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Its funny, WAR is the only true WOW clone I've ever seen, and that's because WOW stole WAR's style years ago. Other than that what other wow clones have there ever been?
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Originally posted by declaredemer
You know, I know bankers, brokers, "finance people," and I know their type. They look down on "ordinary" people as stupid, dependent, not very classy or sophisticated.
These people, these credit, banking, loan-YOU-money type of people get sick to their stomachs when they think they will have to pay ANY tax for ordinary people's health care, education, or anything like that. Bankers think: "how dare ordinary people even think they can use my tax dollars for education, health care, or insurance." Bankers think: "hell, if we get in trouble, let's have the government bail us out." Now look who is relying on the government? Investment banks, insurance companies, creditors.
This is sick.
This is a new America. I do not know what the outcome will be, but I know the middle-class will pay for it, and they MUST have a hell of a lot money than I ever imagined. How are they surviving with these oil prices and health care costs and tuition? I know many lost their homes from adjustable rate mortgages (ARMs), but are they like on the brink of ... bankruptcy? LOL. Edit: LMFAO. The government will not bail them out!
I'm not saying its american's fault in total, but people usually get what their actions, or inaction, deserve, if people guarded jealously their rights and liberties, or at least not hold so tightly to the illusions they're sold by the elite to maintain the status quo, maybe a small group of dominant men couldn't just bleed us dry and steal the fruit of our labor and our land. Maybe if people didn't just buy into BS because its on TV or coming out of their favorie newscaster's lying mouth, we would still have our republic. Fact is now we're so divided as a nation that no force of arms we could muster would do us any good, especially when you take into account the mindless people out there that still think anything said that doesn't line up with what these despots say isa conspiracy theory or some sort of fantasy. The facts clearly speak for themselves and have for some time. Now its time to pay for not standing up sooner.
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Jeff Freeman, former Lead Gameplay Designer on Star Wars Galaxies, has tragically taken his own life.
The Pub at MMORPG.COM « General Discussion 10/01/08 9:13:53 AM
Originally posted by Kaelaan21
I just hope that his close friends and family do not blame themselves for not being able to prevent it. My condolences to his close friends and family alike. I just hope that the SWG issues do not overshadow his contributions to the MMO industry. Now, regarding the "fans". These people live behind a mask of anonymity created by the internet. These people hate or are so disgusted with their own life that they build up an online persona that is so real to them that it generally takes the front seat when compared to real life. MMOs to them are a perfect gateway as it gives them the tools to interact with others in a visual way. These people are ill. They have such contempt for their own personal lives that they choose to create an entire alternate life that they value more than reality. When these people were caught up in the entire SWG debacle, they felt as if their "life" was personally attacked. They become enraged because they have to come to a realization: The online alternate lifestyle they created to escape pressures of everyday life was never really under their control to begin with. People like this do not use logic where one person cannot possibly make the decision on their own. They are working off of emotion simular to a mob that has turned into a riot. I have a feeling they will now soon choose someone else to direct all their blame towards.
5 star post. As for the guy who feels no pity for him, sounds like he may have wrestled with that demon of contemplating such things himself and decided against it, despite feeling severely put upon, and now sees anyone that does kill themselves as weak because what could've been worse than what he went thru. Fairly self centered and insensitive. Could also be for pure shock value, in which case, mission accomplished.
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Jeff Freeman, former Lead Gameplay Designer on Star Wars Galaxies, has tragically taken his own life.
The Pub at MMORPG.COM « General Discussion 10/01/08 6:00:02 AM
Originally posted by Praetoriani
You said it when you said it there Praet, they do belong in a mental asylum. I guess their lives had no meaning til he gave it some and then when it was taken away their lives returned to meaninglessness. An offense these idiots can't get over no matter the circumstance. I'm too appalled to even feel sorry for them. Bastards.
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Figured out the disconnect between MMORPG.COM forum posters
The Pub at MMORPG.COM « General Discussion 10/01/08 5:26:13 AM
Its official Venge. YOU HAVE ABSOLUTELY NO CLUE WHAT YOU'RE TALKING ABOUT, PERIOD. So this will be my last direct comment to you seeing as you seem to get off on being the "untroll" of trolls. b. Why I am repeating this for you're benefit I don't know, but I am in no way talking about WHY the populace is comprised primarily of younger gamers and therefore not average U.S. Gamers, just THAT it is. Unbelievable ... c. Yes mental and physical maturity do correlate. Ever heard of a bell curve? "The standard normal distribution is the normal distribution with a mean of zero and a variance of one Carl Friedrich Gauss became associated with this set of distributions when he analyzed astronomical data using them,[1] and defined the equation of its probability density function. It is often called the bell curve because the graph of its probability density resembles a bell. The importance of the normal distribution as a model of quantitative phenomena in the natural and behavioral sciences is due in part to the central limit theorem. Many measurements, ranging from psychological[2] to physical phenomena (in particular, thermal noise) can be approximated, to varying degrees, by the normal distribution. While the mechanisms underlying these phenomena are often unknown, the use of the normal model can be theoretically justified by assuming that many small, independent effects are additively contributing to each observation. The normal distribution is also important for its relationship to least-squares estimation, one of the simplest and oldest methods of statistical estimation. The normal distribution also arises in many areas of statistics. For example, the sampling distribution of the sample mean is approximately normal, even if the distribution of the population from which the sample is taken is not normal. In addition, the normal distribution maximizes information entropy among all distributions with known mean and variance, which makes it the natural choice of underlying distribution for data summarized in terms of sample mean and variance. The normal distribution is the most widely used family of distributions in statistics and many statistical tests are based on the assumption of normality." Basically this is stating that all measurable characteristics of any population fall into a range, and the actual population density, over that range, increases the closer you get to the average and then decreases the farther you get from the average. So your "If it were a fact, it would always be true" assertion is incorrect at best, willfully ignorant at worst. I mean lets say you have a job, thats a fact, is THAT always going to be true. Live in the States? Probably not. A few young people act mature and a few older people act immature, does that mean age and maturity are in no way correlated? Then why are children deemed "mature (or immature) for their age"? Why are their developmental stages that children go through, yes including their brains, to get to adulthood? Is a 5 yr old as mature as a 17yr old? Based on your "Behavioural Psychology for Dummies" study, I'm sure it may seem they are, but they are not. Will there be exceptions to the rule? Ever heard that saying? Exceptions i.e. atypical examples, yeah, but as a rule their is a maturity gradient that young people are distributed over vs age, a gradient with a lower mean(or average) than an older population. Its fine your rebuttal wasn't meant to disprove my argument, but in what way did it prove your own? Did you bring one bit of data to show mine was inaccurate? if these organizations monitor these industries and are generally considered as reliable sources and quoted, I'm sure whatever they've got is fine for a forum post. I did also mention they fall in line with Nick Yee's research, a dude I thought needed no further introduction since his gamer research is so well known. Venge, I put in the effort to look for info so as to not to just post my assertion without evidence, you could do the same, since you seem so offended I would dare say there is any correlation between age and maturity, or that a populations variance from the norm making its variance from normal behaviour make sense, but since I don't plan on responding to you any further, think whatever the heck you wanna think. There are enough ignoramuses, like ste2000, to parrot whatever baseless ideology you wanna spout, so feel free.
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Figured out the disconnect between MMORPG.COM forum posters
The Pub at MMORPG.COM « General Discussion 9/30/08 4:05:38 PM
Originally posted by VengeSunsoar
1. I could ignore it, but I didn't, so in order to not ignore it, i included it as a loose approximation. 2. a) I'm not assuming they're not in the U.S. cuz of their age. 570k of the 1.1M unique visitors a month are in the U.S. Half of all the visitors are between 12-17. Anything i'm saying is pertaining to my observation that there seems to be a lot of posters that care whether someone likes their game or not, which seems an immature thing to do. I then look at MMORPG'.com's demographics and see its an extremely young population overall. My point is that information makes the reactions make more sense. Also re statistics I've heard the similar numbers from Nick Yee but if you have contrary ones, please fell free to post them. b.??? c.My whole point is that MMORPG.com's core population doesn't fall into the average U.S. gamer's demographic, so yes its skewed numbers are too statistically insignificant to effect the average numbers. d. My issue here is age of the posters vs. the average U.S. player's age and that population of teenagers are very different in their perspectives and actions than a mid thirties U.S. player. e. To say there is no correlation between age and maturity is a personal bias you have, don't state it as fact. Your rebuttal, though more reasonable, doesn't really disprove my argument, that I see immature responses and then look at the demographics and see an immature (agewise) populace, not saying some of the older players aren't immature in behaviour, just that the demographics make some of the reactions make more sense. |
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Figured out the disconnect between MMORPG.COM forum posters
The Pub at MMORPG.COM « General Discussion 9/30/08 3:15:07 PM
Originally posted by grimboj
Ah,of course, and you bringing little more than a pseudo fallatial avatar name to go with you're pseudo intellectual argument contributes what exactly to the argument? Deep socio-economic scenario? The demographics are what they are, no one is questioning why. Oh and for those who seem to struggle with math and/or reasoning (donjn), if a group is described as a certain percentage of a population over an age range, simply creating a median score (by finding a middle number) is a statistically acceptable way of dissecting the data if we have limited information. I don't have enough info to say with any certainty whether the population of 18-34 yr olds is weighted more to one end or another, so I split it down the middle. Duh. The point being that the less mature crowd will act and react in ways that differ from game interactions with average, more mature, U.S. gamers making the vitriole over video game preferences more understandable. I do accept, however, Grim that you are an ignoramus, and no doubt loving it, so please don't feel you have to respond with any sort of actual contrary data or an intelligent counter argument to at least maybe sway any reader, including possibly myself, to your side because as we all know you're "l33t" and "PWN N00bs" like me, right?
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The Three Stages of Truth Well done pirgg |
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Figured out the disconnect between MMORPG.COM forum posters
The Pub at MMORPG.COM « General Discussion 9/30/08 7:56:39 AM
Originally posted by altairzq
Me too actually |
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The Single Greatest Problem with MMORPG's in a Picture.
The Pub at MMORPG.COM « General Discussion 9/30/08 7:21:38 AM
Disagree. Coh has those things and very very few "dickwads". Games attract types of people based on premis and design. If you make your game anti-social by making it too solo or ganker friendly, or of a negative tilt, you attract anti-social people that, via anonymity, feel free to express their inner dickwad. If you make your game team friendly and cooperative, and of a more altruistic tilt, you get more nice, well adjusted, helpful people.
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Figured out the disconnect between MMORPG.COM forum posters
The Pub at MMORPG.COM « General Discussion 9/30/08 3:06:20 AM
I was reading some forum topics and just had to wonder why if someone likes a game they need to try and shout down someone who doesn't? Do any of these games sink or swim based on some forum post? If I'm playing a game I like, I have no interest in anyone else's opinion about it, I like it, that's all. If someone else doesn't like it, God bless em, that's their choice. What does that matter to me? When I was playing an mmo I never even visited forums unless something specific was needed, but I think I've figured it out. Age. According to The Entertainment Software Association the average U.S. gamer is 35 years old and has been playing for 13 years, but according to Quantcast 50% of MMORPG's visitors are ages 12-17! 40% are ages 18-34, a range which I think is too broad and should be cut in half. Let's say for the sake of argument, half those 40% are 18-26 and the other half 27-34, that would mean that 70% of MMORPG.com's U.S. visitors are under the age of 27 and therefore not average U.S. gamers. In fact males under 17 make up only 18% of all gamers in the U.S. This would explain the lack of perspective I've seen in these posts and the general asshattery of some of the responses given to legitimate questions and why some posters care so much about whether someone thinks their game is good or not, because their like 15 yrs old and think it really matters. Somehow, though I knew a lot of the posts had to be kids, I would sorta subconsciously see forum posters like players in the game, mature adults having some fun, but its quite the opposite. Very liberating. At least I no longer need to pose the question. |
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$4.90. That's embarrassing. 8.9% of May 20th price. Based on one evaluation that would put it at a little over 30k subscribers, about 3.7% of units sold. Wow. I wonder when the investor's are gonna track down Gaute and just burn him at the stake? Good he resigned when he did, he's gonna need the headstart.
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I think im bored with war already. PVP getting old fast. Grind is appearing.
General Discussion « WAR (Warhammer Online) 9/29/08 5:11:39 PM
Originally posted by greydor
Agreed, look at the reviews AoCrap got.
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most controversial design decision made in a mmo?
The Pub at MMORPG.COM « General Discussion 9/29/08 4:46:41 PM
City of heroes nerfs, any nerf, every nerf, especially energy transfer 4 YEARS after it was introduced. Nerfs cut their subscriptions by about half. A city of "semi-super" heroes.
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Bill fails...DOW down 630 points...where will it end?
Off-Topic Discussion « General Discussion 9/29/08 3:25:24 PM
Originally posted by unconformed
Seems so. The international industrial and financial chieftains have a lot to gain from this bailout. The whole Dow Jones Industrial Average is based on only 30 stocks, so enough of them take a nosedive, the little guys will follow. Hysteria. Fact is, any true investor abhors the bailout, missing out on buying loan portfolios for pennies on the dollar sucks gonads. It could've made millions of millionaires in theory, and provide the liberated borrowers huge amounts of equity, reenergizing the economy, but what would a fascist dictatorship be if it did what was good for the people? |
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Sarah Palin is lying, Bristol is Trigs mother.
Off-Topic Discussion « General Discussion 9/29/08 8:07:28 AM
Wow These politicians lie like its their language |
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Originally posted by Souvec
They would not blend or mesh well at all. Period. If you truel feel that way I know an eye doctor to whom you can call for an immediate check-up. The two games have distinctly different looks and art style, and if you were to look long and hard enough you would plainly see the differences.
This why fanbois suck nuggets. "Wouldn't blend or mesh well at all"? Sheesh. |
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Things you hate about the MMO community and forums
The Pub at MMORPG.COM « General Discussion 9/29/08 2:43:16 AM
Originally posted by Gyrus
This.
The Fanbois. "Fanboi" being the correct spelling BTW ;-P. I don't mind genuine fans of the game. Because you can be a fan and still be able to see fault (as you said). What do they hope to gain? As gamers, we should be trying to encourage Devs to make good games and supporting those that do. Sadly though, the Fanbois tell every Dev that their game is "perfect" from conception and drown out those with genuine and valid concerns. Then when the game goes live, and those concerns are realized the Fanbois drop the whole thing and move on to the next title.
They are the bane of my forum existence. They turn every legitimate gripe inte a flame war, all while /agreeing with each other and grandstanding. Honestly I rarely ever see "trolls", I usually see people who have a concern and either make it known to get feedback or give information. Negative posts are extremely useful in game development and only the most narcissistic dev would reward the sycophantic, often belligerent posts of these vermin by actually making them mods. Its that type of mindset that brought Failcom to its knees. They and their fanboi lapdogs deserve the same miserable fate. Extinction.
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Things you hate about the MMO community and forums
The Pub at MMORPG.COM « General Discussion 9/29/08 1:39:13 AM
Originally posted by altairzq
I hate people like this guy.
Second that, what a <insert expletive here> <insert personal attack here>
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Theres something with new MMO that really disturb me. Like, really, disturbing.
The Pub at MMORPG.COM « General Discussion 9/29/08 1:28:21 AM
The games are either too linear and repetative to require conversation to strategize or its too pvp centered to attract people that wanna socialize. Its like playing an mmo with fps players, you know what the objective is, you know where to go, you know what to do so you do it. I know when I used to play Socom we rarely ever talked because really what was there to say? We all know the scenario, just succeed. I've never played war, but it sounds sorta similar. You see ,according to its own nakers, WAR is a game, not a world, so people get in more to play the scenario, than to chat with others. |
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