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All Posts by Chillwolf

All Posts by Chillwolf

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31 posts found
I am really hoping it breaks the mold a little bit.  After getting a big let down from ESO and EQ Next still floating around with no launch date Wildstar is about my only hope for the short term MMO fix.
Originally posted by Smikis

you do realize that this cc=credit card=all digital cards is bullshit that spin out of control, 95 or cards are debit and you need to be retarded to even own a real "credit " card , actually every shop will accept normal debit card, and more and more refuses to accept credit card

and this whole misconception of digital card called cc should be stopped, not that it will

its as stupid as those adversitments, "  get your life in shape get a credit card, never be late on payments again " they just leave out the fact that they will charge you gazilion for that

you need a job to own a credit card, but you need to be a mess in life to need one, and credit card isnt real card we use, that one would be called debit card, or just payment card if its not internet shoping enabled

You cannot be serious.  You do realize that a really high number of people use and in some cases require credit cards.  Pretty much anybody who travels for their company or job requires a credit card for, airline tickets, hotels, rental cars, and the list goes on.  My biggest business trip this year was 3.5 weeks in Nevada I racked up over 8,000 dollars in expenses, expenses reimbursed by my company but only after I return and file the correct peperwork.  There is no way i am taking 8 grand out of my checking account to cover work related travel, not to mention hotels and rental cars lock down a ton of cash in your acocunt if you attempt to use a debit card. 

On top of my reimbursed travel my credit card gives me pretty amazing points, combine the CC points with the hotel and airline points and I go on free vacations every year. 

Your entire post could not be more wrong.  As for the mess in life nonsense my entire account balance is paid monthly, it is a major contributior to my really high credit rating and the reason I qualify for and use a black card. 

45 almost 46.  I took most of the weekend and half days off of work on Monday and Tuesday to sort of get ahead of my friend group.  Back to work now, kids at full speed in school/sports so i will slow way way down. 

With that said I am having a blast, been exploring, following dynamic events, helping my boys and friends level, crafted, zone completions, city exploration.  Sheesh there is a ton to do, and I have missed entire zones I can go back and do at anytime. 

I have been playing MMO's for a very long time.  In no other MMO have I died as often as I have in GW2.  Yes the starter zones are easy, but once you get into the game there are mobs that will one shot you if you do not defend the big hit or dodge it.  Conditions become a big deal, not removing them wil be very very bad for your health.  Standing in the red ring will be a big freaking deal if your heal is not up. 

In large world events you can pick out the new GW2 players, they are the ones on the ground begging for a res because they forgot to dodge.

GW2 is also one of the most fun MMO's I have played in a while.  I am still blown away by the sheer size and scope of the game, doubly so because there is no monthly fee.   Any future MMO that wants to have a monthly fee beter bring something pretty impressive to the table, because GW2 is going to set one hell of a goal. 

Do some research and formulate your own opinion on the game. 

I could give you my opinion but like they say opinions are like butt holes, we all have them and they all stink. 

I loved D2, and hated D3.  Blizzard lost me with this release. 

Been off the WoW ladder for over a year, and will not go back.


I will be spending my money on GW2. 

I am kind of glad this one never saw the light of day. I was in the alpha it was awful. I hate that there were so many people who had their lives upset by the down fall of CME, but the game even in alpha was a hot mess.

I read my coffee grounds this morning they also confirmed an Arena Net internal push for release in Aug..... or Dec.   Or sometime between those months. 

Karma and glory are the "money" that will make you the most powerful, you cannot buy any of them with gems or cash.  There are many forms of currency in GW2 the gem/cash loop is very closed and segregated from the items that have actual real impact on other players in both pvp and pve.   that pretty much explains it.  Why are we still having this conversation it has been beat to death already. 


Originally posted by Vorch

WvW is going to be unbalanced for the first few weeks as servers begin to be matched by their rank. Ther are going to be a bunch of landslides.


After the first month, you should be matched with servers of similar skill/dedication, though.

Pretty much this.  Once the first few rounds of WvW shake out, servers will find themselves facing servers of equal pvp skill/population.  If they work the system right and I think they will WvW should be challenging after month or so.  The odds of one server steam rolling another should vanish with time if their system works correctly. 

Playing WvW, we were pushing a keep surrounded by what can best be described as a maze of dry moats.   We roll around the corner, through a little choke point and into the open above these moats.  Then all hell breaks loose, cannon fire, f’ing arrow carts, plus the opposition forces trying to push us back into the choke. 

My oldest son and I get separated from the main zerg as we try to figure out a way to LOS the wall defenses and take them out.  We find ourselves in these moats wall hugging trying to avoid the arrow carts when bam 3 defenders find us.  It was 2 v 3 in the trenches with arrows and cannons blasting all around us..  We killed the 3 probably due to good communication and some luck, and as we duck and dive our way out of the trenches we find our team decimated, and we are now behind the enemy counter zerg. 

Of course we get spotted and about 6 people peel off the zerg and give chase, we escape but have to go way out of our way to do so.  

Finding ourselves in the trenches so to speak fighting a small scale fight while dodging cannon fire all the while our main group is getting decimated on the paths above us…. Yep I was hooked.  The cool thing is it would have been a 5 minute run to get back to the fight had we died.. I hate running so those 3 bad guys in the trenches had a good fight on their hands.

With the exception of DAOC I have not had a pvp experience like that in a very long time, I am a happy camper.

In general I enjoyed it.  I really liked watching the pile of people waiting to be ressed in front of a keep gate then picking off the one or two people who would run up to try to get a buddy. 

With the exception of the log in issues Saturday the beta ran flawlessly for myself and my oldest son.   

There are things I would like to be changed namely splitting up grouped people onto different overflow servers, some chat changes, and other general convience things but beyond that I would say it was a great weekend.  I love some of the things they have accomplished and implemented. 


I would hardly call it the worst beta ever, having been in many a beta I can say there have been far far worse.  Stargate anybody....  Talk about a hot steaming mess of a beta. 

I ran the game all weekend fully maxed out without any issues even in large WvW sieges.  However I am not running it on a low end system. 

i7 3930k oc'ed to 4.5ghz , 16gb of ram and a GTX 680. 

As this is a new system I keep a pretty close eye on processor usage and core temps in any of my games.  I noticed this weekend that GW 2 was absoultely crushing core one, running it up to 90-100% usage and warming it up to 60c.  This is a water cooled system but those are the highest temps I have seen on this system so far.  The game seemed to be really processor reliant. 

My son who runs an older dual core was having issues in keep sieges on medium settings, it was not a huge issue but enough that next beta weekend we will spend more time looking into systyem tweaks to improve his frame rates and less time trying to cram all the game into one weekend. 

Server:  Prophecy of the Five (PVP)


Faction: Sith Empire



About us:

Disciples of the Blade (DotB)is a multi-gaming player association. We've been playing together since 1998, across multiple games including Tribes, Ultima Online, Star Wars Galaxies (Tarquinas, as "The Trader's Guild", World of Warcraft (Shattered Hand PvP - Alliance), Age of Conan (Tyranny PvP), and Warhammer Online (Red Eye Mtn - Order). We have quite a diverse player base, including both casual and hardcore gamers. We're a guild known for our aggressive PvP'ers, and we have a well-organized PvE raiding crew.

The requirements for joining this guild may seem like a bit much, but we've worked hard to ensure that we maintain a group of mature, intelligent gamers. If you want to be in a solid, well-organized, laid-back guild full of friendly people, this is the place for you.

More information about us can be found Here

The SWTOR specific FAQ Here

Please read these pages thoroughly so you're aware of what is expected of our members and how one is to move up within the guild.

Visit out forums, say hello, if you are interested please fill out an Application. Feel free to contact any of or members in game any one of them can point you to an officer who will be happy to answer any questions, especially if you bribe us with pudding.

There is a follow up QA. 

"Q: Are these 1.7 subscribers paying?

A: Active subscribers means anyone paying or in their trial period. Most of those 1.7m are paying at this point"


I am sure the folks who seem invested in seeing SWTOR crash and burn will still argue the numbers until they are blue in the face.  I have my issues with the game, but I enjoy playing and have 3 subscriptions in my house so I guess I am one of the 1.7 million.

Not only will I sub after launch but I have been enjoying it enough that I upgraded my preorder to a CE.  My oldest son liked it enough to also preorder. 


It is not a groundbreaking game but it changes enough things to make it highly enjoyable and I love the class system. 

Originally posted by Kyleran

The mere existence of Battlegrounds generally means they are likely to be the primary vehicle favored by the development team and odds are good that the best rewards for PVP will be obtained through them.

More and more it seems that this team has taken the safe route, looking carefully at what was successful in WOW (and other games) and is just going to provide their own interpretation of these mechanics.

Considering their investment it makes sense in a way, but also does seem there won't be a whole lot that is original or different as they try hard to cater to the 2M Sub market that they must have to succeed.

Be that as it may we still know next to nothing about the pvp mechanics. 

This is what we know so far. 

Open world pvp will exist.

Battlegrounds will exist

PVPing has a reward system

PvE and PvP server rulesets are being explored

That is pretty much it so anything beyond that is pure asumption and speculation.  Best case we are 11ish months from launch in that time there are a ton of gaps to fill in.  I am going to hold my cat out of the bag this is the end of SWtoR comments until i have a bit more information to base my assumptions. 

Originally posted by Lobotomist

Sad but true news. Announced today.

SWTOR PVP will be no more than instanced battlegrounds scenarios. Kind of like WAR scenarios or WOW battlegrounds.

Kind of sad news for people that expected free roaming non instanced PVP/RVR world areas...

You know this how?  Oh thats right they have discussed in depth just exactly how pvp will work in the game. 


They announced battlegrounds are in the game and that is pretty much it , no place did they say this was it for pvp.  How about we get a bit closer to launch when we have a better idea about pvp before flying off the handle.  Good grief all the forums are full of this crap this morning they announce one feature out of many that are unknown and people assume that is the end. 

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