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All Posts by TeknoBug

All Posts by TeknoBug

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1552 posts found


Originally posted by DeaconX

At least with the new movies coming up which will undoubtedly make lots of money and with Disney in ownership of the IP, we know money won't really be an issue.


JJ Abrams is making the film(s), it WILL make lots of money.

Sure, take a peak since it's F2P. I myself lost interest back in June and haven't looked back, I logged in twice after it went F2P only to see 0 out of ~500 members of my guild online, no familiar faces and no friends online and far fewer servers.


Even if you pay a sub, you still have to pay cartel coins for some of the things that benefit your toons, just as the above poster said, they've gone money hungry.

Defiance reminds me of Tabula Rasa, they look so identical in gameplay but for some reason Defiance doesn't grab me like Tabula Rasa did.


Originally posted by Oswold
MMO Third Person Shooter with PvE.... Tabula Rasa, didn't last 6 months, hope Defience has a better track record.

That was NCSoft's call, they forged a letter from Richard Garriot saying he wanted out and this was while he was out in space so he filed a lawsuit when he returned. It was actually starting to pick up before NCSoft cut it off. And it lasted more than 6 months, just about a year and half.

Planetside 2 on and off, haven't really played any games for a while now, I was playing Guild Wars 2 and a bit of the *other* SWG. I also got SimCity 2013 and can't even bother to launch it anymore, I actually uninstalled it, it's so blatantly broken.


I think my interest in playing video games is falling to 0 pretty rapidly due to the direction many new games are going in.

PvP pre CU was basically a deck of cards, whichever side got the King would win the battle, there were things that needed to be addressed pre CU that devs never came around to fixing but instead shoved the CU and NGE upon us.


There was doctor buffs that were too strong, composite armor that had 90% resist to everything and 40% to stun, other things among that. But in most pvp battles I've been in, it was a matter of how many of us had high damage weapons (ackley powerhammer, gorax bone batons, yellow cube sonic blaster and DXR6, etc) but overall pvp was lots of fun for me, I used to log on in the morning and go to Dathomir and run into a small group of overt flagged players and go at it and pick up the banana phone to call reinforcements and the fight would go on for hours (instead of minutes in the NGE). The best part of pvp was that it happened everywhere around SWG instead of focused on Restuss and we didn't have to contact the other faction to organize a time to pvp.


In the first few months (June-November 2003), pvp was mostly based between Anchorhead and Bestine, no doctor buffs existed, no enhanced weapons existed, most of us wore bone armor and some weapons didn't even exist (like the T21) but I was one of the first master bounty hunters on Lowca and managed to get a crafted scatter pistol which 1 shotted most players.


Look on Youtube and search for videos like "lost battle of Lok" or "hellaz pvp", well basically anything that comes from Lowca. Most of the videos contains Jedi, around winter-spring 2004 pvp was at its best and around winter 2004-2005 the Jedi population had taken control of pvp and that's when it started going downhill and I migrated to just hunting Jedi with BH (like I used to after they were first unlocked in Nov/Dec 2003.


Raiding player cities (ones with player faction bases) was about the most fun I've had, we pulled an all nighter once trying to take down bases but the players of that town were there to defend it and it went back and forth all night. When the devs added those static faction bases (Naboo, Crellia, Talus) it actually hurt the use of player faction bases.


I never really enjoyed pvp in the NGE, the CU was actually pretty fun but far too short lived to really remember much.

Don't forget hte absurdly enormous server lag some of the servers are getting, I'm on Matherson and I'm getting ~10 second delay on many things and turrets don't even cooldown when hitting red. I can't even bother anymore even with double xp.

I only lasted 30 minutes yesterday before logging when I realized I was being shot THROUGH hills and walls, it was a nightmare.


Originally posted by Agoden
Check the info for BLOPS 2 and put them together, look nearly identical.

Not defending it though, population seems crap in game most of the time of the day.



BLOPS2 is basically a rehash of the previous BLOPS, not that many CoD fans are fooled by that now, I don't think BLOPS2 has even broken 50K players yet since launch where BLOPS1 cracked 150K peak which passed MW2's 120K peak.

I only play roughly an hour a day and not everyday and I'm on one of the highest populated server Matherson, I can sense the amount of players is shrinking by the day though I have been seeing new names since the Soltech merge, I've been running with the same players since then. My previous outfit pretty much died and went off to play Chavalry so I left it and joined another and now half those guys are back to playing SWG*cough* which is what I should be doing too, I've been putting off with that game for a couple months now.


Sad that I can't get enough satisfaction to keep me playing for longer than 30-60 minutes anymore, not even the new SimCity which keeps resetting my city or preventing me from logging in, I regret even buying that game and I'm a long time huge SimCity fan... so sad.

Short TTK doesn't work in an MMOFPS, not everyone has good connection nor PC performance, I've been shot without a chance to respond many times and I have done the same to other players. In PS1, you at least had the window to respond when being shot at.


PS2 is basically a twitchfest and getting worse with the new stupid pump action shotguns (which was voted down).

Um no, I'm one of those eagerly waiting to go back to PS1, I'm not paying $20/mo station access just to play it atm and that's why no one is playing it- No other SOE game besides PS1 is worth paying $20 to play (except Everquest 2 I guess).

LOL @ SOE
General Discussion « PlanetSide 2
2/05/13 10:02:24 AM

It was supposed to be an optimization patch, instead we get trashy stuttering fps and a bunch of changes that breaks half the game, I do like the tunnel system and new spawn rooms, that's about it.


Originally posted by Draron
Same here. I bought GW2 after holding off for a month for the general concensus which was still positive at the time. I regret the purchase everytime I try to play it (it seems I'm reinstalling every couple of weeks only to get a level and uninstall all over again). Even with all it's new features I prefer GW1 over 2, but I'm afraid it may be shut down sooner rather than later.

It's good to see a lot of people are coming back and enjoying themselves in this thread, though. A nice change of tone from the usual forum posts here.



Did you just say GW2 may shut down sooner or later? It's a very healthy game, I haven't played games much in the past couple months due to being busy and being off location (not at home) but I'd still be playing it and when I do log in I get kicked to overflow often. And GW2 is becoming NCSoft's staple game.


Originally posted by Jonoku

Originally posted by darkhalf357x

Originally posted by Jonoku

Originally posted by darkhalf357x I understand its Star Wars and certain liberties can't realistically be taken (Who would fish in Star Wars?).  
Wrong, SWG had so many options, there was fishing, there was lots of realistic stuff in the game to play around with. There was politician, city mayors, so star wars isn't restricted to liberties and thats not the reason why swtor is that restricted. Its a choice in game design to be exactly like WoW. Again, Star wars and many liberties CAN be realistically be taken and you can fish. Just you making that assumption off of SWTOR and Star Wars just tells me how much you know about the lore. http://swg.wikia.com/wiki/Fishing
To this day I'm still pissed I never even got to see SWG.  For all of its problems I have heard about it seemed to be the perfect context for which I would want to play Star Wars.   I never claimed to be a loremaster.  Im just a gamer ;-)
Don't worry you will see SWG 2.0 after star wars 7,8 and 9. It will be dominant like 2003, I can sense it.....

Bioware's crew have limited knowledge on sandbox games of how to create the virtual world. However origin and EA have designed a sandbox in which started alot of the MMOs on the market in the 2000s-2010.



Don't let the force misguide you, young padawan.

Wow I was completely unaware that this game doesn't have subs anymore, before it launched I was somewhat interested in this game but more I watched gameplay videos the more interest I lost. I may try this on a rainy day.

They're not big changes, it's hardly noticeable to most pilots and there seems to be MORE air than usual. The Skyguard still sucks but the burster MAX seems a little more effective.


Originally posted by Warspine
Hmm, Theres a long time since i played ps1. How did you successfolly defend there? I can agree that it's a bit like you say. You fight for a base and you try to go to the next one fast before they can defend that one.

PS1 base structure made it much easier to defend than in PS2, you had to go down 2 floors to take out the generator or CC and you can setup defense in the halls and rooms leading to those. In PS2, those are scattered around the base and are ALL exposed to outdoors which means vehicles can annihilate any infantry that dares to defend them.

As far as I remember, LA and EA/Bioware put together a 10 year plan for SWTOR, it's already looking bleak after over a year and now Disney has their hands on LA and may dictate SWTOR's future. I'm not sure what to make of the server status when I look at them now, in the evening they show heavy and very heavy on many servers so I'm not sure if they lowered the server status threshold or there is an actual increase in active players, no one in my guild of 400 some odd members play SWTOR at all and we're a Star Wars centric guild that's been together since 2001.


Personally I don't see a SWG 2 ever happening, a sandbox game like pre-CU SWG doesn't fit in today's MMO genre anymore. If SOE was ever to develop SWG 2, it most likely will be a themepark-like game, Smedley even once said that he wished they launched SWG in the NGE format instead of revamping it.


I'm not buying anymore EA nor Biowar product in the future, I'm a big SimCity fan and there's a new SimCity game coming out in a few months, I'm not even getting that especially at $80. Cities XL is significantly better in some ways.

After what NCSoft did to Auto Assault and Tabula Rasa, I'm not sure what to think of it. They're more interested in Korean-based mainstreams.

I haven't had a single epic fight in PS2 yet and I've been in beta since day 2 or 3 back in August. I've had countless epic fights in PS1, the bridge fights on Cyssor or Hossin were amazing and fights around the mountains on Seahrus or Oshur and of course some base fights were very intense. In PS2 you just leave the base that's being attacked and head to the next nearest base, there's no point in defending because the game isn't designed to allow you to defend successfully.

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