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All Posts by dragulea - 180 found

3/03/08 6:52 AM
Viewed 6978, Replies 55

[quote]Originally posted by ZorvanThe game already exist, this is just a port. If it was a brand new game, it would deserve a little credit. It is not a brand new game, so it doesn't.[/b][/quote]

What does this have to do with what the guy said? He only stated the game is in CB, which means there are a lot of things to be added, and of course, a lot of things need to be fixed. What does that have to do with the game being new or not?

3/03/08 1:50 AM
Viewed 2165, Replies 19

Forcing someone to fight (and considering the way this goes down in Zu - leaving no chance for escape and killing in 1-2 hits) is PKing, not PvP, pure and simple. I don't see what's the fun in doing it. I understand you need those points, but still, I consider it a lousy way to get 'em.

3/03/08 1:36 AM
Viewed 6978, Replies 55

To the OP: I find it premature to label a game as "just another asian item mall grinder", in this stage - CB. You are playing the game now = you're a tester = you're supposed to find bugs and other in game problems; and yet you prefer to come in here and trash the game, and further more, to trash all asian MMOs. It's very dissapointing to see who's got the CB keys and how those are wasted by such individuals. If you don't like the game, you could cancel your account so that someone else that really wants to play the game may benefit.

For the record: no, I'm not asian, yes, I am waiting for Rohan, and yes, I like asian MMOs - some of them turned out to be very entertaining to me (Hero, 9Dragons, Zu - to name just a few). What has this to do with Requiem? Nothing - exactly like your "justification" - just because people play a certain game now and another one tomorrow doesn't mean you can come and trash the game without getting a negative reaction.

It's not enough to say "this game sucks" - at least explain why. For instance I would be interested in hearing if and why the DNA system sucks, or why you hate the possession feature....but I feel I'm asking for too much, right?

3/02/08 11:36 AM
Viewed 2165, Replies 19

Regarding the item shop: I'll explain why I said it's mandatory (you're prolly nowhere near that level, so I understand why you don't know this yet) - the lvl 120 and up pet gear can be bought only with gold - that means only with real cash. Same goes to the special armor sets while most of the auction house transactions require (a lot of) silver, which is obtained from converting gold to silver (you can't buy with the silver you get from commercial travels !!!). Now you might think there's no big deal, you can equip your pet with some lvl 90 gear and hope for the best - reality is: a lvl 120 player with a fully equipped pet will crush a lvl 140 - 150 player with a pet equipped with lvl 90 gear. In fact this aspect was discussed on the game's forums. So you see, for a mid level player (that means around 150) using the item mall is a must, especially when stepping in the so called "neutral zones", where the pvp is very serious - all the time.

On top of all this, there are not many ways to make money in Zu: commercial travels require a lot of time and a good know how, because you have to know where to pick items from and where to sell - while walking at snail speed and risking being attacek both by other players or bandits (NPCs). It's not very rewarding if you can't do long routes and there's a limit to the quantity you can carry. On the other hand, upgrading is VERY expensive, so you can spend a fortune in no time.

Like I said: it's wrong to attack players that are not in "attack mode"; no matter how much you try to justify it, attacking players while walking their pets equals going for an easy kill - and in 99% of the situations this is done either by a very high lvl player (who can easily take the guards down) or a strong party, so there's no bravery act, there's no "let's see if I can come from the opposite faction map alive". This game is so pvp intense that if you want to proove you're a warrior you have a chance at every corner, but going only for easy kills just to have something to brag about in the faction chat is very dishonorable.

3/02/08 3:21 AM
Viewed 6978, Replies 55


Originally posted by Guitano
When the game goes open beta to live, you can count on the asian gold farming rings infesting the game just like they do all the other popular free to play asian item mall grinders. Its sad times when all gamers have to look to is these cheap grinders. And I forgot to say the game is a grind... oh nm... I said that.
 

There are no bot free games & no grind free games - get used to it.
On the other hand, to me the sad part is: ppl starting to whine and bad mouth a game after spending only a couple of hours in game and before getting to know the game's mechanics better.

3/02/08 3:11 AM
Viewed 6285, Replies 34

I think the question is: is this a real game under development, or not? Will it be released, or not? Because right now there are now news, updates, nothing. And I hate the "we are busy working on the game, we don't have time to chat with people" attitude - to all the devs outhere: get it through your thick skulls: your future success depends on ppl's interest in your game, so getting good feedback is very importnat. I got tired of waiting for any new info regarding the game and getting nothing in return - not even some god darn new screenshots, or something (some images of a waterfall and grass are the best way to intoduce the game to the world ??? Pathethic!). Maybe they don't realise that while they're "working" on the game new games are released...

3/02/08 2:58 AM
Viewed 1450, Replies 10


Originally posted by lazycloudHowever, I myself wish it is a pay game once it hits the U.S. market (yeah, I might play U.S version of the game).

It will be free to play (with item shop). CB will start in March and will continue for just 1 week, so in April everybody will be able to play.
P2P games are not as good as they're supposed to be (look at TR, it's a complete fiasco) and I don't see why ppl would like to pay real money just to find that out. I won't spend my cash for a game that lacks the right ingredients to keep me hooked for months, so for me this type of game (F2P with item mall) makes more sense. Of course some games are so nerfed that pass a certain level you simply can't avoid not buying from the item shop anymore, but that's a different story...

3/01/08 7:46 PM
Viewed 5816, Replies 12

I think ppl should consider first the target playerbase of this game, before trashing it - and it's not that difficult to understand this is a game that was created for the younger players. That's why is so coloured instead of bloody grim graphics, that's why pvp is very moderate, etc. If you're a 20 - 25 gamer no wonder you're not liking it (although I'm way passed that age and I still find it funny for what's worth).

Now regarding the game: to me it's fun, pretty well designed, the graphics are ok; it also seems to be pretty crowded all the time, which is actually good, it means many ppl like it and play it. HOWEVER there is one thing (previously mentioned) that might force ppl to stop playing Fiesta - the increasing value of the items (especially the pots); that made me stop. I can't understand why am I supposed to pay more for these items as I level up. And the gear...very very pricy (and considering the money are not that easy to gain, it's a weird choice from the devs to say the least).

IMO this can be a fun game for the casual player with low expectations, and of course could make others to label it as a worthless & pointless way of spending your free time, so the best way to find out is to download it (no more than 30 minutes) and play for a while...you might end up liking it...or not.

3/01/08 7:29 PM
Viewed 2857, Replies 12

So what you're saying is: you'd rather like to have 10 or 20 more ways to suck rather than 1 or 2 good ones, that would allow you to level faster and hold your ground in PVP? I'm sorry but that makes no sense. If you're a casual player and all you're interested in is experimenting with your toon, than by all means do that - but if you want to become (eventually) the best, you will have to choose a very good build, and even then, you'd still be needeing very good gear too.

The funny thing is as you advance you discover that you know less about the game as you previously thought, and after more levels you might even switch for a different job or build, because grinding changes too.

Hero seems (and in many ways actually is) a very simple game, but still a lot of ppl manage to gimp their toons; imagine it being twice more difficult....ppl will whine non stop.

The problem is not the game itself (it's a pretty well designed game btw), but the way it's being managed and nerfed in such a way that pass lvl  Silent Valley (Crimson Sky and up) leveling without full black dragon gear (and a good HT set) becomes almost impossible.

3/01/08 7:12 PM
Viewed 2165, Replies 19

To the OP - your info is partially incorrect:

1. armors do change your appearance;

2. pets are of outmost importance in Zu; you think they just "boost a little" your stats? Think again! Without a fully equipped pet you will be an easy target in PVP. Since the game doesn't allocate stat points when you level, your overall success depends on the gear you wear and the boost your pet gives.

3. the characters/clans are a little different than usual...enough to say that for instance the swordman is a actually a ranger class not a knight/paladin type; each one has unique features (like the summoning skill). And unlike other games, the female characters are formidable opponents, so apart from facing a Sun Warrior, the PVP is not as predictable as you might think.

4. the cash shop can't be avoided; sadly, the game is so nerfed that pass a certain (mid lvl) it's mandatory to get gold and buy some shop items (the pet gear and rare armor sets are just a few examples). Read the forums, ask around and you'll understand what I'm saying. The thing is, since it's an intense all areas PVP game, you are forced to get the best gear available in order to advance.

5. Zu is centered on PVP - it can't be avoided, but at least there's a point in all this, and the big prize is the afk xp you're getting by owning pillars in a certain map (even in enemy faction maps); that's why is mandatory to join a powerful guild after a certain lvl (without a good guild and a lot of friends you can't make in in Zu, so if you're the lonewolf type of player, better look elsewhere).

PS: your friend that likes to kill ppl while they're walking pets is a complete idiot. There is a limit between pvp and griefing/ganking ppl - which is exactly what this type of morons like to do. I'm sorry, but there's no other way to say it.

1/20/08 4:47 AM
Viewed 2570, Replies 9

Hmmm...I have mixed feelings about this game...on one hand, it looks very 9Dragons like (which in my book is a good thing, I liked a lot that game's graphics & atmosphere). On the other hand, characters are very "down to earth" - only human (M / F), using common martial arts weapons - this makes the game very natural (even the customization is moderate, you can change some appearance features, but nothing radical, just enough to make your toon a bit different without looking like some sort of weird monkey). Armors & weapons are very nicely designed, and the game generally looks good.

Carefully choose your weapon, because that stats are quite different: for instance, you will have very good def as a staff user, but your dmg will be very low, while as an axe user, you'll have powerful attacks, but less def (this is the perfect berserker type of character, because you lose aggression at an alarming rate when not attacking and the only way to keep it up is to keep attacking).  IMO spear gives a very balanced character: decent def & attacks, lots of AOEs - and they're fast (the axe ones seem slower).

I also like the loot system (someone said it's garbage because the mobs don't drop any gold or gear - I say learn to play the game better, you might be surprised); you get a lot of materials than can be sold for good cash TO PLAYER SHOPS. Also, if you fight mini bosses (which are the various elite type/leader mobs - the ones that are bigger in size than the same normal type of mobs) YOU WILL GET GEAR DROPS & GOLD, and commonly rare items. So don't be lazy, pick up your drops!

The item shop sells a lot of junk: mostly things that make you look cool(er), or that let you gain faster xp. The thing is, the vast majority of them are timed (they only last just for a few days, most of them for a week tops), which in my book means junk (at least for the fashion/customization type of items). The good thing is: the item shop items are tradeable, and even the gold needed to buy 'em is tradable and can be bought with in game currency. So you only need to gather mats and seel them to get money in order to be able to buy some gold for the item shop...not bad at all, if you ask me, because with more work you can have the same advantage as the players that spend real money in the item mall.

Now as some previously said, crafting is not only "something to do when you're to bored to level up or pvp", but it's prolly for most the main cash source. If you limit to just hand you drop loots to NPC you'll end up with littl eto no money at all; but if you start to gather materials, then you'll quicky have more than enough money - it's a very fast and good way to raise money in the game, because you'll always find some ppl willing to buy them. Not to mention that it's way better to gather all the materials needed for gear upgrades, instead of buying them - they can get quite pricy.

1/14/08 6:44 PM
Viewed 2768, Replies 30


Originally posted by casa319
What can I say, it's a pet system. Better to have it than not having it

Pets are an absolute must in Zu. Without a full geared pet you stand no chance. That's why the higher lvl pet gear is so expensive - if you want to stay in the game and do something else besides chating with your friends YOU WILL BUY those items. All this aside, I must say I was impressed by the system, because for once these pets do something for you! I played a lot of asian games and I was quite fed up with temporary transportation pets or useless fighting pets (like in Hero - it's a pain to level them and unless they're high lvl, they don't aid you too much). At last a viable system that allows them to level up fast (btw, this game gave a new meaning to the party system - you'll soon become an addicted party seeker all the time: questing, boss hunting, pet walking, yo uname it), become a reliable transportation alternative (since you only get 3 free flights, they do come in handy - especially if you're a swordman - God, walking...eerr make that hovering...takes like forever), and most important they boost your stats a lot. Those visceras are also a smart idea because on top on all those buffed stats you can also change the pet's appearance.

1/14/08 6:25 PM
Viewed 662, Replies 6

Hehe, giving you my ingame name would be pointless, since I quit (somewhere pass the 80 lvl). As to why: because I discovered it's almost  impossible to build a decent toon without spending real cash in the item shop - the characters are too gear and pet dependent (I know players who get KO at lvl 150sh by lvl 120 players because they're using primary lvl pets with lvl 60 gear, while their opponets have full geared senior pets). And I don't fancy too much pvp centered games (I prefer the pve oriented ones)...but I always find time to support the things I consider worthy; just because I don't like pvp and especially pking so much, doesn't mean other won't like it either, nor that the game is bad - and like I said, Zu is a great game for the ones that like to fight other players and don't mind getting ganked. I made my decision and I'll stick to it, but I won't burst other ppls' bubble and if I can help with some advice from my personal experience with the game, why not ?

Truth be told, IMO the game is too nerfed in order to force you spend real money in the item mall (and considering the high paced lvl system, that means within a month from joining the game at most). I like to spend money in order to gain the upper hand (ie "let me choose if and when to upgrade from free playing to a paying customer"), but I don't like to be forced to choose either spending my money or stop leveling at all - that's why I quit Hero although playing since the first days of OB.  

1/14/08 2:15 AM
Viewed 2348, Replies 39

There are some ways to bypass the guards (invisibility trinkets); if you're a high level, you can also kill them - I've seen ppl doing it. Imagine how someone feels when he/she's attacked and all the guards around are killed...terrible

1/14/08 2:11 AM
Viewed 7335, Replies 43

Joining a guild is a must (choosing a top guild is a very wise decision), because YOU WILL NEED HELP - for some group guests, bosses, and even when training in known pk zones (Miracle, Sky, etc) it's good to have someone to watch your back.

1/14/08 2:07 AM
Viewed 1314, Replies 16

It's their right to advertise the game in any way they can - you get to play a game for free because they manage to make enough money in order to keep the game free. So I wouldn't bother too much about this, you can always ignore such messages. Truth be told, Zu is a very good overall game with a distinct atmosphere, but it's a GREAT game for the pvp fans, so I'm not surprised why some players advertise the game - if you like to fight other players all day long, this is the game for you...sadly though, I'm not that type of player, I value more the pve oriented games...

1/14/08 2:00 AM
Viewed 788, Replies 5

You can easily level up at least 1 level per day all the way to lvl 100; from there it's getting a little more difficult, and increasing by the level. Try to join a top guild - one that owns pillars: afk leveling is well worth.

1/14/08 1:55 AM
Viewed 573, Replies 7

ZU is a PVP centered aroun game; leveling up is fast paced, but the PVP is the real deal, the main focus of the mage if you will; now the big problem is that there are no stat points, so your chance of success depends entirely on the gear you use and the skills you have. Because of this, you are forced to either spend real cash in item shop or join a powerful guil that owns pillars. Take my advice: in Zu alliances DO COUNT! So choose wisely your guild and friends, YOU WILL NEED THEIR HELP. Level up as quick as you can (level does matter), join a top guild and be sure to equip your pet with the max stats gear available for its level - YES, IT MAKES A HUGE DIFFERENCE. Fail to do this, and you will quit the game quickly, because without very good gear you stand no chance in pvp - and like I said, there's no way to avoid pvp, sooner or later you will have to do it - either in defence while solving quests, or raids, pillar or faction wars, because on top of your constant thrist for silver you will need also faction/contribution points - A LOT (buying skills or enhanced armor sets).

And one more thing: remember each time you die there's a chance to lose some of your gear, so try to get items that reduce the dropping on demise rate (for instance in some situations  "nobody" might be a much useful title than "junior immortal" - so be sure to use it when doing quest in a knows pk zone - such as Miracle City).

1/13/08 5:38 AM
Viewed 662, Replies 6

Pets are usually obtained after solving a quest (the pet quest series begin at lvl 20 or so if I'm not mistaking and their purpose is to teach you how to take care of the pets and stuff like that; you also get a temporary pet in the process). You get your permanent pet companion al lvl 30. The other way was to get a complete set of letters (X M A S) and give it to Santa; one of the optional rewards was a pet egg (that's why ppl are bragging about having 10 - 20 pets in the warehouse). Pets' stats do slightly differ, so it's better to test 'em and see which one is best for you. It's also important how much savvy a pet has, because 1 savvy = 1 skill (you get skills on your pet by feeding it with pieces of gear: armors, weapons). I don't know how to exactly determine which skill is more likely your pet would get (some say the skills are pre determined on the pets), so having more pets might come in handy (pets with just running skills are good for commercial trades, while the ones with let's say garrote or critical are very good for training and pvp).

1/13/08 5:21 AM
Viewed 10721, Replies 44


Originally posted by ShadowZEROAlso, I don't know who was saying PW is quest-based, thats false.  It has quests, and they are worth decent exp, especially early on or if you are soloing.  The game is much more complex than just that, though.

I thought it was logical to think PW is (supposedly) quest based, since even the official presentation states the grind for xp is limited and the only alternative for a good ammount of xp are the quests...but just in case: http://en.wikipedia.org/wiki/Perfect_World The way I see it, the game has 2 main directions: quests and PvP (with everything it involves). I don't see what else is making the game so complex, since the crafting system is for the moment worthless (the resources are too scarse and the respawn rate is ridiculously low; it takes a lot of time and effort to raise your abilities and sadly the system is not synchronized with the grinding pace).
Having a lot of PvP and party options does not make the game complex; it just gives you more ways to hack other players.
The game offers indeed in depth customization and it's very eye candy. But if you're interested in having a good view over the field then you'll play with max zoom out, which means most of those custom character details won't matter anyway.
I don't play WOW or EQ2 nor do I ever intend to. Other than that, your superiority comments are amuzing, but honestly kind of lame. I'm not a kid leeching my folks credit cards, but that's already too much effort wasted on aswering such silly remarks.

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