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All Posts by Boardwalker

All Posts by Boardwalker

18 Pages 1 2 3 4 5 6 7 » Last
360 posts found

1-50 I did about 40 % of my leveling through pvp. The 60% pve was going through the main storyline quests and doing dungeons with my guild.

I've done my VR levels exclusively through pvp, and it's been a blast.

I've been waiting for this game since I burned out my last C-64. From what I've seen, this modern version looks fantastic, and I fully expect it to recapture some of the magic from 30 years ago.
Originally posted by Aeonblades

Well I don't really think a game that requires years of effort to catch up, countless hours pouring over spreadsheets, and generally agreed the worst community hands down in an online world helps him either.

 

We are getting off topic though, he's not looking for a full PvP centered MMO.

 

Woo hoo, your hater misconceptions are off the chart, so let me help enlighten you:

 

1. You can "catch up" in EVE faster than you can in most traditional, level-based MMOs, you just don't understand how its training works. I could explain in great detail the significance of skill caps and only being able to fly one ship at a time, but I'm lazy.

 

2. I've played EVE since 2006 and looked at a total of 1 spreadsheet, which is less than I've had to do in many other games.

 

3. To me, EVE has the best community, hands down. The people I play with are mature, knowledgeable, and quite helpful. Not sure the experience that you've had, but mine has been nothing but positive.

 

To the OP: I second TSW and Wildstar. Both are fun games in their own right. And TSW's skill wheel is not "gimmicky", it's innovative and a joy to play with once you understand it.

Originally posted by jeradl

What passes for a Sci Fi mmorg tends to be more like a mmfps.

 

EVE will never, ever be confused with a mmfps. It definitely deserves to be #1 on this list, sci-fi or not.

 

Razeekster: "If logging on and clicking a couple buttons to increase a couple skills and then logging off is hardcore then I guess EVE is super hardcore lol"

 

If that's what you think EVE is, then you really didn't play it. And if you did, and still feel that way, it explains why you were so bad at it. Don't know why you added "lol" at the end of your comment, because the joke is on you.
 
 
Originally posted by rojo6934

...without a single loading screen...

 

With today's technology and network speeds? Doubtful.

Elite: Dangerous and Star Citizen are exactly what you're looking for. Both will have space and planetary action.

 

I'm a backer of E:D, and it looks fantastic in the early beta.

What rut? I'm having a blast! The only "rut" that I see is my ever consistent lack of time to play all the great MMORPGs that are available now.

 

If you feel the MMO industry is in a rut, it's time to look inward and re-examine whether this genre is right for you. It might be time to walk a way and try something else.

Originally posted by Voqar

Now, I don't consider EVE to be an MMORPG the same way that EQ, or WoW, or FFXIV are MMORPGs.   It's massive.  It has subs.  It's online.  But it's not exactly the same style of game for gameplay or overall flow.

 

It absolutely and unquestionably is an MMORPG. I think your definition of MMORPG needs adjustment.

Originally posted by Ice-Queen
Originally posted by sgel

DAOC PvP was awesome but there's nothing like that anymore in modern games (Please don't mention Cyrodiil).

 

No other Mmo has come close to RvR in Pre-ToA Dark Age of Camelot, sadly, and yah Cyrodiil is no comparison to it, lol.

If you two don't think Cyrodiil has some great similarities to DAoC RvR, and is almost as fun, then I question how much you played either game.

Originally posted by MMOExposed
Originally posted by Bensor
Originally posted by MMOExposed
Originally posted by Kyleran
Punishing sub fee, go figure.

what I mean by that, is being forced to pay a sub fee for a product which doesnt have a quality that deserving of that fee. So its punishing.

No one is forcing you to play this game. So it is not punishing, unless you are a masochist.

didnt say force to play the game. I said forced to pay a sub fee that doesnt fit the quality of the game, in order to play the game.

 

Hell no. This game is definitely worth the sub fee, to me, and I wouldn't want that changed. And hell no to removing levels. If you don't like "levels" and progression, perhaps the MMORPG genre isn't for you.

Any bad reviews of TSW are misleading. It's a great game. Definitely give it a try if you haven't.
I would recommend not playing an MMORPG. The genre might not be for you. There are plenty of other single-player games that might be right up your alley. You could also play some MMOs that don't require leveling.
Wow can be an easy game, if you choose to do easy things. WoW can also be a hard game, if you choose to do hard things. The ability to choose your degree of difficulty is one of the great features of the game.
Originally posted by Vladamyre
Originally posted by Solicfire

Patch 1.115 Comes to Pendragon!

Posted by Development | 2013 Dec 12 22:36 -0500 GMT

Highlights


  • NEW New Frontiers is here! Check out the changes to your Realm’s battlefields!
  • So basically it's an attempt to improve NF, because there is no way we are reverting to OF. OF was basically run into the ground and completely worn out, and it was most definitely time to move on. If NF wasn't introduced, 90% of the population would have left.  OF is dead, gone and buried, and it was the right time to put it out to pasture, for those that remember correctly.
 

Fixed that long post for you.

 

Fixed your post now.

Originally posted by donpopuki
Can you be a billionaire on his yacht surrounded by beautiful women and be crying in the middle of the room?

 

Sure, if you yourself are a beautiful woman, are strictly heterosexual, and perhaps are dealing with health problems, a family tragedy, or relationship issues.

I've had a sense of wonder in every MMORPG that I've played since 1999. Maybe it comes from being old enough to remember when moving pixels were amazing and sounds other than beeps from the built-in speakers blew me away, but I start every game with a fresh slate and an appreciation for how far the industry has come. I don't carry baggage from game to game, nor do I spend my time railing against what a game isn't, rather than enjoying what it is--which the opposite it seems for so many of the bitter, entitlement-driven gamers out there.

 

I expect EQ Next to be no different for me in providing that sense of discovery and wonder.

Originally posted by Renoaku

100 vs 100 isn't bad it really depends on how they develop the game I mean 100 players fighting 100 players at the same time isn't a bad thing they are likely trying to keep it scaled down due to lag in combat and keep the game smooth if they are doing this.

They could make the game a big flop yes, but it could also be a good game too it really depends on development and actually playing the game I will leave them my feedback as soon as I get into the Alpha/Beta ^^.

It won't be 100 vs 100. It will be 50 vs 50, max. Not a bad thing necessarily, depending on what you're looking for.

Originally posted by sonicbrew

As an on-going tester for six years after release with mains and home being Pendragon long before character copies and level bumps, I agree as do the vast majority of original testers that NF ruined RvR. The Berserker axe nerf along with TOA put the nail in the coffin. There will never again be as good a RvR/PvP game as DAOC was pre-NF period. It has been repeatedly proven time and again with every craptastic game since.

Disagree. OF had run its course, and them some. It was absolutely time for a change. NF came at the right moment in the game. Of course not everyone liked it--some players like to bitch and moan whenever something changes the way they have to play, while others simply didn't rvr enough, or were new to the game and didn't understand the condition of rvr.

I too played DAoC as a tester and for the first 7 years of the game, but it's not about spewing credentials, it's about recognizing the true state of the game at the time.

Originally posted by Vladamyre
Originally posted by Boardwalker
Originally posted by Vladamyre
Oh look...

Totally disagree. New frontiers was a godsend at the time it was released. Perhaps you didn't play the old frontiers very much, but it was definitely *time for it to go* when they laid it to rest. It had run its course, and then some. Stop looking back with distorted, rose-colored glasses. OF is gone and buried, which is as it should be. I'm looking forward these changes!

I was RR8 on my spear hero before NF came out. NF was so great that it drove the population away in record time! I'm not looking back with rose-colored glasses. The game had its peak amount of players before ToA and NF killed it off. Mythic didn't know what they had back then until they ruined it with those 2 said bad expansions.

You're misremembering. The population was already starting to go down and people were clamoring for an OF revamp. If they didn't make the change from the worn-out OF, the population drop would have gotten worse.

Originally posted by Vladamyre
Oh look, its still the same crappy map just rotated for the 3 different realms. Water and boats are  still there in the frontiers too, thats another bad decision. Towers are still in the game? You would think that after that bad decision was made back in 04 they would've removed it to bring in more people. I guess keeping the same bad frontiers that drove the population away 9 years ago is still the thing to use for the good right? New frontiers changes = bad, keeping new frontiers = bad. The only thing that might have helped the population of this slowly dying game would've been the Origins server. That said server, with original classes, epic armos, old frontiers and the original realm abilities might have brought some people back, but instead these changes will just make the game die even faster. Congratulations!

Totally disagree. New frontiers was a godsend at the time it was released. Perhaps you didn't play the old frontiers very much, but it was definitely *time for it to go* when they laid it to rest. It had run its course, and then some. Stop looking back with distorted, rose-colored glasses. OF is gone and buried, which is as it should be. I'm looking forward these changes!

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