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All Posts by legacyhax

All Posts by legacyhax

2 Pages 1 2 »
23 posts found

I sincerely hope we see the sandbox.

UO was my first graphic based MMO and I would love to see a modern spin on it with better engines.

That being said, they will epic fail if they decide to separate the murderers and common folk with two different worlds (Felucca and Trammel).

I, of course, will not keep my fingers crossed.  Even if it is a sandbox, no game MMO will ever equal my first.  It's the sad and lonely reality I have learned after thousands of dollars have been squandered on every one released.

 

Seriously, too small to play on Android?  *sigh*  

This would go nicely on my Xoom or even better if you have an Asus Transformer Prime.  The iPad can't even compare.... ;-p

 

Anyways, I played UO and I still jump from one game to another to find that first experience.  Sadly, no game will ever captivate me like UO did, aside from maybe a remake of UO?  

 

Great Lakes server is the best.... just saying.

 

LegacyHax

Actually it began in Ultima Online.  The books on the bookshelves... heavy and many many trips to get that first katana and plate armor!

I am not surprised after the way I was treated with customer support.  I had purchased 2 copies of the game, one for me and one for my wife.  My wifes copy we only registered on SQUARE ENIX's site and created a character and she did not have time to play.  2 weeks later she got a email notifying her it was suspended.  Then 3 days later at around 3am she got a email that said it was restored and then at about 5 am a email stating she was terminated.

My account which I had played quite a bit was fine.  We used the same credit card for both accounts yet they state if it wasn't her our account had been compromised and we have to go through a 2 month process to get the account back.  We had both picked up the collectors edition for $75 dollars and they stated they would not compensate gametime or anything else once they get all the paperwork back from us.

This is why I have already said FORGET IT.  Until they open their eyes and stop punishing people for their mistakes then it is not worth it.  My account is fine and has not been compromised and considering hers was only created and a character signed in you would assume mine would have been.  I ran sweeps etc to confirm that there are no trojan/virus on the computer and sure enough there is not.   Wake up Square-Enix

I do agree with more development time.  That is always needed though.  If a company only focused on that though games would take 20 years to complete and be outdated at launch.

I guess my point is this is not JUST for Square-Enix but should be a guideline for ANY new MMORPG developed.  The open beta is a MUST to discover as many potential bugs as possible.  And the people who are going to buy the game will buy the box obviously.... after they buy the box though the whole point is to keep subscribers.

So.... yea, they want box sales, they couldnt be subscribers unless they bought the game first.

 

LegacyHax

Ok.  So, where do I begin?  I have been playing open beta and I am loving it.  There are some bugs, however, they are rapidly being resolved.  I have no doubt that by launch the game will be fully functional as intended.  So, isn't that what it takes to make a great launch?

 

No.

 

Too many times have I seen games come and go because of Open Beta.  Open Beta does a few things... it gives the people who are willing to try the game a run before it is released and purchasing the game is decided on this experience in a bug infested world.

 

Lets face it though, betas have changed drastically.  Companies invest a lot more money into production and want to make sure it works a larger scale then expected which is awesome.  What needs to happen is changing the business model for when these games are launched.

 

Here is a list of what needs to happen to ensure there is a successful launch so that people who feel like they don't want to start over still get it, people who tried it when it was too buggy and gave up will get it, etc.

 

 

1) This must be done and ready for release on the 35th day after launch!

 

2) Have a new starting zone ready.  Why? Because this way people have new scenery to explore and new things to fight.  This will get those who saw all the starting city's already a chance to check out a new one.

 

3) This is an absolute must.  Add 2 additional classes, I mean, lets face it.... the magic arms category could use a lot of improvements and this would get people to come back because they can try a few different classes.

 

4) Add additional quests in the beginning areas.

5) Add one or two low level abilities/spells per class (Polish it based on other spells/abilities and repair as needed after its added and fully tested)

 

6) Provide a free "cosmetic makeover" to each player since within about 30 days you would start wishing you looked different cause you see what everyone else looks like.

 

7) Announce that so many "%" will be chosen from launch accounts to join the testing zones and they can be flagged to enter the new area and test out the new characters/spells/abilities to ensure that they are on the same server the character will live on (this is only a starting zone so all it will really do if people use it is reduce some of the congestion in the starting new areas. Also, seeing others play the new class and will drive a desire by others to play it and I could gurantee that you will have a lot less percentage cancel before you get  the first months subscription out of everyone since it won't launch until after accounts would have paid to renew and they really want to be "x" class.).  To put it plainly as well, do not create a separate test server!!  You need others to see what these select few can do and have! 

 

8) Make this expansion FREE!  If you charge for it, people will be much less interested, you want long term subscriptions not short term payouts.  Lets them have this one, you will be able to get them with the next expansion... ;-p

 

 

I really am enjoying this game.  I have been searching since UO to find a game that would captivate me and I think I finally have.  I really want to see this game be successful so that in 5 months I am not the last person on my server waiting 6 months to get a server merge and be around other people again.... I didn't see Wilson anywhere in the game to show me thats what they want either  (you know, Tom Hanks in Castaway... the vollley ball.... jeez, do you still not know what I am talking about?!).

 

Time to work hard on this..... your shareholders might read this and wonder what your doing and you don't have much time left... at all.

 

LegacyHax

 

PS.  Worked a long day so I apologize if some of the order seems dyslexic...

Ummm, if this were labeled "Chicks at PAX" I would be very dissaspointed.  I am not going to pick out specific images but seriously..... what happened to hot chicks in cosplay.... oh well.... Ill just print the image of the Minotaur dude for later... if yah know what I mean *wink*

I agree.  If MMORPG.com is going to expand its game database to include these rediculous games I will be finding a new source for my MMORPG information.

Hey All,

I have read all of your posts and with them all together it definately sums up the WAR community.  I had played the game from beta till a while after launch with my wife.  She loved the game and only just stopped playing it about 4 months ago because she had some other priorities.

She loved the game and I liked the game.  I have to say that I agree when it is said it has some of the best RvR out there.  The only problem I had with the RvR is that one persons actions pretty much go unnoticed by the rest of the group.  If you don't know what I mean then imagine you are a runepriest and you manage to rez 2 people while staying alive and being attacked by 2 people.  People don't really see this and just say thanks for the rez.  I wanted what I did to mean something more and to be seen by my guildmates and members of my raid group.

The game couldn't hook me for that and one other reason... I enjoy a good mix of PvE/PvP and the PvE was so linear it left a bad taste in my mouth. 

So yes, WAR is worth giving another try if you have not played since the beginning but as it is stated by a few people don't depend on seeing many people for quite a few levels.  You have to be very self motivated ;-p.

Yeah Grunty.... you got it right on the nose... you must be a psych college grad?  Congrats!

I think that a veteran members should be rewarded with something.  This is MMORPG.com and if you think about it... the games that the website is built around have rewards for veterans...

What do yah say?

;-p

LegacyHax

I was very young, working at McDonalds and addicted to MUDs.  I eventually injured myself by attempting to lift a grill off the ground to get it inside and out of the rain at work.  I had to get surgery to repair a hernia and I knew that I would be incapacitated for a long while so to treat myself I went to the game store to see what new interesting game I could get for my recovery.

There it was, sitting on the shelf.  It seemed like angels were calling to me to buy this game.... later I learned it was demons, but its all the same right?

So, anyways, I get home and I install it, I had surgery the next morning very early so I had decided to just stay awake all night.  I created a character and logged into Brittania for the very first time (for those of you who don't know that means it was Ultima Online).  I was beyond excited.  I had played MUDs for so long and now all that I was doing was going to be graphically represented.

I manage to find my way to the docks outside Jhelom, and on my first night of playing I met my arch nemesis and the entire reason I had began playing so much after.  I had no comprehension of what I was doing yet and was murdered.  I became a ghost for the first time within the first 15 minutes of playing.  I ran around for 15-20 minutes before I found out how to ressurect and since that moment I knew that I was in love.

I met many friends and joined a semi-powerful guild called SunRunner Kin.  I had a blast in Brittania for many years but then a fateful day came.  The people who were not adept enough for such a game began to outnumber us.  The company behind the game wanted to make profits.  Thus, Trammel was born and that marked an inevitable end for me and many others in that fantastic land.  No longer could we steal belongings and run and hide.  No longer could we grief kill someone who had attacked us earlier.  People did not want to hang out in Felucca, they wanted the easy life.

I have played nearly every MMORPG released in the US and have beta tested quite a few that never made it.  Everquest had crushed the population in UO and left us little to do.  I even tried going back to UO about a year ago and it just wasn't the same, they changed it too much.  It was no longer equal grounds for everyone because now you need that super gear because just stopping by a shop and picking up a GM made suit of armor was not sufficient.  And without people to kill the dungeons are severly lacking as the PvP is gone.  You reach a point that when you go to Felucca you know most of the people there and you don't feel like killing eachother anways because then who would you hang out with?

I don't know if it is because UO was my first but I have never found a game that got me so excited to play since then.  Heck, maybe now I am just too old and am expecting too much from my experiences within virtual worlds.  I hope that soon I will find a new home that I can enjoy but every game seems to have more and more hype with less and less delivery.

So, I am curious, what game did others start with?  What game really draws them in and what has ruined it for you as time passed in your world you called or still call home?  Also, what are you REALLY hoping for in the next world you hope to call home?  Don't give me vague descriptions either.  I want detail, for instance, don't tell me you want more PvP.  Tell me what kind of PvP.  Lets see where the future should be heading and what we all agree on and hopefully we can get exactly what we want.

The only reason to read this review is if you plan on playing the chinese version.  The localization that they are working so hard to accomplish is aimed to be more to our play style in the states and is going to be quite a bit different compared to the chinese version.

Good review though and great heads up to anyone wanting to play on the chinese side. 

They are releasing the game to the public is "sessions" to avoid a fallout due to bugs and glitches.

Still nothing on Dreamlord Giveaway.

Still nothing on the dreamlord giveaway....

Any other winners out there still not get any further details beyond the original message to validate.  I validated and it said more details soon but still nothing and I think it has been about a month now.....
Was this just a fake contest?
 
LegacyHax

Wow, who would have thought that something for Ultima Online would have come about.  Great guide and it still amazes me how much the game has changed.

Draenor , I never thought of it that way.  Thanks for showing me the other view of it.  So it would have to be kinda in the middle of no quests but this would mean barely anyone would see your house anyways.  I don't mind the weaving, but again, I see your point.

 

LegacyHax

Hmm,  I am level 32, when will I be seeing this?  I am not whining either, I am stating fact.  As I mentioned.  I like the game a lot and will be sticking with it, but just because I am not ashamed to point out flaws in a game I like does not mean I am whining.

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