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If Rift is so boring & such a Clone, Maybe you could direct me to a game that's better because I can't find one!
General Discussion « Rift 1/30/11 12:59:16 AM
Originally posted by romanator0
Would have to concure, what was that comment about? it makes no sense. |
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If Rift is so boring & such a Clone, Maybe you could direct me to a game that's better because I can't find one!
General Discussion « Rift 1/30/11 12:55:00 AM
I might, at that... I mean I am bored lol sad, waiting on this dungeon game in a week or two and the big one for me is dragonage 2 along with others close to that time. As far as the best mmo I could wish for ? DAOC 2 ;)
EDIT : ps, if there was a real good version of shadowbane back I would be all over it ;) |
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If Rift is so boring & such a Clone, Maybe you could direct me to a game that's better because I can't find one!
General Discussion « Rift 1/30/11 12:46:56 AM
A week ago I was actually thinking about getting this game because a thread that was actually informative showed up here. But after the constant new threads being made about clones, the only thing I can think about the game at this point is, it must be true, because the only threads you ever see are...
"If this is a clone why am I having such fun!?"
After seeing that a gazzilion times in a week, I say must be true, if the only topic ever seen is about how the game is better then the clones it's made of. I was again interested, but eh I was on the wall... after seeing a ton of these threads (not just on mmorpg btw), I am pretty much thinking the publisher hired a ton of counter "its not a clone" posters making me think "ya, it's definitly a clone that will bore me in a few weeks" , so where to go bots, you did your job to well and made me loose interest yet again! lol you can tell im bored if I keep looking at this game thou. |
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What is your favorite feature of Guild Wars 2?
General Discussion « Guild Wars 2 1/29/11 12:35:36 AM
Allot of it seems really innovative, but the top has to be the interactive combat, IE fire arrow is a good excample. |
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What happens when there are no descent MMO's to play on a weekend?......
This....
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investors just don't think much of swtor
General Discussion « Star Wars: The Old Republic 1/25/11 1:28:31 AM
Originally posted by ZERMINUS
This is my last post for the night, but there you go , you hit the nail on the head as I was saying initially about what the OP posted. Most if not all "analyst" go by the numbers. Which is good , don't take me wrong, you need all sides to invest correctly. But if you really "know" the industry you invest in , you are the most sure investor there is. Evening knowing all of this, there is always a chance of failure, again it is the market and it is in the end a gamble. I believe I know this industry , I keep up on the latest and greatest from some major and minor hitters and most of my investments are here. In real life I am a coder and that is where my investment funds come from. So for me, it makes perfect sense to be part of investing in the very nature of which I partake. In the end , as you said just now, we know from just reading what the general consensus of Cataclysm and what even friends and family say how that stands atm. However I think you are wrong to a point as well, The reason the analyst are saying buy is not because of this, but because Blizzard atm is lining up to release some very heavy hitting titles. From diablo 3 to others, they are set yet again to "bring in the money" so yes, investment at this moment would actually be a smart move. Not to buy EA is a shocker, but then again it plays into my favor atm so that works for me. I look forward to seeing what this year brings for sure. |
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investors just don't think much of swtor
General Discussion « Star Wars: The Old Republic 1/25/11 1:12:04 AM
Originally posted by Atlan99 Correct, but the gamble here is not only do they have this release but others in the works, so will the stock grow once the annoucment of a successfull launch then growning sub-base happens? Again all speculation at this point, but looking at the over-all, EA has a good lineup in the works. For me at least, I think holding and waiting for the high 25's is a good idea. Eh call it a gut feeling but sense I started in ERTS , I just have a good feeling about the future here. Thing is, I am going to kick myself if it goes higher :) |
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investors just don't think much of swtor
General Discussion « Star Wars: The Old Republic 1/25/11 12:52:08 AM
Originally posted by ZERMINUS
Again it's all gambling in the legal way of looking at it. In my eyes, it's worth that gamble. I don't see this game in my outlook for EA this year. I am looking at other titles they are releasing, among the biggest being Sims, dragon age , shift and later mass effect. As far as holding onto these holdings till the release of SWTOR is hard to say. I "plan" on doing so but again if it hits below 10 that means something major happened that would be catastrophic for the company's portfolio and would take to long to recover from. If it holds thou, I will hold on till the release and probably 4 months after , at that time I will watch the game closely thou. The income a large project like this can occur is huge. You have to take into account many things. Someone was right before in a comment, this can make or break EA. Don't take that comment wrong thou, make or break doesn't mean the company would fold due to this titles failure, it would be a huge hit no doubt about it. However their portfolio alone in what IP's they own could cover cost etc for a recovery if it went that far. The stock would be useless for the company would have to go under a reconstruction effort. However, I don't see it. I have no doubt what so ever that box sales will cover over 3/4 of the initial cost. If speculations are right, this is around 150mil that would be deb-ted. I see that being recovered within the first month of subs, I also believe that after this the game will sell even better. I take all of this to heart because I was lucky enough to have a hands on during a show. From what I seen, the game looks fantastic and each new release of information just makes me think the game will have even more growth prospects. I get excited thinking about it actually, because in the end, when I look at all of bioware titles released under the EA flag, all of them have done very well. The concept of hard story development along with good game play has really paid out well for all involved. The questions that come to my mind as an investor is not SWTOR to be honest, but other titles that I did not mention. Those are million investments on their own and can hurt the bottom line. Time will tell thou. In the end I bought at a good time, I think another good time to buy is coming , holding onto this, I beleive we will see high 25's in the stock during this period. Once I get that, I probably will release my holdings. |
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investors just don't think much of swtor
General Discussion « Star Wars: The Old Republic 1/25/11 12:29:25 AM
Originally posted by ZERMINUS Yes, but does it really have any value in this conversation? currently I am still in the green, buying at 14.81 last years, not a great increase as it took a huge up and down last year, but this years outlook looks really good for the company. In my humble opinion at least. If the stock where to bottom below 10, i might get a bit worried, I just don't see it thou. If you where looking for actual advice in this, I wait a month then buy and hold. I am guessing it will hit 14 or below before all the releases then mid summer /fall rocket, this is of course just again my opinion. |
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investors just don't think much of swtor
General Discussion « Star Wars: The Old Republic 1/25/11 12:15:09 AM
Originally posted by ZERMINUS Before it gets out of hand (which it will) I will divulge nothing on my personal dealings. Believe me or not, it is after all the Internet. Take it for what it is. |
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investors just don't think much of swtor
General Discussion « Star Wars: The Old Republic 1/25/11 12:06:59 AM
Originally posted by Sovrath I was one, you want to know why? it's no secret now, it was to due with the CEO standing down, there was whispers of it and sure enough it has happened. This changes the whole stance of google in the long run. As far as EA, all I can say is all industrial entertainment is a gamble, be it in movies, games and more. You bet on the current crop being released and hope for a payout, if you do be ready to loose or win big. That is the market people, no big secrets, the catch is to know the industry you are investing in. For instance I indeed have investments into EA and will hold them. As an investor I feel that this years coming crop looks very good. I have my doubts on two titles, but the rest look strong and in my eyes, seeing a very profitable year for EA and me. You don't have to have a ton of money to invest, but you do need some extra income and know how if you want to succeed. While articles (if you can call it that, more like opinions) like this are looked at, the overall investigation into the company and or industry you invest is your true knowledge. The only negatives I see about this title and others are those wishing them to fail, I have yet to see one piece of evidence that shows me these coming titles will fail. I did see such in warhammer and others however. Not only kids visit these sites, but more and more investors do as well. However I think many as myself can see past actual issues to those that would see something fail just for they are having a bad day or have a vendetta to settle. As far as SWTOR goes, I see a great future for it, the company is on schedule, the information is released on a timely manner , enough information to keep people interested. A constantly growing fan base on the main site. With the I.P and a proven development company lead by some heavy hitter leadership, I see a win win along with EA's portfolio for this coming year. |
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You know, I was pretty much complete on my choice of not playing this game , but the information here which is so much more informative on what is unique and what can be fun has actually changed my mind. Without knowing it, this thread is actually more informative and open about the game mechanic then any posted. Thanks for everyone helping the OP out, not only did you help him/her, you also have changed a mind on someone about trying out the game. Actually now sounds very interesting. Funny, before this today reading tons of stuff, viewing vids etc, I was set against it, go fig, that's what an honest open response will do for some ;) thnx again. Going to check it out. Also I think it has to do with me playing healers allot as well ;)
edit: to the OP. sorry for hijacking your thread here for a moment but the info is very informative and deserves kudos to those that provided it. |
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Originally posted by dragonbrand
Yup, in game design it sure did, it's called "Public Questing" that name taken from Warhammer which really identified the concept. But if you want particulars you can follow the original concept for EQ out of all places. With the concept of world events where players would effectivly change something in the world by working togather on an objective that the devs would come up with on the fly and players in the area would swarm in to attack. From that warhammer came into play with the concept of public questing and WoW with the concept of quest precepitions in Wrath of the Witchking, in the end they all came up with a variation there in. Rifts are just another take on public questing. So inovative or new? no, have I see rift concepts in wow and other games? sure have just mentioned them. No matter what graphic you add and how you "spawn" your minions. In the end they are the same. Rifts change the world around them and that is the only unique feature I see from it, but then again is it inovative in my eyes? No, the witchking expansion showed me how this could be done and while a cool feature it was also anoying. I refer to another post of mine where I talked about how rifts can screw up game play if the population isn't there to support it, just like Warhammers Public Questing is now useless if there is no one there to assist in the quest. The differance thou is the world wasn't effected by a public quest being done or not, in rift it is. So your in a area questing where the population has surpassed after a few months or don't go because it's not the "place" to be. You start there, do your questing log in the next day to see it all changed and have to start a new. Eh, fun for some I guess, but if I had quest log and now that log is usless because everything changed, I would find that more annoying then fun. |
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Your next gen is in my opinion way off, as a dev of an unkown (in other words never will say) company. Next gen is the idea's that bring things forward to something revolutionary in that genre. Be it taking questing from point A to point B and changing that to open world group "on the fly" questing is inovative and revolutionary. Something that hasn't been done or something that was heavly improved upon. Rift has nothing revolutionary to look at, in the last year, I myself have watched from the sidelines looking to see what rift is all about. Seeing the good and bad in it all from many opinions/vids/screens/reviews I have yet to see anything here that makes this game revolutionary or inovative. Rifts themselves are based off of a WAR concept that originated in games like WoW. There is of course, nothing wrong with "going with what works" but the one major downfall is getting the population to follow it. Look at any gen game out there and then their clones. I can't think of one cloned game that actually succeeded the master of the genre. All games be it MMO or other that succeed beyond a previous incarnation all have improvments upon them. The only revolutionary idea that the fanbase and even previewers keep refering to is how polished the game is. Kudo's to the company for doing this, but I have played plenty of games with polish. Anything from Bioware I rarly had issues with and patches would fix quirks just like blizzard did with their latest starcraft release. In the end, being polished to me is not inovative or revolutionary, everything in rift is your basic concept of mmo's. I know as a developer that in fact your school didn't just teach you that "Don't fix what is not broken" is not the only thing to think of under designing a game concept, but also how you improve on said design or inovate to make your targeted audiance "want" to play your game. Sadly there is nothing inovative to see in rift , you can see every aspect of the game in another title. One that comes to mind that is basily seems to be a clone of is Warhammer Online. Which is not a bad concept sense WAR failed in many eyes. But War did have a few things that makes rift even less of a game to compaire the two. What the rift team has done is taken the best of everything and threw it into one game, which in theory is great, but in concept needs more. There are a few things they could do prior to release to implment some cool concepts on what they have allready built, but I don't give away free advice like that openly. In the end , there is a solid game here, but I don't see anything other then that. If you see by my postings I have recently just started commenting on this game as I have sat back and read post after post , watched vid after vid and basicly being close to release, came to my conclusions on the game. I think they will have a descent following, but if I was an investory or a publisher, the only thing I could hope for at this point is to break even. Anyone with any knowlege in this industry would think the same. I am sure this will come off to some as a hate post against the game and I can say it is not. All I am saying is, there is a great base game here, but it needs it's own identity to define itself, the rifts and soul concepts are really only feathers and sadly I have no doubt if a dev of the company did read this, they would be upset, not because of what I have written , but I said that this inovation they think is inovative (and probably put a ton of time in) isn't so. This is my last post about rift but in the end, there is great ground work here and with an expansion that takes the game out of the generic MMO mold they might have something to look at. Sadly thou, most games on their initial launch will make it or break it. After that whatever people think is what will stay with them, just a fact of gaming , like eating a good meal or a bad one, that first impression is the most important one. |
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How is bullet points on positives and negatives not objective? Do you know what objective actually means? It means approching a topic with an open mind and not taking a strong point in any direction without waying the negatives and positives first without backing it up with investigative reasoning, If you look at his pros and cons most would agree. The definition of objective.. IE ...
================================== ob·jec·tive ADJECTIVE:
NOUN:
====================================
As someone mentioned prior, you could do it without pro's and con's to be fully objective but in concept pros and cons work if you look at it in the way I see the OP posting and that would be pros and cons of the industry. Most of what he listed "IS" what the general thoughts are in the community. Maybe not this one, but most if not all my friends would agree those would be pro's and con's. I have no doubt if there was an actual survey of WoW players and other MMO's you would see the same response. In the end, these kind of conversations are the best and the only one offended are the pure fanbots (as seen by many responses). For me seeing this list and then having the fans basicly rip it apart for the cons made me laugh and then come to a conclusion that indeed, there is nothing here inovative to see. Rifts in the end are open world events that maybe 3 years ago was something new but now it's not. Also the idea of having these event's also fail horribly when the population in an area fails. Say you are doing quest and a rift takes the area over the following day and now it's all different? Talk about a slap in the prograssional face. The same thing the fanbots can rave about are the same reasons at this point I can see a whole bunch of negatives. PvP based gear rewards is rewarding? How about keep seiges and clan/guild ownership then status after the fact? Talk about taking pvp back a step. Eh in the end, I like the post and the following, this thread is all win as you see the true nature and opinions here then any other thread. Well done indeed.
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Originally posted by Xasapis I am all for it too, even thou I prefer something inovative. In the end for me I need to see pro's and con's , there is not one game out there without them. When I see blind following, well that's what I see. |
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Eh I get where Totec is coming from, As someone (you can see my history) hasn't posted in awhile, but just reading about new stuff coming out. The overhype this game has recieved in the last few months from the prior horrible hype it recieved before makes me wonder about the game but then not buy into any hype. As a guy with no cause to hate or love it, but an opinion based on what I have seen (vid/screens info) I can't say I find the hype helping at all. The issue rift has is in my eyes is a remake of the same old thing. The only thing "unique" is the rifting of the world and the transformation it causes. Basicly to me it's a random spawn location that graphically make things look different. I am sure it has gone further (as explained by the devs in the past) and now npc's and mobs change with that even more effecting questing etc, but then again I don't really know I am going off what again I did know. In the end you can rake me over the coals for that statement alone, but as again someone that could care or not care but just seeing what is out there. There is nothing about rift that makes me think it's not a filler till the next big game comes along. For me when I am not browsing the internet or working, I play lotro and now dcuo. I find dcuo very unique in game play (first game where combat isn't just click an icon and watch you swing) , so I enjoy the fact that it has a unique combat system (horrible chat system btw)< but overall a great filler for now. So eh, the OP is right, after reading so much "how great it is" it has really just made me think "Some of these guys work for that company". The ones I actually believe are the ones giving postitives and negatives thoughts on the game and most of those come to the conclusion that I came to prior to reading them and that is what I stated above. No doubt rift will have a following, but sadly (nothing against the dev team) I don't know anyone personally out of my 20 or so friends that do mmo's even talking about it. There is just no interest in another wow/eq clone. People are looking for something new, (I hate to say here) stuff like knights of the old republic online (for the story content), guild wars two (for the unique stance on how players interact with the world and combat in general (( still don't care for the graphics thou)) ) and a few others. But he is right, most overhype threads and comments are worse for this game atm then honest open opinions on the good and bad. Those are more beleivable then the pure fanbot opinions. The honest thoughts will more likly sway people as myself on curiousity or at least "Does it have enough to keep me interested an having fun?". When I read those positive/negatives I get more info from that then anything, at least there I can way the pro's/con's and decide, "yea, might be worth a few months of play" but I can say this much, this is one of those titles that would only be a few months for me, but that might be enough for me to buy it. I know dcuo is only a few months, but most single player games are the same. To me if I see more open and honest thoughts on the game it might actually sway me to try it out, but as of now, it's mostly blind fanbots and the occasional trolls, nothing here has made me change that thought, well except Totec, he has been pretty open (negative and positives) about the game then pretty much anyone. |
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Originally posted by jimmyman99
well coming from you that actually means something, IE you have been around here as long as I have , I might just do that indeed. Still got my account. Thnx, thou if the population is still hurting that doesn't say much for it's longevity, eh I will try it again thou as I liked it for what it is, thou the issues for-mentioned ruined it, hmm... wonder how the old clan is still doing? :) |
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I played for 2 months with my clan in this game, in the end it wasn't the pvp that was the issue, it was the blatent hacks, non-finished game that was the issue. If there are people here attempting to recruit people into this game that alone says enough about the game. If you can't hold a descent population in your title, ummm there probably is something wrong with your title to begain with. Pretty much sums that up nicly, let the flames continue! |
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Originally posted by Loke666 Yes do ask, and as one I can tell you this much , what is said and what is done is two different things. One thing I have learned from my years of MMO's is ... if it's a company that doesn't have the financial backing, history or talent to make an MMO.. there is your next Mortal and to be openly frank about this, I doubt this game will live up to the hype. I am all for the concepts, but like mortal , concept was awsome, execution? ya, well APB followed this as well.
You can use my quote on the subject if you like...
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was" |
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