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All Posts by bnwoodman

All Posts by bnwoodman

2 Pages « 1 2
27 posts found

Okay. Just ordered my copy of Aoc. With all the server crap going on, what server is well populated and most likely wont get folded into another?? (And for all the people who will write “don’t pick any kuz the game sucks… Your time is better spent back in the WOW forums..)

Been watching the sg-1 seasons on dvd and was wondering when I should start watching the Atlantis seasons?  After season 8?  Or is it ok to just start after I finish sg-1?  Lota gate fans here, figured I'd ask. lol

Originally posted by Polarization

DarthRaiden theres a big difference between Greek fire which I’m very familiar with and flame throwers.

Check the video for yourself again , flame thrower as in modern flamethrowers say from tanks from the 2nd world war commonly used in the pacific are a much more accurate description of the weaponry on the hover tanks.

Greek Fire had a much more limited range and was primarily used on ships for naval battles not mounted on floating tanks to attack city’s.

I appreciate you are trying to support these design decisions but most people who see the hover tanks in the video will think flamethrowers and lasers, not Greek fire.

Most people who see the 19th century SOL’s in the video will think battle of Trafalgar not some kind of medieval type fantasy sea battles.

Most people who see the hand grenades are not going to think “earthenware vessels containing greek fire” they are just going to think hand grenades from war movies.

And then they are going to ask if we have cannons, and flamethrowers and grenades why don’t we have any forms of firearm?

And if we have tanks and 19th century ships and grenades and cannons why are we still running around in medieval armor and using swords?

And if we have floating vehicles why don’t we have any form of flying vehicles?, and why are we still bothering with mounts and cavalry when we could have hovering vehicles for transport?

As I said this looks fun, and its not really that important if the game is actually good but it is disappointing, especially for the people like myself who have been following the game for years and got the impression this would be a fantasy / medieval based world even from the official FAQ, and then the developers reveal things like hover tanks and 19th century ships of the line this close to release.

This is in coherent and inconsistent and its not a believable world to me personally.

Its more like at some time during the development the developers asked what can we add that’s “cool”, and someone said “I know lets do hover tanks and ships from the pirates of the Caribbean!”, and someone else said “yeah and lets have flamethrowers and grenades and cannons to!”

Great points. That’s what I would have written if I were more eloquent. Lol. And another point! Why would I “fly” my hover siege weapon into arrow range when I could just put a cannon on it and stay safe? It takes away from the immersion factor in the game and to me that is the most important thing…

Originally posted by ArcAngel3
Originally posted by SgtFrog

bah. i would love to see what pre-cu was like :(

everyone speaks so highly of it


 

Pre-cu through the eyes of a fellow veteran player:

The game was just out of beta and 40 of my guild started playing. I was one of my group’s “Planet Side” testers/players, having beta tested it. We are 200 strong spread out now over 8-10 different games.

I would tune in the SWG channel on TS and listen, it was amazing to here the accounts of things across the galaxy as seen through the eyes of noobs. Everyone was a noob. I had to be a part of this.

I got the game and away I went. There were people everywhere. Cantinas were jammed, star ports as well. People running across Dath, no speeders yet. Fighting rancors and nightsisters. Squills and Tuskin Raiders were things to avoid on our home planet. The Corellian plains and the swamps of Talus, filled with big cats and their babies was a great place for the CH, but a dangerous one as well.

The crafting was amazing as well, folks dedicated themselves to mining, harvesting or buying the best resources, looting or buying skill tapes, and the items they made were top shelf. We knew who they were and we haggled for the best price. Weapons, armor, BE clothing, foods, drinks, etc…

The fighting classes would hire out to protect crafters as they tended their harvesters, or just paid us to bring home the best meat or bone, when ever it would be located that month at various places across the galaxy.

The player cites became sophisticated and well thought out. We would hunt in groups to fund the treasury. Recruit top crafters to place their vendors so traffic in town would increase.

Entertainers formed troupes that would travel around and perform at events for hire. Towns would have celebrations, music, fireworks, dancing. The socialization was at its peak.

Bases became focal points for the GCW, defending and attacking, when one went “hot” hundreds of players would be on hand. Theed was a kill zone as was the Bestine-Anchorhead corridor.

Jedi were rare and as the game progressed, more found their way to the Force. But through perma-death, saber TEF and eventually visibility and the BH, showing off with a LS was a bad thing. Removing the BH gank squad made us Jedi more brazen and may have been the first sign of the down hill slide. Jedi should have remained in the shadows.

I remember traveling across many planets and stopping off in camps on a regular basis. Players just out and about were never hard to stumble across. The Master Ranger camp was a sight to see. If they had a dancer, it was a chance to heal up a bit and move on. Before leaving you could often barter for a new pet or some food or drink. Few knew I was a Jedi, it was much safer that way. Regular clothes, carrying a rifle or carbine, with my LS in the tool bar just in case I was not as careful as I thought I was.

Back to a big city, get your speeder, armor and weapon repaired. It was always nice to find a smuggler and get those new items sliced. Stop by the local cantina and enjoy some music and get a mind buff, hit a star port and have a doctor buff you up. Then back out to the open spaces, never far from action.

Player run night clubs sprang up, rented juke boxes, exotic dancers, beauty pageants and just a place to hang out, waiting for the next assault on the enemy or hunting party. At one pageant, with about two hundred in attendance, a beautiful young Jedi was competing, when a BH attacked, the fight spilled out into the street and raged on for 20 minutes before she managed to escape. I cannot imagine a more “Star Warsy” scene then a fight breaking out in a Star Wars bar.

You didn’t have to run around to find PvP, it would always find you if you were not alert. NPC’s could unmask you as well, and many times you would have to fight your way out of town. For a Jedi, that meant visibility for sure. Time to be extra careful. But if laying low was your thing for the moment, there were 100 places to go and things to do. Tend to your factors, restock, shop, socialize, hunt, the Vette, Theme Parks, The Warren, Black Sun Bunker, etc… The server forums served as After Action Reports that made the slow times at work more enjoyable.

New players would seek help, and many did help. Taking them under their wing, showing them the ropes, forging bonds, weaken by the tears of this dying game, and friend’s lists evaporated as gamers left for greener pastures.
You really carved out your own existence, the greatest Star Wars saga ever told, yours… and if you ran the course and wanted a change, you could start over, 31 more times if it suited you.

Many of us have moved on, others stay and pray that the greatness of this game will return. Still others, like me, pay for a month here and there just to check in and see for ourselves.

For me, there is a soothing, surreal feeling when I hear the opening music. I stand above my home on Tatooine, in Storm’s End, a town we forged from the sands in a place called The Valley of the Wind. I watch the twin suns set over the mountains and remember what the game was like. It truly breaks my heart to think of the friends lost and the good times we had, gone forever, like the sands in a storm. I wait a bit longer, check my empty friend’s list and log off.
Yes, we were adventurers, explorers and soldiers, and it was the best of times.

 

WOW. That was the most eloquent post I have ever completely agreed with in my entire life. The best man in my wedding and I started playing when it first came out… And to this day I’ll get a txt message in my phone…”remember how cool swg was?” There have been very few mmo’s or even non-mmo’s that have given the emersion level that swg gave us… RIP swg… May all who broke you have gotten fired and never work in game development again..
 

 

One of my favorite games ever... Pre-cu..

I love the game footage so far. But why the mix of cannons and wizards? They could have just as easily used catapults on the land based siege equipment and balista for the ships... I guess it’s my preference to keep the games with guns outa my games with swords..

SWG before the messed it all up.  I have never spent the time in any game online or not, that I did with SWG. (again before the messed it all up! I HAD AN AT-ST!!!)

2 Pages « 1 2