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All Posts by Boardwalker

All Posts by Boardwalker

19 Pages « 1 2 3 4 5 6 7 » Last
365 posts found
Originally posted by Elendanis
Originally posted by Boardwalker

As others have said, it's time for you to take a break. Personally, I haven't been bored in over 20 years. Too many choices, too many things to do, inside and outside of games.

What do you play now for entertainment?

 

Right now I'm playing EVE, and occasionally WoW.

As others have said, it's time for you to take a break. Personally, I haven't been bored in over 20 years. Too many choices, too many things to do, inside and outside of games.

 

That being said, if you rule about fantasy is a hard line, I'd definitely recommend EVE. It has a lot that you can sink your teeth into, it's a sandbox, and there's many things that you can do.

 

DAoC rocks of course, but its UI might be too long in the tooth for you.

Originally posted by Taldier
Originally posted by Boardwalker
Originally posted by Taldier

"With a horizontal progression ..."

 

Yikes! Can you explain how CU is doing this? It would be a nightmare if they stunted *meaningful* character progression by instituting some type of abominable, dung-like "horizontal" progression scheme.

....

If maxed out players could just one shot newbies on a whim it would be impossible to get involved in combat when you are starting out.

 

I see. You don't want progression. You want a lobby, fantasy-based FPS shooter where the only differentiation among players is connection speed. I guess if that's what CU is going for, more power to 'em. Personally, I prefer DAoC's realm rank progression, where improving a character in meaningful ways keeps a player invested in that character, and thus the game as well. Horizontal progression is a sure fire way to engender little to no investment in players with their characters.

Originally posted by Taldier

"With a horizontal progression ..."

 

Yikes! Can you explain how CU is doing this? It would be a nightmare if they stunted *meaningful* character progression by instituting some type of abominable, dung-like "horizontal" progression scheme.

Will another MMORPG ever be as successful as WoW was (and is)? Probably not, for all the reasons stated above. But that isn't 100% for sure. You never know.

 

The best thing about this thread is reading posts by WoW haters. Their tears are delicious. I don't play WoW anymore, but I recognize that it is a very good game and is still quite popular. These haters just make themselves look foolish.

Best: EVE, DAoC

 

Worst: MOBAs, in general

If Blizzard's games are "failing" so badly with millions of people playing them, I'd hate to think how awful non-Blizzard games are faring.
Do Not Play
Jita (General) « EVE Online
3/18/13 5:40:17 PM
Originally posted by tordurbar

10 minutes ago another trial player quit. He was fairly active over the last two weeks and seemed like a level headed, interesting player. He is leaving for the same reason that most of of us  noobs leave - no interest in being ganked anywhere in the eve world. The community responded with the usual sympathy, i.e. "good ridance", "good - another care bear gone", "don't let the door hit you on the way out". All I felt was immense sympathy for him/her and terrible sadness at what Eve could be. 

Every day I see a number of new players quit. More and more I feel that Eve could easily have double the number of subs had CCP made a pve server. Let the hard-core keep their pvp server. Let the noobs have a server of their own.  Well, as CCP and the long term players have said - not going to happen. 

In 10 days I too will leave, reluctantly, but finally. Eve is a fantastic game - just not for us care bears. 

 

I've played EVE for over six years now and have been ganked only 1 time. Compare that to other MMORPGs that I've played, where I've been ganked much more often, and EVE seems incredibly safe.

 

I'm not sure why new players get so fearful about being ganked when it's is laughably easy to avoid.

EVE, the best MMORPG on the market (imo, of course).
Originally posted by Dixi01

What would encourage you to start playing EVE?

PVE/PVP switch. There are enough PVE content in the game but majority of it is not accessable without risk of beeing ganked or robbed by bug abusers and other griefers.

Until CCP will keep says that all those bugs and exploits are made for fun of PVP I'm not going to visit this game again.

 

I've played EVE for 6 years and have been ganked a total of 1 time. And that 1 time was because I ventured into low sec and did some silly things.

 

EVE does a great job of separating the "frontiers" in New Eden. If you want to be relatively safe, stay in high sec. If you want an element of danger along with increased reward, go to low sec. If you want even greater rewards and risk, venture to null sec.

 

It's all up to you, as the player, where you want to go and the risk that you want to take. I love know that all these areas and gameplay are available to me, even if I don't play in them all.

 

EDIT: When you say "switch for pve/pvp", it makes me think that you'd be better off in a lobby-based game with instanced fighting.

 

Avoiding the "darker" places in EVE is very easy, and if you can't figure out how to do that, message me ingame and I'll give you some pointers that will keep you safe 99.9% of the time.

Originally posted by Yamota

 

And the horrible, archaic UI does not help either...Shame, they could have turned station walking into a really nice and fun immersive aspect of the game but they blew it...

 

Really? I like the UI. Considering how much infomation is available at any one time during gameplay, the UI does a fine job in making that information available.

 

I'm a fan of both FiS and WiS. I have CQ turned on always, and enjoy its immersiveness. I also wish that they did more with it, but I understand that effort might be further down the road. As for CCP "blowing it", I'd love to be able to do the same. With subscriptions at an all time high, and the daily population booming, we can all hope to aspire to the levels that CCP has reached while "blowing it".

Originally posted by korriken

After that, I unsubbed, docked my ship, and refused to give CCP another penny of my money.

I loved this game, but I simply cannot bring myself to play it anymore, given how heavily CCP panders to the single largest alliance in the game.

 

Aww, too bad you didn't contract me all your stuff before you left. That would have been helpful to me.

I've played EVE for 6 years and have never paid any attention to Goonswarm. New Eden is a big place--if you want avoid certain players, or groups of players, it is quite easy to do so.

eve online
Jita (General) « EVE Online
3/14/13 10:34:14 AM

Yep, it's been steadily climbing since Retribution was released back in early December. I've been watching the numbers and was glad to see the population eclipse 60k on a "normal" day (without any special events or incentives).

So glad to see the population is booming for such a great game.

If stopped liking MMORPGs in 2005, I would have stopped playing them in 2005. And I certainly wouldn't be posting here 7 years later whining about how much I don't like them. Move on with your life to something you actually enjoy.

I think it's less about the games changing and more about the players becoming a bunch of whiny, jaded, entitlement-obsessed, freeloading crybabies who would rather complain about what's wrong with games than actually enjoying what's right with them.

 

 

Originally posted by Axehilt

...being more fun than EVE is mostly a matter of having any gameplay whatsoever and not being excessively AFK-intensive...

 

You and I play wildly different version of EVE.

Not a fair comparison, for Star Conflict. EVE is a behemoth, sandbox MMORPG with huge fleet battles, detailed character customization/progression, and a single-server, non-instanced, massive universe.

Star Conflct is a lobby-based, instance-structured MMOG, with twitch action.

Two very different games with different approaches that just happen to have a sci-fi, spaceship setting. I hope Star Conflict can do 1/8 as well as EVE has and wish the development team the best. But EVE it is not.

I've never had to grind. If I'm improving my character, then I don't consider it grinding. If you feel that you need to "grind" in a game, you might want to take a step back, and ask yourself why you feel that you're "grinding". Are you supposed to be having fun? Perhaps it's time to move on to a different game.

 

As for the OP, this post is a thinly-disguised attempt at saying "if I'm not playing a game (or genre) then it must be dying".

The use of radar in DAoC hasn't been an issue for the last 6 years of DAoC, so I'm not worried about it in Camelot Unchained.
Originally posted by Banquetto
Checked it out. Will do so again if they ever hire professional translators to localize it into English. But not before.

 

Your wish is granted: http://massively.joystiq.com/2013/02/11/age-of-wushu-gets-a-ui-and-localization-overhaul/

Originally posted by desdecardo

...failure like Eve.  Money wasted...Its why Eve never took off....

Hmmm, EVE currently has over 450K subscribers, and it's population has been booming over the past couple months. Quite the failure? I think not, especially because it's been around for 10 years in an industry that chews up lesser games.

And when you're talking death systems, EVE's is actually quite good. Even Chris Roberts said as much. For me, the only "harsh" mechanic to EVE's system is the loss of your ship, although if your ship is destroyed it makes sense that you would lose it. And getting podded is hardly a "harsh" penalty.

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