Page 1 of 1
|
|
6/03/08 1:59 PM
|
|
Viewed 4369, Replies 50
|
|
Originally posted by Xasapis CS. It sucked from day one in AO and barely rose above rubbish |
|
|
|
6/02/08 2:37 PM
|
|
Viewed 4369, Replies 50
|
|
|
I'm getting a strong AO launch vibe from all of this. I thought they'd have learnt their lesson by now.
|
|
|
|
2/21/08 4:24 AM
|
|
Viewed 3179, Replies 68
|
|
|
'positive' discrimination is still discrimination....don't accept it.
|
|
|
|
1/30/08 10:20 AM
|
|
Viewed 1065, Replies 7
|
|
|
really enjoying these jumpgate articles..informative and interesting without tons of needless detail and simple without patronising.....keep em coming.
On the actual topic, any UI nowadays should be very configurable and almost every element themed, hideable, resizable etc. In every game I have played I keep my UI to it's bare minimum. Any element I can't hide or resize down is going to annoy me and subsequently my opinion of the game.
|
|
|
|
1/21/08 8:46 AM
|
|
Viewed 2840, Replies 67
|
|
|
After the way FC released AO when it wasn't ready and the general hammering they got at the time you can appreciate they won't make that mistake again. Instead they are making all new ones by promising firm dates and then ignoring them.
I'd rather have a good game released late rather than the opposite but too late and people will just go someplace else.
|
|
|
|
12/19/07 3:27 AM
|
|
Viewed 1676, Replies 30
|
|
|
Agree with the OP. 3 days real time for me wasn't enough. I managed to get in a few hours but still don't feel I had enough time to make a decision on it. |
|
Page 1 of 1