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10/09/08 7:50 PM
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Viewed 661, Replies 27
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Well said, OP. After almost giving up on the MMO genre altogether due to its search for a younger and younger audience, I decided to switch to PVP, even though I don't fancy myself a PVPer. However, I do like the fact that it is going on around me, and that I could be a target. It seems to me that it puts the unpredictable spice back into the genre that the devs have been working like crazy to take out - all in the name of making the game more accessible and streamlined. I am currently playing Vangaurd on the PVP server (Sartok) while waiting for Darkfall. However long the waiting takes, I look at the Vangaurd development team's lack of PvP resources to be refreshing. Less is more for my dollar. Classes are imbalanced and many PvP issues have existed since launch with narry a look by the devs...and that's good, I say. I had become increasingly disenchanted at what the team's direction for the PvE game is going, so when I realized they decided to just let the PvP server alone, my choice became obvious. I found this little niche of a community within a community that existed all on its own. It's a good place to call home while watching and waiting for Darkfall. Excellent post by the OP. |
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6/25/08 8:33 PM
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Viewed 178, Replies 8
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Glad to hear you are considering Vanguard. I would start with the simplest, least expensive option first: RAM. Put another stick in there and you should be fine on medium settings. Oh, and the game is stunning on these settings. |
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6/12/08 12:57 AM
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Viewed 5081, Replies 103
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Reading through some of these posts, I put forth that a number of the people who post against this game actually want to be proven wrong. Their arguments are valid, but not sound. If the game never goes gold, it has at least provided some entertainment from both sides. |
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5/12/08 9:28 PM
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Viewed 1173, Replies 44
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Why, you ask. It's because the designers/coders have made online games so easy, so simplistic, that even the most casual, non-gamer is able to WIN (E)". I'm not sure there is anything else to say. We live in an age where gen Xs ask their parents to interview for jobs in their staid. Is it any wonder that today's games are centered around everyone (and therefore noone) being the hero? |
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5/08/08 8:55 AM
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Viewed 2394, Replies 48
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Thank you for the interesting and consistent feedback thus far. Two of my key requirements are challenge and depth, and after reading through some of these replies, it seems the trend towards design changes to remove the challenge in MMO gaming is industry wide (rather than relegated to a couple of MMOs). I can certainly appreciate streamlined gameplay and challenge factors from afar, but I personally require more for my time. I will check out the trial to see for myself, but thank you again for the replies and the calm, objective tone in which they were written.
PS If you have any other game suggestions, I'm all ears. |
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5/08/08 1:16 AM
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Viewed 2394, Replies 48
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Good tidings, all. After playing EQ/EQ2 for 3 years, and after a particularly frustrating evening of grouping with people who have no idea how to play their classes, I logged out, deleted all my characters (lvl 80 dirge - bard - and one 73 assassin) and cancelled my subscription. So now I am looking for another MMO. Here are some questions I have before downloading the trial and making a go at it. Classes: I have always played a bard in RPGs and MMOs alike (EQ1, 2, Vanguard and Oblivion). Which class is most similar to that? I'm more interested in subtle classes that add to the group and are challenging to master (but all the better for it). Depth: I am looking for a game with depth. Depth in gameplay, in class ability, in exploration, in tradeskilling, etc. Diversity: I like diversity between the classes - enough said. Story and lore: I am a HUGE Tolkien fan and enjoyed reading the books. The literature is some of my favority of all time. That said, I also enjoy a game that has an overarching purpose, a story that drives the gameplay and gives meaning to my existence. Challenge: I like challenging gameplay. I enjoy pitting myself against difficult encounters and a harsh environment. I am goal oriented and like to "work" for what I have/want. Immersion: I want to be immersed. I'm a professional by day, but a gamer by night. I like to get lost in the MMO world, have fun with friends, and love grouping up to go against the challenging content to progress my character. Class abilities: I like to play a class that is difficult to master. I take pride in taking a difficult class and making it shine. I tend to be a quick study, and enjoy taking the extra time to learn the little things that make a class shine - especially in groups. Fun: This is subjective, of course. I love to have fun (who doesn't?). However, fun for me is getting involved in the game and the story and working through it with like-minded people. That pretty much covers it. My hope is that this game can provide that for me, and that the good people on these boards will chime in with responses that will give me the real scoop. Thanks for taking the time to read through this. I look forward to reading the responses. Lonestryder |
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5/04/08 11:07 AM
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Viewed 4873, Replies 74
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Originally posted by shukes33 I believe you nailed it here. |
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4/16/08 8:40 PM
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Viewed 4609, Replies 127
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Originally posted by safwd
I've eschewed all the new games and have gone to play EQ1. I will not be good at it. I will not progress quickly or, heaven forbid, efficiently, but I will enjoy it until such time as something else comes along. If nothing else does...I'm ok with that as well. I used to lament the trend and rant about it...no more. I've pretty much given up on the MMO genre. It's for younger folks now, and for those who seem to think that as adults, they have less time (sorry, as a busy "kid", I had less time for games than I do now as an avid, adult gamer). After leaving SWG for EQ2, then to Vanguard from beta, then back to EQ2 and Oblivion, I can definitively say that these games are being designed and developed for a demographic that I do not now, nor have ever belonged. Even Oblivion was aweful to me compared to Morrowind. Sure, the graphics are stunning, and that alone draws me back for an hour here and there, but I really just biding my time now until something decent - whether single or MMO - game comes along that satisfies my requirements. Until then, 'tis certainly the golden age for gamers who don't have time to play games. |
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3/02/08 3:06 PM
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Viewed 1057, Replies 24
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My fear? I fear that the game will begin with a core design and thesis that ties all of the game's systems together, and then, at some date not too far off from launch, people who don't have time for games will force changes that compromise the original design and marganilze the original target demographic. This fear is not born of any specific data I have read or seen regarding this particular game, but rather a general fear. I would love this game to be the one that draws me in and gives me something to enjoy for years. I have been looking more and more seriously at this game the past month or so. I'll be watching this one closely to see if it fits in with my gameplay requirements. |
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1/11/08 9:32 PM
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Viewed 471, Replies 11
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Choose either one. I'm sure within a few months of release they will begin changing core game mechanics to be more accessible. I hope I'm wrong. |
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12/24/07 11:15 PM
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Viewed 832, Replies 28
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Originally posted by zanfire
I do, however, answer newbie questions and am always willing to lend a hand to the player in need. I'm just not willing to invest more than that until the direction of the game becomes crystal clear, or another game comes out that interests me. If I find the future Vanguard will be to my liking, I will fully invest in it and get more involved with the community. Until then, I have my game and it works for me. Oh, and you won't ever see me making a "casual" friendly post. The game couldn't be too challenging for my taste. Bring it on, I say. I'm just waiting to see if they will. By the way, as my #1 hobby, and because I totally eschew television, I spend a fair amount of time playing...never less than 3 hours straight unless I'm inbetween household chores and just crafting. |
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12/24/07 10:54 PM
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Viewed 832, Replies 28
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To the OP: The current Vanbois are not the original ones from launch. Those are gone for the most part, due mostly to the fact that many promised game mechanics and challenge were dismantled and/or removed during the final stages of beta and early stages of launch. The addition of riftways, alters, brokers...these are just a few things that were added that the original dudes (me included) were totally against. The current Vanbois seem to be a rather disenfranchised group: a loosely banded group of folks from a host of other games who are striving to change Vanguard to their past MMOs. The new champions of Vanguard want it to be more like other games, and will do anything to deter focus from that. I'm not surprised by the response you received. Although I am one of the originals (never a Vanboi), I have relegated myself to relative obscurity, save for the occassional post on the official forums. I play Vanguard, but don't group except for with my brother, or one or two others, and will not be looking for a guild anytime soon. I don't like the direction Vanguard is taking, but am powerless against it. I play by dodging the design decisions as best I can. When I can no longer do this, I will move on. It won't take much for me to leave, just another halfway decent game. Well, maybe that's asking too much. |
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12/18/07 12:48 PM
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Viewed 2804, Replies 89
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Originally posted by aerograd
I do want a sandbox MMO, but we'll need someone to scope, develop and market a game to a different demographic altogether for it work. Charging more per month than a few cups of coffee would help as well. I pay $100 per month for cable/internet. I'm guessing I'd pay somewhere around the same for a well made, sandbox MMO. |
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12/16/07 12:02 AM
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Viewed 3218, Replies 61
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Yes. Taxi for one. |
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12/15/07 9:44 PM
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Viewed 3218, Replies 61
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After reviewing this latest video I am finally convinced that the gratuitous display of meaningless gore will bring in the youngest possible denominator, rather than the "intended" older crowd. Nothing excites the kids like blood, T&A. Thanks for the video, this was the info I needed to know I need no more. Lone... |
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