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All Posts by curiindi - 286 found

9/05/08 6:27 PM
Viewed 132, Replies 5

Originally posted by ic0n67

Having my PUP to lvl 73 i can say that those jobs that are undesirable yet fun to play have a problem getting parties. Soloing EP and DC -- which is all MOST jobs can handle -- for exp takes FOREVER and since there is never and exp party for them that is the only option for said undesirables.

So you get 10-20 more exp a mob if you solo ... okay. I think it is about 850k exp to get from lvl 1 to 75. You can get maybe an average of 40 exp if you solo (lets take BLM or RDM sleep nuke method out of the equation) so you need to kill 21500 mobs on average. How many EPs can you kill in a day? 50-60? you are getting 2000 exp. Add another 20 exp per mob ... 3000 exp per day ... so you net an extra 1000. So you get to 75 in 280 days instead of 400 days. Still not efficent.

Just like the level sync ... this will not destroy the game mechanics. It will still be most efficent to find people within your normal level gap and party with a group of 6. Take 2.5 minutes to get 250-300 exp killing an imp is a lot more efficent than taking 3-4 minutes to kill an EP for 50 exp. Everyone really needs to settle down. Is really everyone that plays this game afraid of change? It is just giving you another option to level. If someone wants to take a year to get a job to 75 killing EP so be it.


 

I agree with all of the above except I think a player can kill more than 50-60 EPs a day. :)

Personally, I think the level sync idea was mainly to make it easier for lower levels to find party members and for higher levels to have more leveling options - and I like it just for those two reasons.

9/05/08 6:20 PM
Viewed 150, Replies 14

I've always wondered if Square Enix will be offering a free trial (10 days like WoW for example) for FFXI. If not a bit late, it seems like the right time for this - especially since Square Enix doesn't seem to be restocking those Starter Packs in stores. This way, no one has to ask for buddy keys anymore.

8/28/08 1:59 PM
Viewed 254, Replies 8

I wonder if it's a hardware or OS setting issue. What other games do you play on your computer?

8/22/08 4:07 PM
Viewed 2100, Replies 100

Do "sandbox" games run the risk of being labeled as games that lack content and the only thing players can do is make up their own activities? :(

8/18/08 12:37 PM
Viewed 767, Replies 34

the same things went through my mind! :)

8/15/08 7:16 PM
Viewed 934, Replies 14

Originally posted by Dragance
Originally posted by loganz35

Trailer was interesting... showed quest cut-scenes. Voice was good, but it could be even better.

 

yeah i agree, but then again not to many mmos actually have talking npcs/ cutscenes (atleast none ive played) so in that sense i find it good


 

I think that everything was great besides the abrupt ending. :)

8/14/08 2:23 PM
Viewed 1424, Replies 28

Originally posted by k11keeper

Oh god yes i remember the days when first trying to kill Kirin and it was a huge pain. Same with Nidhogg and fafnir. Mobs that used to take 3+ hours to take down and even then you could wipe in that last 15 minutes. Now it's a breeze going threw these guys not just because of gear but because people have a systematic way of going about it and people know what to do and do it. Better gear yes it helps merits yeah they do to but in ffxi strategy and skill has always been what its about.

Now saying this my problem is. These mobs took 2-3 hours and believe me i totally agree that this can take a huge toll on someobody. Staring at you screen making sure you do every possible thing correctly. Timing that spell, ability, or ws just right or its all over can really make a person tired. That is 3 hours though they were doing this for over EIGHTEEN hours. OMG what would possess somebody to do this and how can SE justify making something like this? You can make something more powerful then AV (god only knows why) but to make it that much more powerful is just insane. I'm wondering what SE's response to this article is going to be or if they have released and official statement at all.+


 

I think SE's response (if they even need one) will be something like, "The Linkshell did not know how to weaken Pandemonium Warden efficiently or the battle would not have lasted that long." Really, that's all there is to it - a Linkshell that was unable to damage a boss quickly decided to stay as long as they can.

I'll agree with you only if SE expects the fight to last 18 hours even after players know the best method to win. I remember one of the first good attempts on Kirin took over 12 hours only for the alliance to learn what Kirin's Astral Flow at the worst time can do. There was an attempt on Absolute Virtue that lasted over 20 hours, and the allliance gave up after Absolute Virtue used Benediction. Until a Linkshell knows how to kill a boss (and not just expect it in their first try), they should obviously expect either a wipe or the fight to last a very long time.

With that said, I know BtL will eventually have the boss down and then learn how to kill it quicker.

8/13/08 4:48 PM
Viewed 1424, Replies 28

Originally posted by ChrisMattern

 


Originally posted by garfong
So I just stumbled upon this:
http://www.escapistmagazine.com/news/view/85639-18-Hour-Final-Fantasy-XI-Boss-Induces-Puking
Is this really the way endgame is? I thought about coming back, but if this is the direction the devs are taking I'm not so sure...

 

That's a bit of a special case. Pandemonium Warden is a new super boss which was being tried for the first time. He and Absolute Virtue are targets for the most elite, and he hasn't been beaten by anyone yet. These two guys aren't tackled by the average endgame linkshell.

This took eighteen hours (and ended in failure) because they didn't know how to beat him. Nobody except SE does, yet. I fully expect that once he's understood he'll take no more than two or three hours to beat, and probably less.

I agree with ChrisMattern, and it is because Pandemonium Warden is the new undefeated super boss that Beyond the Limitation members would be willing to sit down for 18 hours to fight it for the first time. Eighteen hours is not the longest time that an elite Linkshell has tried to beat a boss in FFXI.

I know members of BtL, and their thoughts were positive compared to those expressed by Sylphet. BtL is a very hardcore Linkshell - they value this achievement and they will make another attempt regardless of losing 18 hours. It won't be long before they have Pandemonium Warden on "routine status" once they take it down for the first time.

8/08/08 2:50 PM
Viewed 1643, Replies 67

Although I'm not sure if they should become MMOs, these 5 would make me happy:

Rome Total War MMO

Final Fantasy Tactics MMO

Armored Core MMO

Soul Calibur MMO

Pokemon MMO - I agree with OP

I'm even willing to accept if these games find reason to feature orcs, elves, or goblins. With regards to the above post, I fear that an Elder Scroll MMO would turn out like V:SoH. :(

8/08/08 2:27 PM
Viewed 1663, Replies 59

I think it is very possible for WAR to find 500,000 players worldwide in the beginning - getting to 1,000,000 players may be a problem. For games that have the slightest chance at beating WoW, I look forward to 2010!

8/08/08 2:21 PM
Viewed 686, Replies 43

Back then, I played WoW for what it might become.

Nowadays, I just play games for what they are - things to help kill time. :)

8/07/08 3:47 PM
Viewed 682, Replies 32

I find Asian MMORPG's to be more complete at launch in recent times.

For western MMORPG's, I don't think I'll have high hopes until Bioware.

8/01/08 4:58 PM
Viewed 6225, Replies 165

I'm quite impressed! :)

8/01/08 4:11 PM
Viewed 1660, Replies 70

This sets up for "that is what Bioware is working on!" :)

8/01/08 2:46 PM
Viewed 251396, Replies 294

Originally posted by Teala

Geez...if you are going to cyber at least do it over the phone!   LOL!


 

Assuming they are both heterosexual, that may not be an easy choice. :(

7/30/08 8:17 PM
Viewed 440, Replies 20

I think I'll play KotOR MMO, and I'll play it however Bioware wants me to play it. :)

7/25/08 3:39 PM
Viewed 1728, Replies 40

Originally posted by rawidema

Tech, yes that's what I"m waiting on.  I'm sure when my CC company calls them they will retract the charge.  That really isn't what my issue with Funcom is.  The issue is why did they charge me before my 30 days were even up?  They actually billed me on my 29th day.  Also, as I said before, the solution is not to bill until the morning of the 31st day thus problem avoided.


 

I apologize for asking this again, but is June 22 really within 30 days if you count May 23 as day 1?

May 23 24 25 26 27 28 29 30 31 June 1 (10 days)

June 2 3 4 5 6 7 8 9 10 11 (20 days)

June 12 13 14 15 16 17 18 19 20 21 (30 days)

Again, I think it would have been best if you cancelled a day ahead of time. :(

7/25/08 12:25 PM
Viewed 1728, Replies 40

Originally posted by rawidema

Account was created on 5/23/08, account cancelled on 6/22/08.  Billed for 30 days even though the account is frozen.  Everybody keep an eye on what they do to you for billing.  Credit card company has it in dispute and is issuing me a credit.  Obviously, all Funcom is trying to do is bilk 14.99 out of customers who owe them nothing. 


 

Could it be possible that May has 31 days and that June 22 is is past day 30 if May 23 is day 1?

I think it would have been best if you cancelled a day ahead of time. :(

7/23/08 8:20 PM
Viewed 991, Replies 19

Originally posted by NC_Kieron

 


Originally posted by Ulrick28

 

I notice the european community manager posts quite a bit in here.  However, the U.S. community manager is rarely (if ever) seen on here.  Is there a community manager for the U.S.  A lot of us over here are very interested in the game, yet, it feels like the U.S. market does not even matter.
 


 

Hi Ulrick,

Yes, the US community does have a manager, that would be me. I didn't have the opportunity to make contact with the staff here on MMORPG.com until today. My account has been properly flagged and here I am as a result. Expect to see a lot of interaction between the Aion community and myself.

Efforts to bring Aion into the US community's awareness are stepping up. More details are forthcoming SOON™ so I can't go into details, but Penny Arcade Expo is the place to be this summer if you are interested in Aion.

Cheers,

I thank OP and the rest of this thread for producing this result! :)

7/23/08 12:12 PM
Viewed 1134, Replies 15

Originally posted by ic0n67
Originally posted by Satimasu
Originally posted by ic0n67
Auto-sort will not happen. 

 

Already did happen. Last update. It's great for my fishing.

 

Which update? I have been fishing and farming since the last one and my inventory does not sort at all. Is it an option in config? Are we talking about an update to FFXI or an update to Windower?


 

Auto-sort is under Config>Gameplay - it's an update to FFXI.

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