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All Posts by DAS1337 - 452 found

8/29/08 2:01 AM
Viewed 428, Replies 10

Originally posted by Nintendude
Originally posted by medafor

that sucks, i got  mine in less than a minute in the US

 

That's awesome for you! You also pay peanuts compared to us for any kind of software,electronic equipment, petrol AND anything else for that matter!

CONGRATULATIONS!

YOU ARE A WINNAR!

 

P.S. Even though we always get the shitty end of the stick here in Europe, for once we are very happy to have OB keys and the beta client a full 10 days before the OB starts and to have NOT gotten screwed before release!

wOOt

Duh, because the dollar is down?  We have a modern day Captain Obvious on our hands! ....

 

Greatest country in the world.. yep..  that's what they say right?

8/29/08 1:54 AM
Viewed 217, Replies 9

Uhm.. let's make UO 2 instead of Darkware.. I mean Vaporfall.. I mean..

 

Seriously though, I thought there was going to be a video today.. damn Adventurine!

8/29/08 1:48 AM
Viewed 705, Replies 13

Wait a minute.. wasn't there just a 1 on 1 interview with their top developer marketing guy?  Didn't he say they had no interest at present time to make this a console game?  .......?

 

Apparently I missed something..

8/29/08 1:39 AM
Viewed 665, Replies 26

Originally posted by Faxxer

Teens don't give a flying crap about star trek.

 

30-50 yr olds do.  

Teens want a fast paced star warsy or shall I say Star trekkie experience.  (until they get bored in a month)

30-50 yr olds want an immersive experience that lets them build their character with an investment of time and LIVE the star trek world that Gene gave us the vision of.

 

Teens will drop you when the next game comes out.

30-50 yr olds are looking for agame to spend YEARS In. We like complex puzzles, not games that actually have an age listed on the side.

 

Teens....  are not consistent income. 

30-50 yr olds have jobs and credit cards a plenty.

 

This 35 yr old wants a game worth playing.  A game that has the OPTION to have a crew of real ppl and when my engineer logs off then an NPC can take over his station.  When my ship is blown up because I went around starting a fight it had better cost me something so I will think twice about being an A$$ and have no consequences for my actions.    

 

I would have been STo's best fanboi ever.....but now i'm very skeptical and will not blindly hand over my CC number. 

Who's your target Cryptic?   A coh/cov kid?   or a fan of trek?  Cause we're not kids anymore.

I'm calling you out!  Other game companies have burned me and you aren't getting the same blind trust that I gave SOE.  Time to put up or shut up.  Poop or get off the pot! :P

ya, i'm in a mood today. :P

 

faxx


I think you need to understand how a business works.  That is the first thing to mention.

Are we Star Trek fans?  Yes.  Should we discriminate because of someones age?  I don't think so.

How many fans of WoW are going to line up for the first sneak peak of Star Trek Online?  If you don't know, I'll help you out.  The answer is, not very many.  I could be 15 or 50, if I respect the Star Trek universe, then why does it matter if I'm a teen or a middle aged player?  Age has absolutely nothing to do with maturity.  I've met plenty of older people who are complete idiots.

 

Cryptic simply cannot build their game around one fans opinion.  As a business, they must find out what most hardcore trekkies would like and balance that with what most new players would like.. that may have never played a MMO before.  Sure, they could make money with that dedicated player base (just like LOTRO), but can they draw people that may not have been all that interested in the idea of Star Trek?  Games are trending away from the hardcore, from the complex.  The arguement is that most people don't play games to be frustrated.  Unfortunately that arguement works.. because if you're a game developer, how are you supposed to sell copoes of your game when most people think it's too hard?  Why do you think WoW did so well?  I hate to say it, but it was a very well made game.  Easily accessable by most gamers with an internet connection that had a computer that was made any time after 1995.  You could get right in and it was mind-numbingly simple to progress through most of the game.

 

You are going to have to taket he bad with the good.  The game isn't even in alpha stages yet.  There is no estimated release date, only.. it will be released sometime after Champions.  You have no idea what the player environment is going to look like.  I will have to agree with Cryptic here and say it's a good idea that there are no player crews.  It just isn't feasible.  What if the captian is gone?  What if the commander isn't there?  Then who is in charge?  You're going to end up with NPC's anyways.  This will give you every opportunity to do what you want to do in the universe.  Instead of sitting there, staring at a computer terminal, competing useless puzzles.  A MMO isn't supposed to be a complete borefest.  You don't sell copies that way.

 

The other 35 year old sitting next to you could like Unreal Tournament and sending his friends pictures of fat women doing gross things that I will not mention here.  So again, just because you are a certain age.. that doesn't mean you act a certain way.  Also, just because you like something.. doesn't mean everyone of your age will like it.

 

And SOE sucks.. The only game they ever made that I tried was EQ.  I quit in less than a month.  I'm sorry that you got screwed.  I saw that coming.

8/21/08 7:15 AM
Viewed 174, Replies 5

Good thing I quit after two months.  Seems like Failcom is continuing their downward spiral.  I was a gemcrafter.. most of the gems were useless as it was.  Because of no twinking, all of the weaker gems were just an obstacle of reaching the highest tier, forgotten as quickly as you learned them.  Now even the high end gems are useless because they can't take a little time to make a correct fix.

 

You always know it's bad when your fans come up with simplistic ideas to fix everything that ails the situation.. and they still ignore it.  This isn't even a matter of rushing a game out quickly anymore.  It's starting to turn into a VG situation.  To this day, VG applies patches that complete destroy other areas of the game.  Well... good luck WAR.

8/14/08 12:17 PM
Viewed 3121, Replies 144

All you need to know right now is that.. in my opinion, AOC is one of the best games from level 1 through level 50.  Most of your time after level 50 is spent grinding for experience with groups of players.  I'm talking about pulling 10 camps, killing all of them, and then waiting a couple minutes for them to respawn.. just to do it again.  Imagine doing that for almost 30 levels.  This becomes even more difficult if you are not in a large guild, because most of these areas are points of conflict.  There are often fights over these spots, and the larger guilds typically win. 

 

Leveling aside.  This is also where you get into your professions.  Many of them still broken or bugged.  I can see past most of the bugs.  I believe that when they are fixed, the game will be much better.  It's just a matter of time.  What I can't get around is the design of their end-game.  The majority of their raid bosses are one-trick ponies.  They send out AOE damage and spawn mini-me's at certain hit point percentages/  The raid interface and functions are all FUBAR.  I once spent over an hour trying to form a raid in front of a dungeon, THAT is how bad it is.  There is a known money exploit, it's been in since early beta.  The battlekeep idea is wonderful.  Except that the border lands are an exact replica of the guild city/harvesting area/  I could go on for a while, but I'll cut it short.  Like getting teleported to desolate areas that are off the map and unfinished... why?  Guild city functions not working, STILL.  Horrible class balance.  Blah blah.  It's mostly end-game stuff.

 

In the end, my experience was one of the best I've ever had in a MMO from level 1 to 50.  After that, it was a fast downward spiral.  I'm no longer playing the game.  And sure, there may be some people left.  But, this is why 90% of the guilds fell aprt on my server.  AoC lost so many people by lying and rushing a game out that needed another 3 months of extensive beta testing... at the least.  The only guilds left are huge 500-700 man guilds.  And there's only like.. 2 or 3 of them, and half the people are inactive. 

8/14/08 12:54 AM
Viewed 1108, Replies 32

Originally posted by zymurgeist

Blizzard is a great company but you do realie they've been making and remaking  the same three games for 20 years right?

Warcraft

Warcraft II

Warcraft III

World of Warcraft

Diablo

Diablo II

Diablo III

Starcraft

Starcraft II

Beginning to see the pattern here?

 

 

Exactly.  Why would Blizzard be interested in the StarTrek IP when they have their own space IP that is a sure fire hit when it releases?

 

World of Starcraft anyone?

8/14/08 12:51 AM
Viewed 650, Replies 25

You shouldn't be kidding about the foot shots. 

 

I've played all of the Call of Duties.  You will not die from getting shot in the foot by any gun.  Unless it's a missile of some sort.  Getting shot 10 times in the foot might kill you though.  Hell, maybe you'll pass out from extreme pain or shock...and you may not die that instant.  But, you would almost definitely die even with a field medic there. 

 

Ultimately, developers are in it for the quick buck.  Ultima Online was the last good sandbox.  I heard Eve was great, a little hardcore though.  Why do you think games such as Darkfall and Mortal Online haven't been released yet?  It's because no one will back those developers financially in order to finish their product. 

 

If you were rich, you would do the same thing.  You put your money on sure things.  You don't put your money on unknowns.  If you did, you wouldn't be rich for long.

 

Unfortunate..  StarTrek Online could be wonderful.  I'm not holding my breath.

 

 

8/14/08 12:34 AM
Viewed 258, Replies 7

I'm kind of wondering where you guys are getting this "cartoony" stuff from?  To me, this looks as realistic as any other MMO on the market currently, with better graphcis.. and it's in it's earliest stages of game development. 

 

Compared to other games out there, this looks as realistic as you can get for a MMO.

7/17/08 12:12 PM
Viewed 3967, Replies 106

Originally posted by chokepoint
Originally posted by Theodgrim
Originally posted by chokepoint

I think you're in denial of the facts. The tentonhammer guys saw the game, did the interview, and reported it on their own website as occurring at E3. The same guys recently reported on the WOW WotLK expansion - are they faking that too?

...unless you're suggesting they're in on this world-wide Darkfall conspiracy or whatever crazy notion you believe.

The facts speak for themselves.

The fact is, the TTH DF interview was an INTERVIEW and they did NOT play the game.  You cant make up your own "facts".

Did you even read the articles you linked?  In the WotLK article, the first thing they say is that they got to sit down and try the game.  In the DF interview, they say no such thing.

So, yes, the actual facts speak for themselves.

I didn't say they played it, I said "saw" the game, which if you look at the first picture you'll see a picture of the guy sitting in front of the laptop. The title of the article is "First impressions", implying they saw the game. If they didn't see the game it would have been called an interview. The text "their physics and combat system are very realistic" is first person and also strongly suggests they saw the game. Lastly, interviews given by the Darkfall devs indicate they took a standalone demo version of the game to the event.

Yes facts do speak for themselves when you use your eyes and common sense. Not to mention there are other first-person accounts of people who have seen and/or played the game.

 

A lot of people say plenty of things.  Did they show you a video or exclusive never seen before screenshots?  Did they perhaps show you some great innovative feature?  Did they even take a picture of a computer with the game running on it?  Anything?  No?  Okay.. wonderful.  I'm glad we got that out of the way.

7/17/08 12:07 PM
Viewed 3967, Replies 106

Wow... another year of nothing.  It still amazes me the stupidity that people possess in these Darkfall forums.  Defending what you believe in is one thing.. but even being proven wrong and getting your nose shoved into it doesn't change your mind.  It's like everyone and everything points to the fact that grass is green, yet some of you still believe that it is yellow and that one day, the grass will change and we'll all be proven wrong.  Yes, piss is yellow too, that's about the only way it's going to change =P

 

This game has been in development for almost a decade.  Does anyone know what a decade is?  I'll tell you!  It's 10 freaking years.  How many games have been developed after that?  I'll venture to guess that very few have pulled that off, if any.  And certainly not a MMO of any kind.  They promise a 2003 release, you get nothing.  2004 release, you get nothing.  2005 release, again, nothing.  And in 2006 you think you see a glimmer of hope, nope.. nothing.  2007?  No.  It's now 2008 and they have yet again missed the biggest gaming convention of the year.  Even the smallest, crappiest game companies with horrible games come to this event.  It is the mack daddy of events.  Yet, Darkfall can't even manage to show up.  I would have felt better if they just said...   "Hey, we're here!  Sorry, no presentations!  But, we're here!"... So.. they either can't afford a booth, or they don't have a game, a logical analysis would dictate. 

 

Yet, whenever Vaporware is mentioned, it's met with scorn and hot tempers.  Ignorance doesn't even describe the steadfast denial of these Darkfall fans.  It's more like borderline insanity.  This is why I'm putting the next bit at the bottom, just to see how many people actually read through before resorting to personal attacks.  I personally believe that if this game is made, it should be great.  I'm an old UO'er.  I love this type of play style.  If it hit the shelves tomorrow, I'd be there with box in hand at the register.  You better believe it.  That said, I'm not stupid.  I'm not going to make myself look like an absolute moron because I like what Darkfall has promised.. forget the fact that they've broken their promise about 10 times now.  Until this company shows the gamer fans respect.  Unless this company interacts with the community as if we are actually people.  Until this company stands at E3 or has a press release of ANY significance.  Unless I see anything other than broken promises...  This game is...

 

Wait for it..

 

VAPORWARE!

7/15/08 12:23 PM
Viewed 2491, Replies 99

When the game you're playing starts to feel like a second job, then it's time to think about quitting.  Vent doesn't bother me, being serious and organized during raids doesn't bother me, raiding times don't bother me.  If you have all of those things in place, it makes your raiding experience much easier, and MUCH quicker.

 

With me, I quit WoW when I woke up one day, with no job, no money, on day 45 of my rep grind.  The day when I realized that I just spend almost two months preparing for the opportunity to raid, leveling up to 70.  This was right after the Outland.  And I knew what was to come.  Countless days of grinding a raid dungeon, 8 hours a day, because we don't know the encounters and we don't have the gear to blaze through it yet.  Now, normally I'd just say, but then I'd be okay, with my tier 4.  But, I already knew what would happen.  They'd release a new dungeon, with a new tier and I'd have to spend months to get ready for that.  Only to have another dungeon come out and I'd have to grind and grind and grind some more to be successful. 

 

it really is when you stop having fun and it becomes more of a job than a game.

7/15/08 12:13 PM
Viewed 2415, Replies 60

Originally posted by Kayless

Anyway, getting back on topic..!!

 

There's an interview interspersed with HD gameplay footage incase you guys had missed it.

 

uk.pc.ign.com/dor/objects/748723/warhammer-online-age-of-reckoning/videos/warhammer_interview_062408.html;jsessionid=25jh1o7feqo41

 

Yes!  HD talking heads.. and... crap low res horrible battle footage!

 

You had me fooled there for a second!

7/15/08 12:02 PM
Viewed 2415, Replies 60

Originally posted by oblivionate
Originally posted by DAS1337

Wow, I hate using the whole fanboi/troll thing.  It bothers me, it really does.  But come on people.  In every combat clip that I've watched since the first one was ever released, it's just a bunch of different classes standing around, and every 3 or 4 seconds, they swing.  Anyone who's played DAoC should be able to tell where they got their spell effects from.  WoW Anti-gravity garbage.  Characters look like they are floating along the surface, rather than actually running on it.  The graphics are slightly better than WoW's and you guys are going nuts?  Are you serious? 

 

So now they are axing 1/3 of their classes, 2/3 of their cities and a bunch of other very vital things to the game... yet people still get excited over graphics that aren't even that great to begin with.  Damn Blizzard for bringing in so many new gamers.  Their only concept of an MMO is World of Warcraft.


 

THE FINAL LIGHTING SYSTEM IS NOT IN YET. NOT EVEN THE BETA TESTERS HAVE SEEN THE FINAL GRAPHIC BUILD.

I don't know how many times you must stress a point for someone to understand it... good lord. People are playing the game for their first time... they don't know what buttons and skills to use, hence why it looks slow. And the spell effects actually remind me of DAoC, considering, you know, the same guy who did the spell effects in DAoC is doing the spell effects again in WAR.

How the hell is 4 out of 24 classes 1/3 of the classes? Fortresses have been put in place of the other capital cities, and you still need to sack both fortresses before you can capture Altdorf or the Inevitable City. And the content has NOT been cut, only delayed from the launch of the game.

If you think this is anything like World of Warcraft, have you been following the development of this game, at all?

 

No one has seen dx10 from AoC either, and it's nearly 2 months after release..  who's to say WAR will deliver? 

 

I know you probably made a mistake.. but how can I give you any credit when at the end of your reply, you claim that I said WAR is like WoW.  Because... I mean, you even quoted my post.. I obviously didn't say that.  I'm not going to repeat what I said.. However, it is obvious that I was speaking of the typical gamer mentality after the emergence of WoW.

 

Don't give me they are playing for their first time BS.  I played AoC PvP weekend for my first time and I was still able to use several different spells and abilities consecutively.  The first time I played WoW, I actually did fairly well.  I mean, anyone playing there probably has some sort of video game background on a PC.  They've probably played a game where you actually had to move your mouse and press buttons.  No?  Does every person that goes to a convention only know how to press 1 button?  Are they forced at gunpoint to a 1 button maximum?  Please. 

7/15/08 11:55 AM
Viewed 2415, Replies 60

I love how people think it makes them look cool when they say fanboi or troll.  When someone doesn't like something, they are a troll, no matter how sensible it is.  If someone likes something, they are a fanboi, even if from a completely unbiased point of view.  There are definitions to these terms, some of you do know that right?

 

To this poster.  You point may have been talking about graphics.  But since when did a game with good graphics even do anything without gameplay?  I won't wait long, because I know you have no answer to that.  If you show me a video, I'm going to comment on it.  I commented on it.  I still see stale combat, bad animations, horrible DAoC spell effects and anit-gravity settings.  Those are things that I don't like.  The environments are cool.. and the character models are pretty decent.  So am I a fanboi because I like the models and atmosphere and a troll for not liking animations and crappy combat?  Or does it seem like I'm actually being pretty logical with my stance on these things?

 

By the way, I didn't mean 1/3 of the classes, 6 is conveniently positioned above 3, so unfortunately I made a mistake.. and I rarely pay much attention.  The idea is still there.. they can't even finish their classes and cities on time..  but I do have to say, if they make good on their other promises, it might beat out AoC.. though right now, that wouldn't be very hard.

7/15/08 11:42 AM
Viewed 650, Replies 14

Originally posted by xenogias
Originally posted by warcph

http://savepic.ru/224258.htm

 

http://savepic.ru/221186.htm


 

I cant believe how much like WoW thoes pics look like!

Now I want to reactivate my WoW account so I can try to find where in the hell the crackheads are finding places in WoW that look like that lol. Great pics! Hope the final game looks as good as that when I log in for the first time(or OB since I am a CE member). 

 

Some people just can't be helped sometimes.  I wish they'd release more high setting pics.  It really puts a bad taste in your mouth when all you ever see are low setting pics and videos.  Hell, my girlfriend even thinks that it looks like WoW..  I told her that she's an idiot.  lol.

7/15/08 11:34 AM
Viewed 869, Replies 25

Don't you guys find anything wrong with a game developer botching 4 classes and not even being able to finish 50% of their cities before launch?  So.. Elves don't have a home.. Orcs don't have a home?  Four other playfields?  I mean..  It's like...

 

My arm was cut off!

 

Wait, it's great because then I can make people carry things for me!  WAGGHH!

 

Wow...

7/15/08 11:23 AM
Viewed 2185, Replies 57

Originally posted by tr289
Originally posted by DAS1337
Originally posted by oblivionate
Originally posted by DAS1337
Originally posted by AlienShirt

AoC had the best launch of any MMO? LOL  How much money did Funcom pay you to write that?

And back on topic I know I personally dropped my hype rating after Mark Jacob's latest round of news.

 

 

 

Look up the numbers buddy.  That's all I can say.  And I actually had the same experience.  I've been part of quite of few launches and AoC actually delivered.. in the first 3 quarters of their game at least.  If any of you actually played it, you'd know that it is their end game content... or lack of it that is really hurting them.  They've quickly fixed most of the performance and gameplay bugs.

 

Their core game mechanics and first 50 levels are miles ahead of WoW in my opinion.  And that's really what WAR has to beat, let's be honest with ourselves. 


 

You clearly don't realize just how many accounts have been cancelled in the span of the two months it's been out.

 

Actually I do and I've also already stated in one of my previous posts that the end game content is what's hurting the game.  Do you read?  This is about hype right?  AoC was hyped properly for the first 50 levels or so, how many times do I have to keep repeating myself before you actually take a moment and read it?

 

The only difference between these two games right now is that one promised everything, providing only 3/4 of it's content and the other is actually telling us that it's not providing a good chunk of it's vital features.  That effects hype.

 

your trying to bash WAR because some content was cut months before release when your game of choice is AOC ?  the same AOC that didn't test PvP , sieges or any content above level 20 before release ? 

lol

 

This has nothing to do with MY game.  It's the only game out that was worth playing, I've played it for 2 months, and just as I've stated numerous times, the content isn't there in the end-game.  If WAR was released first, I would have tried that, but it wasn't.  Not only did they push it back, but then they removed content because there were design flaws. 

 

They actually did test some content above 20 before release.  My guess is that they finished most content up to 50.  That's why I've already said, how many times now?.. That the game is better than any other until level 50.  That's where you'll see signs of lacking content.

 

You can sit here and defend all you want to.  It's my opinion that from what I've seen and heard, WAR isn't in good shape.  And if you follow a common trend of other failed MMO's, WAR is in the same boat, heading down the same river, looking over the same waterfall.

7/15/08 11:11 AM
Viewed 2185, Replies 57

Originally posted by Capn23

O god...these people really don't know how to do math.

 

29/33 areas = 88% (a 12% loss in the world)

20/24 carrers = 83% (a 17% loss in classes)

 

that is nowhere NEAR half of their content.

 

How 'bout we wait until launch and decide if this game is a flop or not?

 

Did you mention 33% of their cities?  Which accounts for 66% of their world PvP?  There is a domino effect, you can't just throw facts out there that help you, and not include facts that don't.

7/15/08 11:03 AM