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All Posts by DaX.9

All Posts by DaX.9

8 Pages 1 2 3 4 5 6 7 » Last
160 posts found

Well if they really gonna finish that GFX update I would be very interested in playing AO again. I was so hyped first time they announced but in time my hype and anticipation were destroyed.

That update information is like 5 years old and as far as I can see information about it is same as it was 5 years ago. I would not get way excited over that.

Originally posted by Anireth

I never played any *not PC D&D game* and i still understand why it has the D&D label.

No, you do not.

but then, playing Neverwinter Nights, or maybe even Baldurs Gate, is enough to understand whats behind D&D Online.

No, it is not.

 Well I must say I will wait for free trial or buddy key to try this before I decide to buy it. And I do believe from what I have seen and read about this game that it is more unfinished than finished, I mean weak Klingon  WTF?! They will add more content later WTF?! Al of that new content should be already there at launch, I am afraid that this is just another not finished product releasing early on the market just like every other mmo.  More and more I go I feel I will switch back to single player games.

battle forge
LFGame « General Discussion
12/14/09 6:08:27 PM

 Hi all, I was wondering has anyone tried this online game. Could he be so kind as to provide some experience of game play and estimate of how much money you need for it, now I know it is free to download and play but you must buy some cards if you want to compete so that ammount is what I am questioning about.

Thanks all for answer.

How about some real good and proffesional steam punk or cyber punk

Originally posted by Frostbite05

most skill decks weren't worth using. Even with all the skills in the original each class had 2 builds that were good the rest were all subpar.


 

I disagree, some on first look tottaly useless skill combined with another skill from another proffession could be devastating. And I really liked tons of skill, it kept me occupied and maked me want to experiment.

But than again I do not do PvP, just PvE maybe for PvP you have only 2 good builds, who knows, time will tell, time will tell.

Originally posted by WesKhan1

Less complex with less skills.....sigh...let's hope another beloved game series isn't fucked up to cater to the masses.  As stated earlier the large amount of team combinations is what made the game unique and fun.  It's the team combination, which is made with varieties of skills, that made the game good.


 

Why do I feel like this also?

My personal oppinioni is that GW2 is going to be much diferent than GW1 and for that reason I will not play it, GW1 was unique experience in online gaming for me this GW2 is looking like every other MMORPG out there with same mechanichs I am pretty bored with.

Originally posted by kittyvonkita

But of course necro gets all the pretty armor, of course. T__T


 

Ha ha, yes I must agree with this but ancient armor for ritualist is also pretty neat.

This sounds like a lot of instancing to me.

Originally posted by solarine

Well, I guess you'd have to play *the whole Borg* :)


 


 

hm, does that means that we will have multiple Borgs scattered trought multiple alternate realities? :D:D:D:D

Originally posted by SirPaco

 

like what? a secret economical model made by an underground researcher in the 18th century that shows how viable it is to sell role playing games based  only on small, dead communities?

 

the trail leads to the underground passages in Rome !!!!


 

LOL, maybe, who knows. :D

I just wonder when O WHEN will people learn that arenaNET is guild wars developer not NC soft.

Originally posted by wormywyrm

 Lol, people manager...  Every fool coming to these forums wanting to make a mmo thinks they are going to be the people manager (aka the job that requires no skill) and lead a group of non-paid volunteers in creating a great mmorpg.  Until they realize that people with abilities do not want to be told what to work on by someone who has an idea but no money and no ability.


 

I agree on this, it is true that everyone wants to be boss and go around telling all others what they must do. But I think that without people manager or someone who will organise whole project, project is most likely to fail. I have experienced this myself, every project without one who will keep track and get people organised is most likely to fail, exceptions are always present of course.

I never had any trouble with Vista and I like Win7. And just for record, I do not put 3rd party no name drivers on my operating system, I do not install every free crap software and toolbar on the net, I do not place cheap hardware in my comp, maybe these are reasons I had no trouble at all with any Windows so far, who knows life moves in mysterious ways.

I think I can say now that I am 100% sure I will not play this!

You need:

1 Artist, 1 Sound and music artist, 1 programmer, 1 storywritter and 1 people manager. If you multiply any of thouse jobs, your game will be faster done. It can be done by one person but I have given these cause I do not believe that one person alone can be expert in all of thouse fields. It is better to have a small good team of willing people that trying to be one man army.

You could do it on laptop but it will need to be good laptop. Also there are some free mmorpg software makeers out but best solution is to make your engine or modify existing one.

If you need help all you need to do is ask :D

15 bucks, sorry devs, I just think that no game deserves more than that, it is standard fee and if someone takes it up and community accepts it then everyone else will raise fees no matter of quality. Standard fee is standard fee, I think games should attract their game player bas by offering something unique and new, not by playing with fees. And Blizz showed that even with standard fee it can make ton of money.

Reading txt I must say I have not seen nothing simmilar to this, maybe they know something we do not.

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