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All Posts by Terranah

All Posts by Terranah

147 Pages 1 2 3 4 5 6 7 » Last
2930 posts found

I think market penetration will be the key.  If enough people buy in, developers will implement.  Otherwise we'll have the same problem we have with the 3d TV's, which in many cases is half assed 3d content and post production conversions.  When it is used properly it is great.  I have two top of the line Samsung 3d TV's, one plasma and one led.  It looks great and I don't regret it one bit, I just wish there was more quality content.  Also, with Netflix, Hulu, Xfinity, etc, I just don't feel like I need to own my own hardcopies anymore, with a few exceptions.

 

I can see VR taking off in gaming, but that could be hampered if the costs are too high or by licensing issues.  For example, when 3d TV's launched, each of the major suppliers had exclusivity rights.  Well if there are three major manufactures and only a couple amazing 3d movies, you are not helping market saturation you are hindering it.

 

VR would be great in some instances, not so great in others.  I'll buy in when it releases but they have to make it an open format, in other words hardware that is not content exclusive based on licensing. Facebook owning Occulus Rift is a very sad development unless they can prove to people it will not be crushed under the shadow of FB.

mmmm...why do avatars need to have genders?  The whole point of genders is the biological imperative of reproduction. 

I think for the same reason we have housing.  People want to impose a degree of reality in virtual worlds to make them convincing.

I prefer non instanced housing but I've only seen that implemented once, in SWG.  It was pretty great as a social area and a place to decorate and call your own.


I'm not happy with some of ESO's choices, but both. 

A nail in the coffin.  Fortunately it takes more than one nail to secure a coffin's lid but...

 

Gamers expect certain basic functionality.  If it isn't there, they follow the path of least resistance to where that option is available.  Usually that is the 'unsubscribe' button.

 

This does not preclude me from buying the game because I'm curious and there has been a drought of triple A mmos.  However, its absence sounds as if it will be an inconvenient and irksome feature to overcome, much like their grouping mechanics.

 

I've been looking forward to this game for so long and with such high expectations.  But if this is the way it's going, it's a sad day for what could have been.

 

 

I thought one use for open beta was to stress test the servers.  The only advantage not having open beta is to prevent cancellations of preorders or other prepurchases for this game.  Seriously the more I think about it, the more this seems like SWTOR again. 

 

That's not to say that SWTOR was a complete failure.  It was just a very mediocre effort unworthy of franchise. 

yeah, this does smell of SWTOR.  Big IP, big emphasis on voice overs, instanced.  I may not pass entirely but I'm going to wait and see what people are saying before I decide to buy or not buy.  There's kind of been a drought of new mmo lately, so if I purchase it might be more an act of gaming desperation than any endorsement.

 

I think Wildstar is looking much more interesting.  The graphics are more cartoony but the game appears to have made an effort to interject character and humor.  I'll probably get Wildstar day one.

 

EQ I am interested about.  We will see.


I like it.  Convenient and in some cases very good deals. 

 

But for those who can't behave themselves and get account banned, I could see where it's a problem, especially if your account consists of many games.

Originally posted by BarCrow

    I know SWTOR is highly criticized by many , was not at ALL what I expected (but still occasionally enjoy) and has gone F2P...but making $129 million last year can hardly be called "failure" financially. It  may have failed to feed our expectations. It may have failed Bioware's intent to satisfy our appetites. It definitely failed  EA 's intense desire to gorge on the "feast" of cash. But no one is exactly starving.

 

* I'm sure this is old news but I did receive an email from Ubisoft for pre-purchase * 

 

-> Imperial Edition =$79.99 for a bunch of virtual fluff + 5 days early access +30days after launch + free copy of Assassins Creed Black Flag.

-> Standard Edition = $59.99 for a little less virtual fluff + 3 days early access + 30days after launch + free copy of Assassins Creed III.

Digital downloads only as far as I could find.

 
 
 
 
 
 
 

It could be qualified as a failure if you spent over a couple hundred million to develop it.

 

Good voice acting is great.  It really elevates a game.  But using named actors was a mistake in my opinion.  That's money that could go into game development, and what happens when they want to add new content and the actor demands more money or isn't available.

 

This is like SWTOR all over again.  Yeah...

this is a really interesting development.  I can't wait to hear more.

One of the reasons I play PC is the mouse/keyboard, so the controller doesn't really appeal to me.  I would be curious to try the controller but from just looking it does not appear to be as well designed as the xbox controller.

 

Playing on my tv does have some appeal since I have some nice large 3d TV's, but the comfort of using mouse and keyboard on my sofa leaning over my coffee table doesn't seem as if it would be that comfortable.

 

I do other things on my pc as well, so it's not 100% a gaming device.  I like that it is an actual computer and not a console.  Would it be able to run those apps as well? 

 

I think I'm still comfortable paying 1200 to 1500 every five years or so for a gaming rig that has Windows.  I like that I can swap out components too, like the vid card.

 

I guess I'm skeptical for now but we'll see how it plays out.  I'll be watching the forums.

Why would blacks figure predominantly as the main characters though.  There is a reason they are called 'minorities'.  If they were the predominant race, it would make sense that main characters would be black, but they're not.

 

Blacks are also probably not the predominant creators, producers, distributors or financiers within the gaming industry.  Most that I am thinking of off the top of my head are white and some are Asian.  So again, it's not surprising Blacks are under represented.

 

People make a big deal if a white guy puts on make up to look black, even if it's for drama class.  Seems like a white guy playing a black character could also be racist if you want to inject that kind of irrational sensitivity into the discussion.

 

Personally, I'm multiracial.  I see both sides.  Whites make games with white protagonists.  Asians make games with Asian protagonists.  Maybe Blacks should start making games with Black protagonists and stop expecting everyone else to do it for them. 

I purchased two games in alpha state.  I don't mind supporting games in this way.   Not going to give money without getting something in return, and a promise to play later is not enough for me.

I will definitely get one if it's well supported.  There are many other potential uses besides gaming but that would be my primary interest.  I'm also a 3d artist so there some applications there as well.

 

Imagine a social network virtual reality site.  Imagine a virtual college campus.  Ever wanted to fly?  Imagine a drone synced to the Oculus flying over your neighborhood so you could spy in real time at your neighbors.  LOL.

 

Yeah I will get one.  The price point would greatly depend on how well it was supported and ease of use.

To be blunt, I think there is a popular theory circulating that gamers are morons and don't know what's good for us.

 

Remember back in the old days there was a saying, 'The customer is always right.'  Well someone found some exceptions to that rule and amended it to, 'The customer is never right.'

 

That's why I don't shed too many tears when a company goes belly up.  Failure in this instance is probably the quickest way to success. 

 

Most of the fresh, innovative and exciting ideas are coming out of indie houses now.  I think indie companies will be the savior of gaming.

SWG for the crafting and rp.  And Creature handler.  Actually for a lot of reasons.  That's the only one I'd go back to.

 

Loved the graphics.  Public quests were fun.  Pvp was good sometimes but felt too imbalanced to enjoy.

 

It's always sad to see a game close the doors forever.  It's like a whole imaginary world just winked out. 

So I've been away from Rift for a few months but I saw the mount sale and thought I'd jump in again.  But when I looked in the store, I don't see the Squirrel mount for sale anymore.

 

Is it no longer for sale? 

 

They haven't really made the perfect zombie game yet.  Each zombie game that comes out has a tantalizing feature or two, but none of them have a good many features I desire.

 

It's like constantly being teased but never satisfied.

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