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All Posts by Yuui

All Posts by Yuui

35 Pages « 1 2 3 4 5 6 7 » Last
692 posts found
Originally posted by MMOGamer71
Originally posted by Starfired

Now THIS is innovation.

Guild Wars 2? WvWvW? Dynamic Events? Please.

Good job Cryptic. This is really bringing the traditional DnD experience to the MMO genre. Be a Dungeon Master! Its a fantastic idea.

Correct me if I'm wrong..............Neverwinter Nights 1 and 2 has done this before.

 

Though this is good news.

NWN1 and 2 was NOT a persistent open-world mmo though.

Originally posted by Adelbern
GW2 effecting Tera? I wonder if soon we will see server merge on other mmo cause of GW2.

I can't wait till after two or three months ago, someone will post:

"_____ effecting GW2?"

 

Seriously enough with pointless hype for that game. You people like GW2, we get it now please stop giving a bad name to an entire fanbase of GW2 by pushing offtopic comments about GW into news articles and threads that have NOTHING to do with GW2.

 

Tera is dying because its fundamentally flawed, bad game, which tries to hide trite mmo grid behind decently implemented "action combat"(that in itself hides the point-and-click style of play). Its not a horrible game, its just that about every other game of that style that came out last year over-shadows it. GW has nothing to do with it. 

this is why we can't have nice things.

 

I guess usual "economist" type of mmo gamer is just so in love with generic fantasy setting end-game-focused min-max algorhythms, that the idea of a mmo where immersion, roleplay and storyline is the content seems disgusting to them.

 

TSW is the freshiest mmo i have played in last 5 years. Freshier and more immersive than GW II, even. It succeeded at what TORtanic WANTED to do - create an immersive, alive, interesting world and tell the story in in.

 

I really hope it pulls through and survives. If there's one mmo I do not regret subbing to, its TSW. 

Originally posted by Zylaxx
Originally posted by Margrave

Pass.

Lost me at perma-death. I don't play anything with that.

Agreed.

 

I dont mind it if there is no long term progression and gear didnt matter.  I actually like perma-death in a DayZ context but i na typical progression based MMO "HELL NO".  Perma Death is stupid.

IMO the trade-off in this one is great.

 

its the old good risk-and-reward - you want to use some better items you found instead of leaving them in warehouse? Be prepared to lose them on death.  Of course you can put them into your stash and they will be safe for your next character, but you most likely will be weaker. 

 

I like it, it adds tangibility to death. death is no longer something that is "meh oh well". Death is something you fear. and it adds upon the game's atmosphere as with the prospect that you might TRULY die, the tension in dungeons increases and the monsters seem a whole lot more threatening. 

 

its no longer a min-maxing of economics-obsessed guy. Its now about survival :)

Originally posted by Fusion
Originally posted by Yuui
Originally posted by nagawara
Originally posted by Xzen
Want to see the rest of the races already.

we saw elfs,that cat race and that sort of chinese ones...and the typical humans

is there gonna be more ? i didnt know that lol

Yes:

The Concept Art depicting all 8 races

Aye, there's the Warborn? (the horned big guy), pixie? (the fae), shade? (the dark figure with blue vial in his hand) and Dwarf (the bearded dude looking at a book)

 

ps. to cries about "asian look", imo those look less asian than the current norn/human choises in GuildWars2 :D specially with the morphing sliders!

pps. "ass and miniskirts" like above, GW2 has those too and skimpy metal armors and it's made by US people..... "Americans"
 

It would be hilarious if Archeage's dwarves would be a stereotype-defying  in a way that instaed of crafting and blacksmithing, they would be all about magic. 

 

Seeing A dwarven race where dwarves are scholars and learners instead of "And My Axe!" Warriors would be a breath of fresh air.

Raiderz so far is everything TERA promised but never ever delivered. As long as they do not mess up cash shop, the game will be everything I want from action mmo. 
Originally posted by nagawara
Originally posted by Xzen
Want to see the rest of the races already.

we saw elfs,that cat race and that sort of chinese ones...and the typical humans

is there gonna be more ? i didnt know that lol

Yes:

The Concept Art depicting all 8 races

Originally posted by alkrmr
game looks amazing, but combat seems very dated and very clunky

Good thing one does not play sandbox mmos for combat then :)

Anyone who followed Secret World knows what single server technology means and why it is THE innovative way any mmo should handle itself.

 

Hatters gonna hate though. :)

Originally posted by Gdemami


Medieval knights roaming tropical islands and jungles with asian themed music playing in the background accompanied by flashy combat animations...?

No.

 

Raiderz is bassically what everyone wanted from Tera, but actually competent and with actually enjoyable combat. 

 Originally posted by dotdotdash

This is what happens when you fail to make a good game.

This is what happens when you take an awesome rpg franchise like KOTOR, alienate the fanbase, throw around ego-filled comments like "TOR will be KOTOR 3 4 5 6 and so on in one!"  and decide its a great idea to bastardize one of your most succesful franchises into a cheap mmo, instead of delivering the most awaited third part of the franchise  :)

I'll just repost what Ragnar said on Massively about this:


tl;dr: the content was NOT meant for the launch and was always intended for the first update.


They are already working on August and furhter updates too, they have been for a good year or more and they have "charted out" at least seven years of content.

And yes, it always comes to test servers a week or more before release of the update. Thats how mmos work.

haters gonna hate.

Originally posted by nuttob

Regardless of whether or not a feature existed in the betas before release, it is still called an update when the feature is added after release. What else can you call it?  I am sure they have a ton of missions in the can ready to be added on a monthly basis.  They probably held off so they could concentrate on making the launch as smooth as possible.  If they hold true to their announcements about future updates, this game is going to ROCK!

Yes. Ragnar already said that they have been working on post-launch updates for more than a year and have at least 7 years of game content planned out. 

Originally posted by marz.at.play

Combat is fine, I honestly don't get what people complain about. I"ve played all the AAA MMO's and don't see why combat is such an issue for some.

 
It's a great game and I wish I wasn't working at the time to be part of this. Friday the 13th doesn't come around too often and fits so well with the theme of this game.
 

Combat is great. People complaining about it either expected a third person shooter or did not play past kingsmouth. 

 

Its one of the best combat systems in mmorpg genre and I just LOVE the depth it adds to the game and ammount of thinking needed. 

*Sees word: Ultima*

YAAAAAAAAAAAY!

*sees word: Bioware*

NOPE NOPE NOPE NOPE. 

 

Originally posted by Akais

I haven't played this game, but it looks like a world Harry Dreseden fans would feel right at home in.

Its pretty much:

Buffy the Vampire Slayer meets Harry Dresden meets H.P Lovecraft.


Originally posted by alexanys1982
I hope they dont mean removing features because of this dominant beliefe that we all want WoW and they know whats best.

its most likely about references. There are certain things, sayings, etc, that are very common in their culture yet VERY alien to western ones. I doubt they will remove any features or change gameplay mechanics.

Originally posted by Markusan

I find it interesting that game after game keeps talking about awesome lore, dungeons, graphics, abilities, etc, but none seem to highlight how they go about solving the nemesis of all MMO's, namely the end-game.

 

End-game killed SWTOR to just mention one game. No amount of coolness, graphics, lore will ever keep this game afloat if there is no longevity to the end-game. EQ1 and a few other games are examples where end-game has been able to keep players around for many years. What are Funcom doing to not relive SWTOR's fate?

they have years upon years of story advancement planned that is made by player community solving the harder puzzles meant to advance it all(like how ARG is handled), which encourages competitiveness between factions and apparantly will bring various advantages to factions or cabals who solve it.

Then you have persistent warzones that affect the stuff like game economy or influence of each faction.

Then you have cabal(guild) system and apparantly there's some stuff planned there too

Originally posted by gilgamesh42

 the class concept reminds me of 9 dragons

the setting is  based upon the same novels, actually. 

Originally posted by jdnyc
Originally posted by aesperus
Originally posted by Yuui
Originally posted by Xstatic912
Jessie360, has a point the game does feel like it could be easily a stand alone product without the mmo feature tacked on.

Except, you know that TSW has this whole focus on community interaction in puzzle solving beneficial to the side that solves it, as well as this whole faction warfare system.

 

Game is mmo througha nd through. A good one at that. 

Where was that when I was playing this last weekend?

Most of the community seemed to consists of elitist comments of 'go back to WoW', or 'you guys are idiots for asking for help' or 'nobody help him! let the noob figure it out on his own'.

Definitely seemed like players who wanted to figure things out by communicating with others were told to 'go back to WoW', while doing the quests in isolation were viewed as 'the right way to do it'.


I helped people all last weekend.  I did that most of my time actually.  I saw tons of people helping out.  I have no idea what you're talking about.  Unless it was questions that were being asked that people put no effort in trying to figure out for themselves.  Fans of TSW want you to atleast try and figure out the answers, so you'll experience some challenge.  Instead of people getting all the answers without thinking and blow through the content, then come to this site and post how boring and no challenge the game was.

 

 

PRETTY MUCH THIS.

Community can HELP you solve stuff or use some slight hints.

But no one is going to just give answers directly because half the fun is actually figuring stuff out. 

In that way it really works better if you are playing with someone else who is just as clueless as you are and you figure out stuff in a group :)

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