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<quote>Originally posted by Atol I would love to see a Light color armour on EQ2. Black and hide alot and a image in Open area that show the Mountains and trees. Please Note I have not played EQ2. </quote> how the girls look like you can see here:
http://www.norrath-news.de/missnorrath/missnorrath.html
While this page is a few years old, i guess new armor looks even better new screenshots you can probably find on the official EQ2 page. |
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Originally posted by ethion
100% agreed, it was disappointing to create a character in LOTRO after EQ2. The lack of choices for individual looks and the poor animation was a real downfall, running always felt silly in LOTRO. The Landscape is nicer in LOTRO tho, more colorful and more atmospheric. LOTRO World Graphics (With ryzom seasson and weather features) + EQ2 Characters + Sandbox (Ryzom like) gameplay = my dream of an MMO. Thank God it doesnt exist :) Gives me time for other things hehe. |
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Is leveling still slow in LoTRO?
General Discussion « Lord of the Rings Online 8/18/09 1:10:00 AM
This is a funny thread hehe. LOTRO's leveling was too fast in the beginning and if it became faster that only means it is worse now. Someone mentioned with the new added content it got even faster, which is typical but also a weird contradiction: If you level faster you miss out on content designed for a certain level range or you have to do it without exp reward and no risk. (doing grey quests anyone?) So adding content means missing content lol. Thats the typical brainless design concept of modern MMO's. Anyway: to the OP: Compared to which game do you think LOTRO leveling is too fast? What would be the right time for you to level to the top? And how many houers / week do you play? just intrested.
Snorf |
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Yet another WoW clone... why is it number 1?
General Discussion « Lord of the Rings Online 6/29/09 12:40:44 AM
Originally posted by Analyser
Very well put. Many who did not like lotro could not put their finger on, why exactly. Because at first glance it is a solid game - good graphics, no obvious bugs and nice setting. What you say about LOTRO carreers is right, they are identically following the storylines and sharing most of the rewards. One big reason why i found it unintresting and boring.
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there are several reasons playing together: time being a big one. After a while even the most stupiud person will understand that their MMO toon could have better stats / gear / skills if they only had more time to play the darn game. Now having more time is not possible for everyone, the day only has 24 houers and unfortunatly there are other activities but playing an MMO for some people. At the same time (time again!) you will notice other players in game progress faster. In fact they usually do not progress faster per /played time but with more /played time per time they outrun you in progress. This can set you under the impression that you are too slow, because someone else who was the same level as you yesterday is 5 levels ahead today... (because he played all night and sits almost unconcious at his desk - but that you cannot see) So as a smart human being you start to think how you could bypass time sinks, to speed up and catch up with the others who have more /played time to /play. That is when you try to optimise your gaming to the maximum effective way (most progress in numbers per /played time) You read a spoiler and it saves you 30 minutes of searching. You feel like a winner, you want to save more time. You code your ultra 2000 ubor keyboard to macro repetitive moves and let it play while you shower - you save 20 minutes again you are a winner. It takes very long and some never get to the point where they realise with all the optimisation and all the bypassing shortcutting and yes - cheating - they only do one thing: spoil their own fun and in worst case, the fun of those around them too. Comparing yourself with the progress speed of others is the killer. Take your time and enjoy the game. If you do not progress for a day - then whats the problem?
I would love a game that seperates players by their /played time per month and moves them to different servers. Casual, core and hard core. With different difficulty levels of boss mobs for the given servers.
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My Noob Questions - what did i do wrong? worth a 2nd try?
Jita (General) « EVE Online 6/26/09 6:35:40 AM
Originally posted by carlyvalente
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My Noob Questions - what did i do wrong? worth a 2nd try?
Jita (General) « EVE Online 6/26/09 5:06:36 AM
Thanks all for the infos.
To give you a brief update about my 2nd try to get into eve yesterday i had 2 houers to play and yes i saw 2 or 3 other player ships this time. So if i get the infos from this thread correct you do not directly PvE group in EvE all PvE is solo here. No Group PvE content. No random grouping happening. Joining a coorp i plan for next week to see what that changes. This weekend im gona learn the game again (only did a few missions now and learning skills to get the ship upgraded some) I have another noob question tho,
does combat change later in game? Does it get more "tactical" at this (extremely early) stage it is just like: My weapon is stronger than your shields, you loose. Can a "weaker by the numbers" (weapon power and shields and all) player beat a stronger NPC or Player (just numbers, not playerskill) by using smart maneuvers tactics and surprise moves?
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Vanguard and EQ / EQ2 come to mind. LOTRO too while i found the original classes really boring but they added one or two more in their first expansion pack.
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when does making a game easier lessen the game experience?
The Pub at MMORPG.COM « General Discussion 6/24/09 7:02:34 AM
This is a good topic. When discussing it do not forget that "Easy Mode" gameplay and "accessibility" are 2 different things. I am all for easy to handle UI's but at the same time i am against automisations like "fast travel" or "auction halls". With those two you take away an awful lot of "free" content. How many adventures on the route from the shire to rivendell have not happened because "fast travel" was used? How many people have not become friends over buying and selling armor from each other - since that is done anonymous in an automatically functional auction hall. For me that is two examples for "Easy mode" gaming. NPC's standing around automatically porting you or selling your stuff for you. In UO or EQ you had to interact with others who had the class with the power to port you (Druids and WIzzards) or move to a certain location where a player run market with lots of chat auctions was going on. Massive content. Fun and joy. Now you stand shoulder on shoulder towards an NPC and almost no one talks, everyone is browsing the stuff. Downtime and death penalty are others - a dangerous corpse run was a rewarding game experience for many players. Needing help with it was interacting with others -> meeting new people -> fun. Now you beam yourself to the next theme park attraction, check who else needs quest XY, win it or fail the difference (penalty) is little - and move on. The ironic part is that so many find certain things i listed only frustrating but taking them all out made the gaming experience frustratingly boring for even more players.
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I think you should give the game an honest chance - there are always some players around when i play - but after 10 minutes you really do not need a res, maybe after level 30 - 40 but not after 10 minutes, just kill 2 yubos in 3 seconds and you have it back.
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Originally posted by DonnieBrasco
So you're saying you can determine when he will get bored if he plays LOTRO, and also if he plays WOW. Wow man, I wanna learn that skill :D BTW, you screwed your own logic. If you played Lotro first and wow second, do you seriously think the 3-4 months and 6-7 weeks would not be the other way round... be honest, to yourself too :) My 2 cents. DB No that is not what i said, it is why i put the words "my personal experience" in front - i thought that would make it clear that it is a biased single persons subjective personal view. Perhaps you do not need skill in seeing the future but in reading forum posts and common sense? Also i did not screw my own logic, what you say might be true or not, it is irrelevant for the fact that the games are both good enough to kill time. The OP is not intrested in them as a long term hobby anyway so what i was trying to say was: for what you want (a time killer until aion comes out) you can not do anything wrong. So take your 2 cents and buy some ice cream. |
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My Noob Questions - what did i do wrong? worth a 2nd try?
Jita (General) « EVE Online 6/24/09 4:36:11 AM
i downloaded it last night and will have a look at it again - this morning on first log in it looked the same as i remembered it, lots of text flying by in the chat box but nowhere is another ship or player. if you see me around Name is Snorfeus. I should be on around 8pm gmt |
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the only advantage LOTRO has compared to WoW is the lore and for some people the different graphic style. My personal experience was, that i found WoW boring after 3-4 months and LOTRO after 6-7 weeks. How much time do you have to kill before the game you really want to play releases?
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My Noob Questions - what did i do wrong? worth a 2nd try?
Jita (General) « EVE Online 6/23/09 3:41:31 PM
Originally posted by cosy
lol is so easy just R-click on other player face
what do you mean player face? I have not seen any other player. All that made me believe i wasnt alone in the universe was the chat text. Perhaps it is because i am european? is it only crowded during US times? Also thanks for the advice with the player corp (guess thats guilds?) but ususally i group with people first and then i decide if i want in their guild, is it the other way around in eve?
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My Noob Questions - what did i do wrong? worth a 2nd try?
Jita (General) « EVE Online 6/23/09 9:47:09 AM
Hi a year ago or so i tried the free trial of eve and found it intresting. From 3rd day on i tried to find out if there are any group missions or if groups are ever formed. To be honest, i never found out. In 14 days of more or less intense playing i havent seen one single other player... i saw some writing in various chat channels but when i asked if anyone wanted to group i got no replies. Since i am more a team player rather than a soloist (altho i enjoy solo gaming too sometimes) this was the reason why i never subscribed. Did i do something wrong? Is it worth a second try? Maybe i was in the wrong chat channels or on the wrong server? Hmm but i think there only was one?
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Originally posted by bobfish
I disagree. To me leveling is not boring. to me grinding exp solo is boring. Farming the very same quest or mobs for houers and days to come from 43 to 44 is boring. to me doing the 500th "kill 10 of this" quest is boring. a lot of people seem to believe they have to level to get into high level groups because that is where they think the fun is. Only for a very few that is true. In Most MMO's the fun is right there from level 1 on, form a duo / trio with another newbie or two and have a blast exploring and interacting at the same time. Do it OOC or RP but that is where the fun is. Find where the limits of your solo/duo/trio are try to solo a mob 5 levels higher than you, duo one 8 levels higher trio one 10 levels higher than yourself. In open world MMO's the fun is what you make out of it, in theme park and instant gratification MMO's the fun is what the dev designed for you, like it or leave it. |
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LF a pure fantasy mmo with NO guns/engineering (updated for class issues)
LFGame « General Discussion 6/23/09 6:21:16 AM
I was going to say try LOTRO but warn you that you may find it boring - oh well. The only other game i can think of would be EQ2 - or maybe Spellbourne, not sure though because i havent tried it myself. |
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Taking Risks- Why MMOs are "failing!"
The Pub at MMORPG.COM « General Discussion 6/23/09 2:19:10 AM
Originally posted by terrant
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Originally posted by outthislife
One of the most casual + solo friendly MMOs is LOTRO. You say you used to play video games alot in the past, titles? Nice games for an MMO beginner might also be WAR if you are into PvP some. Also WoW can be played very casual, log in do some quests or join a pvp battleground it also has some decent raiding if you ever break a leg and have 8 weeks to burn in front of the computer.
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Taking Risks- Why MMOs are "failing!"
The Pub at MMORPG.COM « General Discussion 6/22/09 4:35:56 PM
Originally posted by GreenChaos
Thanks alot for the hint with lego universe i will definitly have a look at it. I have been looking for a more sandbox like game where the environment interacts with player behaviour. I think the big derail that has happened in the genre is that the new games are more linear theme parks than open worlds. With the certain attractions feeling very static and repetitive being boring very fast. MMO's are about the communities (at least for me) Some risks developers should think about that come to my mind are:
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