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All Posts by Czzarre

All Posts by Czzarre

182 Pages 1 2 3 4 5 6 7 » Last
3623 posts found

I agree I feel similarly. Many of the games seem as a 'same ol song and dance' . However some of this is from us and not the games. Think about it, if AoC came out in 1999 instead ...we would have thought it was the most amazing game ever. Our standards have changed such that it is very difficult to reclaim that magic.

NOt a bad idea. UNfortunatly in PvP there is usually a far smaller number of targets compared to PVE. Also you often dont live past the 2 or 3 if your a melee DPS.

 

I believe I read a preview  that DCUO has something like this (kill streak). NOt sure if its PvP or only PVE.

If they do, it will be proof that the developers don't understand the business

While it is well documented (over the previous 9 posts) that the Mythic devs now are not the mythic devs back then.

 

 

Where are the original Mythic devs? What did they move on to?

 I think many games are moving away from 'forcing' you to group. While you may feel this takes away from the community feeling of a game...only a few years ago we were all complaining about hours wasted standing outside an instance waiting/calling/pleading for a healer/tank/other

 

If you feel alone, why not start a group.

Coke took off because of an advertising campaign that is historic in scope.

 

Before this advertising campaign, Santa Clause was rarely pitctured in a red suit. He was primarily depicted wearing a green or black suit. Coke chose to show him in a red suit because that's Coke's colors, red and white. Furthermore, they used art by Haddon Sundblom, one of the premier advertising artists of his time or any other time. Notice the Norman Rockwell style. The campaign was released for Christmas sometime in the 1930's, and was a huge hit. It not only propelled Coka Cola into the giant it became, but forevermore cast Santa in a red suit.

and the subsequent obesity, type 2 diabetes, rosacia ...

While only a cartoon, it hits the nail on the head.

Exactly how easy do we want our games to be? While many tout the benifits of bringing in more casual players to the MMO market ..the cost is equally high as we lose any sense of accomplishment within the game.

DCUO Hype
General Discussion « DC Universe
12/13/10 1:09:04 PM

Over the last 3 years we have complained about the mega-hype machine. While there is something to be said regarding too little hype. I find it a refreshing change

If the trend towards F2P continues, you very well may see this amount of 'bouncing' between titles. At the moment there is less immersion in most games that you dont become personally 'invested' into your character. The only reason boiuncing betwen games isnt so prevalent is due to subscription costs.

PLayer housing can be considered 'end game' content. Something your character can do after leveling is done. Basically trophy collect and even revisit newbie zones to some rare item.

Housing is not implimented in MMOs as much as it should be in my opinion.

I agree that an expansion cannot be compared to a full game release.

Blizzard has a fine expansion. HOwever, If you are burning out or tired of WoW, you will continue to do so in Cataclysm.

The upcoming 2011 (with highly anticipated games like GW2, Rift, SW:TOR)  reminds me of the 2008 season (with highly anticipated games like WAR and AoC).

Question is will history repeat itself. I pray it doesnt. But even I know many of these upcoming games are not 'the answer' to the current MMO doldrums.

The purpose of the cinimatics is to convey the mood of the game. To incite excitement of the lore.

Still I would like a mixture of the two.

The upcoming 2011 (with highly anticipated games like GW2, Rift, SW:TOR)  reminds me of the 2008 season (with highly anticipated games like WAR and AoC).

Question is will history repeat itself. I pray it doesnt. But even I know many of these upcoming games are not 'the answer' to the current MMO doldroms.

I believe Star Trek ONline gives ranks. BUt you also start out with your own ship

Captain then move up towards admiral etc.

I expect it to come out right after Pokemon MMO

...at which point I turn off the computer forever

IO find that DDO is a solid choice for someone who doesnt want to comit to any game

I would say you can keep the grind if you add substantial amounts of immersion. If people are entranced in a story, they wont know they are grinding

While I also note the presence of 'NOne of the above'.

Some game has to be the best of the worst. May as well try to find some shred of light in all this MMO gloom

By this time ..we should understand that patience is the key to making MMO choices.

Do NOT fall for pre-release hype

Do NOT preorder. If you can, wait out the first 1-2 weeks of release for the dust to settle

And for god's sake! NEVER buy a Lifetime subscription!

Secret world may be fine. BUt I will wait for its release. Like WAR/AOC/FFXIV/AION/CHampions/STO ...Everyone has a clear picture of the game 3 weeks after the release...not 3 weeks before

182 Pages 1 2 3 4 5 6 7 » Last