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MMORPG.com Discussion Forums

All Posts by highborn

All Posts by highborn

4 Pages 1 2 3 4 »
64 posts found

 Hi Abbadon,

 

I don't think we received your support ticket, but feel free to email me here and I am sure we can help you: support at resistorproductions dot com

Originally posted by ravndark

I can't find a support page anywhere and i don't know why this is happening, so I thought I would post it here.

 

Whenever I load up the game it just constantly flashes between the game images and white. making it unplayable.  I deleted and reinstalled flash player 10, Also upgraded to IE8 and tried Firefox 3 and Chrome.  All give the exact same problem of the flashing/blinking when trying to play. 

Is there a way to fix this?  rebooting and clearing cache does nothing also. 

 

Thanks

What Operating System are you using?

Originally posted by Veridic

As I said, changing the wording on the intro page with properly worded information- I didn't mean for you to restate it here. Just include a little information about the manual or maybe open the progress tab and say this is where you can add points as you level... or just word it right.

Saying that one class is designed for advanced players and another isn't is silly... they are either balanced or they are not- if a properly played shaman at higher levels is the most powerful then there is no reason to play other classes- especially in a pvp driven game-

I tried to purchase the only level 3 weapon and armor as a shaman and it said I had to join to do it... I looked for a next page option to look for more gear and there was none- so I obviously i'm not advanced but I have still yet to find it. Please show me where it is.

As per keeping to the standard of f2p, most f2p games only provide costume armor or bonuses- not viably the ONLY armor at certain levels.

Saying your perfomance issues have been solved is silly- I am directly hooked up to a steady 8 mbps DL and 4 up and it is doing it consistantly... every other game I can play wired, with my laptop wireless, with my 360 streaming netflix and i'm fine. So please don't tell me it is my isp.

Now I did not intend for this to start a battle of kwips- I offered suggestions and you basically came back with "Working as intended" and if that's the case this is not the game for me, or my friends and I will be ok with that. I was hoping however for more receptiveness as I have helped test and logged countless hours of many mmos both browser based and packaged. The fact that you responded says something though...

 

Note I came to this specific forum and did not start a giant flame fest in general- I am genuinely looking for a good browser mmo and want to see new ones succeed. I was a tad irritated but don't think that my feelings were not well thought out and actual perceptions from my friends and I.

 

Thanks for your time.

 

In regards to the wording of the intro message, Your suggestion to mention the game manual is a great idea and is noted.

In regards to class balance, I would suggest you play beyond level 3.  With a Warlord, the combinations of attacks are pretty straight forward: hit your opponent and absorb damage with heavy armor.  As you progress through the game as a Shaman, you will notice rather unique attacks such as buffs and debuffs becoming available.  If these attacks are used at the wrong time, you will be defeated often, however if you use the attacks at the 'right time' you will win more often than not. So essentially while the Shaman does start out a bit weak, as you progress your strategy will simply require a bit more thought.  Another factor in all of this is how you distribute your points (Body Mind Spirit).  As with most RPGs we DID design the game so that its possible to create a broken build, this adds to the fun, but you can always Respec. With all games balance is a never ending chore, however, and though we feel that the game is balanced now, we acknowledge there is ALWAYS room for improvement, and have been making balance updates on a monthly or bi-monthly basis since launch.

In regards to performance, I would suggest a few things:  Please check to see if you have your anti virus settings on ultra high.  Also check if you have adblock running, or any ip blocking software.  In addition to this, if you are playing a real person on the other end, your experience is going to be directly effected by THEIR connection to the internet, as this is all happening in real time.  You will not render any faster than your opponent.  Since Disciple has absolutely no native client running on your machine (or browser plug in) there is always a chance that an error can occur between your connection and our server anywhere on the internet (routing occurs between multiple carriers etc).  In closing we do take performance VERY seriously, and acknowledge that there were a plethora of issues a month ago and before.  We use performance tracking software that details load times for all players and all fights that take place on a daily basis.  While we do see 1 or 2 'freezes' occur in these reports each day, over 90% of the fights that happen load in under 5 seconds and complete without issues.  The other 10% are caused by network anomalies and users with slow connections.

In regards to gear, there is not free gear available at each level, but there is free gear available up until level 20 roughly at every other level.

We do appreciate your feedback, and look forward to more as you continue to play Disciple (we hope you do!).  Also, if you are a facebook user, you will see Disciple on facebook next week, with a huge update to many aspects of the game itself.

Good Luck!

 

Originally posted by Veridic

In my quest for a fun leisurely browser game and my current stint here mmorpg.com I came across your game...

1) The opening message tells you to check progress and drag the highlighted skills to your combat bar

- They are already on your bar, no need to drag... at least order the damn skills in the level they come at...

2) No explanation of sparring/battling at all

- There should be opening message(s) that explain how to fight- that battling counts towards your score, but sparring doesn't and that you can level by sparring, you don't have to battle. Also a tidbit about sparring other people who are not online through their auto attack mode instead of leaving people to think they have to spar and lose to your ONE lvl 1 npc...

3) Balance?

- Having tried each of your 3 classes the shaman is by far the most underpowered and the warrior the most over powered because of the insane amount armor values effect damage (As even the damn fireball is mitigated by armor....[either that or you balanced the fireball to do that little damage....])

4) You can't call your game free if you have to pay to get any item over the level 1 set of items...

-Allow players to buy all the basic sets of armor and afford paying players an exp or geldor boost- and if you offer an item it better not be one with a shit ton more armor until you balance that.

5) The battles even in auto mode can sometimes be laggy and freeze

- Come on... its 2d

6) Ranks not even working

- ... yup

6) Pay less advertising this crap

- Spend it on finishing your game instead.

 

I love the idea of this game, and appreciate its potential... but don't advertise this until it's actually done- possible customers will be discouraged/frustrated and never open your game again.

Hi Veridic

1. It is wise to check the progress tab to add new skills and distribute points as you level.  

2. There is a game manual, its a blue icon right above the chat bar.

3. The Shaman was designed for advanced players.  While the Warlord is designed for Novices.  While the Shaman may seem a bit underpowered in the begining, you will see as they progress, they become they most powerful class in the game, if you understand how to use the attacks.  Shamans are the squishies in this game.

4. There are items available all the way to level 20 that do not require a paid membership to purchase in the game.  Our game is F2P, and has the same business model as other F2P games.

5. There were some performance issues after launch, but they have all been resolved now. While the graphics are 2D, there is no client to download, and the PvP battles require real time synching.  No other game has done this to date, we are the first. ;)

6. Ranks work quite fine.  You may see people with lower win percentages in higher positions because we use the ELO system.  Ranks are determined by how difficult your opponents are, so if you just spam kill NPCs all day, you may have a higher win percentage, but you will fall down through the ranks.

6. We are working on updates for the game, but if you have issues with performance I would check with your ISP.  The updates we are working on are new pieces of equipment, classes and races.

Goodluck!

 

Originally posted by Brandon917

I played when it first opened and was the first to 20 but its been over a month and still no sort of rankings? Just wondering why?O_o

Sorry for the wait, rankings are currently in testing in our development environment, and are scheduled to be released in our next update next week!

 Today we updated Disciple with a variety of Fixes, modifications and optimizations:

Performance:

- Additional performance update to decrease pre fight loading times.  Your loading times should now never exceed 5 seconds before a fight.

- Fix to reduce page loads, especially clan listings.  Another update for this issue will follow next week.

 

General Optimizations:

- Fixed bug with armor and weapons.  There are some items in the game that free players should have been able to purchase even if they did not have a membership.  This issue has been resolved.

- Quests that require you to spar or battle allies and enemies will no longer complete if you fight opponents that do not meet the ally or enemy requirement.

-Added Notification system to make it easier to know when you have leveled up, received a message and other events within the game.

-Added additional navigation icons on the navigation bar to make the gaming experience a bit more welcoming and easy to get around.

 

In our next update we will focus balance and usability as the performance issues are now optimal for players with broadband connections.

Originally posted by r3aven4

I have the same problem. Clearly i am logged into my mmorpg account but when i try to link it to your game i get the invalid username/password error. I have tried creating an unlinked account but it find's my email and previous account name from mmorpg (yet i can't link it?).

What are we suposed to do? I guess not try your game?

If you'd like to link your account, type your mmorpg.com UN and Pass at this link:

http://www.disciplemmo.com/register/mmorpg.html

If you'd like to make a new account that is not linked, you can do so at this link, but you can't use your mmorpg.com username, as those are all in reserve status in case you want to link your account:

http://www.disciplemmo.com/register/step1.html

 

Originally posted by Honkie

The game being tied in to my mmorpg account is the biggest turn off for me, I'm not interested in playing simply due to that.  I tried to sign up and just not link the two accounts, but noooooooooo it wouldn't have any part of that, so, guess I'll just let this one pass me by.  Ah well.

Wish I could figure out why they're forcing the account joining.

If you would like to create an unlinked account, you can do it here.  Just do not select the link box:

http://www.disciplemmo.com/register/step1.html

 

 

Originally posted by shzrocka
Originally posted by highborn

There should be new gear available to free users at the following levels. If you find this is not the case, please let us know and we will fix it:

1, 3, 5, 8, 11, 14, 16, 18, 20.

 

This is not the case, i'm level 20 and still wearing level 11 gear. So it must be a bug that needs fixing? So my guess is free players are suppose to be able to buy uncommon gears aswell as common?

Thanks for this.  We found a small logic error in our database, and a fix for this will be released later this week.  Thanks for your patience!

Greetings Disciples!

Today we made some additional updates to the game.  Details are below:

-Improved rendering and loading times for fights.
-Improved speed of battlefield window loading.
-Clan related changes: Now players with no paid membership can create a clan, but you will be limited to 5 members.
-Battlefield filtering changes (now display levels diversity in accordance with player's level)
-Several Shaman attacks were fixed to give appropriate effect over time.
-Character Creator was updated to quickly load your avatar.

More updates are scheduled for Monday of Next week, please stay tuned!

Originally posted by redcap036

Hi I played the beta and made a 11th level fighter, where did he go, did they wipe all beta toon's or something?

Sorry Redcap036, all Disciples were erased after the beta and before the launch.  Since so many rules were changed, we had to do a complete wipe.

There should be new gear available to free users at the following levels. If you find this is not the case, please let us know and we will fix it:

1, 3, 5, 8, 11, 14, 16, 18, 20.

Originally posted by DkLadyKitara

Is it consentual PVP so you don't have to fight. and just want to PVE?

 

All fights are consensual.

 

Greetings Disciples!

Today we update the game with various changes, but the most notable is a large performance update. Details below.

Performance:

-Fixed the issue that was causing fights to freeze or hang while loading
-Optimized Loading times by 40% by making animations render in the background
-Optimized loading times an additional 50% with graphics tuning.
-Increased attack speed of animations by about 15%

Additional Changes:

-Improved accuracy of sound effects
-Added Battle timer. Timer is on the top of the fight screen. You have 5 seconds to choose your attack, or you will automatically  use your weakest attack.
-Fixed bug with Online automode vs Online automode fight process
-Fixed bug that duplicated both hits and effects when players are in automode.

Next update:

-Major Balance update. We plan to increase offense power of the Shaman greatly
-Some attacks are not producing the intended effect especially with effects over time. This will be updated, and will have the  largest positive effect on the Shaman.
-More performance and speed enhancements

*Note

If you enter a fight and it freezes, hangs, or if the loading time takes more than 5-7 seconds, please email:  support (at) resistorproductions dot com

Originally posted by Agoden

O.o.. Once again i get fooled.

.. Very sorry for flaming, enjoyable game.. -hides in a corner-

LOL! No worries man.

This is a new game.  We read all feedback emails and forum messages.  If we are hearing a large complaint or suggestion, we will do our best to improve.  Like having your feedback!

Originally posted by Agoden

I've hardly been playing, currently at 5 and a half, and i heard you have to pay to get gear past level 7.

Seriously, thats way to early, that blows.. I feel like I've only played 1/5th of a bad trial.
At least make it so we get some gear thats slightly weaker then that what members get.

If not, well, i quit, I'd rather pay for something that has better gameplay.

There is free gear available all the way to level 20 :)

Originally posted by lalartu

I joined a few days ago and was trying to try a new char, but every once in a while my browser just lags out.

Sometimes, I'll invite someone for a battle and after a few mins it will either time out or I will enter the battle and all I see are two figures staring at each other. Battle does not go anywhere and I have to refresh my browser to continue.

 

It doesn't happen every time, but it happens a lot.

 

Where is the server located? maybe it's got something to do with the distance because as of now the game is kind of unplayable for me...I can't even choose any actions for battle most of the time because by the time I do, my turn is already finished.

We had some small server issues that we had to work out.  One was fixed today, the other will be fixed tomorrow.  If you are in the USA, you should have no problems after that.

Originally posted by CeoBohga

Was the drawing scrapped?  Usually the winners are listed in the contest area on this site, but aside from this post I can't find anything now... not even the announcement.

This was a Disciple contest, the winners were announced here:

http://disciplemmo.com/news/pub_17.html

 

Today we opened Disciple for everyone to play.  There are a few bugs that popped up, that didn't popup in our closed beta. All of the bugs are small except for one.  There is an issue for about 5-10% of our players that cause fights to freeze up before the fight begins.  We know what the bug is, and we should have a hot fix in place tomorrow.

Thank you all for your patience with this issue, it will be gone soon :)

Originally posted by Ozmodan

You can't have a pvp f2p game that allows players to purchase increased skills.  It basically means that if you don't spend cash you are non competitive.  They either to need to make this a subscription game or just forget it.  The current design just won't fly.

 

If you purchase the monthly recurring subscription, you get an in game currency allowance, so it's highly unlikely that you will need to make separate currency purchases in addition to your monthly subscription. The allowance should give you enough to purchase the most powerful items in the game.

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