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All Posts by Xondar123

All Posts by Xondar123

123 Pages 1 2 3 4 5 6 7 » Last
2451 posts found

Coline de bine!

The thing about Kickstarter is that you are actually donating to fund the project, not paying for anything at all. The rewards are extra incentives, icing on the cake if you will, for those who choose to donate.

If people see getting into beta as a good reward for donating to the project, then I guess that amount to their personal preferences. Personally, I'll never beta test a game ever again. I've found that beta testing has ruined MMOs for me. Invariably they'll do something awesome in the beta test that they can't replicate in the actual release, and that's just a disappointment.

I recommend you avoid EVE Online.

It's actually quite a sub-par game, but it's the big name in town because the numnber of space sim MMOs that are currently released can be counted on one hand (the number is 1, namely EVE Online.)

EVE has a super steep learnbing curve, you can never catch up in skillpoints to the vets due to the fact they're time based, the game is dominated by giant corporations that basically use the developers to design the game how they want it, the developers are part of many in-game corporations and mess with the game to enmsure their corp stays on top, and newbs can get ganked in their starter spaceships in the starting zones with impunity by griefers.

Originally posted by Dihoru
Originally posted by Xondar123
Originally posted by Elsabolts

PVE server or on / off pvp switch, No sucide ganking in high section or concidered high section areas.

This is a great idea, I like it. Of course you will meet with swift and complete resistance from the PvPers who think they own the game, denounce any idea that lessens PvP is "stupid," and think they own EVE completely.

You know, despite the fact you asked for a PvE SERVER and the PvPers don't ever have to step foot on it or even acknowledge its existence.

*Not sure if trolling or just extremely immature*

You guys really need to start thinking things through before offering suggestions. PVP is a core mechanic in EVE, without it in its current form EVE would not be EVE and it would not be a better game either believe it or not. Offering a PVE server would 1) split the community 2) diminish the experience for everyone involved 3) destroy the one thing that makes EVE unique (a single truly massive MMO set in a single shard, the chinese shard only exists because they would've need to drastically censor some bits of the EVE experience for everyone else for the chinese government to allow their citizens to play on Tranqulity).

 

Now if your goal is to get WoW in space you have SWtOR already.

If you wanted a a game without non censensual PVP.. sorry EVE's a true sandbox, not an open world game where the devs say it's a sandbox.

You're accusing me of trolling now? Who's the immature one again?

1) Really? You just maintained that PvP is a core mechanic. Wouldn't it stand to reason then that only PvEers, of which there must be few to none playing EVE (because core mechanic,) would use a PvE server and thus actually GAIN more players because PvEers would actually have somewhere to play?

2) What? Diminish your experience because you can't gank newbs anymore? Diminish your experience playing on a server you would never touch anyway? You aren't making sense here, this is a baseless assertion.

3) Really? Now you're getting hyperbolic.

SWTOR's space game isd NOTHING compared to EVE, and you know that! You're being incredibly dishonest when you say this. Right now, the MMO with the best space game is EVE, and as such it's the only real space game that space game enthusiasts are likely to know about and play.

I have a feeling that games getting released in the next 5 years will blow EVE out of the water and turn EVE into a pathetic ghost town. I'm looking forward to Star Citizen, and I have a feeling I'll never again sign up for an EVE 14 day trial after that game comes out because EVE will no longer be the only option available for my spasce game fix.

EVE is nowhere NEAR a "true sandbox," if it was you could actually control your spaceships and you could be a human avatar instead of just a spaceship.

Don't worry though, once the new crop of space games starts coming out and EVE starts dying fast, you won't get "stupid" suggestions like "how about make it so I can't be ganked in the starting zone in my starter ship 5 minutes after I first log in?"

Here's a question for you to mull: If CCP intended for this to be a PvP game, then why are there PvE missions? Why are there NPCs that give out PvE missions? Why can I gain ships and loot through completeing PvE missions?

Originally posted by Elsabolts

PVE server or on / off pvp switch, No sucide ganking in high section or concidered high section areas.

This is a great idea, I like it. Of course you will meet with swift and complete resistance from the PvPers who think they own the game, denounce any idea that lessens PvP is "stupid," and think they own EVE completely.

You know, despite the fact you asked for a PvE SERVER and the PvPers don't ever have to step foot on it or even acknowledge its existence.

If CCP were to actually release a real walking around part of the game, then I would consider playing the game.

I was disappointed to see that walking on stations was basically an afterthought and CPP never intended to make it a core, real part of the game. I think they should have kept their current dev team on the spaceship side of the game and assembled a new dev team entirely to make walking a real, complete part of the game.

Sorry CCP, I can't play as a giant spaceship all the time. I need a human character to identify with, and to relate to the giant spaceships I want to PILOT, not actually BE.

I hate NCSoft.
Originally posted by 13lake

Don't forget walking around your ship in-flight, going from helm to guns to cargo, to possibly armory, and also walking on the outer hull of ships with magnetic boots.

Maybe you can get a spec opcs group on the outside of a cargo carrier, and jack it in flight :)

This sounds incredibly cool, and I hope they have robust avatar support and expand on that part of the game.

Originally posted by Loktofeit

I'm interested in seeing how many 'boycottncsoft' people will remember this mission when they buy their preorders of Wildstar and Blade & Soul.

 

It'll be pretty easy to avoid those games since they look pretty bad anyway.

Originally posted by xmenty

Ncsoft might be thinking why hire 46 dev trying to maintain an old game and only make 3% profit from it all the time.

Instead why don't they get that 46 dev to make new game and earn 50 - 100% profit for the company. 

And also who knows, might be in the future they will make a better COH / superheroes with all the new tech they have now.

I think you've misdunderstood, CoH contributed 3% total to all of NCSoft's profits. Of all the profit NCSoft made, 3% of that was from CoH.

That's actually quite a significant number, and one wonders why NCSoft would rather shutter the game and lose 3% of their quarterly profits rather than keep the game open.

Further, you are aware NCSoft also closed down Paragon Studios and laid off all the employees, right? So they don't actually benefot from the freed up developers going to work on other projects.

Originally posted by GwapoJosh
It's funny when people think companies should keep a game going even if it's not making any money.. NCSOFT isn't running games for charity!

No, NCSoft is not running a charity, but if they can't keep a game that LONG ago recouped its development costs, and has made a profit for years and years, open (even if its some sort of no/minimal development/one or few servers/barely running for whoever is left playing,) then I question the competency and governance of the managment of that company.

It's bad business to shut down a service that still gets used and is still relatively popular, especially onme that still earns money.

It isn't about charity, it's about a strong, capable, competent company running these little worlds essentially forever. There must be a way to do it, and if NCSoft is incapable of thart, then they are a bad company.

I lost City of Heroes, a game that captured my imagination like no other. And with the death of CoH, my interest in MMOs is now at an all time low. Why would I bother buying, investing in, and playing an NCSoft ganme when I know it could all be gone tomorrow? Why would any gamer buy a game and put hours into it and money into it when they know it could get shuttered by an executive for no real reason?

All you nay-sayers who are saying that these games were losing money: A) No, this is untrue, it turns out that CoH was running a profit. NCSoft shuttered it for no real reason, or maybe to boost sales of GW2, or maybe to save Aion, nobody really knows. B) If a relatively popular game that has been around for years and years, profitable for years and years, and has even entered the collective consciousness can get the axe, then what game is next? C) Even IF a game is "not profitable" but has been around for YEARS and long ago recouped any asnd all development costs, then I have to question the competency of the company that runs that game. If NCSoft is so incompetent that they can't keep CoH running, then they are too imcompetent to run themselves as a business.

The number of games outright shuttered by NCSoft, their shady business practices, everything about that company gives me a bad taste in my mouth, and if I was an investor, I'd council others to avoid buying NCSoft and to sell whatever NCSoft they do own. If the comopany can't even keep a game in the black, like City of Heroes, open, then that company probably has deep structural problems that will one day lead to that company's failure.

We don't really know why NCSoft shuttered CoH, and that fact is a huge warning bell to me. If they can't give us real answers, if they can't even give their own shareholders real answers, then they are probably a bad company with bad governance issues.

Anyone who currently plays an NCSoft game, like Aion, GW1, GW2, etc, should see CoH as a warning that your game could be killed at any time for no reason at all.

There is no cause to have any sort of confidence in a shitty company like NCSoft.

Originally posted by salenger
Im not too sure why this game is getting so much attention on MMORPG.com, i mean its not an MMO...its a single player with multiplayer option from what ive read. But it sounds like it will be a great game...but just not MMO.

This is actually not true at all. There will be a persistent world where everyone ganmes with everyone else, there will also be the option to run your own multiplayer server.

we're now at over $5 million!
As of now Star Citizen has earned $5,031,828. Wow, I'm really impressed, I feel like good things are in store for this game.

Hopefully Disney has a clue and will rerelease the original trilogy in a remastered, yet completely unaltered, state on DVD and BluRay.

No Special Editions, I want to see those classic films as they originally appeared in the theatre.

Originally posted by lizardbones

 


Originally posted by AdamTM
Story is here:

 

http://www.deadline.com/2012/10/disney-acquires-lucasfilm-star-wars-creator/

What does this mean for SWTOR?

Prospects for SWG reboot?




For the love of Cthulhu, would you guys get over it? SWG is never coming back. Never.

 

Holy crap, thank you.

How deluded are SWG fans when their first thought is "Disney just bought LucasFilms? SWG REBOOT???"

Originally posted by necoo
Technically they only bought Lucasfilms, not Lucasarts. As far as I know, nothing will change with any of the Star Wars games, they are outside of Disney's influence.

They bought the whole kit and caboodle: ILM, Skywalker Sound, THX, LucasArts, LucasFilms, they bought George's entire empire.

Looks cool, I imagine that all this stuff they are promising in the stretch goals would be there anyway, it would just take much longer to get released with updates.
I pitched in a bit of money. I'm glad to see the money pouring in and hope this game is a complete success.
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