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All Posts by Tarka

All Posts by Tarka

78 Pages 1 2 3 4 5 6 7 » Last
1546 posts found

I think I read somewhere that they are making a Stargate Atlantis made-for-tv film.

So all is not lost for the IP.....yet.

Interesting read, thanks.

So basically, CME have gotten their assets back from Dark Comet Games and Fresh Start Studios, but unfortunately MGM have now terminated CME's licence of the Stargate IP which allows them to produce Stargate based games.

You gotta love office politics.

Originally posted by Malickie
Originally posted by alkarionlog

8vs8? lame.... no open pvp world?

From the new article just posted here. "Warzones will be one of several forms of PvP content in Star Wars: The Old Republic"

But there will be world PVP as well, so don't fret so much, at least yet.

Agreed.

Also, in the Gamespot video interview with the PVP lead designer, he said that although they are showing 8 vs 8, that may fluctuate in the future after testing etc.

Originally posted by Lobotomist

Man Battleground...Ahm I mean Warzones!

And wow! 8 vs 8 !!! Innovative !

Man! This will be the best MMO ever!

Aw come on now Lobo, you know as well as anyone else that SWTOR was never going to be vastly innovative.

At least give them a little credit for putting a bit of a spin on the usual PVP gameplay.

Originally posted by Nazgol

I don't mind the companions gathering as long as I have the option to craft. I always found mat gathering to boring. Does the player actually craft? or do the companions do all the crafting?

The emphasis appears to be on the companions doing the crafting. 
Some could say that this emulates the "factories" used in SWG.

However, personally, I would like to see the player character being able to craft "one offs" and make adjustments during crafting, and if no manual adjustments are required (i.e. like using a schematic to produce 10 sets of boots) then there is the option to get the companions to do it instead whilst you go out and do a bit of pvp/pve.

One bit that is hopeful:

....the presenters stated other crafted items include weapons, and when asked if this provided for creation of weapon modifications, Christine couldn't provide details but commented "it is a very robust system, and there are still some details that we haven't revealed yet which I know players are going to be excited about.  I will just say there are some mechanics to it that will allow players who are more involved in crafting to really get deeply involved in crafting and be appropriately rewarded for it."

Originally posted by purewitz

Sorry guys, I trust MMORPG and all. But until I see this info at the official Star Wars: The Old Republic website. This merely just hear say and might just be rumor. No offense MMORPG.com .

It ain't a rumour, both DarthHater and Gamespot detail interviews with Blaine Christine and Gabe Amatangelo of Bioware.

In my opinion, I'm not sure about the gathering / crafting system.  My first impression is that it's *perhaps* taking a lot of the essence of the activities away from the player and making it "automatic".

Originally posted by WhiteLantern
Originally posted by Euforin

I want to apply for beta but cant.. how come? is the beta down?

Probably because this game has been cancelled.

 Although I agree, I find it odd that no mention has been officially made of its cancellation on the SGW website.  Which probably explains why people are asking about it.

Originally posted by arieste
Originally posted by Snaylor47 

Why is Star Wars not linear? Its a series of movies. You go from point A to B in movies. 

100% Correct.  You go from A to B in the Star Wars movies.  Except, we're not talking about making a movie, we're talking about making an MMORPG.  That's why the difference.  

 

We're also not talking adapting any particular movie into a game, but taking the universe featured the movies and letting people have their own adventures there.  Adapting a movie directly would make a badass single-player game - which i'm pretty sure has been done already.

 Agreed.  Films are not MMO's and therefore MMO's should not try to emulate films right down to the finite level of linearity found in a film script.

MMO's are not like those single player games that are based on films which turn out to be nothing but interactive versions of the film script.  MMO's are meant to be so much more than that.

Yep, there are apparently 6 ships in total.  1 ship will be for both jedi classes and one ship will be for both Sith classes, the rest of the "archtype" classes each get one.

There's a video on the TOR site showing space combat (with is basically a Tunnel Shooter) where you get to see the ships in action. 

Originally posted by thedarkess

make WoW F2P :D

 To be truthful, I'm surprised that Blizzard haven't made the "vanilla" part of WoW (levels 1 - 60 for the original races and their areas) F2P and kept subscriptions for those who purchased the expansions.  After all, that's were players are:  in the expansion areas.

Originally posted by liberalguy

It will be hilarious if SWG ever goes F2P and then still loses players. NGE = Not Good Enough

 I'm wondering if SOE are waiting for 12 months to see how SWTOR turns out.  If TOR doesn't do too well, then that maybe the right time to launch the announcement of SWG going F2P in order to grab those players.

Besides, coming back to the OP, with what SOE's been doing it wouldn't surprise me in the least if SOE announced that Vanguard and SWG were going F2P.

As for AOC, hmmm that's a tough one.  There isn't enough in the expansion to warrant allowing the "core" of the game to go F2P (like AO did).  I think Funcom perhaps are going to squeeze a bit more money out of it before it goes F2P.  Maybe in 12 months time.

Originally posted by Elikal

This is based on what I *expect* AT THIS MOMENT, based on the current info. If that changes, fine.

- Playable exotic races; I can be human for free all day and I desire to be something odd not just human with other face paint

- free world with quests in the manner of EQ, WOW, LOTRO asf. as equally large part of the game ADDITIONAL to the story part; I don't want to be confined all the time by story story story, sometimes I just want to meet pals and hunt some stuff

- I want to be Uncle Owen at least some times, or any bloke in the SW world; being heroic sometimes is cool, but it loses it's speciality when everyone is hero all the time. How can that be memorable?

- less rigid thinking from Bioware, like making all Jedi into Obi-Wan or Anakin, all Sith into Palpatine or Vader

- open space game

- really complex crafting like in EQ2, SWG or Vanguard

 

You know the issue with story is: story is great. Like chocolate. But it is the false thinking of our time to assume that when something is good, getting more of something is automatically better. It isn't. Ice cream is good because you DON'T have it all the time. It gets worthy because you eat is rarely, you celebrate it as something. Otherwise you'll just ruin your stomach. Same goes with heroic story. Being a hero always and in a story railroad every time just is dumb.

 I agree.  In my opinion, at the moment TOR seems to be taking the AOC route when it comes to being based off an IP i.e. it's a superfiscial lightweight representation of the Star Wars universe.  They haven't yet captured the "feel" of what it should be like to be actively engaged in a "virtual world" based on the Star Wars IP.  I'm not strictly talking about making it "sandbox".  I'm referring to the fact that according to BW, EVERYTHING has to be based around the story, leaving no room for anything else to expand.

In short it looks like a guided tour of the KOTOR era that doesn't allow the player much freedom to actively partake in it much unless its part of the story.  Of course, all good themepark MMO's need a good story.  But a good story is only part of the equation, not the entirety of it.  I believe that good gameplay should always take prescedence over a good story.

Originally posted by Malickie
Originally posted by Tarka
Originally posted by Deewe

Something interesting to read about PAX:

Erickson was pretty funny though. He spoke about how in deciding what to do with space combat they looked to the movies, and said (I'm paraphrasing for brevity here) "You remember the part in the movies where Han and Chewie decided to randomly wander off into space just to see what was out there, and then decided to go mine an asteroid for a while? Yeah, neither do we."

From that comment, Erikson just gave me another reason why I think this game may crash just like the rest.

To me, such arrogance and sarcasm is not professional.  He appeared to be missing the point of the original question entirely.  Oh well, be in on there own heads I guess.

Of course, certain individuals on the SWTOR forums now act as if he's the next messiah or something. 

I think you're going a little overboard here. Arrogance and sarcasm? It was a Joke, with a very sensible point within. They didn't feel that a simulation would best represent what we've seen in the star wars movies. Which is what they're attempting to mimic with this game.

The bottom line is there's no reason why space combat should negatively effect a game, that isn't based around space combat.

 We'll see ;)

Lol Elikal, now THAT's funny.

Originally posted by Deewe

Something interesting to read about PAX:

Erickson was pretty funny though. He spoke about how in deciding what to do with space combat they looked to the movies, and said (I'm paraphrasing for brevity here) "You remember the part in the movies where Han and Chewie decided to randomly wander off into space just to see what was out there, and then decided to go mine an asteroid for a while? Yeah, neither do we."

From that comment, Erikson just gave me another reason why I think this game may crash just like the rest.

To me, such arrogance and sarcasm is not professional.  He appeared to be missing the point of the original question entirely.  Oh well, be in on there own heads I guess.

Of course, certain individuals on the SWTOR forums now act as if he's the next messiah or something. 

Originally posted by Lateris

I think Lucas Arts and BioWare are making a huge mistake by not allowing the ship to be turned around. 

 Yep, but Bioware refuse to talk about it outside of the shows. 

Originally posted by Isane

Could someone move this to the GW2 forumns , what this has to do with SWTOR i really do not know.

 In that case, it maybe worth reading the OP again ;)

Originally posted by Anubisan

I recently got a warning here for telling someone they should use Google...

 Ouch. Lol.  Now THAT is definately excessive in my opinion

Originally posted by Talthanys
Originally posted by testmyluck

You came to mmorpg.com to escape corrupt and overzealous moderation. L-O-L

This.

 Considering my start date on these forums and my reason for posting, "this" is far from accurate ;)

Originally posted by SnarlingWolf
Originally posted by Tarka

Lol Snarling, if you knew the thread in question, you'd know I wasn't "hijacking" it.  Secondly the second post that I detailed wasn't purely in response specifically to the original reason of the thread (though it was connected with it), that particular post was in response to the question "does anyone else think this game will be awesome".  In short my post was a correct response to his question and didn't flame him in any way.

And whilst one could argue that they are correct in their actions (in respect to the rules), sometimes you have to wonder if the moderators are just doing it "because they can".  Certain moderators don't use a certain degree of common sense when performing their duties. 

 They don't get paid much, they have to read the crap people write all day long, and they have a set of rules to follow.

 

It's easy to criticize someone else doing their job just for doing their job. Like I said an infraction doesn't matter. I haven't used their forums as I don't care for the game in any way, but what is it 10-20 points gets you a couple day forum ban and each infraction was 1-2 points? Certainly nothing to care much about.

 5 points gets you a 24 hour ban.  And when the mods are handing them out like sweets, then you can imagine how easy it is to reach that level ROFL.

Lol Snarling, if you knew the thread in question, you'd know I wasn't "hijacking" it.  Why? Because I am one of those who tries to keep people generally ON the subject matter and not to drift away from it for very long.

The second post that I detailed wasn't purely in response specifically to the original reason of the thread (though it was connected with it), that particular post was in response to the question "does anyone else think this game will be awesome" (or words to that effect).  In short my post was a correct response to his question and didn't flame him in any way.  Deviation from the original thread in just one post certainly doesn't count in my book as "hijacking" an entire thread.  If it was multiple posts without any sign of returning to the original subject, then that would be a different matter.

And whilst one could argue that they are correct in their actions (in respect to the rules), sometimes you have to wonder if the moderators are just doing it simply "because they can".  Certain moderators don't use a certain degree of common sense when performing their duties. 

By the way, don't think for one minute that I'm that upset by this, in fact I just find it a hilarious example of "over moderation". 

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