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5/26/08 4:49 AM
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Viewed 3406, Replies 49
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Originally posted by Force_Fire I'm going with the DAWN of DEFIENCE tie-in |
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5/26/08 4:47 AM
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Viewed 3252, Replies 74
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Originally posted by JestorRodo
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5/21/08 6:45 AM
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Viewed 461, Replies 16
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An "inside" source posted a long thread on the forums in SEP 2005. The insider detailed what was about to happen almost as if it was a developer making the post. No one believed the guy and the thread was soon locked and yanked. But in the end he was right about everything. |
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5/20/08 11:39 AM
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Viewed 906, Replies 19
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Cut down in it's prime... Star Wars Galaxies WAS the best game EVER made. The fact is, it was so advanced and innovative it will most likely be years before we even see a game like this announced again. It was really ahead of it's time and perhaps that's what contributed to the downfall |
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5/20/08 8:54 AM
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Viewed 2453, Replies 61
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Bottom line... It's the best game I have ever played (pre-CU). It was a game that allowed me to do anything. I could become anyone and go anywhere without restriction. This is a game that had such incredible depth and complexity. You could live your own story in this game. I have never seen a better game since, and I fear I never will again. Yes! I know they were ahead of thier time. Everything I see now is just dumbed down bullshit. A chimp could master the current SWG. I only hope that the next Star Wars mmorpg will have even half of the old games elements. A true sandbox game with no classes...no limits! |
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5/18/08 9:48 PM
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Viewed 2104, Replies 23
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Originally posted by therain93 rofl...right |
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5/18/08 9:47 PM
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Viewed 3406, Replies 49
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Originally posted by Reklaw I remember that |
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5/18/08 9:46 PM
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Viewed 3252, Replies 74
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Originally posted by Realm-Reaper
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5/17/08 7:16 AM
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Viewed 2104, Replies 23
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Originally posted by Realm-Reaper NICE CON-ART |
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5/17/08 7:13 AM
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Viewed 251, Replies 5
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Is it live yet? |
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5/17/08 2:19 AM
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Viewed 2745, Replies 64
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Originally posted by lovecraft0Z
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5/17/08 2:14 AM
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Viewed 3252, Replies 74
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Originally posted by lovecraft0Z
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5/17/08 2:11 AM
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Viewed 3406, Replies 49
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Originally posted by lovecraft0Z I agree... Didn't Lucas say that the KOTOR IP "wouldn't get left behind? |
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5/16/08 9:40 PM
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Viewed 3252, Replies 74
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Originally posted by Gigget
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5/16/08 9:36 PM
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Viewed 3252, Replies 74
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Originally posted by Lord_Elros
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5/16/08 9:27 PM
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Viewed 3252, Replies 74
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Originally posted by iank240
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5/16/08 9:21 PM
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Viewed 3406, Replies 49
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Anything is possible I guess |
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5/15/08 7:11 PM
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Viewed 378, Replies 7
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Originally posted by Mathos
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5/15/08 6:53 PM
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Viewed 378, Replies 7
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Originally posted by Mathos
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5/15/08 6:38 PM
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Viewed 413, Replies 12
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If I could build a NEW Star Wars MMORPG....Here is 10 things I would do.
1) I would start by using the very same format as the "old Pre-CU" game (minus the bugs). A complete "sandbox" game without question is a must. All 32 professions would be in as well as the same Skill Trees, Races, and Factions. I would also Upgrade the Graphics with "Euphoria" and DX10 quality and style. It would use viberent colors, but the Characters wouldn't be "Cartoony" or WOWish.
2) I would Double the size of the game. I would make sure such planets as Hoth, Dagobah, Coruscant, Kessel, Kamino, and Geonosis were in the game. I also would have made space more "explorable". I always thought a player should be able to go and discover new and interesting things in the Galaxy.
3) Speaking of Space. I would leave most of JTL as is, however I would put Massive Guild Capital Ships and Space Stations. These new features would support mass space combat as well as enhance social and commercial aspects of game play. Space Stations could serve as very nice player cities with mini-game casinos and huge markets with NPC vendors.
4) I would have real Guild Fire Bases, not just player cites. Complete with NPC troops and weapon systems. A real defense network where the land you control determins resources.
5) Add a 3rd faction...the Criminal Underworld Faction for Smugglers, Bounty Hunters, and Black Market Merchants. I also would have a REAL WORKING smuggling system that meant something in game. A Real system that was meaningful and important.
6) No cross Faction cooperation. I can't tell you how many time I saw REBS and IMPS grouped. FAIL! The factions must always be fighting on FFA servers.
7) Many sever types for a various play styles. FFA PvP, RP, RP PvP, PvE, RP PvE.
8) Atmospheric Flight!...Tie Bombers and X-Wings used in Close Air-Suppot Ops. Also players could Fly from place to palce on the planet surface.
9) Item Decay is in along with the ability for Crafters alone to make the BEST gear and items.
10) Yes there will be "ALPHA PROFESSIONS"! There would be (2) two such professions. JEDI and BOUNTY HUNTER. Each profession would be rare and most difficult to achieve. In fact each individual player would have a different way to unlock. No two unlocks would be the same. Even if you find the right combo of actions, professions, and items, you would still have to get them all in the right order at the right time. IF a player could manage to unlock, it would take many weeks to complete a full temp toon. The Alpha Path is not for the casual gamer. So rare in fact, you may never see someone unlock.
I kinda feel like those starving people who sit around talking about the food they wish they had. We used to do this in the Military all the time. Anyhow, I know all this is a pipe dream, but if i ever hit the $350 million dollar Powerball lottory you can be sure I will be making this game! |
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