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All Posts by hanshotfirst - 98 found

9/13/08 6:26 PM
Viewed 1370, Replies 59

Originally posted by Z3R01

You know somethings wrong with a genre when the good games are 4-5+ years old.

I'm getting frustrated with the lack of quality games in this genre.

In every game I played there is always some flaw that bugs me so much it makes me leave.

I know i'm not the only one that feels this way, I know that others are waiting for that one mmo that's going to knock this genre on its ear.

Can we survive the wait? when this game does finally come will we even care anymore?

/frustrated mmogamer rant off

 

 

 

And you know you're burned out on a genre when you start making posts like this.

Let's just be frank, the MMORPG genre is played out.

9/09/08 9:41 PM
Viewed 3049, Replies 173

Originally posted by UbahNecro

 


Originally posted by hanshotfirst
What's wrong with instanced dungeons? Isn't it obvious?

 

Because I don't want to have to wait outside a dungeon to ruin your fun. You're limiting my FREEDOM! You're paying a subscription fee to provide ME with content. Why would you want to take that away from me? Why are you so selfish??

Instancing is for carebears and lame-o casual players who want easy mode. They aren't manly enough for REAL PvP. They don't have the dedication to be a PRO and play 12+ hours a day like me. They're just whiney babies who want instant gratification, hand holding, and story-telling. Real gamers know stories are for childrens' books!

Besides, if I'm not playing with over a thousand people on my screen, simultaneously, at all times, then it's not an MMO. Duh. Even retarted folks know that!

And yes, I'm totally being facetious.


 

I think the funniest thing about this stupid post is how PvP game players act as if they only games that exist in the MMO genre are PvP games.

 

You might want to familiarize yourself with the word "facetious".

9/08/08 8:33 PM
Viewed 3049, Replies 173

Originally posted by Uzik

If you want a small instance where just you and your friends can play, why not play NWN2 or wait for Diablo2? 

 

The first M in MMO stands for "Massive" fyi...

 

Then I suppose you're against private messages, /ignore commands and guild chat too, right? Because those are exclusive also, and limit "massively multiplayer" interaction.

9/08/08 4:04 PM
Viewed 3049, Replies 173

MMOs, they aren't just for unemployed shut-ins and rabid sociopaths anymore. Get over it.

Don't like instanced dungeons? Don't go inside them. How hard is that?

Don't like sharing your little virtual world with carebears and casuals? Good. Instancing takes them out of 'your' game, while allowing their subscription fees to continue funding your nerd paradise.

Want every MMO to be just like Lineage II, Darkfall, or EVE Online? Hey I've got a better idea: stick to playing Lineage II, Darkfall, or EVE Online. Problem solved.

Don't like WoW? Don't play WoW. Duh.

I repeat, MMOs aren't just for shut-ins and sociopaths anymore. They're now for casuals and carebears too. Don't like it? Tough.

9/07/08 6:38 PM
Viewed 920, Replies 15

Dude, you got banned for being a troll and a spammer.

Quite a few of us tried to keep things civil, on topic, and hyperbole-free. Apparently, that wasn't good enough for you. When things didn't go your way, you'd launch into ad hominem and drama-laden antics, then threaten to start a new thread to repeat the cycle all over again.

Honestly bro, you need to lighten up, calm down, and learn a better, more reasoned approach to expressing yourself. You are not the center of the universe. Try to develop some consideration for others and be less antagonistic.

9/07/08 2:44 PM
Viewed 3049, Replies 173

Originally posted by Adam1902

You don't enjoy competing for bosses then? You like the idea of the whole server having easy access to bosses, and the fact you get 'rewarded' with bosses for sitting through 2hours of boring trash mob killing?

Nah, bring back PKing on bosses. (I understand why this isn't for the mardy, or the faint of heart though. This is just my opinion and I'm not gonna post in this thread now. I'm done. :) )

 

Do you enjoy competing with players who have absolutely no intention or desire to compete with you? You like the idea of having easy access to a whole server of players to harass, and the fact you get 'rewarded' for intruding on their opportunity to have fun?

You internet tough guys are pretty amusing. Given a choice to fight a den of lions or a petting zoo of kittens, you go for the kittens every time. Faint of heart indeed.

9/07/08 1:40 PM
Viewed 3049, Replies 173

Private instancing does not negate the "massively multiplayer" aspect of MMOs. It merely limits your ability to interact (or interfere) with others, on THEIR terms. It's akin to the difference between rape and consensual sex. Frankly, it's no different than having an /ignore command for the chat interface.

The only "immersion" it "kills" is your opportunity to be an unwelcome jackass.

9/07/08 12:09 AM
Viewed 686, Replies 36

Originally posted by BRYANBARTLEY

The thought process behind I thought of it first, no body can do anything with it unless they pay me, is whats holding us back as a civilization.

 

Didn't seem to hold Bill Gates back, you know, the richest man in the world? Or are you under the impression he's actually had an original idea once in his life?

9/06/08 5:36 PM
Viewed 1392, Replies 40

Originally posted by Faxxer

This 35 yr old wants a game worth playing...

 

And this forty year old wants a game worth playing... before I'm eligible for social security.

Okay, so you want the option to have a crew of real people. There's two critical problems with that:

1) Interdependence. How do you resolve a conflict if your Science officer wants to go explore a nebula, while your Security officer wants to drum up a fight in the Neutral Zone? Does the "Captain" get the final say, and everyone else just has to live with it?

2) Content. What the heck will your crew of real people actually do? Are you expecting Cryptic to build a game within the game for the Helmsman? The Science officer? The Medical Officer? The Chief Engineer? And where would that leave the Captain? How much depth, and just how engaging would you expect those facets of the game to be?

But I'll agree with you on one point; 30-50 year olds typically do have jobs. And families. And responsibilities. And perhaps more to the point: limited free time. I for one hope Cryptic doesn't pander to the simulation fetishists to the extent that it alienates those of us who don't have the luxury of 12+ hours a day to play video games.

9/06/08 6:14 AM
Viewed 3049, Replies 173

What's wrong with instanced dungeons? Isn't it obvious?

Because I don't want to have to wait outside a dungeon to ruin your fun. You're limiting my FREEDOM! You're paying a subscription fee to provide ME with content. Why would you want to take that away from me? Why are you so selfish??

Instancing is for carebears and lame-o casual players who want easy mode. They aren't manly enough for REAL PvP. They don't have the dedication to be a PRO and play 12+ hours a day like me. They're just whiney babies who want instant gratification, hand holding, and story-telling. Real gamers know stories are for childrens' books!

Besides, if I'm not playing with over a thousand people on my screen, simultaneously, at all times, then it's not an MMO. Duh. Even retarted folks know that!

And yes, I'm totally being facetious.

9/05/08 6:54 PM
Viewed 2048, Replies 51

Originally posted by warrior41
Originally posted by hanshotfirst
Originally posted by warrior41

Over at the official forum, the grahics threads are numerous and heated.

 

They are numerous and heated because the same handful of people (including YOU warrior41/SAMEET) create a new thread on THE SAME TOPIC every time the discussion doesn't go their way.

I support you stating your opinion, dude, but I do NOT support trolling/spamming like an ADHD kiddie to garner attention. You're doing more harm to your cause than good by being a nuisance.

 

 I don't know, it appears you came here to spam me. there is one poster who agrees with me, and made a very funny comment about Star Trek comic book adventures.

 We will see how the reaction is to this thread.

 

Dude, there are no less than NINE separate threads on the SAME TOPIC — three of which YOU authored (and your latest was just locked for trolling).

But no one here has to take my word for it. Go to the Star Trek Online forums (http://forums.startrekonline.com/forumdisplay.php?f=24) and look up the username SAMEET. Decide for yourselves.

9/05/08 6:19 PM
Viewed 2048, Replies 51

Originally posted by warrior41

Over at the official forum, the grahics threads are numerous and heated.

 

They are numerous and heated because the same handful of people (including YOU warrior41/SAMEET) create a new thread on THE SAME TOPIC every time the discussion doesn't go their way.

I support you stating your opinion, dude, but I do NOT support trolling/spamming like an ADHD kiddie to garner attention. You're doing more harm to your cause than good by being a nuisance.

8/05/08 1:00 AM
Viewed 2096, Replies 68

What wrecked the game?

It was called "Star Wars", but launched with neither.

8/02/08 8:14 PM
Viewed 5785, Replies 179

Originally posted by dakota123

I dont care how much people hate it, I use that type of speech all the time in MMO's. It is quick, easy,  and more conenient to use. At least I, and many other people too, do not simply forget true grammer. Is it really that wrong to make things easier?, for the sake of nothing but conienience.

 

Easier for whom? You, or the poor sap trying to make sense of whatever it is you're on about?

Case in point, what the heck is "conenient" and "conienience"?

7/31/08 10:24 PM
Viewed 911, Replies 28
7/21/08 10:50 PM
Viewed 5198, Replies 200

Originally posted by vajuras 

Hold up what korean MMO has a skill-based system? I never found any I looked hard. Unless u mean runescape but graphics looked so primitive it rivaled AC1 int he screenshots.

 

But yeah I sifted through a lot many grinders felt like they stole the same engine and switched out some models

 

Silk Road Online immediately comes to mind (though I wouldn't necessarily recommend it). Another is Dream of Mirror Online, which despite being "cute" actually has a pretty cool multi-profession, skill-based system. Oh and another I believe is Mabinogi by Nexon, though I never got much farther than the tutorial.

Korean grinders aside, if you dig superheroes, you might want to keep an eye on Champions Online. It's supposed to have very free-form, skill-based character progression.

7/21/08 10:23 PM
Viewed 5198, Replies 200

Originally posted by Abrahmm

Once again you have only pointed out balance issues, not issues with basic mechanics. KD+Dizzy, and mind bar attacking was all balance problems.  Doc buffs being completely over powered was a balance problem. Composite armor being overpowered was again, a balance issue. I clearly stated that the game needed content and balance, and all you have listed as it's faults were content and balance.

What about the awesome player housing system(house pack up was needed at the start but not put in right away. If they put automated house pack up on inactive accounts the system would have been perfect), the crafter driven economy, skill based profession system with no locked in classes, no levels, among a plethora of other great features? These were all awesome features that were, and still are way ahead of their time. No other game since then has really picked up these features in their entirety.

 

You're talking as if all these "balance issues" were relatively trivial and occurred despite sound mechanics. I'm proposing quite the opposite.

And what about the awesome player housing system? Yeah, what about it? Or to the point, what exactly was so awesome about it, and what the heck did it have to do with freakin' Star Wars??

And then there's the "crafter driven economy". Ooh that was so great... if you were an Armorsmith (or a lot-swapping, resource trader). For just about everyone else, it sucked balls. Droid engineers? Wow, let's give them a product a) no one wants to buy, b) no one has a use for, and c) if anyone does actually buy, they never need to replace. It's not as if the movies ever featured androids.

Skill-based profession systems are hardly anything new, heck you can even grab a few free-to-play Korean grinder MMOs that offer that now. But no levels? Heh, what game were you playing where a Kreetle was equal to a Krayt Dragon, or a full-template Bounty Hunter was equal to a Novice Marksman? SWG most certainly had "levels" they were simply transparent.

Frankly, I think you're looking at the past through rose-colored glasses. Don't feel bad, as many others do too. Heck, SOE strung me along for quite awhile as well. I waited from month to month for that next big, and often promised "miracle patch" that would resolve all the game's issues. It never happened.

7/21/08 7:06 PM
Viewed 5198, Replies 200

Originally posted by Abrahmm

Once again, it was added. If your biggest gripe is about something that wasn't in launch but soon added after, I think you need to get over it.

 

I think you need to re-examine the context of what I wrote and WHY I wrote it. Or more to the point, what YOU wrote and what I was responding to...

Originally posted by Abrahmm

The original Star Wars Galaxies had the basic systems in place to be an absolutely amazing game. All it needed was some polish and content...

I disagree the original Star Wars Galaxies had the basic systems in place to be an absolutely amazing game.

In my opinion, the "basic systems" were nether in place nor well-conceived from the get go.

If you want to kid yourself into believing that KD+Dizzy, Unarmedhit3, Unarmedhit3, Unarmedhit3, focusing all your attacks on the Mind bar (for example) or loading up on 99% resist compo armor and doc buffs that boosted your stats tenfold was "thinking" while playing games, then knock yourself out. However, you can kindly spare me the condescending "spoonfed" diatribe for pointing what a bunch of nonsense that is.

7/21/08 5:59 PM
Viewed 5198, Replies 200

Originally posted by Abrahmm

 

The original Star Wars Galaxies had the basic systems in place to be an absolutely amazing game. All it needed was some polish and content(And by content I mean reasons to PvP, PvE, ect). Unfortunately SOE spent more time remaking the game then they did polishing it.

 

I've got to disagree with you there. Vehemently. For starters, they'd have to FINISH the game before they could start polishing it.

Frankly, and I think even Raph has conceded this, it was just far too ambitious.

Forget about bugs. On launch, a considerable portion of the game's professions and skills simply weren't implemented. They weren't merely broken... they outright weren't there.

And granted this is more personal opinion than anything else, but in a universe filled with space ships, ray guns, and talking robots... we had professions specializing in... swordfighting? Really?? Not lightsabers —hokey religions and ancient weapons aside— but conventional swords??

Perhaps even more ridiculous, arguably one of the most effective combat professions was... barefisted, Chuck Norris Karate?? Second to what? Pokemon "Creature Handlers"??

And don't get me started on the laughably redundant and grossly over-complex "HAM" mechanics, the utter uselessness of droids, smugglers who couldn't smuggle, or the horribly conceived and arbitrarily concocted "player-interdependency" systems. Hell, the game launched with neither vehicles nor SPACE.

A "Star Wars" game WITHOUT space content? Are you kidding me?? They had time to craft professions centered around dancing emotes and cooking pies for the Empire... but no fookin' space battles??

7/21/08 5:32 PM
Viewed 5198, Replies 200

Yeah, and I don't want another half-ass "open world" sandbox that would do just as well with a cowboy-western theme.

I also don't want another game that dotes on munchkins and treats the rest of the playerbase like second-class citizens.

You want a challenging sci-fi sandbox with galactic conquest? I'd recommend EVE Online. Prefer hack 'n slash? Cross your fingers that Darkfall actually amounts to something.

Meanhile, I'll keep hoping for a real Star Wars game that doesn't suck (aka, don't let George Lucas —or for that matter Raph Koster— have a damn thing to do with it).

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