<
>

Page 1 of 2

1

2

All Posts by ZkilfinG - 22 found

10/09/08 3:18 PM
Viewed 1213, Replies 43

Good interview, good answers.

10/08/08 1:41 AM
Viewed 3569, Replies 130

Interesting reading. I remember when this game was in development, I really looked forward to it. When it came out I didn't get around to try it, and since I've mostly heard bad things about it so I never gave it any more thought. This review still makes me not want to try it, but at least I got an insite into what kind of game it is, which I thank you for.

10/07/08 11:43 PM
Viewed 649, Replies 22
Originally posted by DCommunist

And then there's the admission of EVE's Ambulation project being, more or less, a tech testbed for World of Darkness. We get to deal with the First Attempt blunders and bugs just so they can have the experience to make another type of game. So whether its in resources, headache, or dilution of the core game, we're paying for this. You can say "it wont hurt the game", but not everyone is going to believe you.

 

There's no difference from this then from if they had been developing this only as a separate project for WoD. The same as WoW-players are paying for Diablo 3 and StarCraft 2 for instance. Or well, there is one major difference. EvE-players will get to try this out within the game they're already playing and paying for, so in a way it comes free. It's all about what perspective you take.

 

PS. I found this to be a good writeup, thanks.

10/06/08 5:39 AM
Viewed 1136, Replies 28

Thanks for sharing this story. I'm just lvl12 with my highest and have only had 1 day with real RvR with Keeps and such, and it wasn't on this scale, but it was still a blast and I can't wait for more.

10/03/08 3:02 PM
Viewed 1143, Replies 46

I really enjoyed this article, made me miss playing EvE even more, which is a good thing, mostly

10/03/08 2:39 PM
Viewed 1759, Replies 51

Good writeup.

9/26/08 5:03 PM
Viewed 1589, Replies 37

Perhaps Mythic put up too many servers in the US at the launch? In EU I feel it's more a question of servers beeing over full, but GOA has put up new servers that has been cloned from the most over populated ones to spread players around a bit. I haven't seen the results of this yet, but in a couple of weeks I think things will even out, it usually does.

9/25/08 11:31 PM
Viewed 490, Replies 7

Nice basic guide. But it isn't very specific to shamans. Most of this things are general, and allthough good I expected a more in depth guide how to actually play a shaman well. How to make use of the WAAAAGH properly, how to best use your healing and damage spells, and so on.

9/18/08 2:22 PM
Viewed 337, Replies 9

I do, and I've seen other threads about it, and my friend also have the same issue.

9/18/08 2:20 PM
Viewed 175, Replies 5

There have been issues with accessing the eu-website, registration, cd-key validation, slow patching.

That's what I've gathered from reading forums and personal experience (everything except registration because I did that when I signed up for beta waaay back). Right now patching has been going on for around 100minutes for me and I'm at 12%, so it will take all night.

9/18/08 1:50 PM
Viewed 941, Replies 18

Unfortunately there are several issue with GOA's release over here in the EU. Website not working properly, people not beeing able to register an account, then not beeing able to enter cd-key, then slow patching (looks like it will take 10 hours for me with 100MB connection).

It will all be forgiven if the game runs ok once the patching is done, but I think it was a bad decision not to allow people without head start to download the patch in advance.

9/18/08 12:01 PM
Viewed 926, Replies 18

It's broken for me too, but I found that if you just press "CODE" in the left side menu without logging in you can still register your cd-key, but it'll probably not work unless you have an account (but perhaps that can be done without logging in as well?).

Just a tip for anyone with problems.

9/06/08 1:46 AM
Viewed 5198, Replies 57

Bah, this is what I get for beeing on the wrong timezone and sleeping when something like this happens

9/06/08 1:41 AM
Viewed 1198, Replies 21
Originally posted by cmann40

hey quick question can anyone tell me if they just allowed so many preorder boxes out for ob and headstart because when i preordered 2 days ago i didnt get one

 

 

I think it depends on where you preorder from. At least that's the case here in Scandinavia.

9/01/08 3:13 PM
Viewed 1244, Replies 20
Originally posted by craynlon

imho serverhopping is the downside of a fast lvling game.
if you need 2years to build up your char your less likely to mess up your reputation or just quit the server to start over.

 

In WoW you can transfer your char though. Sure you lose your player to player reputation, but that's not worth much in WoW anyway. In the best of worlds I prefer a single realm (server), but for a RvR-game that doesn't work unless the game world is HUGE, which isn't really possible for a game like WAR (it is for EvE though *slaps self*)

9/01/08 2:30 PM
Viewed 1244, Replies 20
Originally posted by AOCtester

Guilds and loyalty in MMOs are something that is not around anymore.  Thats all to do with WOW and the greedy evolvment it has turned out to be.

In some ways you can say that the guild and server hopping is a good thing cause lets face it - alot of guildleaders are asholes and should not be in charge of one single person.  But it also gives alot of scums out there the chance to jump around at will to get things they are after.  And when they get them - they jsut move on to next guild to get some few extras.

This is sadly what WOW is turning into.  With that said  - the huge guild efforts that are put into playing the PVE content in the game are probably the best of any MMO and gives ppl the real feeling of acomplishing something -not only as an individual - but as a team.

If guildlvls in WAR can come close to that ?  Dunno.  Im still waiting for the game that brings out content that both rewards PVE (like wow) and PVP (like war)  where these two groups of ppl work together to improve each other.  It can get boring running PVEs 5 days a week and PVP is .... well.... just killing some ppl.  Many dont like that and want rather to work with ppl without killing them. 

And then... there are ofc the issues that actually make things like PVP not much of a contest if it turns out to be battle of the ping.  OFC there should be PVE content for those ppl to enjoy and be rewarded for. 

 

I agree with most of what you say. And to promote EvE a little more (no I don't play or get payed for this ) there is actually a quite good balance between PvE/PvP in EvE. At least if you count rocks as enemies

9/01/08 2:09 PM
Viewed 1244, Replies 20

Meaningful guilds are one of the things I'm hoping for in WAR. Not that I'm sure I will be able to participate that much in guild-activites, but that's a personal issue for me. Also a game I think is well worth a meantion when talking about meaningful guilds is EvE Online. A corp (corporation, EvEs version of guilds) can really offer its members a lot, especially newer players who joins a friendly corp and get help with everything from ships/gear to ship setups and so forth. Not sure how well implemented EvEs corp-system is. But there are features like corp-bank with different access setups at least. I'm not the best person to talk about the specifics of corps, so I'll not get further into it. And also corps are of course the basis of alliances which play a big role in "end-game" EvE.

8/25/08 11:34 PM
Viewed 364, Replies 8

I agree, I don't trust much in most awards. It's the same not just for games but everything. Also even if there aren't money involved that doesn't mean the judges are either right at all, or enjoys the same things that I personally does. It's still interesting though, especially to know which other titles where involved.

8/25/08 12:30 PM
Viewed 364, Replies 8

Can anyone find out what games were nominated in the category? I can't find it anywhere on the official site

4/17/08 12:07 AM
Viewed 5099, Replies 73

I didn't read all posts, but I think the SP-system is one of the things that makes EvE the great game that it is. Just take a look at WoW which haven't been able to produce a meaningful end-game. Their solution is that every expansion they raise the level cap, thus making everybody even out. I think players who have been around for years should have advantages, but of course new players should have a chance, and in EvE that is how it works.

Page 1 of 2

1

2

Legend

Locked
Hot (25+ Posts)
New Posts
No New Posts