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All Posts by deviliscious

All Posts by deviliscious

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I admittedly have fallen out of love with MMORPGs, and honestly cannot even get myself to play the ones I looked forward to coming due to lack of interest in them anymore due to utter boredom and have shifted to more freedom and gameplay games such as Minecraft. I have, however, still enjoyed playing Oblivion and Skyrim ( to some extent) but the direction MMORPGs have taken have just really put me off from them.  I haven't been following this so if anyone could let me know if I should even bother, I would like to know if these things have been determined as of yet, because they will be the determining factors on whether I will even give it a shot. I hate how  most mmorpgs  are these days, they tell me how to play the game and I just " go through the motions" like a mindless zombie. The storylines do not do much for me, and I feel they honestly put too much emphasis on them and want to " skip" the developer stories all together, and would prefer player created stories instead, as they are more interesting and entertaining.

 

1) What I really enjoyed about Oblivion, was the ability to do everything in the game on one character. I  deteste classes with a passion and have no interest in playing another predetermined " see elf. know elfs strengths and weaknesses counter elf" borefest. I want every player to be able to mage, range, melee at will so I never know what they are going to do next. In oblivion you could do this, and to me it  will make or break the game for me. I can tolerate races ( though also lame as far as I am concerned).  So will we be able to mage, range or melee all on one character and access all crafting without having to make a ton of characters wasting time repeating everything you have already done to train them just to be able to perform basic functions?

 

2) I loved being able to make your own spells, smith and enchant your weapons and armor to however you wish and make potions. Being able to make the best weapons and armor in the game is what a crafting system should be for in the first place. Will we still be able to do this?

 

3) What I disliked on skyrim was the stupid star charts limiting what you could do to 80 points. I found Oblivions system of being able to maximize everything  allowing for more player freedom, and allowing you to actually enjoy the game longer by being able to do a bit of everythinng to it's full potential without having to start over. Is this game going to allow you to max everything, or is it going to bottleneck you after you get so far, so that you become bored with it faster?

 

4)  I really  enjoyed the simple combat in Oblivion, and am hoping they are not going to turn it into a button masher by adding a bunch of crap you have to spam while fighting in some lame hotbar as most games do these days. Are they keeping combat simple or are they going down the  button mashing  hand cramping route where you spam 123456789 to play?

 

Thank you for any answers you can give me on this to help me save some time.

This project of mine pretty much went on ice due to the limitations of remote video bottlenecking the frame rate at the time. SO I am  wondering now if anyone knows if there has been any massive improvement to this tech, to maybe make this happen now since it has been a while. I still really want to be able to do this with an in wall rig, would like to undertake it next spring if pssible, but am wondering if they have resolved any of the issues with the Framerate that would allow me to make this function well. If anyone knows, I  would greatly apprectaite it. :)

 

Thanks,

Carrie

* And No this is not just a necro topic, I still really really really want to do this and have been waiting for tech to catch up!!*

Originally posted by Ridelynn

 


Originally posted by deviliscious

Originally posted by Torvaldr

Originally posted by Ridelynn May not have to wait long for Windows 9: http://venturebeat.com/2012/11/28/with-windows-blue-microsoft-looks-to-take-a-page-out-of-apples-mac-os-x-playbook/ If this is true, and it really does release in Summer 2013, that would be a bit disconcerning. Only 9~ish months after release of Windows 8, it would feel like your essentially paying for a Service Pack. Yes, Apple releases OS'es more frequently (it's hard to get less frequent than MS, especially considering the gap between XP and Vista). But they have a very liberal DRM system (basically none - on your honor, since they lock it to Apple-only hardware), competitive pricing ($20 for the latest handful, and now on their App Store it's per account, not per computer) and releases are still a year to 18 months apart. Apple also doesn't have the entire Retail/OEM/Upgrade/64/32/RT/Lite/Premium/Media/Pro/Ultimate versioning, licensing and restriction crap that Microsoft has. A lower price on the part of MS would help make the pill easier to swallow, but without a total licensing overhaul (on par with Apple's simple licensing) it makes it still a nightmare to consider. Also, if the option to buy the OS by allowing advertising is allowed, I cringe. Advertisements are already in Win8 - they are all over the place in Microsoft's pre-loaded Metro apps, and I freakin' paid for this OS. If more ads start popping up I'm seriously considering just ditching all together. Right now, in Win8, I have avoided them by avoiding Metro.
I won't mind quicker releases if they keep their current upgrade pricing structure.  As Win8 was released I got 5 licenses through my MSDN subscription.  There was a small window where I could buy upgrades to Pro for $15.  A new system I bought through a major retailer offered a $15 upgrade.  I can buy Win8 Pro upgrade licenses for $70.  That isn't so bad to me.  If I actually have to pay $200 - $300 for a license every 6 months then I will be very unhappy. There are really only 3 versions of Windows, aside from servers, now - RT, Home, and Pro.  Apple basically has two, iOS and OSX.  I really wish Microsoft would get rid of Home and just offer the two - handhelds (RT) and desktop (Pro).  The features like bitlocker and remote desktop should really be included.  Hopefully as they have faster release cycles they will merge the desktop versions for easier maintenance. I don't like ads either, but then I don't use Modern apps on the desktop really.  There are a few games and some preinstalled apps that I've left installed but other than that I use all desktop versions of software including Skype, MS Essentials 2012, Office, and the rest of my non-Microsoft apps.  The modern versions just don't work well for me on the desktop, so I'm not really seeing this "they are all over the place" situation you describe.  Ads are everywhere in Google Play apps and Apple iOS apps, but you don't really have to see them in Chrome or OSX. Overall I like this direction.  This is especially true with account integration, configurability and workflow, and syncronization between devices.  They are finally creating an ecosystem like Apple and that makes me a much happier user.
I never use an upgrade though, and like to format my computer often, making this a terrible design for me personally. I always install a fresh operating system, as well as  completely formatting and switching out drives as well.  Seeing that it is only the Ultimate version of windows that offers the additional security features I like, I could not see me dishing out that kind of money every few months for a new OS. That would be absurd.

 

It is already extremely irritating as it is to have to call them everytime I replace a drive or format just to get windows activated again due to their  online product key sytem beiing  lacking in handling that properly.


 

Upgrade is actually a licensing term, not a method of installation.

An "Upgrade" edition can be installed fresh, just like any other. The difference is strictly price and licensing.

And there are vastly more "versions" of Windows than 3.

There is
Phone (if you want to count that, since your counting iOS),
RT (Arm),
Windows 8
Windows 8 Pro

That sounds simple - 4 versions.

Except there's a choice between 32 and 64-bit on the PC. Thankfully the 32 and 64 bit editions are included on the same install (unless you buy the Upgrade via the Upgrade Assistant, in which case you get the version corresponding to whatever you had installed previously). But you still have to make a decision when you install. That adds:

Windows 8 32
Windows 8 64
Windows 8 Pro 32
Windows 8 Pro 64

The real mess is the Retail vs Upgrade vs OEM editions - which are the same software, but all have different licensing rules. Since the 32 and 64 bit are distributed together (except for the aforementioned online upgrade), I'll concatenate them in this list. So that adds:

Windows 8 32/64 Retail Edition
Windows 8 Pro 32/64 Retail Edition
Windows 8 32/64 Upgrade Edition
Windows 8 Pro 32/64 Upgrade Edition
Windows 8 32/64 OEM Edition
Windows 8 Pro 32/64 OEM Edition

So not only are there different versions of the software, there are different versions of the license. So 8 total different versions (if we merge the 32 and 64 bit editions, 14 if you want to count them seperately).

It's miles better than it used to be: Windows 7 and prior were a mess, but it's still a long cry from Apple.

Add in that Apple licenses are now per account, and not per computer, and that's a coup de grâce. And Apple doesn't have an "Enterprise" edition anymore. OS X Server is now just a stand alone program that runs on top of OS X, not a separate OS (thankfully, it was a mess when it was it's own OS with very restrictive licensing). As if the desktop licensing wasn't bad enough, Microsoft server and enterprise licensing is extremely convoluted.

At least with Linux, there are probably thousands of distributions and versions, but they are mostly free, so if you get the wrong one, or want to change, you just get it and do it.

I hate apple and windows 8, but that is just me. I find windows 7 a better product for my needs. I do not like the UI of windows 8 at all, and I honestly have no use for the " fluff" for me, I honestly only want an operating system that does what I tell it to, and disable all the " fluff" I don't even run without a process manager going so I can see what it is doing all the time, and I shut down anything I do not like.  I only use windows because of it's compatibility, but really do not like the features they always try to cram into it already. Windows 8 just made that worse not better as far as I am concerned. I don;t even want sharing or networking on my computer and have to manually gut that stuff out  to get rid of it.

 I am aware they have many versions and licenses. That is why I choose to go with Windows7 ultimate 64 full version, non oem for my needs. 

Sorry for my usage of terms. I know what it is, just may not use the " proper term" but it is better than calling it a " thingymajig" like I do my  soldering iron. :)

Originally posted by Torvaldr
Originally posted by deviliscious
Originally posted by Torvaldr

I won't mind quicker releases if they keep their current upgrade pricing structure.  As Win8 was released I got 5 licenses through my MSDN subscription.  There was a small window where I could buy upgrades to Pro for $15.  A new system I bought through a major retailer offered a $15 upgrade.  I can buy Win8 Pro upgrade licenses for $70.  That isn't so bad to me.  If I actually have to pay $200 - $300 for a license every 6 months then I will be very unhappy.

There are really only 3 versions of Windows, aside from servers, now - RT, Home, and Pro.  Apple basically has two, iOS and OSX.  I really wish Microsoft would get rid of Home and just offer the two - handhelds (RT) and desktop (Pro).  The features like bitlocker and remote desktop should really be included.  Hopefully as they have faster release cycles they will merge the desktop versions for easier maintenance.

I don't like ads either, but then I don't use Modern apps on the desktop really.  There are a few games and some preinstalled apps that I've left installed but other than that I use all desktop versions of software including Skype, MS Essentials 2012, Office, and the rest of my non-Microsoft apps.  The modern versions just don't work well for me on the desktop, so I'm not really seeing this "they are all over the place" situation you describe.  Ads are everywhere in Google Play apps and Apple iOS apps, but you don't really have to see them in Chrome or OSX.

Overall I like this direction.  This is especially true with account integration, configurability and workflow, and syncronization between devices.  They are finally creating an ecosystem like Apple and that makes me a much happier user.

I never use an upgrade though, and like to format my computer often, making this a terrible design for me personally. I always install a fresh operating system, as well as  completely formatting and switching out drives as well.  Seeing that it is only the Ultimate version of windows that offers the additional security features I like, I could not see me dishing out that kind of money every few months for a new OS. That would be absurd.

It is already extremely irritating as it is to have to call them everytime I replace a drive or format just to get windows activated again due to their  online product key sytem beiing  lacking in handling that properly.

The two licenses I had to purchase were $15 full licenses.  That is the short term offer they made at initial release.  The $70 licenses offered right now are full licenses.  I don't mind paying less for an upgrade license.  I did clean installs with all the Win8 licenses except one where I wanted to see how smoothly the upgrade in place option from 7 to 8 went.

There is no ultimate version.  There is a pro version and a home version that is just called Windows 8.  There is an Enterprise version that is the same as Pro (you can't install media center though), but it is a site license.  I agree that bitlocker should be included in every version, however, TrueCrypt is available for those who don't have bitlocker.

All the other stuff you made up I won't address because it's pedantic hyperbole and invention.  It doesn't sound like you've used a Windows edition past XP.

Yes, I tried the  windows 8 pro, and it was  so bad I threw it in the garbage and put back windows 7 ultimate full version non OEM  back on so it doesn't die with my motherboard replacement. Not sure where you could possibly find the ultimate for that price you are giving though. OEM versions die with your motherboard and they won't give you a new license. When I go to replace my hardware and reinstall, it won't issue me anew license online,  I have to call and have them take the old one off and apply it to the new one.  ( and that is with the Non OEM version)

What are you talking about made up? The security issues I was discussing were from windows 7 as you can plainly see listed here:

http://windows.microsoft.com/en-US/windows7/products/compare

I already stated in this thread I threw windows 8 away, yes in the garbage, was a terrible waste of money and time even bothering with it.

 

 

Originally posted by saiyin

This should be good enought........

 

http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=7375892&CatId=332

That does look like a good bundle there. Though it is limited to (2) per person, and is $410 out of pocket up front and you get the rest back in rebates. However, Still  looks like a good package for someone wanting one or two for christmas.  :)

Originally posted by Torvaldr
Originally posted by Ridelynn

May not have to wait long for Windows 9:
http://venturebeat.com/2012/11/28/with-windows-blue-microsoft-looks-to-take-a-page-out-of-apples-mac-os-x-playbook/

If this is true, and it really does release in Summer 2013, that would be a bit disconcerning. Only 9~ish months after release of Windows 8, it would feel like your essentially paying for a Service Pack.

Yes, Apple releases OS'es more frequently (it's hard to get less frequent than MS, especially considering the gap between XP and Vista). But they have a very liberal DRM system (basically none - on your honor, since they lock it to Apple-only hardware), competitive pricing ($20 for the latest handful, and now on their App Store it's per account, not per computer) and releases are still a year to 18 months apart.

Apple also doesn't have the entire Retail/OEM/Upgrade/64/32/RT/Lite/Premium/Media/Pro/Ultimate versioning, licensing and restriction crap that Microsoft has. A lower price on the part of MS would help make the pill easier to swallow, but without a total licensing overhaul (on par with Apple's simple licensing) it makes it still a nightmare to consider.

Also, if the option to buy the OS by allowing advertising is allowed, I cringe. Advertisements are already in Win8 - they are all over the place in Microsoft's pre-loaded Metro apps, and I freakin' paid for this OS. If more ads start popping up I'm seriously considering just ditching all together. Right now, in Win8, I have avoided them by avoiding Metro.

I won't mind quicker releases if they keep their current upgrade pricing structure.  As Win8 was released I got 5 licenses through my MSDN subscription.  There was a small window where I could buy upgrades to Pro for $15.  A new system I bought through a major retailer offered a $15 upgrade.  I can buy Win8 Pro upgrade licenses for $70.  That isn't so bad to me.  If I actually have to pay $200 - $300 for a license every 6 months then I will be very unhappy.

There are really only 3 versions of Windows, aside from servers, now - RT, Home, and Pro.  Apple basically has two, iOS and OSX.  I really wish Microsoft would get rid of Home and just offer the two - handhelds (RT) and desktop (Pro).  The features like bitlocker and remote desktop should really be included.  Hopefully as they have faster release cycles they will merge the desktop versions for easier maintenance.

I don't like ads either, but then I don't use Modern apps on the desktop really.  There are a few games and some preinstalled apps that I've left installed but other than that I use all desktop versions of software including Skype, MS Essentials 2012, Office, and the rest of my non-Microsoft apps.  The modern versions just don't work well for me on the desktop, so I'm not really seeing this "they are all over the place" situation you describe.  Ads are everywhere in Google Play apps and Apple iOS apps, but you don't really have to see them in Chrome or OSX.

Overall I like this direction.  This is especially true with account integration, configurability and workflow, and syncronization between devices.  They are finally creating an ecosystem like Apple and that makes me a much happier user.

I never use an upgrade though, and like to format my computer often, making this a terrible design for me personally. I always install a fresh operating system, as well as  completely formatting and switching out drives as well.  Seeing that it is only the Ultimate version of windows that offers the additional security features I like, I could not see me dishing out that kind of money every few months for a new OS. That would be absurd.

It is already extremely irritating as it is to have to call them everytime I replace a drive or format just to get windows activated again due to their  online product key system beiing  lacking in handling that properly.

I couldn't throw windows 8 away fast enough. Yes, I dislike it that much. First,  I am unable to use touchscreen devices as it is, and can only use ones that allow for a stylus pen to be used due to issues with circulation and nerve damage in my fingertips from gymnastics injuries. They do not register me touching them at all, and when I bang on them hard enough that it makes my fingers sore, they finaly pick up that I am touching it but then hits multiple keys. It is terrible.

  I actually do not like anything to be on my desktop, no icons  at all and only use the start menu, so you can imagine why I  find the windows 8 desktop extremely annoying.

EDIT:  With Microsofts shift to wanting to charge for each feature as well, It could face a ban in the future in Nations that shift towards rights for internet access such as :

Several countries have adopted laws that make Internet access a right by requiring the state to work to ensure that Internet access is broadly available and/or preventing states from unreasonably restricting an individual's access to information and the Internet:

  • Costa Rica: A 30 July 2010 ruling by the Supreme Court of Costa Rica stated: "Without fear of equivocation, it can be said that these technologies [information technology and communication] have impacted the way humans communicate, facilitating the connection between people and institutions worldwide and eliminating barriers of space and time. At this time, access to these technologies becomes a basic tool to facilitate the exercise of fundamental rights and democratic participation (e-democracy) and citizen control, education, freedom of thought and expression, access to information and public services online, the right to communicate with government electronically and administrative transparency, among others. This includes the fundamental right of access to these technologies, in particular, the right of access to the Internet or World Wide Web."[11]
  • Estonia: In 2000, the parliament passed a law declaring Internet access a fundamental human right and launched a massive program to expand access to the countryside. The Internet, the government argues, is essential for life in the 21st century.[12]
  • Finland: By July 2010, every person in Finland was to have the right to a one-megabit per second broadband connection, according to the Ministry of Transport and Communications. And by 2015, access to a 100 Mbit/s connection will be a legal right.[13]
  • France: In June 2009, the Constitutional Council, France's highest court, declared access to the Internet to be a basic human right in a strongly-worded decision that struck down portions of the HADOPI law, a law that would have tracked abusers and without judicial review automatically cut off network access to those who continued to download illicit material after two warnings[14]
  • Greece: Article 5A of the Constitution of Greece states that all persons has a right to participate in the Information Society and that the state has an obligation to facilitate the production, exchange, diffusion, and access to electronically transmitted information.[15]
  • Spain: Starting in 2011, Telefónica, the former state monopoly that holds the country's "universal service" contract, has to guarantee to offer "reasonably" priced broadband of at least one megabit per second throughout Spain.[16][17]     
  • http://en.wikipedia.org/wiki/Right_to_Internet_access  With Operating systems being a requirement to access for most, they very well may become subject to laws in regards to " reasonably priced" Operating systems as well. My friend was telling me that he had to use a PO box in Germany already to buy products that are banned in the Netherlands due to laws restricting tablets, dics, ect.  If microsoft continues their shift, as well as the other nations continuing their shift away from overpricing, it could give rise to better competition for operating systems in the future or force Microsofts hand by losing a good portion of the market.
*Editted for clarification*

 

Originally posted by Ridelynn

[quote]Originally posted by deviliscious
[b][quote] Originally posted by Quizzical [quote] Originally posted by deviliscious [color=#ff0000]Quiz, Okay I have now opened and fitted all of the PSU's. Only one had perfect screw alignment. 3 were only slightly off, 2 were way off. The 2 that were slightly off I did not have to make modfications for since I could get at least 2 screws in.  I think I just must have gotten some that got messed up during machining. That may be the problem here. The holes on some of the same model work fine, some do not.  So only one more I have to make a custom mount for the rest will be fine. Thanks, Carrie [/quote] That's very strange.  And it's also the sort of thing that one wouldn't catch by eyeballing a picture of one unit on New Egg.[/quote]Yea, I think the guy checking the alignment needs to not drink  before work. HAHA! [/color][/b][/quote]

Very common problem with budget cases. I'm surprised you didn't have motherboard alignment issues as well.

*edit* no idea why bbcodes are all of a sudden deciding to completely not work, but I'm not fixing it. Stupid forum software here.

Actually this time it was the PSU, not the cases. I  fitted the same PSU's in multiple cases  and  the cases were fine, the PSU's were what was different.  From what I gather from it,  It was just something missed from a machining error, and the guy that is supposed to check them let some get through. When looking online about it, it seems I was not the only one with  this problem in regards to Corsairs PSU's.  Seems like they have a slacker on staff letting it get by. LOL

From what I can tell from this case,  it is a really good value for the price. Well built, good mounts,  case fans work, It is a good value. In the past, I have bought much more expensive cases that were built cheaper than this and had malfunctioning case fans. As far as the Case goes, it is a good deal.  All 6 were the same.

Originally posted by Quizzical
Originally posted by deviliscious

Quiz,

Okay I have now opened and fitted all of the PSU's. Only one had perfect screw alignment. 3 were only slightly off, 2 were way off. The 2 that were slightly off I did not have to make modfications for since I could get at least 2 screws in.  I think I just must have gotten some that got messed up during machining. That may be the problem here. The holes on some of the same model work fine, some do not.  So only one more I have to make a custom mount for the rest will be fine.

Thanks,

Carrie

That's very strange.  And it's also the sort of thing that one wouldn't catch by eyeballing a picture of one unit on New Egg.

Yea, I think the guy checking the alignment needs to not drink  before work. HAHA!

Quiz,

Okay I have now opened and fitted all of the PSU's. Only one had perfect screw alignment. 3 were only slightly off, 2 were way off. The 2 that were slightly off I did not have to make modfications for since I could get at least 2 screws in.  I think I just must have gotten some that got messed up during machining. That may be the problem here. The holes on some of the same model work fine, some do not.  So only one more I have to make a custom mount for the rest will be fine.

Thanks,

Carrie

Originally posted by Quizzical
What doesn't match about it?  From a quick eyeball test, they sure look to me like they match--though that wouldn't catch it if something is a quarter of an inch off.  You've oriented the power supply with the screw holes at the back of the case and the big fan pointing downward, I hope?

No, that model has a funky alignment. Edit:  They are about half an inch off on all sides.  Yes, I know which way is up. :p When I googled it, seems this was a problem with the PSU from the complaints coming in about it. It doesn't even fit in the opening properly ( the  piece surrounding the the power cord  was slightly too high bending the top back piece of thecase.) I am making a  custom mount to the case to fit the PSU though.

I could just put the screws in the air holes in the back of the PSU, but I want to make sure it is more secure than that since it will be transported and I don't want that sucker coming loose. I am making something to be sure it isn't moving anywhere. :)

Edit: I already have one secured well now.  I work faster than sending it back. The modifications I made can be used with any psu, so if we have to switch them out later it won't be a problem. 5 more to go.. HAHA! :)

If  a few Screw holes is all I have to worry about being off at this price, then it was  good day.

Originally posted by Quizzical

That's $356 without an OS.  That's fine if they're Linux fans, but giving a Linux machine to someone who is clueless about computers is a bad idea.  A Windows license adds $100 to the cost.

So let's come up with the cheapest machines that we can.

http://www.newegg.com/Product/ComboDealDetails.aspx?ItemList=Combo.1126635

http://www.newegg.com/Product/Product.aspx?Item=N82E16813130641

http://www.newegg.com/Product/Product.aspx?Item=N82E16811147023

http://www.newegg.com/Product/Product.aspx?Item=N82E16817139026

http://www.newegg.com/Product/Product.aspx?Item=N82E16822148455

That comes to $221.44 before $35 in mail-in rebates.  But those parts are all limited to 3 or 5 per customer, and the rebates are one per customer.  If you're building them for six different people at six different addresses, you could get around that by having them "bought" by six different people.  That would make the Christmas present very much not a Christmas surprise, though.

I'm assuming that you can salvage a SATA optical drive out of old machines, or else leave machines without one.  I'm also assuming that you can salvage peripherals (keyboard, mouse, speakers, monitor, surge protector) from other machines.  And there still isn't an OS license listed.

And yes, we're cutting corners.  The memory needs 1.65 V to reach a meager 1333 MHz.  The hard drive is a 5400 RPM laptop drive, which is glacially slow.  If you don't like that, then how do you feel about giving people a 60 GB SSD and no hard drive?

http://www.newegg.com/Product/Product.aspx?Item=N82E16820227811

That adds $25 to the cost, however.

On the bright side, the motherboard should work, the power supply is decent, 8 GB of memory should last them basically forever, and you get a real quad core processor with viable graphics.

I just wanted to let you know, I received the PSU and cases and the PSU doesn' t work with the case. The mounting screw alignment for  that  Corsair PSU unit does not match the case.  I am trying to see if I can find an easy solution here, none of the screws align properly. I looked this problem up online and apparantly it is an issue with the PSU, as some are reporting that it does not even align with cases from the same maker as the PSU. I was considering sending them back for a dif model, but Since I mod cases anyhow, I think I will just make the needed  modifications to make it work, as that will be faster for me to get it done. * breaks out  blow torch* :)

~Carrie

EoC - The End..
General Discussion « Runescape
11/27/12 10:54:24 AM
Originally posted by Draron
Originally posted by deviliscious

Factually?  Facts are the number of people cancelling their memberships, the number of website hits, the number of bots in the game.. Not say " lets go look at the high score list".

It can be considered a matter of taste as to whether or not you like the update as a whole, but whether or not it is good for the health of the game long term is not really an opinion, it can be backed up with  actual data. When you  have a great number of people cancelling their memberships, leaving the game, and not having new players come and stay,  all you have to do is take a look at what those players are telling you, and the data sheets  to determine whether or not it was a hit or miss.

When you tell me that you disagree, but do not specify what you disagree with, of course I am going to ask you to clarify it.

You can choose not to clarify it,  and leave it at that, but of course I would ask you to simply because I want to better understand your perspective on the issue. 

Clarify what? I said the game is still in the top subscription numbers - never whether or not the game is losing or gaining subs. There's nothing more to clarify about that. Your making something out of nothing, there's no argument here. 

The only hard data we have to go by whether or not EoC is hurting or helping the game anyways is the amount of players logged in. But the few weeks before EoC the game was lucky to break 100k concurrent users. I see it over that every night now. The forum reaction is definetly not hard data - if you think so you don't know what "hard data" means - and we have to wait a month at least to see how it affects memberships. If anything though, it didn't hurt or help the game concurrent player wise in a really noticeable way.

But again, no argument here. Your fighting a worthless battle when I'm not agreeing or disagreeing with you. Your dragging it on for nothing.

It is confusing when you state you disagree with me more, then you say you are not disagreeing with me.  Make up your damn mind man!@

Anyhow, Have you seen the EoC bot videos flooding You tube? It is like they had some kind of competition between the bot makers to get their bots up and running first. They were back day one in mass.  The dung bots appear to be pretty popular.

Their forums are indicative as to what is going on when you have entire clans posting they are leaving in mass, listing hundreds of members at a time, in combination with website data showing a decline in numbers.  If you have been monitoring their forums since it went into beta, you would also see a rise in players saying they are done with the game over the Eoc, and when you put that together with the website data, and the new EoC bot programs, you can see that it is not the bots that are leaving, it is the players. When you kill one bot they just make a dozen to replace it with. That is just how it has always been.

 

EoC - The End..
General Discussion « Runescape
11/25/12 12:36:36 AM
Originally posted by Draron
Originally posted by deviliscious

  Draron:

Since  you seem to think that I am just attempting to paint hem in a bad light, as you can see from my post here in developers corner from 2007,   their combat system did have much to offer prior to the EoC that other games did not. If they had just taken that a step further rather than  12 steps backwards, I  would be complimenting them right now instead of telling them  how bad they messed up.

PVP discussion developers corner 2007:

http://www.mmorpg.com/discussion2.cfm/thread/159765/page/1

 

And since you seem to think all I do is bash Jagex, here are a just a couple of my posts giving them their credit when Credit is due:

http://www.mmorpg.com/discussion2.cfm/thread/292553/Runefest-2010.html

http://www.mmorpg.com/discussion2.cfm/thread/344284/Verdict-on-new-armour-designs.html

You can stop putting words in my mouth and dragging this on, already gave my points about subscription numbers and such.

The EoC isn't a factually bad update. It comes to taste, just as I said over and over yet you have to rebuttle as if it's a proven fact the update is wrong. Like I said before, it's preference only. No need to go back and forth.

Leaving it at that.

Factually?  Facts are the number of people cancelling their memberships, the number of website hits, the number of bots in the game.. Not say " lets go look at the high score list".

It can be considered a matter of taste as to whether or not you like the update as a whole, but whether or not it is good for the health of the game long term is not really an opinion, it can be backed up with  actual data. When you  have a great number of people cancelling their memberships, leaving the game, and not having new players come and stay,  all you have to do is take a look at what those players are telling you, and the data sheets  to determine whether or not it was a hit or miss.

When you tell me that you disagree, but do not specify what you disagree with, of course I am going to ask you to clarify it.

You can choose not to clarify it,  and leave it at that, but of course I would ask you to simply because I want to better understand your perspective on the issue. 

EoC - The End..
General Discussion « Runescape
11/24/12 10:57:58 PM

  Draron:

Since  you seem to think that I am just attempting to paint hem in a bad light, as you can see from my post here in developers corner from 2007,   their combat system did have much to offer prior to the EoC that other games did not. If they had just taken that a step further rather than  12 steps backwards, I  would be complimenting them right now instead of telling them  how bad they messed up.

PVP discussion developers corner 2007:

http://www.mmorpg.com/discussion2.cfm/thread/159765/page/1

 

And since you seem to think all I do is bash Jagex, here are a just a couple of my posts giving them their credit when Credit is due:

http://www.mmorpg.com/discussion2.cfm/thread/292553/Runefest-2010.html

http://www.mmorpg.com/discussion2.cfm/thread/344284/Verdict-on-new-armour-designs.html

 

 

EoC - The End..
General Discussion « Runescape
11/24/12 10:47:20 PM
Originally posted by Draron
Originally posted by deviliscious

Now silly, I don't paint everything in the game for the worse, I  have seen the potential in this game for many years now, and  Honestly believe, by this point that if this game was in the hands of the right developers it would have been great by now. The problem being Jagex often thinks of the very thing that needs to be improved, and then does the opposite of what  needs to happen.  If they had chosen to go a different direction you could be playing a great game by now. 

Just imagine for a second a Runescape where all items in game are craftable, tradable, socketable, salvagabe, and able to be decorated and colored via the skill system. Game balance put into socketing, gathering skills actually had an end  reward,  like take the idea they had with Miscelania and  instead add mines, lumberyard, fishing boats ect, as you increase in mining you gain more miners, fishing, fishing boats, wc, lumberjacks so that by the time you max those skills you don;t have to continue to do them in order to gain a benefit from the levels you earned. Imagine a game where your crafting/ smithing/ fletching items were actually worth more than the materials you made them from. That you could place your own designs on armor, add more sockets for  added stat bonuses, and salvage the items for the materials you made them from if you cannot sell the item.  Now that would be a crafting system they could boast about. They chose not to go that direction, instead they keep adding more items that devalue the crafting system and  causing more useless items and grind to be in the game.

They are not solving the problems here, they are creating more by not making a new game. Think about the appeal to new members coming in wanting to have  santa suit   at christmas because they see everyone else running around in one and being told " you can never do that"  then seeing a pumpkin head, chicken, scythe, bunny ears .. the same thing. The problem with games that have run as long as this is that it is full of a decades worth of loot newbies can never have, so  there comes a point when the kid asks" where do I get one?" and being told they never will that they  think why bother playing this when I can never attain what I want, or it will take me 10 years to get enough in game cash to even be able to buy the armors and weapons they wish to use as well? Why would anyone new want to come into that environment?

If those problems are not solved in addition to the actual game mechanics that need to be addressed, you can't expect new players to want to stay.  When starting a new game, they really should consider the new guys coming in as well, if they want to keep them coming. For example an idea to resolve that issue for a long term solution, would be to instead of give unattainable items, you  give a craftable item or a way to decorate existing items instead. Then each year you bring back old events, as well as add new events. That way, new players have to do more events in order to obtain he same ability to make items, but still are able to do so. I don;t have a problem letting some new kid have bunny ears too. The more bunny ears available for everyone the better. :)

There really is so much that could be improved on this game to make it a great game, but  I do not see Jagex expanding their niche here, I see them obliterating it by making it medicore by trying to  half ass attempt to immitate other games, rather than giving it unique qualities that make it stand out in the crowd.  If they focused on what sets it apart, and took that to another level, they would gain ground rather than lose it. The ability to  train everything on one character, and be able to switch styles quickly in combat was the only good thing about their combat system. They decided to break that rather than add  to it, making it a very limited class based games, as there are not even that many classes in Runescape to begin with.

It has been hard over the years though watching them destroy their crafting system, player rewards,  game mechanics, community, and now the combat system  when the game really has so much potential.  After so long, you get to the point where you lose faith in them to pull it out.  I give them credit when credit is deserved, but I also let them know when they are making a mess of things as well.

Reading that only makes me more sure of my opinion. We can agree to disagree I guess.

What exactly do you disagree with?  You think having skills that are useless in game and a mindless repetition of grind is a good thing for the game? Or that having access to all game content on one character and being able to switch styles quickly was not what set them apart from the rest in regards to pvp combat:? When you look at the class based games on the market, you have many classes to choose from whether it be necromancers or Mesmers, they have a wide variety of classes to choose from. For Runescape to move towards class based mechanics by penalizing switching styles and hardening the combat triangle, you are removing the only niche they did have in regards to their combat system. What now do they have to offer that they do better in regards to combat than other games? Nothing as far as I can tell considering the limited combat styles to choose from and the powered up combat traingle pretty much nerfed the only thing they did have to offer that other games did not. 

In regards to new players,  I have given out Runescape memberships for years for christmas presents to family and friends. My sister would not play it after she found out she could not get bunny ears.  People do not like coming in late to games for the reason that they have already missed out on the fun. If they are paying the same amount coming in ( actually more for new players in Runescape's case)  They want access to the same content everyone else has. If they cannot ever have access to that content, why would they  want to pay  more than others and receive less?

Please clarify what exactly you disagree with, as I am not seeing how  devaluing the crafting system, taking out the best part of pvp combat, and withholding content from new players while charging them more could possibly be benficial for the the health of the game long term. 

Originally posted by Draron

Glad to see I'm not the only one that doesn't see the game in a light that paints everything for the worse.

Now silly, I don't paint everything in the game for the worse, I  have seen the potential in this game for many years now, and  Honestly believe, by this point that if this game was in the hands of the right developers it would have been great by now. The problem being Jagex often thinks of the very thing that needs to be improved, and then does the opposite of what  needs to happen.  If they had chosen to go a different direction you could be playing a great game by now. 

Just imagine for a second a Runescape where all items in game are craftable, tradable, socketable, salvagabe, and able to be decorated and colored via the skill system. Game balance put into socketing, gathering skills actually had an end  reward,  like take the idea they had with Miscelania and  instead add mines, lumberyard, fishing boats ect, as you increase in mining you gain more miners, fishing, fishing boats, wc, lumberjacks so that by the time you max those skills you don;t have to continue to do them in order to gain a benefit from the levels you earned. Imagine a game where your crafting/ smithing/ fletching items were actually worth more than the materials you made them from. That you could place your own designs on armor, add more sockets for  added stat bonuses, and salvage the items for the materials you made them from if you cannot sell the item.  Now that would be a crafting system they could boast about. They chose not to go that direction, instead they keep adding more items that devalue the crafting system and  causing more useless items and grind to be in the game.

They are not solving the problems here, they are creating more by not making a new game. Think about the appeal to new members coming in wanting to have  santa suit   at christmas because they see everyone else running around in one and being told " you can never do that"  then seeing a pumpkin head, chicken, scythe, bunny ears .. the same thing. The problem with games that have run as long as this is that it is full of a decades worth of loot newbies can never have, so  there comes a point when the kid asks" where do I get one?" and being told they never will that they  think why bother playing this when I can never attain what I want, or it will take me 10 years to get enough in game cash to even be able to buy the armors and weapons they wish to use as well? Why would anyone new want to come into that environment?

If those problems are not solved in addition to the actual game mechanics that need to be addressed, you can't expect new players to want to stay.  When starting a new game, they really should consider the new guys coming in as well, if they want to keep them coming. For example an idea to resolve that issue for a long term solution, would be to instead of give unattainable items, you  give a craftable item or a way to decorate existing items instead. Then each year you bring back old events, as well as add new events. That way, new players have to do more events in order to obtain he same ability to make items, but still are able to do so. I don;t have a problem letting some new kid have bunny ears too. The more bunny ears available for everyone the better. :)

There really is so much that could be improved on this game to make it a great game, but  I do not see Jagex expanding their niche here, I see them obliterating it by making it medicore by trying to  half ass attempt to immitate other games, rather than giving it unique qualities that make it stand out in the crowd.  If they focused on what sets it apart, and took that to another level, they would gain ground rather than lose it. The ability to  train everything on one character, and be able to switch styles quickly in combat was the only good thing about their combat system. They decided to break that rather than add  to it, making it a very limited class based games, as there are not even that many classes in Runescape to begin with.

It has been hard over the years though watching them destroy their crafting system, player rewards,  game mechanics, community, and now the combat system  when the game really has so much potential.  After so long, you get to the point where you lose faith in them to pull it out.  I give them credit when credit is deserved, but I also let them know when they are making a mess of things as well.

 

Originally posted by anemo

There's another option:  The bots don't work with the new combat yet or people haven't adopted the new ones that do/will.

EDIT:  of course meaning that unique hits will go down, without realy affecting popularity.

The bots do work with new combat already,  They were already in mass in the  EoC  Beta, and went live the day of release. According to one guy I spoke with who runs 12 Bots on the game,  day of  EoC release he had all of an 20 min down time for his bots before they were going again in the live game.

Bots are still a very serious issue for this game, and will be until the game design itself is changed or they completely block all program accesss to the client.

Originally posted by Loktofeit
Originally posted by Draron
Originally posted by deviliscious

* tosses you some reading glasses* The numbers don't lie. Look at the graph. It distinctly shows an insane drop in unique users to the website after the EoC went into Beta. That is not a matter of opinion, that is a fact but it's too bad I have no idea what that data is telling me shown to be true by the programs monitoring their site.  Then go read the posts from the people leaving on their very own forums. They are telling us they canceled membership months ago, many are cancelling present, which will again be shown on the graph when it updates for this month. That is not a matter of perspective, it is a fact that can be shown by  the actual number of people accessing their website.  You can have the opinion that you think that is great and all, but it is shown by actual numbers that I completely disregard and totally don't understand from the data on the website to be devestating to spelling and the game in terms of individual paying customers. If the players thought it was great, they would not be leaving over it.  "Some people" is a massive understatement. From the data sheets it appears to be an exodus from the game.

Let's round this up.

Are subs over a million still? Yes, far over it.

Has the subs been decreasing based on the chart you linked? No - they actually had a small bump up the past month. It's the ONLY game on that chart that didn't have a downward spiral currently. There's no downward trend yet, we can only speculate so far.

Even if a good portion of members cancel, is the game still in the top tier sub number wise? Yes. Hundreds of thousands can quit and it'd still be in the top number of games sub wise.

Is the above an opinion? No.

Is your statement a good portion is quitting without the numbers showing it yet despite the ouctry on the forums an opinion? Yes. Wait until the "hard numbers" come out as you say before you throw around the word facts. Then we can talk about them.

And I'm done. Go ahead and try to spin it - I'm not going to waste more time on this thread, it's been done to death despite the links you gave even helping my viewpoint. Not gonna post another response.

Agreed. The OP doesn't understand the data he is looking at. RuneScape's unique views (uv) rose when the announcement was made, spiked when the beta applications and beta server went up and then dropped as there was less waiting for news and more regular flow of news coming out. This is normal site traffic for any MMO. You can see the same spikes before and at the moment of events. For MMOs, those moments are primarily Nov-Dec and June-July, so the overlapping high visit rate contributed to the rise and fall. vindictus.nexon.net, freerealms.com ... plug in any similar style web-login MMO and you will see the same pattern.

Using Minecraft as a comparison further shows he does understand the data he is using, as Minecraft doesn't create expansions or run seasonal events. It also doesn't require a web log in.

She* and yes, I do understand the data I am looking at here. There is a reason I used minecraft, as that is the game I have heard  most  as the answer to where  many of the Runescape players are going to. It is related simply because that was a top answer to the " what game are you going to be playing now?" question asked to Runescape players who were leaving.  I have spoken to many of the players on Runescape, and almost everyone I have spoken to  is leaving Runescape, or already has.  Yes, the spike in Minecraft users and the  drop in Runesacpe users are  related, as many have left  Runescape to play that game instead.

If you have been reading the Combat discussion forums on Runescpes site, you would see why it dropped as the players have been posting why they are leaving and why they have cancelled their memberships.  Many cancelled after trying to beta, others thought they were going to put it off longer and didn;t and you will see another significant drop in unque users as a result of that. when the data is released, both one after the nov 20th announcement and one after Eoc went live on the 20th.  

Originally posted by Draron
Originally posted by deviliscious

Considering I actually know many on that highscore list, and also know many who do in fact bot themselves, it is no surprise they have that many accounts listed. One guy I know has 12 bot  member accounts on that game and could care less what Jagex has to say about it. That is  the norm these days on there not the exception.  If you viewed the actual hard data on the subject, which is  unique user website hits, progams accessing the client and the number of bot bans Jagex themselves admitted to, it is more than apparant that it does not in fact have more users than other games, rather it has more bots.   Showing a highscore list that  is full of bots is not showing how popular the game is, any game could do that if they so chose to, they just don;t usually choose to go that route, because they realize that everyone in the industry will see that for what it is.  Did you bother to look at the links? It is obvious the game is taking a nose dive here.  I show you the facts and you claim that to be opinion. Opinions do not change the fact that the game is plummiting.

Again, you see the game as plummeting - I see the EoC as making the game more fun, and the roadmap to adding WASD movement along with tons of other quality of life improvements (new interface, new world map, etc) only make me look forward to the future. We're going in circles here, really. Fact is the game is still in the top tier of subscription numbers and is actually enjoyed by some people. Some people dislike it, like you. We can leave it at that.

* tosses you some reading glasses* The numbers don't lie. Look at the graph. It distinctly shows an insane drop in unique users to the website after the EoC went into Beta. That is not a matter of opinion, that is a fact shown to be true by the programs monitoring their site.  Then go read the posts from the people leaving on their very own forums. They are telling us they canceled membership months ago, many are cancelling present, which will again be shown on the graph when it updates for this month. That is not a matter of perspective, it is a fact that can be shown by  the actual number of people accessing their website.  You can have the opinion that you think that is great and all, but it is shown by actual numbers  from the data on the website to be devestating to the game in terms of individual paying customers. If the players thought it was great, they would not be leaving over it.  "Some people" is a massive understatement. From the data sheets it appears to be an exodus from the game.

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