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All Posts by tokini

All Posts by tokini

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299 posts found
Originally posted by Elikal


Example: BUSSES.

Maxis, the company belonging to EA, has made over the course of 20 or more years no less that 5 Sim City variants. Maxis has in that time probably had hundreds of developers, hundrets of millions of Dollars and 4 new Sim City games to learn the lessons from the previous ones. (I wish you could hear my aggressive and sarcasitc undertone.) In this many years, with those many people working on this subsystem with truckloads of cash behind them, the mystery of traffic jams was apparently an unsolvable Mystery of God to Maxis, or they simply found it beneath their intellect. Who can say.

Now examining the new City simulator game from Paradox & Collosal Order, and their NINE developers (in numbers 9, in words NINE), those NINE people of that tiny studio with very limited money were in their first approach apprantly intelligent enough to think to make BUS NICHES at the roadside! Wonder of Wonders! And lo and behold, the Bus simply drives to the side when taking in people and the traffic behind it does something totally awesome, unexpected and unbelievable!




in my experience, the first way is more accurate.  buses tend to just stop or slightly move to the side, and everything backs up behind them.   so if you are looking for something that more accurately simulates a super crowded metropolis, whose infrastructure/road ways may be struggling to stay viable, let alone efficient, the traffic jams are more accurate.

Originally posted by Eridanix


 Even this strange people, the koreans, are able to design games in this terrible times... 



this was an amazing posting, but this part especially made me lol

Originally posted by MrMelGibson
Honestly, I know you asked for only non-sub mmos.  But, if you ever decide to play a sub mmo.  You will probably want to try out Wildstar.  The combat, auction house, and a few other things are very similar.  I enjoy GW2 very much (though I've been bored with it for a while and haven't really touched it in about 5 months).  This made Wildstar enjoyable for me.  Now, don't get me wrong.  I'm not a Wildstar fanboy.  I have 2 characters, one level 18, and one level 14 lol.  I can't seem to stop splitting my time with SWTOR.

you can pay for your Wildstar sub with in game currency as well, (CREDD system) so it is possible to play it for 'free' - barring the initial purchase of course.

Originally posted by Knotwood
Originally posted by Draemos
Originally posted by Bigdaddyx

Originally posted by Draemos


- no minigames

You mean like Lockpicking



ESO has lockpicking? omgaddd!!!!

*jumps around with excitement*

Someone help me before i burst open like a pinata with joy!



Yeah, I really don't care either.  But it's a minigame.  It's telling that this is what you picked out to criticize.

Don't you mean like finding a Treasure Map while exploring and having to find hidden treasure?


or like finding a book, and reading the story which gives you a minigame of hide and go seek out the meanings and rewards?

are there any MMO's that have scavenger hunts?

Originally posted by Kraiter
Ukraine is from Russia?

soon enough...

Originally posted by iftachby
This is the first time I hear of this feature...
It sounds very fun on paper, wonder how it will turn out.

i agree, while it theoretically sounds awesome for what is essentially player made pvp maps, as with any game with player made content the quality varies greatly.  hoping you get that 1 in 20 good 'warplot' doesnt sound too exciting.

Originally posted by Lord.Bachus

Would you agree with me that there is way much more people possitive and interested in the game then before...



most of the negative aspects seem to be about the lower level stuff, my own opinion as well. hearing ppl say that higher level content is much, mcuh better, is encouraging

Originally posted by dandurin
Originally posted by Zapzap
 What your getting here is simply  a game that is very close to the release finished product.  Not much will change in 2-3 months. 


As they said, roughly 60% of systems are in place.  That means 40% aren't in place.


What kind of thing might not be in place?  I suspect nearly all the coding is done at this point, with the exception of bug fixes.


However this is a new kind of game and certain aspects of tuning are likely still in flux such as the dimensions of claims, gaps between claims, claim upkeep, and minimum voxel size.  These are things that hardcore players will really care about, and they have to make decisions before people start generating permanent content.  They even brought these things up in the dev videos.   

 a game in development for years, is 60% completed and is going to be 'done' in a couple of more months?

i guess if a large chunk of that remaining 40% is the npc's, mobs, etc., that they already said wont be their, maybe...

Originally posted by Thessik_Irontail



Gandalf - Wizard right? Oh but wizards generally cant use swords, or if they could they are generally not very effective with them, yet gandalf can hold his own in a melee fight in addition to being a wizard. So what if we made gandalf in EQN: His eight skills may look like this: 1 - Warrior sword attack, 2 - Warrior sword defense, 3-8 - Wizard spells.


dont forget a self rez (maybe an elite skill?)

Originally posted by simplius
Originally posted by bobdole1979

nope still the second largest Western MMO out there.  Eve has 550k players  


Swtor has around 1 million players


They also said back in the Q1 2013 earnings call that the game was making more money then it was over a year ago.  That means it is making more money with the subs and the cash shop then it was when it had over 1 million subscribers.




if that was true ,WoT, and LoL would be drowning in $ now, 


uh, they are...

Originally posted by Aldous.Huxley
Originally posted by Sho0terMcgavin

People like you probably think South Park is for kids because its a cartoon.

I wouldn't say it's for adults or that the humor is sophisticated either.

some people keep saying the game is 'for kids' when i think they really mean 'immature'

im fairly immature, but the alleged humor in everything, every video, every dev response, every piece of game footage, its enough already, i feel like im being beat over the head with it.

Originally posted by Ryowulf
So what will the reaction be when the devs gut the xp gains from Fates?  Maybe that's why everyone is so focused on doing them now, because the train ride is not going to last forever.

haha yes, when someone is trying to get their 3rd/4th/5th battle class to 50, with no more side quests, story quests, no more 'first time' bonuses, running low on leve allowances, they will thank whatever god they pray to for how 'efficient' FATES are.

Originally posted by Salahudin
I`m not sure what it is with mmorpg players here and whining so much... I have already reached level 16 and I`m enjoying myself.. I haven`t felt the issues as much as people here are whining about and I strongly believe the reason is that I do other things too besides parking my butt at a computer for 48 straight hours just because a game released.  You would think people would be more prepared with how these launches go and have contingency plans.. but I bet they already bags of chips, pizza and cases of energy drinks stocked up in preparation for a marathon.   These first world problems are blown way out of proportion...

put Square Enix at the top of that list


as for the rest of your post, really, just piss off

except this girl is not a virgin...more like one that has plenty experience, has moved to a different town and school and is trying to start 'fresh'...yet is back to her old self almost immediately.
Originally posted by Arskaaa

dunno about barb but im 24 lvl archer and doing +4 difiicult levequests easy. can only die if leave char to auto shot and going afk. can kill 8+ higher mobs easy with kite if they melees, like most mobs are...


dont worry about dps. game dont have dps meter so no one knows ur dps. just do ur best. game is not very hard anyway:)

u dont need do dps rotations like in WoW so badly. 

for now.


the game will have addon support eventually, dps meters for sure.  Yoshi-p has already said there are/will be fights where a certain amount of dps is required.

eh, these kind of names are no worse than 'Shadow Stalker',  'Black Doom' ,'Silent Whispers' etc etc.


but yeah if you wanted it to be easier to remember for others, it most likely will be easier than some generic fantasy, asian, or elf sounding name.

actually, according to some (many) Bard is more then competitive damage dealer, maybe the very best.  im not talking about people who have made assumptions, but those that have parsed it.  this is not the RIFT bard that buffs and aoe healed while doing low dps.


but you're kinda stuck with pugilist, as there i no ranger


Originally posted by Distopia
Originally posted by deathangell
Its the TRUTH older games throw the term "kids fault" around because its the TRUTH. They are not referring to the age of the gamer but referring to when the gamer start in the gaming mmo world. The facts are that the WoW era have asked for things to be nerfed so much that they have caused the degradation of gaming. When WoW was first introduced even 5 mans were difficult for some people but its gotten to the point where a tank and a healer could carry 3 naked dps through a 5man. The facts are that the "New Era" of gamers want things handed to them and thus there called kids. They are trolly and get off when they cause pain to both them self's and others.

The ridiculous part here about such an opinion is that WOW and games like it are Dumbed-down to better suite casual adult gamers more so than they are dumbed-down for kids. Kids by nature are more adaptable to learning new things as that's what they spend 90% of their time doing knowingly or not. Yes there are scientific statistics to prove this.

yep, never heard 'the kids' complainging about difficulty, they just plugged away - sure they might give you shit for failing, but they want the challenge. its always the people who go on about their "full time job, wife and kids, 3 dogs and lawn that has to be mowed" that cry about not having the time to do things that have low % chance to advance you - kill a boss 20 times, still dont get the drop you want? F that, make the bosses drop tokens, run two dungeons, buy item from a vendor.

the anti-raid crowd? guarantee its 99% veteran gamers that dont have it in them anymore to work on progrssion - so games give it too em on a silver platter.  thats where the low difficulty is coming from.

plus kids generally probably have way more time to do the 'hardcore' sutff - rep grinding, dungeon grinding, this grind that grind..

Originally posted by 4Renziks

The bad:


and the ability to untrack quests



The good:


community: 0 WoW talk during beta (AMAZING) friendly!


1- very strange change, because track/untrack was in beta 3


2- very little other mmo/other game talk, community generally good....the strangest thing happened though - with about 15 minutes left in the beta today the /shout chat erupted into a really juvenile political type discussion, with tons of bias and self-loathing being thrown about....really amazing to see lol

"permissions and tools"

wonder if this implies a player can decide whether any structures they build are attackable by other players.

could be the ol' 'pvp flag' though

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