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All Posts by popinjay

All Posts by popinjay

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4295 posts found


Originally posted by KarlRove

Originally posted by popinjay

Congrats to all the Americans that will soon receive healthcare coverage. Some for the first time, some since they've lost their jobs and livelihood. Although everyone won't be covered due to fatcat Republican efforts to swamp this bill, over 90% will be and it's a great start.
 
Welcome to the 21st Century, USA. Enjoy your stay.
 



 
....and the dow dropped 4000 points following the vote!


Contrary to what you may think whoever you are, previously ex-banned account person...


I didn't come here to argue with you off-topic and dominate the thread. You had like 10 posts or something when I started playing a new MMO; all jokes. You and someone else here have to let bygones be bygones. Geez man, I haven't even been here in weeks, lol.


I came to read the enlighted responses from other people who have posted well so far in this thread.

Just because you use Karl Rove's picture doesn't mean you have to act like him, ok?


Protip: They are talking about the healthcare bill here.



Originally posted by daeandor

Originally posted by popinjay

Congrats to all the Americans that will soon receive healthcare coverage. Some for the first time, some since they've lost their jobs and livelihood. Although everyone won't be covered due to fatcat Republican efforts to swamp this bill, over 90% will be and it's a great start.
 
Welcome to the 21st Century, USA. Enjoy your stay.
 



Go back to wherever your new forum playground is, you didn't need to come here to post that after an extended absence.

Someone needs a hug, but I'm fresh out.

Sorry Dae.


Originally posted by Dekron

Originally posted by popinjay

Congrats to all the Americans that will soon receive healthcare coverage.



There are sixty votes to move it forward for debate. Several of the democrats who voted to move it forward said they will not support the bill, but they voted simply because they do not believe in filibustering.

Good first step instead of the hide and seek the Republicans have been doing to not even let things move forward.

Stall and delay are not healthy to the American public here; Washington has played this game for far too long due to their insurance/medical/business lobbies and crony connections.

I give the Dems credit for at least moving the discussion one step further to reality than the typical conservative "We are actively looking at all issues, and although we don't have a plan until someone else makes one, we don't think this is right."


Originally posted by Pyrich

Originally posted by popinjay

Congrats to all the Americans that will soon receive healthcare coverage. Some for the first time, some since they've lost their jobs and livelihood. Although everyone won't be covered due to fatcat Republican efforts to swamp this bill, over 90% will be and it's a great start.
 
Welcome to the 21st Century, USA. Enjoy your stay.
 


 
The government plan will not cover 90% of americans,  it'll cover about 4-5%,  maaaaaaaybe up to 10%.
 
10% would be a major victory imo.
 
 
 
Of course now if you don't pay someone for insurance you are breaking the law and will see yourself in court.



Congrats to all the Americans that will soon receive healthcare coverage. Some for the first time, some since they've lost their jobs and livelihood. Although everyone won't be covered due to fatcat Republican efforts to swamp this bill, over 90% will be and it's a great start.

Welcome to the 21st Century, USA. Enjoy your stay.


Originally posted by swalker23

Its hard to believe he is still arguing and we've been agreeing with him.Originally posted by toddze

Originally posted by popinjay

 





 
Agree with a lot of this, but its still which mobs people fight with what kind of class.
 
I had a PLD as well, and one thing a PLD did extremely well was cast Holy spells on undeads. It was easy for me to beat Tough undeads due to the bonus of that damage type against that mob.
 
BLM did very well against Fish mobs in sea. You got some resists but usually you could burn them down easily. I liked burning magic pots down as well. The undead skellies were great exp fests with 4 BLMs and one RDM.
 
THF did extremely well against giants like in Upper Delks. If you pack enough EVA, they just could not hit you. They don't silence you and even if they did, with a /NIN subjob silence didn't matter. Two THF/NIN together wrecked anything.
 
DRG got bonus against dragons and dragonkin type mobs. SAMs were hell on wheels against harder type objects like stone mobs. Before they nerfed Sidewinder (made you use it from a RANGED distance instead of right in the mob's face), a RNG/NIN soloed anything with laughable ease.
 
 
Every class has a bonus mob they are good against and this is true anywhere in the gaming world. My RDM was good against one type of Fishlady mob in TAU (can't remember the name) but the other version of it made me work a lot harder so I stayed away from that type as it was a melee one. The other version just tried to out nuke me and lost everytime, but if I only fought that melee type, I'd be complaining about how tough soloing with a RDM was.
 

Every game since Everquest always had some classes that did well against 4/5 mobs while others did well against 3/5 and 2/5. This isn't anything new.
 
 
The "new" thing is that even though someone loves to play a WHM in a group, they opine and cast a jealous eye towards a BLM who can mash just about anything and secretly want to do that with the WHM. Some of them are jealous because BLMs could run BCNMs with just 4 BLMs and get rich. People used to complain a bunch about BLM charging to run those, until they made their own BLM to do the same thing, lol.
 
 
Those players think WHM, DRG, and DRK should be able to do what a BLM or RDm does as well but they don't admit it. But those people don't realize that in EVERY game a BLM type character does that against just about every mob. FFXI is no different and I'm not sure why people expect the same results privately, while masking it in "I'm not asking to do as much dps as a BLM.." when in reality, you can read right through it that they are asking for just that very thing, ala WoW.
 

I'm not saying everyone who wants more dps is claiming that, but more times than not when you see someone complaining about lack of solo ability or low dps or something else, they are comparing their classes which are usually support or heals or something against a pure dps and expecting the same results, then whining when they don't get it.



 
I am not arguing that classes cant solo, I am arguing that some have the ability to do it easier/more often and get better xp than others. I am very well aware of the killer effects. 
 Theres no way a pld could get the same amount of xp as a blm fighting there respective mobs that they should be fighting in an hour.  Anyways while pld was strong vs undead blm wasnt limited by its killer effect which idk what it was because it didnt matter because if it didnt resist sleep it could be killed, easy. Sort of like rdm, it doesnt really matter what its killer effect is because it does not need it.Thus their options are much much greater than that of the other classes.
I am not bashing ffxi system in case anyone is wondering I loved it. I hope ffxiv is as group oriented as ffxi. I also dont care if some classes can solo better in ffxiv than other classes. If thats the case Ill do the same thing in ffxiv as i did in XI, Ill level the class I want thats needed for groups(tank), then ill level a class for me to play around on(w/e bst,blm are in ffxiv).  


 
Its hard to believe he is still arguing and we've been agreeing with him.

I guess you thought that was necessary.


No one is arguing, unless you consider making points arguing then the whole forum pretty much does that. I know I ticked you off by something I said, hence your "bashing" comments you posted earlier, but I don't wish to turn it personal, k? It's just opinions.

Thanks. :)



Originally posted by toddze

Originally posted by popinjay

 






 
I did read what you wrote.
 

And I'll say it again... RDM/NIN doesn't make anyone special. Any class can solo with the right subjob, even without specific mobs to feast on but that sure helps just like in any other MMO.
 
I just pointed those parts out for those people who seem to have trouble with the concept and claim you can't solo. BST was the best soloer in FFXI but try using a BST in places like Ro' Maeve and you got your lunch handed to you. Same with magic users due to the magic aggro mobs there, but non magic classes could live in here staying away from the sound aggro mobs (not sure why though, this area didn't drop much loot IMO, unless they were shard farming)

I just think people weren't using their brains in this game who QQ while soloing because they came from games where any class could kill any mob by themselves and they liked God Mode. IMO, Paladin was the slowest soloing class I did; but I know plenty of Paladins who soloed when they didn't feel like dying in a PUG run. They just stayed in the RIGHT areas.

I didn't claim you said soloing was impossible (which we both know is a lie made up by bad players), but you are inferring that only certain jobs could do it well like RDM/NIN when in reality anyone could if they use their marbles.
 

Just not as fast, and if someone wasn't in a hurry to max level in two months then that really didn't make any difference, does it? But thanks for the RDM "compliment", I guess you decided to bash me sometime after that according to what you wrote there.



 
Not looking at bst, Some classes had serious advantages soloing vs others ill speak from my experiance (I had blm pld bst at 74)  My blm could solo so much easier than my pld. I am talking pre-75. A pld couldnt really damage a T so you had to fight EM's and an EM to a pld is really EM and your drained after the fight, and that is fighting what a pld should be fighting. Maybe if one had endless funds you could buy the elite gear to allow you to kill T's but only a small, small, number of people could afford that so thats not a feasable counter argument.
On the other hand I could smoke through T and VT jellies on my blm  with very average gear with sleep/nuke. I solo'ed probably 15-20 levels on blm, I wasnt getting xp as fast as a pt but I could get a decent amount of xp.
Some classes had real advantages over others solo pre-75. Most classes couldnt even get anywhere close to the exp solo that they could in an xp pt.
Post 74 things change because of lvl 37 sub. (I forgot what level nin get utsi ni, 36,37 but when that happens things change)
With utsi: ni I could solo alot better with pld/nin, I could do more damage and not take a beating that i would take otherwise, fighting bones became much much easier. However my blm still could out xp my pld solo, by 2x.
now to the rdm/nin, that probabaly is the most powerfull combo in the game for solo. (again excluding bst) I have never seen any other combo SOLO serket. Not any rdm/nin could do it but there were several great players that could, while no other class could do it solo.  As for balista a good rdm/nin wouldnt loose 1 vs 1. If there was "real" pvp in ffxi rdm/nin would have had a serious nerf of some sort.

Agree with a lot of this, but its still which mobs people fight with what kind of class.

I had a PLD as well, and one thing a PLD did extremely well was cast Holy spells on undeads. It was easy for me to beat Tough undeads due to the bonus of that damage type against that mob.

BLM did very well against Fish mobs in sea. You got some resists but usually you could burn them down easily. I liked burning magic pots down as well. The undead skellies were great exp fests with 4 BLMs and one RDM.

THF did extremely well against giants like in Upper Delks. If you pack enough EVA, they just could not hit you. They don't silence you and even if they did, with a /NIN subjob silence didn't matter. Two THF/NIN together wrecked anything.

DRG got bonus against dragons and dragonkin type mobs. SAMs were hell on wheels against harder type objects like stone mobs. Before they nerfed Sidewinder (made you use it from a RANGED distance instead of right in the mob's face), a RNG/NIN soloed anything with laughable ease.

Every class has a bonus mob they are good against and this is true anywhere in the gaming world. My RDM was good against one type of Fishlady mob in TAU (can't remember the name) but the other version of it made me work a lot harder so I stayed away from that type as it was a melee one. The other version just tried to out nuke me and lost everytime, but if I only fought that melee type, I'd be complaining about how tough soloing with a RDM was.


Every game since Everquest always had some classes that did well against 4/5 mobs while others did well against 3/5 and 2/5. This isn't anything new.

The "new" thing is that even though someone loves to play a WHM in a group, they opine and cast a jealous eye towards a BLM who can mash just about anything and secretly want to do that with the WHM. Some of them are jealous because BLMs could run BCNMs with just 4 BLMs and get rich. People used to complain a bunch about BLM charging to run those, until they made their own BLM to do the same thing, lol.

Those players think WHM, DRG, and DRK should be able to do what a BLM or RDm does as well but they don't admit it. But those people don't realize that in EVERY game a BLM type character does that against just about every mob. FFXI is no different and I'm not sure why people expect the same results privately, while masking it in "I'm not asking to do as much dps as a BLM.." when in reality, you can read right through it that they are asking for just that very thing, ala WoW.


I'm not saying everyone who wants more dps is claiming that, but more times than not when you see someone complaining about lack of solo ability or low dps or something else, they are comparing their classes which are usually support or heals or something against a pure dps and expecting the same results, then whining when they don't get it.


Originally posted by swalker23


Any class could solo, so again... I'm not sure what you are referring to. Are you talking about the TIME it takes to kill something? If so, that's a different issue altogether but wise people generally soloed against things that they had an advantage over. BLMs nuked fish in SEA and stuff in SKY before the TAU. PLDs soloed ghost areas as Holy spells did more damage than on say.. sheep type mobs. Dragoons soloed VERY well as did THF/NIN. THF/NIN was the best solo class imo.. stack evasion and dex and you were unhittable.. even better than a RDM a lot of times. Please don't turn this into a "poor me" whatever class you played. Even WHM/NIN could solo well with a hammer skill.
The thing is, people wanted to solo FAST. With a WHM. And you just can't do that, so they whine. I mean.. a BLM kills fast.. how come I can't? ....
Again, 10% solo content is about right for this game, especially with so many of these other hybrid pvp/pve/solo MMOs having everyone complain all day on chat channels about the grind and "I can't do this with my character".
I'm not saying you are whining, but you are very wrong thinking you can't solo in FFXI.



 
I'm not turning this into a "poor me" class.  I had several jobs at lvl 75, BST, WAR, DRK, RNG, and BLU.  You are right as in each job had specific mobs they could solo easy and its will take different amounts of time.  You forgot to mention lvl(toughness) of the mob, in that case yes any class can solo from TW to EM.  That will take alot of time depending on class and then factor in the downtime to heal and the low exp gain over time its not even worth it unless you are bored or killing time while lfg.  The good XP for soloing comes in with mobs T and above which some classes can't do.   Blm could solo IT mobs and below all with different amounts of time just sleep, nuke, sleep and so on.  I forgot about thf and yes they are a  wickedly great solo class against melee type mobs but some classes had trouble trying to solo even a EM mob.  Yes people want to solo fast (I don't I love group grind) but some classes can solo better than others due to healing themselves somehow or great def and evasion.  People will whine regardless of what a game devoloper does because we all have different taste some like to grind, others solo, some like to queset and so on.
 
Also before you ****ing try to call someone out be sure to read what they wrote.  Not once did I say you can't solo in FFXI.  All I mentioned is that YOU didn't have a hard time soloing because you were a rdm and going /nin helps alot and I was actually giving you praise on what you do.  I could go on and continue to bash you but I'm not.  I'm not a basher and don't like to do it unless you say something completely stupid or annoying. 

I did read what you wrote.


And I'll say it again... RDM/NIN doesn't make anyone special. Any class can solo with the right subjob, even without specific mobs to feast on but that sure helps just like in any other MMO.

I just pointed those parts out for those people who seem to have trouble with the concept and claim you can't solo. BST was the best soloer in FFXI but try using a BST in places like Ro' Maeve and you got your lunch handed to you. Same with magic users due to the magic aggro mobs there, but non magic classes could live in here staying away from the sound aggro mobs (not sure why though, this area didn't drop much loot IMO, unless they were shard farming)


I just think people weren't using their brains in this game who QQ while soloing because they came from games where any class could kill any mob by themselves and they liked God Mode. IMO, Paladin was the slowest soloing class I did; but I know plenty of Paladins who soloed when they didn't feel like dying in a PUG run. They just stayed in the RIGHT areas.


I didn't claim you said soloing was impossible (which we both know is a lie made up by bad players), but you are inferring that only certain jobs could do it well like RDM/NIN when in reality anyone could if they use their marbles.


Just not as fast, and if someone wasn't in a hurry to max level in two months then that really didn't make any difference, does it? But thanks for the RDM "compliment", I guess you decided to bash me sometime after that according to what you wrote there.


Originally posted by MMO_Doubter

Originally posted by drajaic 
 
And it's really, really horrible. I've never seen crafting mechanics in an mmo this bad before. It just seemed really half assed.


I didn't like talisman making, but I enjoyed Apothecary and Cultivation more than Alchemy and herbalism in WoW.
I don't know when you last played, but they have upgraded the systems a fair amount.

Cultivation isn't really crafting. It's just growing seeds in a pot of dirt and adding water, nutrient or whatever after so many seconds. There really isn't anything to it at all.

How it even passes as a "craft" is beyond me. It's like saying Taco Bell has meat in their food. Meat paste is more like it, lol.

Same for Butchering. It's not a "craft" and unless I'm wrong, pretty sure the OP is talking about making armor of different types, weapons, furniture, curios, gadgets or other generally crafted items you can keep or sell.

Pots count as does Talisman but everything else is WAR is just gathering type stuff in other games, or a prep stage for a real craft in another game, so there are only two craftable things in WAR; potions and jewelry (unless something was added after you can make since I left)


Originally posted by swalker23


While I agree 100% on group play aspect... I'm not sure what the "have something to do solo while LFG" part means given what was in FFXI.

Whenever I was LFG in FFXI, I was crafting. Or harvesting mats for crafting. Or I was skilling up weapons for staff special skill or sword special skill (that took quite a long time off/on solo and grouped). Or checking out the AH for deals. Or helping/chatting with people in my linkshell with something. Or trying to solo Genbu with my RDM/NIN.. (failed hard everytime lol) Or sneaking around in some really tough area looking for rare stuff.
If all else failed, I soloed mobs which interestingly, isn't as hard as some people would lead you to believe. I always found plenty to do whether solo or in a group. Of course I preferred the groups, but the solo aspect was still filled with plenty of time doing other things to improve my character.
I'm just not sure what you mean by something to do while waiting. Honestly, I would rather have them err on the side of too much group content in FFXIV than too much solo content. God knows the kind of A.D.D. people we will get because they can't be the first to 80 if they implement a "solo friendly" environment.

You hear them QQ big time NOW in AION on the LFG channel about grind and how long it takes to get to X level. And compared to FFXI.. AION is a breeze level wise.

I'd personally prefer they keep the group reqs up and stiff to about 90% with about 10% solo as a sort of Darwinian filter for gamers.




 
I also crafted while LFG in the early days, I was able to get blacksmithing to 95ish.  At that point I couldn't gather any material because of the CGF in the later days.  They had bots at majority of the mining points and in the most dangerous places to gather like Ifrits couldron they were there in numbers mining.  You couldn't farm any type of money item because of them.  Only thing I could do was watch TV while lfg.
I'm sure soloing wasn't hard for you since you were a rdm they are basically the best solo class besides bst and going /nin basically made you unstoppable. 
 
I would like to see a solo story quest for each class from early lvls to max.  Like the quests you get for a advanced classes in XI but after you get the class the quest continues and you learn more about how you class got to be.  It could also award you class specific armor, weapons, and spells.

Any class could solo, so again... I'm not sure what you are referring to. Are you talking about the TIME it takes to kill something? If so, that's a different issue altogether but wise people generally soloed against things that they had an advantage over. BLMs nuked fish in SEA and stuff in SKY before the TAU. PLDs soloed ghost areas as Holy spells did more damage than on say.. sheep type mobs. Dragoons soloed VERY well as did THF/NIN. THF/NIN was the best solo class imo.. stack evasion and dex and you were unhittable.. even better than a RDM a lot of times. Please don't turn this into a "poor me" whatever class you played. Even WHM/NIN could solo well with a hammer skill.

The thing is, people wanted to solo FAST. With a WHM. And you just can't do that, so they whine. I mean.. a BLM kills fast.. how come I can't? ....

Again, 10% solo content is about right for this game, especially with so many of these other hybrid pvp/pve/solo MMOs having everyone complain all day on chat channels about the grind and "I can't do this with my character".

I'm not saying you are whining, but you are very wrong thinking you can't solo in FFXI.

You can make either:


1. Potions.

2. Talismans.


That's the crafting in WAR as invented by Mark Jacobs, Supergenius.


Checking around on other sites, it doesn't appear WAR is on the rebound or bouncing back or anything really. It's more of a stabilizing time for it to try and keep the remaining subs from leaving.


Just reading on their official forums right now, there seems to be quite a bit of people on Order side now crying/threatening to leave/ragequitting unless this or this isn't done. Doesn't sound like "bounce back" material.


But it's nice to read the cheerleader threads from any failing games. It always reminds me of someone who lived in Detroit their whole life, never having gone anywhere else trying to convince people to come back to the city because "We are bouncing back baby! Cash for Clunkers is working so Detroit will soon be back on top again! Woot!" Just like Detroit...


Fanbois who love WAR see this:


When the reality that everyone else sees is actually more closer to this:


Oh well fanbois.. as Jesse said:


Originally posted by ic0n67

Originally posted by CDCosta

Originally posted by swalker23

Originally posted by a1csims

I hope its group based play like ffxi, but it would be nice to have something to do solo while LFG.



 


 
 also
Don't worry yourself. It won't be solo centric.



 
oh shit ... lets keep the train going ...

While I agree 100% on group play aspect... I'm not sure what the "have something to do solo while LFG" part means given what was in FFXI.


Whenever I was LFG in FFXI, I was crafting. Or harvesting mats for crafting. Or I was skilling up weapons for staff special skill or sword special skill (that took quite a long time off/on solo and grouped). Or checking out the AH for deals. Or helping/chatting with people in my linkshell with something. Or trying to solo Genbu with my RDM/NIN.. (failed hard everytime lol) Or sneaking around in some really tough area looking for rare stuff.

If all else failed, I soloed mobs which interestingly, isn't as hard as some people would lead you to believe. I always found plenty to do whether solo or in a group. Of course I preferred the groups, but the solo aspect was still filled with plenty of time doing other things to improve my character.

I'm just not sure what you mean by something to do while waiting. Honestly, I would rather have them err on the side of too much group content in FFXIV than too much solo content. God knows the kind of A.D.D. people we will get because they can't be the first to 80 if they implement a "solo friendly" environment.


You hear them QQ big time NOW in AION on the LFG channel about grind and how long it takes to get to X level. And compared to FFXI.. AION is a breeze level wise.


I'd personally prefer they keep the group reqs up and stiff to about 90% with about 10% solo as a sort of Darwinian filter for gamers.

I read that the scene shown in your image above didn't go off as exactly planned.


Willem DeFoe was supposed to have these tiny charges exploding blood packs on his chest to similate bullet strikes. But Stone said the charges malfunctioned, but because the scene was still so powerful, it was pretty much the signature shot of the film, and no one noticed one bit. If you watch it again, you'll see DaFoe's body jerking as if he's getting hit but there's no actual "shots".

Great movies and great actors can take you right past things like technical glitches.

5/5 for Platoon.


The Razor's Edge.

(I'm pretty sure that Teala is probably the only person other than myself here that has not only seen this, but actually enjoyed it, lol)

Tips on Dying.
General Discussion « Aion
10/17/09 11:24:05 PM


Originally posted by FastTx

Who is going to purposefully die right after leveling? How is that a tip?


If your personal recall is down, then someone who has gear waiting in the bank to put on can die and go back to town.

That person would do that.


It's called "blood warping" in other MMOs where there is little consequence. It's a tip if you use more lateral thinking about how to get around in the game if you are in far away spot like a corner of the Abyss and don't feel like flying back, or you are in Sanctum and want to go back instantly.

Please don't repeat what I said as you somehow said something different from what I said. I already stated PvP death MAY be more preferable for a PvE centric person or crafter who wants to save the kinah that he'd have to pay from MOB death. For someone like you chasing the ladder, it's more preferable to lose the kinah. That was already stated as being situational.


You gave little insight there and just repeated what was said.


Originally posted by Guillermo197

Lets forget the issues about the gold sell spam. That is. As long as your blocklist isn't full. You can ingore it. Somewhat.
 



Good point... because after today there was no issue with "gold spam sell" anymore.


NCSoft lowered the boom on those guys all of a sudden and it was a different chat. (not game.. the game was the same) I think I saw three all day. Farmers are still in game, but they are in every game until the players actually report them.

So as of now, you can edit your post and take this part out. :)


So once you take this part out, not much left to complain about here.

Tips on Dying.
General Discussion « Aion
10/17/09 4:30:47 AM

There are people playing AION who aren't used to actual "penalties" for dying in combat while playing a MMO, and you see they complaing over LFG channel (my pet peeve) about this game feature. I am not sure its because they are new to the genre and have just come from FPS games like COD4 where you die/respawn or don't die at all due to cheats/hacks, or if they came from games that give virtually no penalty whatsoever, or too small to be worried about. But I see people complaining about dying and how much it hurts so there are a few tips you should know before playing, or if you are playing be aware of.

(I'm sure these have been stated elsewhere so if you are aware of them you can skip them. I haven't seen them myself as I don't worry about death penalties too much.)

#1- Dying is best done right AFTER you level. It sound's weird but that's the best time to die is right after you ding. When you level and bite the dust, upon rez at your obelisk when you pay, you will only owe 1 kinah. That's all. The reason is you don't have as much experience points to buy back because you don't have any in the NEW level yet. Again, a lot are aware of this but some aren't. So if you are near the end of a day/two of leveling and are near dangerous mobs... you have to really be on your toes or you will be paying 30K kinah to get those points back, so that Green drop you just found will now have to pay for your repairs. After you ding, you can jump off of Sanctum and fall to your death over and over and over laughing the whole time. You pay peanuts.

#2- Die to an opposing player; not a mob. Now this may seem a little weird in a PvPvE game, but remember.. we are talking about the death penalty to you PERSONALLY; not your server or your legion or whatever. You earned that kinah so we are talking about helping you to keep it. I found this one out by accident leveling in the Abyss. Some Asmos swooped down right after I engaged some mobs (of course they knew that would be a better fight :P) and after I had given the mobs a few hits and they were starting to do their special attacks, here come the sneakies.


Now I was trying to figure out: do I fight these three guys, the mobs or do I run? The decision was made for me as I was wearing plate and got rooted, snared, statused up and couldn't Charge out. So with the mobs slightly behind these guys laying into me, the players killed me. I thought I was going to have a big bill dying there, but because a player actually killed me, my bill was only 1 kinah. If they had only weakened me and let the mob kill me, my bill would have been MUCH worse.

I actually did this to a Cleric who tried to gank attack after while I was near one of our forts we controlled. I used Inescapable Judgment on the cleric when she got too close, and pulled it right into our guard's aggro range and she got toasted bad... and quick lol. Since I didn't kill her, I know her bill was heavy. The only caveat to this is that if you are overly concerned about PvP rankings (which I am not), you possibly suffer with point loss and your name won't be up in lights on the forums as "E-peen of the Month" or whatever accolades come with it.


Since I don't worry about uber gear rewards from PvP either for the most part, I don't worry about how many points I lost and now can't get the Shiny PvP Sword of Pwnage. If you are one who climbs the ranks, this strategy may NOT be for you and you may just want to pay the bill. I'm a crafter doing several at the same time for the most part, so I want to keep the kinah, not the Abyss points or pats on the back. That 40K means at least 30 points in leveling mats for me so I'd rather have the cute, pouty Asmo chick fuse my metal plate to my skin with fire.

I'm sure I left other tips out other than "Don't Die!" so if anyone else can think of other ones, please feel free to add.

EDIT: typos..

3.9/5 for Almost Famous.

The Champ.

I'm not going to lie.. I did shed a few tears when I first saw this movie at the end years ago. I'm not afraid to say it. Ricky Schroeder was something else in this film back then. This movie was a remake of another.

I don't remember which "Dirty Harry" that was from.. he made so many of them. But they were all pretty good for the time, just not now in retrospect. I much prefer Eastwood's westerns to his "Dirty Harry Calahan" series. "The Gauntlet" was actually his best cop movie I thought. 3/5 for Dirty Harries.


MOMENTO.


Originally posted by Aganazer

Originally posted by Axeion

normal humans are the bane of super heroes an must be exterminated?
Jokers not normal .his intelect acording to some comic writesrs an bios is off the charts an may be one of the resons for his insanity.www.comicvine.com/joker/29-1702/ has a good write up on him.
Lex is up their in iq as well .www.comicvine.com/lex-luthor/29-41952/ hes not normal either.hes had his brain transplanted into a clone body even.



The funny thing is that either one of them would still die if they got shot in the head, just like batman and countless other superheroes. I think  a lot of people forget that and think that every superhero should be played in god-mode just because some of them are so powerful.

Or if they just slipped on a banana peel and fell down the stairs, lol.

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