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Eric Brown ("EA"), tendered his resignation.
General Discussion « Star Wars: The Old Republic 2/08/12 5:17:54 PM
Originally posted by Majinash Maybe not a full uniform.. but a fancy hat... |
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Eric Brown ("EA"), tendered his resignation.
General Discussion « Star Wars: The Old Republic 2/08/12 4:34:14 PM
Originally posted by DarkPony Who says it doesn't? |
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Originally posted by revy66 Thats what I'm hoping, but, as stated, I've never experienced a chat channel like when I logged into TERA, not in TOR or RIFT.
Not saying there aren't or weren't jerks, but in this situation, your experience may vary. It was, truly, a first impression. Perhaps the NA test this weekend will be different. I think it will. |
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Originally posted by PsychoPigeon Never had that problem testing games before, and definitely not on NA servers. Doesn't seem like any kind of mistake.. seems more like a "first impression". |
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Originally posted by Pivotelite
Pretty sure the sneak peak is capped at 22 or so, but even if it isn't, I would say the combat would be inherently flawed if you have to get to 30 before you can "comment" on it.
But that isn't the case, seeing as how I was only level 8 and commented on it. |
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I think classes may be a mixed bag... its tough to tell seeing as how I only played 1 so far, but will play many others during my weekend test.
Jak pretty much stated how I felt with the berserker... very stop-go stop-go.. not fluid at all in comparison to the other games I mentioned, -- don't get be wrong, it doesn't mean it was bad - just not really fluid for action oriented combat.
Other classes wil likely play differently... I can see a ranged class based around a dodge mechanic instead of a heavy melee type based around a block mechanic being very different.
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Originally posted by Velera Thats good to hear. Again this is a very early first impression. The main reason I didn't think the combat was as smooth is due to my berserker not really attacking in the direction of my reticle.
If I was looking at the monster and strafing left, and attacked, I would attack left and miss the monster. I would have to stop entirely and run straight to hit the target. I didn't have any click combos at this level, it was primarily stop and hold the button down, and block when necessary. I was able to strafe around the big attacks too, so that was a major plus.
Really looking forward to getting to the higher levels and seeing what its like. |
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I only had about an hour or so to play today, so I'm just going to throw out some bullet points on what I liked and disliked. (was able to get my high elf berserker to 8)
Likes:
Dislikes
Overall I enjoyed the short time I got to play, and look forward to more time in the NA test this weekend. I left out performance issues entirely, simply because I knew to expect them, and this was really their first, (technically second) try at testing the game so I gave it a pass.
Questing was very run of the mill... but I figured it would be. TERA isn't touting a massive change in quest design, and it doesn't deliver one. It does change the combat up from traditional MMO gameplay... though we'll see how well that carries over as beta progresses.
How about you guys... likes? Dislikes?
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I just recently started playing Bloodline Champions (again, after trying it in beta and not really getting into it).
After giving it a second chance, I'm having a really good time playing. I'm not really a fan of the action-RTS genre.. but the arena style gameplay is enjoyable, even if it did take a few hours to get used to.
If anyone is curious about the game, or just looking for something new to play.. you should give it a shot.
For those just getting started, those wanting to learn to play, or those who just want to get together and play, let me know. |
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Originally posted by zakiyawow I can answer exactly how ToRs PvP passed beta -- for the same reason it took an entire month for major issues to happen on Ilum -- it wasn't tested thoroughly enough.
I was a long time tester 6+ months, and played a few characters to (near) max level (not to max due to not wanting to see the end of the story arcs) ..
Simply put, it was desolate at the high levels, thats why most of the low level content was so well polished.
Near the end of the beta process they were going to put in High level servers.. but that fell through, so the majority of the high level content, especially, PvP gear, PvP imbalance at end game, and not-well-thought-out open world mechanics happened the way they did.
Though, that has nothing to do really with the problems being encountered here.... At one point TOR did have minor server maintenance issues that would take hours to clear... but that was after servers being live 24/7 for days to weeks at a time.
W..what is the point of this tangent anyways? |
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This is the worst sneak peak ever.... I could have easily sneaked a peak at not being able to log into the game without a code. |
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How much time do you spend keeping your companions weapons/armor up to date?
General Discussion « Star Wars: The Old Republic 2/04/12 3:44:38 AM
Originally posted by keithian Well, they pretty much hand you new companions with pretty well spec'd gear throughout the arc, if I ever had a hard enough time, I'd just switch to the most recent companion I got, and that would pull me through, but most of the time I just kept with the most relevant companion... if I was a tank, I stuck with a healer, if I was a healer, I stuck to a tank.
Very rarely would I ever feel like it was necessary that I upgrade my companions to get by. |
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How much time do you spend keeping your companions weapons/armor up to date?
General Discussion « Star Wars: The Old Republic 2/03/12 3:43:09 PM
I don't really spend much time at all on my companions... If I upgrade their gear, its usually the gear specific to the companion I'm using, only one character did I actually pay attention to what gear I gave them consistently and that was Risha, because even with really good gear she goes down quickly at the high levels... and she was my romance arc for that char. |
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I'm with you, and would love to see a more positive spin on games as a whole, though I don't think its possible.
All we can really do is control ourselves... set better examples (that go unnoticed) and stay quiet in areas where we would be negative previously.
I don't think its in most posters' power to not-complain though.
But, I'm with you. |
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Not sure if the client will have an IP block for NA players on EU servers, but to bypass the auto direct you can create an account directly at account.tera-europe.com |
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Star Wars: The Old Republic: Pokket's Tips & Tricks for Winning on Alderaan
News Discussion « General Discussion 2/03/12 2:00:58 AM
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Scoundrel and Operative Nerfed?
General Discussion « Star Wars: The Old Republic 2/02/12 7:15:32 PM
The problem Rhoklaw, is the gear balancing more so than anything else...
Prior to 50 its all about the gear balance in coordination with the level scaling (which seems to scale amazingly well for lower level troopers and smugglers, but terribly for knights)
At 50 its all about the PvP gear.. without it.. you'll go down in 3 hits easy. |
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Star Wars: The Old Republic: Pokket's Tips & Tricks for Winning on Alderaan
News Discussion « General Discussion 2/02/12 7:09:31 PM
Marchosias is using the "quickest way to a girls heart is widespread attacks" method.
Thats how I found my wife... gotta punch her at least twice a day to keep her happy. |
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Star Wars: The Old Republic: The Dorkside - An Honest Review
News Discussion « General Discussion 2/02/12 5:29:34 PM
Originally posted by Yamota
It isn't a fact that PvP is underdeveloped, thats an opinion. "All the crap on Ilum" is server specific.. not every server encounters problems on Ilum.... choice having no meaning... also an opinion.
...I think someone takes themselves a little too seriously, and it isn't the OP. |
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Star Wars: The Old Republic: Pokket's Tips & Tricks for Winning on Alderaan
News Discussion « General Discussion 2/02/12 5:25:32 PM
Originally posted by Mors.Magne Nah, the scaling works in such a way that once you're level 14 you're pretty viable in most situations.. especially as a ranged class.
Also, a lot of girls play MMORPGs, though, not "Pokket" exclusively, as "she" isn't a girl, its all CGI. |
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