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All Posts by AlienShirt

All Posts by AlienShirt

29 Pages First « 23 24 25 26 27 28 29 »
563 posts found

That's one thing I have disliked as well. It doesn't matter what you reply with as it eventually all has the same outcome.

OP is unfortunately correct.

Originally posted by Recant

I'm standing in Instance "Thor" of the Wildands right now, alongside instance "Nu" and "Balder", there were a dozen last night, but it's early morning now.  Open world in AoC is a lie.  It's like a counterstrike lobby.  The world is devoid of any consistency, double click on a boat and zone into another random instance.

I was spurred on by the promises that everything gets better past the first few levels, I find that these are simpy lies.  The game is a mangled, buggy mess of instances and zones, but I won't go into the myriad of bugs  - I'm quite tolerant of such things in a  new MMO.  My issue is with how the game is designed from the ground up.

The really disappointing thing is how this affects PvP, you really don't have to worry at all about pissing someone off because you can easily change instances at any moment.  This also allows insta-travel back to the zone in, among other things.

Do not believe what people are telling you, the game doesn't suddenly become "open" at higher levels. 

I will finish by relating my experience with PvP.  A guy was being a moron over [OOC], announcing whenever he was ganking someone.  Several people started to get irked and threaten him.  This is a PvP server, you act like an asshole, expect to get ganked.

Some of us decided to go find him and chop off his head or whatever. 

We searched and searched, but in the end it was fruitless, he was in another instance.  He taunted us, and said that if we ganged up on him and found him, he would simply swap instances as soon as we approached, and he could continue spamming crap in OOC for all of us to see.

If I were Conan I'd order this game destroyed.   5 years they took to build this... it's Vanguard 2.0... only instead of anything resembling progress, gone is the seamless world, replaced with arbitrary instances and piss-poor game design.

Failed.

It's sad how many people actually believed the game was different once you left Tortage. It is actually worse as the game isn't as polished as Tortage is.

Originally posted by DeaconX

I played a DT only as far as level 10 in my quest to find which class felt 'right' to me, and DT was just not it... it just didn't shine in any way but hey, I only took it to level 10 and characters probably don't 'shine' much until 20... but my philosophy is that in an MMORPG if you're going to have classes, all classes should show some shine ASAP.  My Barbarian was awesome by level 8-10.

Did you even read the OP question regarding DTs?

Originally posted by judicar

I have a lvl 20 HoX and love it in PVE play but he (or I) absolutely suck in PVP, especially against ranged classes. Any tips? Good combo sequences? What classes are HoX good against?

Sadly AoC is not balanced for level 20 PvP. Level 80 is much better for a HoX especially in a group PvP setting where they can live long enough to burn enemies down with their high burst damage.

Originally posted by ltolman

Well I still cannot access the main forums, people arent answering my questions in game so I wil post here; also I did a search and didnt find what i was looking for.

Dark Templars get the Slam ability before level 5.

On May 20th, launch day, everytime I used the Slam ability I actually saw my opponents being knocked back, I thought that was very very cool.

May 21st to May 24th everytime I use that ability I never see my opponents getting knocked back; does anyone know why that is? Does anyone who can log into the official forums know if they are going to refix it or was the knockback overpowered so thats why I dont see the animation anymore;?

Thanks for the help

A DT was the highest class I played in Closed Beta. Slam seemed to work the first few levels I got it but after level 10 I never saw it actually knockback anyone so I quit using it.

Apparently Gamezone never played AoC or the review was written by a Funcom employee.

Unless the 9 was supposed to be a 6 as I would believe a 6.4 rating for AoC.

RP rules are great and all but they are rarely enforced...which is sad.

Casters will be more twitchy when Spellweaving is live.

It will be nice to pay $14.99 a month for a game that will still be in beta when it launches.

Vaporware.  Plain and simple.

Seeing it has been almost 7 years since I first learned about Darkfall...and 6 years since I first signed up for beta...I have no hope for this game. This is almost as bad as Duke Nukem Forever. Almost.

You forgot the 3rd option which Age of Conan will fall into:

 A game with less than all planned features with a launch that is rushed, buggy as hell, and  crashes a lot.

Congrats Funcom for going Gold on an unfinished game.

Originally posted by Shannia

one of the worst launches ever

 

I take it you never experienced the joy and rapture of Funcom's launch of Anarchy Online when it went live?

As much as I would love a Firefly MMORPG I don't see how it would be much different from SWG. I'd rather see a nice single player Firefly RPG. Hint hint Bioware.

Originally posted by Deathstrike2

 

Originally posted by Lobotomist

This is actually 2 month old


Wow, then the game must be even better today!  Nice!

 

 

Ah...not really.

Thanks for the heads up on this.

I too wish they would be a playable race but then again I hope to be playing Warhammer Online when WotLK is released.

CHIpwNA

It was bad enough when Vivendi gobbled up Blizzard but merging them with Activision? Come on.

29 Pages First « 23 24 25 26 27 28 29 »