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Is the setting too far fetched? (explain it to me)
General Discussion « The Secret World 5/25/12 2:08:04 PM
Secret world IS different world from ours. The towns are different. Its a world VERY close to how ours is, but some things are different. Very different. It has those shadowy organizations who do not want to just "Save" the world, but also to WIN. Gain power. Also there are more powers beyond the three blocks. AS for anima, well it has an important reason for exis- |
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What makes TSW a Massive Multiplayer game
General Discussion « The Secret World 5/25/12 2:05:35 PM
ARG pretty much BUILT the community :3 Everyone felt like they are IN the game even before it entered the betas. The fac tthat arg will continue after game launch and affect gameplay itself is awesome too. Devs already said that some of puzzles are designed to be a group effort at solving - hard to craft but very rewarding for factions. |
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"Working to make TSW the most graphically advanced MMO ever."
General Discussion « The Secret World 5/25/12 9:09:35 AM
Animations and character creation screen are placeholders. The "plastic skin" thing however won't go away. its a conscious design decision and part of world design in most of Ragnar Tornquist developed games like Dreamfall. |
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TSW delayed till 3rd of July, Headstart 29th of June
General Discussion « The Secret World 5/25/12 9:07:19 AM
While I do agree that Tera still has some unreasonable ammounts of Hype, I'd say Diablo 3 has already killed its own hype by accidentally slipping and falling backwards into its own mess :/ |
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Originally posted by Mors.Magne Its scary enough, both in atmosphere and "shock scares" (stuff appearing).
Even TotalBiscuit(who generally fails at mmos and puzzle games) noted that this is one of the most immersive and atmospheric mmos to be ever created. |
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Originally posted by Mors.Magne I am sorry but what the hell is this? By tha tlogic Guild Wars II is also "modelled on World of Warcraft" (even though its as far from WOW as possible in terms of mmo design). This is a bit closer to GW II than WOW. . Nowadays "it has minimap" instantly equates with WOW for some people... Actually read stuff before assuming next time. |
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General: Big Huge & 38 Studios Each Lay Off Staff
News & Features Discussion « General Discussion 5/25/12 6:33:39 AM
Originally posted by Terranah Mostly agreed.
KOA was too easy sure, but I do not play RPG games for challenge. I paly them for stats and immersion and KOA provided both, considering it had one of the most detailed RPG worlds in a long time. |
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General: Big Huge & 38 Studios Each Lay Off Staff
News & Features Discussion « General Discussion 5/25/12 5:19:03 AM
well frack...
Amalur was fucking awesome game. Now apart from Witcher, there's no rpg game franchise to wait and root for left... |
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Diablo 3: 6.3 Million and Rising
News & Features Discussion « General Discussion 5/23/12 6:42:01 PM
Originally posted by Aerowyn Because it is NOT the same kind of game as "these types of games"? Its heavily MMO-ized. They got rid of important stuff like skillpoints and statpoints. They essentially mmoized the item system too. Its not a diablo-like game. Its part diablo-like and part wow-like now. |
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Diablo 3: 6.3 Million and Rising
News & Features Discussion « General Discussion 5/23/12 5:54:15 PM
Originally posted by Resiakraw My favorite has got to be:
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Diablo 3: 6.3 Million and Rising
News & Features Discussion « General Discussion 5/23/12 5:46:08 PM
Originally posted by Vutar This so much. A friend of mine kept ASKING on why he could not "launch the game" while offline and genuinely could not understand what "always online drm" means, continously repeating that "but its a singleplayer game...".
A lot of people who bought it were unaware of what they are buying into. They expected diablo. They got World of Warcraft reskin on isometric perspective.
Those who were somewhat happy with that got driven away by error 37 and constnat lags. |
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Diablo 3: 6.3 Million and Rising
News & Features Discussion « General Discussion 5/23/12 3:17:38 PM
Originally posted by heartless What is hilarious though is that PEOPLE ARE MAKING EXCUSES FOR BLIZZ. Excuses for DRM, excuses for streamlining of skill and stat systems, excusing for RMT auction house and etc. Through last week or so I heard some of the MOST outlandish excuses for it possible. That is the scary thing. That company like Blizzard can get away with most outrageous and most underhanded business practices just because they sugarcoated it more than, let's say, Ubisoft does when ubi does EXACT SAME THING. |
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Diablo 3: 6.3 Million and Rising
News & Features Discussion « General Discussion 5/23/12 2:11:45 PM
Originally posted by Chrome1980 From how you talk, you do not really get on what a "fact" and what an "opinion" is Opinion would be saying that Diablocraft III is an awfully mediocre game made purely as an excuse for RMT trading and the cuts blizz will get from it. Thats debatable and can be supported or refuted with arguments. The fact that Diablo 3's sales are built up upon the misinformation, hype and marketing is not an opinion. Its a fact supported by factual evidence. Thats not debatable.
Also just a note but your second paragraph invalidates the conclusion of first. :) |
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Diablo 3: 6.3 Million and Rising
News & Features Discussion « General Discussion 5/23/12 1:46:09 PM
Originally posted by Chrome1980 Bought reviews have been factually proven by more than one incident. Blizz fanbois and apologists also have a factual evidence of existing. The fact that D3 was not made by same developer team is also not something the general public knows or ha da way of knowing, as proven by both their reactions to Torchlight and comments on Diablo 3. Please try to argue over the obvious truth that D3 is biggest target of gold sellers and hackers in last few years. Please do. The Account Hacking incident this week that was a huge fiasco on Blizz's part just reinforces it. The last point is pretty much supported by marketing theory.
So yeah. Facts. |
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Diablo 3: 6.3 Million and Rising
News & Features Discussion « General Discussion 5/23/12 1:34:33 PM
Originally posted by thekid1 Not to mention all the other little facts, like:
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Diablo 3: 6.3 Million and Rising
News & Features Discussion « General Discussion 5/23/12 1:20:28 PM
Originally posted by DarkPony Chances are, with how much Blizzard has fallen and how far away from its roots Diablocraft 3 is, that Diablo 4 will be just a facebook game or console-only fps. |
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The combat requires you to move around. Not so much at starter enemies(even though first bosses already have things like charge attacks that take away half your health or more and thats not even at highest difficulty). The latter part of Act I that is available in the beta introduces more difficulty stuff - most of enemy mages have aoe attacks you have to run away from(some of which can insta-kill you on Veteran). Finished the final available Act I dungeon with five other people yesterday and it was basically...well, hell. Monsters that spam projectiles, summoners, things that drain your mana or slow you, things that throw bombs at you, things that evade your attacks by teleporting, etc. So yeah you HAVE to run around and have some actual tactics in the fight. You have to use all the advantages you have (for example if you built a hammer-wielding character, you can deflect projectiles with your hammer attack) and play smart. And then you get the final boss of that area...let's just say that unless you have top-notch teamwork or are VERY good player you will have to run away AND will die....A LOT. Its certainly harder than Diablo3 and way less forgiving. And thats on Veteran. From what I heart, Elite is even more ridiculously hard. |
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General: Project Copernicus Flythrough Video Released
News & Features Discussion « General Discussion 5/20/12 5:12:46 PM
Originally posted by JeroKane Twilight, Diablo 3 and Mass Effect 3 were also massive successes and won tons of prizes. Were those good things? nope. 38 Studios financial "troubles" have nothing to do with Reckoning and Reckoning selling around a million copies for a completely new ip, hardly can be said to be "flopped". IT was a massive success and a sleeper hit. The financial troubles are from and because of MMO and the overall scheme on what the hell is going on in there is unclear due to sensantionalist nature of gaming journalism. |
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Torchlight 2: The Disgruntled Pony: DarkPony Tackles Torchlight 2!
News & Features Discussion « General Discussion 5/20/12 5:03:45 PM
Originally posted by Asamof What's so wrong about that?
Metacritic is good indication of the user opinion in relation to (possibly paid) reviews. Dragon age origins(an absolute masterpiece) holds both high critics rating and user rating. Dragon age II(an absolute flop) holds huge critic rating and absolutely low user rating. Mass Effect 3 holds huge critic rating and absolutely low user rating. Diablocraft 3 holds huge paid critic rating and absolutely low user rating. Torchlight holds a huge critic rating abd huge user rating.
Its very efficient way at judging things :) |
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Torchlight 2: The Disgruntled Pony: DarkPony Tackles Torchlight 2!
News & Features Discussion « General Discussion 5/20/12 12:58:33 PM
Originally posted by Nadia And that includes all the people that matter - lead designers and main composer. You know, the people with ideas who direct all the cogs in the machine to make those ideas? |
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