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All Posts by mmrv

All Posts by mmrv

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23 posts found
Originally posted by Deathenger
Originally posted by Yamota

That trailer is incredibly misleading as it put together "real" people's voices with video which is NOT representative of the game.

The camera mode is set to follow you, or your target, so you dont get these cool fly by camera shots shown in the trailer. And the game is overlayed with a hideously ugly UI and most of the time you are zoomed out so you and your target are small little target reticules and ugly 2D portraits.

Finally, you will be spending 99% of your time staring at the UI rather than any PvP action. This video is nonsense, Eve is boring as hell.

CCP reenacted the players comms with their own cinematics. This is not gameplay footage. Does every game company use only gameplay footage for their trailers?


Also, you sound like another one who has never played the game.

I played off and on since beta and have 2 accounts with active subs atm, The video was very misleading and it was very intentional, the impression is giving that that will be real gameplay footage because the initial caption is "realy player voices during "ACTUAL GAMEPLAY".


That said  I cant disagree with the people who have posted their issues with eve, and it is soo too bad they havent figured out a way to make the gameplay ACTUALLY for REAL LIKE A FACT resemble that movie, as that is my biggest problem with eve. Basically eve is a mud with a gui everything because a miniscule blip marked by an atari 2000 looking X on you screen because of the  scaling they have chosen.

they have this beautiful game but you never get to see the beauty because again you are simply managing "x"'s on your gui and same for the ingame visuals the only time you really get to enjoy the stuff is in your hanger or if you are just sitting there rotating around your ship.


Still great game but sadly not even remotely what it could/should be because of this one simply yet crucial flaw....

Originally posted by Zarf42
Originally posted by Sketch420

Updating a "game" with hardly any gameplay with some more useless stuff. They should add actual combat not just spreadsheets and pressing f1 to fire your weapons.

Eve the game that really isn't a game. You put skills on and logout or you press f1 and watch your ship shoot lazer beams at rocks.

I haven't been playing for too long, but I have never seen such a pathetic statement ever uttered in my life.

Uhm he is actually right. I have played eve off and off since the beta and no matter how much i want to try to like it in the end it is boring beyond all boredom. It is a spreadsheet simulator, nothing more nothing less. It certainly has logistical type of knowledge in spades, but the actual gameplay is simple and boring.

In eve the battles are decided before you actually activate your first module, because set up X will always trump set up Y so eve is 100% about running around to simply find set up Y's to kill while running away from all of the set up X's. That is 1v1 and small skirmish stuff which is the best eve has to offer it goes down hill from there as larger battles are simply a battle com telling people who to insta pop as the next target rinse repeat.

That said if that is your thing eve is amazing at it, and overall eve is an amazing game for what it does and how it has not only survived but grown as time passed.

I could even handle that stuff in eve but the real back breaker for me is the scaling for me. You just end up fighting a pile of microscopic "x" managing everything off your menu, literally the entire space and ships they created were a collosal waste of time, because you never can enjoy the beauty because of the scaling and everyhting simply being menu management.


It should just been a MUD to be honest lol.

herp derp we are too incompetent to code a dungeon finder tool so we will just stop making dungeons.
Originally posted by Wizardry

I am not sure what this article was trying to achieve but it sort of gave me nothing.

I have actually watched what limited game play some select few have been allowed inside of Twitch streaming and all that matters is what i see and what i have seen looks really weak.

You argue whatever,it's not near finished,not even open Beta or Alpha or like i said whatever excuse,it still looks very weak.

It actually looks exactly what my gut told me it would look like even as a finished product.

I am not sure how this game ever got the hype or support it got but then again i still can't fathom supporting Eve either.I guess it comes down to a VERY weak market segment that many are dying to play ,so the competition is almost null and void.

Personally i never fall for a game just because,it still has to do what i want from a video game be it pvp,PVE,sci-fi/space RPG whatever it still has to be good at what i want.

I very honestly could support a game such as this ,a Sci-fi or Space game but it has to be good and i have seen absolutely nothing in those markets that i would even consider playing.

god nothing worse than a big mouth. so let me sum up this guys thoughts, "I don't like sci fi so i will hate this game no matter what and it looks bad to me as he expected it looks very science fictiony! ".


I really have no idea why this guy posted this empty meaningless response lol. aka he did the same thing the articles author did and whom he criticized in his first sentence, not sure why he felt obligated to go on a rant about his own obscure personal issues.


The brief snippets of the gameplay i am seen are amazing, it seems they are actually trying to goto the next level with gameplay i am not sure they will pull it off but i am certainly hoping they manage to, because the sooner someone makes it not using the boring stale date WoW formula that is holding this genre back the sooner mmorpg games can actually make progress and become what they should be after this 10 year sleep blizzard put us into.

I cannot believe you gave this games multiplayer a pass for being one of the most poorly implemented piles of rubbish i have seen in the last decade. DO NOT BE FOOLED BY THIS PAID FOR ARTICLE.

I am still aghast that the writer in anyway shape for form was able to suggest the variety is remotely passable.

You get exactly 3 different "themes" for the maps to follow and the maps are literally a random set up of 5 cubes out of a pool of 10 sampled over and over and over again. To make matters worse you will encounter a possible 2 sets of enemy types of which only 4 different enemy models exist.

TO MAKE IT EVEN WORSE all 3 of the tile sets have the exact same simple win condition which is plant a pole in the 5 box and defend from a few waves of enemies.


Now lets add in the fact that the gear is abysmal in the sense you can essentially gather 4 items to improve your character and of those 4 item types weapons is the only thing that drops frequently whether you get it from the rare chest in game or you open up a gold grinded chest.


Now the final insult of ALL INSULTS IS THEY TOOK THE TIME TO CODE A CASH SHOP AS WELL FOR THIS EMBARRASSING ATTEMPT AT A MULTIPLAYER MODULE.....i mean are you fucking kidding me  a cash shop HAHAHAHAHAHAAHA what a kick in the balls.


No joke this multiplayer module makes the original FF!$ online shame look like the worlds best mmo ever. it is that pathetic.


The only redeeming feature is the combat mechancis and feel are very good though controlling is somewhat clunky.

issue has always been but why keep playing? Your character never ever improves, just a pile of cosmetic stuff, so not mmorpg style.



hey cool i have a new dress  yawn ZzzZZzzZ. This is why people leave gw2.

Originally posted by Bigdaddyx

What the...

I am really surprised. that is one hell of a redesign. What made them do this so early in ESO life? is retention rate really that bad for ESO that they have to do such drastic changes?

The original design was beyond dead on arrival. Literally every character was reaching the soft cap on everything with any equipment and the buffs were useless as they blew so far past the softcaps they actually did nothing to "buff you".

Now you tie this in with an abysmal loot system where i have to grind vet rank 1 to 3 to get a new weapon that did 2 more dmg than my last weapon, and oh ya any new gear was essentially useless as i was way over the softcap to begin with!

So beyond the vet level grind being incredibly long, monotous , insanely boring,  they actually created a system that was impossible to have any type of meaningful end game content as well, for the reasons mentioned above.

Then lets tack on really absurd stuff like i reach level 50 cool! I goto my first veteran dungeon it is hard as hell, and the drops.....da da duh I need to be VETERAN RANK 5 to use this new sword that has a proc that does 3 more dmg than my vet 1 sword and has a dmg rating of 4 more than my veteran rank 1 sword!. Now go grind 40 hours to equip it talk about incentive!


Not a surprise the game hit rock bottom and all but died so fast (not even taking into account the myriad of other game breaking balance issues, like vampires being able to become 100% immune to dmg permenantly and killed 40-100 people at once by themselves.


change like this? i'll be back for certain if they do it correctly. game might just be fun instead of a tedious boring task.

 uhm it wasnt fun?

it wasnt cool

the classes we bleh

the abilties were bleh

the effects were bleh


but where it REALLY went wrong for those who could stomach the things i listed.


they confused tedious with fun, noone wants to spend 20 days grinding to get keyed.

Then they decided that there would then be ZERO incentive for doing thier tedious raid process, IE the loot was EPIC GARBAGE, so much that for the initial raids crafted gear was the best by a large margin.


They earned thier fail let the game rot was dated before it began with ugly grapihs engine.

You are to blame as well as trion. I don;t know why these games don;t do a staged  opening. you know this stuff happens literally to every game  opening hour but you keep coming back and doing it over and over.

See nothing but salty Qq's from the usual types who have gotten used to wining games with excessive play time. If the plots are being eaten up clearly people are getting on. Maybe be realistic and not think you can plow some new games with hundreds of thousand of players at once and think you will NOT be the problem.


Get a life, they cant biz model these games to accounts for the zillions of people who race to play the first days only to quit a month later.

in the end learn to win by playing better not more.

Originally posted by quix0te

I stalled out in Carpathia (couldn't proceed in the mainline quest with all lvl 10 gear and top tier skills in blood, blade, and pistol).  I started to make a new character, but got to weapon selection and couldn't find a viable combo.

Until TSW fixes the skills trees so there is the possibility of synergy with more weapons, I just can't psych myself up into playing. The world is INCREDIBLE but the character creation is just so godawful.  I would pile up skill points and not spend them because there was just nothing enticing.  Thats bad game design.

It wouldn't take much to take the game from a C+ to a B+ or A- game, simply make certain branches of each skill have synergies with other weapons.  Have one branch of fists which synergized with crits.  Have a branch of assault rifles which synergized with DoTs.  Etc.

Until they do this, there are just too few possible combos.


This times 1 billion. Great game world, epically failed character progression, itemization, abilties, animations. Game should have been a winner but in the end it is total garbage imho.

not going to trivialize it per say because i went through it, but i would wager his cancer was simply a mole that he had cut out with a margin for certainty. While it is a "surgery" it really is a disservice to catagorize it as such to try to make a mountain out of a "mole hill" from the treatment stand point.


That alone kind of makes me think his reasons are a litle shady, his choice his life, i just nit pick when people fluff up big excuses. guy quit end of story, i am sure he made a lot of doe and wants a break.

Originally posted by saker
says alot about the state of the genre... a sad state...

bingo. A generic expansion of an incredibly old dated game "best of show", of course they had to link a cool CGI because footage of the actual game would simply reinforce the obvious the genre is in a truly sad state.

Originally posted by Cryptor
This is pretty funny stuff.  As far as we can see in-game it's getting busier by the day.


ROFL the delusions of fanbois, they have already released the stats, the pop us plummeting BIG TIME. This is not debatable it is only if you are going to live you rlife in denial or not hahah.


Bad game is bad. Nothing is hard about wildstar, it is just a huge time sink, like offf the 40 days og mundane repetition to access the raid content.

Originally posted by DamonVile

Originally posted by mmrv

My only comment is nearly ever criticism weighed against this game could be 100% said about wildstar....yet they arent and wildstar is given a wonderful score yet is a steaminng pile of boring, been there done that, rehashed and riddle with bugs and absurd gating of the end game.


so i am lef tto beleive NCSOFT lined your pockets thus gets a good score, this small game didnt so we poop on them to tech the others a lesson.

IGN 8.7/10

gamespot 7/10

metacritic 81/100

It seems every review of wildstar gave about the same rating. That must have cost NCSoft a fortune right ? /rolleyes


It is called a marketing budget, and yes they tend to allocate alot of money towards them. May I remind you what all of those same sites gave the original FF14 online a score for its initial release? most of them gave 7+,

FF14 was literally and unarguably the WORST mmo ever released and it wasnt until the game shutdown to be rebuilt from scratch that they dared comment about how bad it actually was.


like i said nearly every critque make in the black gold review applies just as well to wildstar but yet wildstar got 8's and 9's haha

Lets apply these criteria to wildstar I WILL only mention once that a game released in 2014 has NO Y-AXIS lol, yes in wildstart there is no up or down a monster can be 50 feet up the air but if you shoot along the ground in that direction you will hit it R O F L, not like you can aim up at it anyways...


Asthetics - uhm is a dated incredibly dull engine that visually is world of warcraft in space....BUT YOU CRITICIZE THIS GAMES VISUALS are you high ?


Innovation - wildstar literally NOTHING, you even detail it is simply a rehash of all other mmo's  there is nothing innovative about wildstar, yet it wasnt given this same score?


polish - I would give some credit to wildstar here the game did work at a basic level but the end game content was loaded with bugs that prevented you from completing.


longevity - i lasted 1 week in wildstar and it was tortuerous. A rehashed quest hub that offered nothing but a terrible travel system to go along with it, pile in some absurd gating of end game content that is dodge the red circles and very little of it, with loot tables so poorly thought out you will never use the best gear you get anyways....


SOCIAL - JUST LOL, wildstar chat system and dungeon finding systems were so bad that i literally did not every see a single chat line from another player in my entire run to level 50. Their system and displays were so aweful you just "turned it off internally" I still have no idea if another player ever talked near me or too me, and i sure as hell never talked to anyone else the system was sooo clunky.

Value - well you can debate pay models all you want, but I paid 60 dollars upfront for wildstar and still never found a single item or peice of loot that i would have paid to buy even if it was an option. The end game content loot is so poorly designed that people just use crafted gear they could get fresh at 50 lulz.


Again i am not defending black gold online, I am simply saying that your reviews  stink at a level so putrid when it comes to being consistent you literally should stop even making them..,


BUT HEY IT IS PART OF YOUR PAY MODEL so IT IS OKAY RIGHT rofl. keep having games like wildstar get a free pass for buying your reviews while you stomp others who didnt pony up.


My only comment is nearly ever criticism weighed against this game could be 100% said about wildstar....yet they arent and wildstar is given a wonderful score yet is a steaminng pile of boring, been there done that, rehashed and riddle with bugs and absurd gating of the end game.


so i am lef tto beleive NCSOFT lined your pockets thus gets a good score, this small game didnt so we poop on them to tech the others a lesson.

Originally posted by Zorgo

Originally posted by Golarum

The reviewer clearly did not play the game!! 

So in 2 weeks, I was lvl 50, maxed crafting and harvesting, maxed settler, had highest speed ''mount'' which is ridiculously slow, had nothing to do in endgame other than grind the same dungeon/adventure and the same pvp battlegrounds over and over again.

the game has so many game breaking bugs it's crazy,

If you maxed everything in 2 weeks, it would only prove that no bugs you encountered broke the game, heck, they didn't even slow you down.



Uhm wrong the game breaking bugs are when you reach level 50, tonnes of end game content simply didn't/doesnt work. That said the level 1-50 content seemed smooth and worked, just bland boring, repetitive yawn .

2014, I really cant take this review serious. Maybe the standards for am MMO are just that low but this game is bladn and boring as the day is long. The only thing it has going forit imho was the action combat which I beleive really covers up just how medicore of a product this really is.

I play this game I see world of warcraft with a space theme and action combat. Bad graphics, same old tired questing , incredibly dull and boring loot, mypopic character development, monstrously tedious gating for end game content. This product is seriously beyond dated and honestly really just not that fun or rewarding to play.

I guess i been playing mmo's for a while now and it is pretty sad that a top release for 2014 is tera combat laid over the ancient world of warcraft game clone. Game really does nothing terribly wrong (beyond huge tedious gating of endgame and very little end game and some very stupid mechanics that induce people to quit adventures rather than try to complete them because they wont hit silver ratings), but it really does nothing great.


solid 70% in my book, works well, but bland, boring, simply, stale rehash of mmos done for the last 15 years, yawn.

Look the game failed due to some very poorly designed content, mind numbingly boring loot, zero power spikes all in all flat out bland boring.


So you make it to level 50, cool man let me do some end game dungeons and get some loot! Well you go into the first vet dungeon only to get owned as all the mobs are VR5 even if you did kill them the loot was for VR 5 so you cant even use the stuff. Then you notice that

even if you were VR 5 to use it it has 4 more dmg than your vr1 item.... and like then you tack on that it all doesnt matter anyways because EVERYTHING has absurdly low soft caps lol.


I really wanted to like this game I tried hard i was patient, in the end they seemed sooo obsessed to make sure you never got powerful the game just had no character growth and wasnt fun spaming the same 2-3 abilties over and over.

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