own experince is so much different from yours I guess. |
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(hm, starting to a feel a bit to much like a fainboy by keep posting in this thread and defending seed but....)
Seed is a very different game. Often the stories wont come dumping down your lab, and you cant find an npc with a yellow "!" over his head to tell you what you should do. You have to interact with other PCs (or npcs) to know what is going on. The storyline is always moving forward with new things going on, an other reason why the bloodsample story isnt exactly interresting in itself. The outcome of the dissease that is the reason that the story (=quest) is interresting (imo). The fact that you have to seek stuff out yourself can be both good and bad for a game I think. It makes sure that people interact but at the same time this interaction is also a required part of gameplay so I can understand if some people wouldnt like this style of game. My point is that there are many alternatives to gathering blood samples, as i mentioned in my last reply that story is a way to make people interact in the hopes that this interaction would maybe start up a new and interresting storyline for the players. The player created storylines are vey interresting in my opinion. An example of this is that a ring did not wish to follow the path that was set for a npc-story, so they came up with an alternative and that alternative is currently the biggest project going on right now. Player created events are also going on in-game... the thing is that the players are there to get the story on the way as much as the GM's and the games story department is. You do not have to be online at the right moment to enjoy the game. If there is no GM around it is not the end of the world, you will be able to enjoy the storys and roleplay just as much with any other player in the game as you can with a GM. About forcing people to roleplay.... well other games are forcing you to kill stuff arent they? It is not bad marketing, the game is made for roleplayers and the devs are well aware that some people will not like their game becouse of it. I think it is great that a game company is brave enough to try something new :) I get sad when you say you do not like the community, i truely do. I think the people playeing seed are a great bunch and I always enjoy a chat with them (both IC and OOC :) ). It does worrys me a bit that you say you were intimidated by some people forcing their own style of RP on others... All I can say is that I have not experinced this myself and if I do I will be sure to bring it up with a GM as I am sure many others who play seed would. RP'ing is very different from person to person and of couse there should be room for all kinds of RP. |
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I sure can understand if you got a bad experince from that!
Did you play right around launch? To be honest the start was very confusing and many people simply had no idea what to do (lack of tutorial, there is a text tutorial now that explain the basiscs + an offical manual as well) I think that if you give it a try now you might have more of a chance at seeing what the game is like.... i havent meet a singel person who isnt happy to help newcommers out. To be honest, the story with the gathering of bloodsample isnt that interresting. It's point is to make people interact with each other (you have to request other PC's for a bloodsample) but both becouse of the cost of the tool required and the lack of other static storys like it it is pretting borring ;) The real interresting gameplay, imo, takes place when the GM's step in. They are makeing sure that the stories the games official story deparment are working on comes to life. At the mo. there are a few pretty big projects in the works that requires interaction and lots of roleplaying with different people to suceed. (not sure how to use quotes on this forum so:) "Then there were the ones who try and roleplay to people how to train in a skill. I mean seriously, just give people a straight answer so they can start playing before you start trying to force feed them RPing" Heh, i might have been one of those persons actually ;) Anyway, I think you are right. problem is (imho) that the term "roleplaying" isnt what it once was, imo many people dont really know what RP'ing is and thinks its all about levels and loot (note: i am not bahsing games with levels and loot... i enjoy those games myself |
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Hey.
I have played seed pretty much from the start and some of things said about it is very right, it is buggy, sometimes very laggy, and the random crahses can turn you crazy sometimes! :) *however* The roleplaying in this game is great, the storys going on are great and imo the community is very helpful (as are the devs) The game was not relased becouse runestone got greedy, they had to release it or they would have run out of money (Investors seems to be giving money based on specific milestones, releasing the game was one of them i guess) I saw someone mentinoned the story with the gathering of bloodsamples. The "tool" require to do this is rather expensive (60k AP i think, doing a normal repair job will give you max 200-300 ap or so) but what many people are forgetting that this is truely a RPG. If you do not have a tool, ask around, see if you can offer your serives to someone in exchange for that tool. You can also earn AP by producing materials and items, or getting voted into an admin position (admins are those who controles what the rest of the population in the tower can produce becouse they decide which "add-ons" they put on the factorys, these admins are voted in each week) where you will also get AP based on how many people are useing your factory. There are constant improvments being made on the game, around a week ago a patch was released which fixed some very nasty lag which would sometimes make you wait up to 30-60 secs simply to open your inventory...now it opesn right away. My point is that the game is being worked on, the devs know it is very far from perfect and have been very open about this fact as well. Hope you decide to check it out later once its a bit more stable or you get bored with all the other mmos :) |
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