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All Posts by remyburke

All Posts by remyburke

94 Pages 1 2 3 4 5 6 7 » Last
1880 posts found
Favorite song
Jita (General) « EVE Online
11/25/09 10:20:51 AM

For me, it's "Red Glowing Dust"

Should be any day now.

Originally posted by greed0104
Originally posted by Ravanos

i hate the idea of companions just another way to dumb down the MMO genre for the solo everything gamer.

 

As if this is anything new. Guild Wars had it, didn't see anybody crying about that. And Couldn't you have MORE then one at any given time?

If anything the Companion idea as a whole is doing nothing but adding depth to the genre. Don't tell me you NEVER played a game where you could have a pet.

 

I agree with Ravanos. I hate pet classes. So, if I'm reading this right, EVERYONE will have an pet in game?

Bah it's been removed and I missed it!!!

Originally posted by FikusOfAhazi
Originally posted by Nosferaziel
Originally posted by FikusOfAhazi

www.perpetuum-online.com/Main

 

Grrrr I wish I was taken into the closed beta :'(


 

A member of mmofringe.com helped me out.

 

Wow thanks for the heads up on this game. *adds it to his watch list after signing up for Beta*

This cat is no MMO vet. No veteran player of the genre would say this game takes too long to level. This is, however, the mindset of someone who's been playing MMOs for say maybe 5 years tops. This...THIS is what game developers are up against. Millions of whiny 20-somethings that shout:

GIMME GIMME I WANT IT NOW!!!!!

 

Money isn't hard to come by in game, just slow down a little and spend some time crafting. I'm only lvl27 and have made and lost 2 million gold a few times already (I have an itchy spending finger).

I find the level pacing refreshing. It's ok if equip costs more money, because you can actually wear it for more than a day!

I'm not saying this game is the best thing since sliced bread. It is a solid one though. My wife and I have been having a good time with it. Our only complaint, like everyone else, is the bot and goldspammer problem.

 

Just because you name yourself something doesn't make it real. Someone naming themselves WellHung doesn't mean they're swinging a 2x4...it probably means the opposite.

Originally posted by leumasx7
"the Imperial Agent uses stealth and tactics to quietly creep up on her enemies."

Shouldn't be his/her... his or her.

 

 

Actually, in many circles, it's considered proper grammar to use "her" when referring to an  individual whose gender is not revealed....or when simply referencing a generic person placed in a given situation.

 

This game is beginning to interest me. Please keep the info coming!

Originally posted by Apham

I can't wait to play this. It will be WoW Fanboy free.

 

More than likely, it will just be people free.

whoopsiedaisy!

Originally posted by Dethnoble

you have that well with the tentacles coming out of it

 

Wait...there's a well in the clone of Elwynn Forest that has tentacles coming out of it?? Well, I stand corrected. This game IS different!

Originally posted by Euphoryk
Originally posted by remyburke

My only suggestion for fast travel in FE is to make it for 1 preferably central location in S1, S2 and S3 for people to fast travel between. 1 spot in each sector enabled for fast travel would make going back to hang with friends from S3 or S2 feasible. I really don't see the harm of this, only the benefits.

 

The thing is, there is nothing unfeasible about it as it currently stands.

I am involved with a 200+ member (active members, not just padding numbers here) clan that is very well known ingame and we constantly have high level or level capped players in all sectors, almost anytime of day.

It`s just a matter of what you are willing to do on a personal level, many of us have no problem making the long journey back to the previous sectors. I find that it brings back a feeling of nostalgia from the original days of mmo gaming, as well allows me to plan and prepare for whatever I might be wanting to do during that particular playsession.

Sure, it can get boring, but travel isn`t really intended to be some dramatic, exciting event.

Let me sweeten the pot then. Put the travel times on an 8 hour cooldown.

I'm all for nostalgia. My first and fav MMO experience was EQ1 in 1998. No maps, no fast travel...no nothing. However, you can't tell me that the shear immensity of each sector isn't enough to get that feel of epic travel. There is a point where it comes down to having options depending on people's day to day real life time constraints. I'm not looking for insta-travel between every little town, like N. Burb to S. Burb here.

What happens when S4 and S5 come out? Considering the time it takes to travel from S3 to S1, I cannot even fathom the amount of hours it would take to go from S5 to S1.

Between the ease of solo play, and the constraints on long distance travel, it's almost as if Icarus doesn't want people grouping or socializing face to face at all in this otherwise solid start to an MMO.

My only suggestion for fast travel in FE is to make it for 1 preferably central location in S1, S2 and S3 for people to fast travel between. 1 spot in each sector enabled for fast travel would make going back to hang with friends from S3 or S2 feasible. I really don't see the harm, as long as it's not from city to city. 

ONE fast travel spot in each sector, that you have to travel to in order to "unlock," is the answer IMO.

Originally posted by Vaske1984
Originally posted by Stratford
Originally posted by kevmachine

Well I followed the Step's but apparently the beta code I got doesn't work... Copy and pasted it in exactly the way it is. 

 

I mean this with all kindness...don't bother with Alganon.

 

-And why is that?

 

Here you go

http://www.youtube.com/watch?v=Il48HD-ns0k

 

I really do enjoy playing FE. I had fun in Beta, as well as during the 2 week trial they just had. However, the game still needs a lot of work...and isn't really worth the $47 dollar price tag. Once Icarus lets us just sub to start playing, rather than having to pay for the game itself, I'll hop on board.

It's nice to see NCSoft actually doing something about botting...even if it is too occasionally.

Being a big CoX fan, I gave CO a shot. The game has a lot of potential, but it's so severely lacking in content that I'm going to give it 6 months or so to get its legs under it before trying it again. I didn't make it past my free month with CO, but I'm gladly paying for my Aion sub.

 

The crafting system itself in FE is one of my favorite ones of all time, but I also agree with the above posters...having random stats on the items would make it all the better.

I really hope Fallen Earth makes it and has a chance to mature. It is a gem of a game.

As much as I enjoyed the game overall, there were 2 main points which caused me to quit after 3 months.

1. A PVP centric game which funnels players through very small and tight areas (especially post lvl50).

2. Mouse strafing. I know I know, I'm an old dog, but I like to keyboard strafe. AoC's keyboard strafing is soooo slow, it forces you to mouse strafe. Personally, I simply didn't like the style.

Overall, it's a decent game, but these 2 issues I had with it were enough for me to say, "k I'm done."

 

Age of Conan - 7.5 out of 10.

well that 's good to hear. Thanks for sharing.

Originally posted by arri535

After playing and reaching certain level such as 30~50, people say this one is a huge grinder with no concept.

the thing you can only find in this game is just cute character and  graphic only.

stay away from this one, this one is a total disappointment after +30 level.

 

have you played this game? I mean seriously now.

94 Pages 1 2 3 4 5 6 7 » Last