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All Posts by Astralglide

All Posts by Astralglide

32 Pages « 1 2 3 4 5 6 7 » Last
638 posts found
Originally posted by BlackWatch
Originally posted by Teala
Originally posted by Gdemami

 


Originally posted by Teala

 

I just don't see it happening.


 

Malcanis already pointed out that Captcha isn't an obstacle for bots for some time already, the fact you don't see it only means you need to educate yourself on the topic.


Things seem simple when you only know little to make flawed claims but still too ignorant to realize the complexity of the issue...

Explain how a program can be written to overcome a captcha and I'll concede.

 http://www.cs.sfu.ca/~mori/research/gimpy/

It appears that captcha can be overcome? 

Except that I've used programs that are supposed to detect captcha and enter in the characters for you (jdownloader.org) and have little success with them.

 

Not that I'm saying we should have auto-captcha randomly- players will probably get the botters in lo-sec and null sec and the only safe minings spots would be .7-.9

 

Somebody should form a bot-killing Corp

Botting is a problem in almost all games- especially successful ones.  I'm pretty new to the game still,  but I'm almost positive that a lot of the miners that are in the high-sec systems on a seemingly constant basis are bots. The upside is that they cannot safely do that in a null sec, low-sec, or wormhole because they will lose their ships and all of their loot. Getting rid of bots in an open pvp game needs to be a player initiated thing. If they hurt the starting economy (all of the stuff that's readily accesible to new players) then that drives down the prices of mats, but makes getting them that much easier on the market. 

 

As for anybod who wants "hard-data"- that's a little hard to come by. If hard data was easily availble, game companies would be able to wipe out the problem with relative ease. 

So, I just started playing Eve A few days ago and I'm really enjoying it and I think I need to "guild-shop". How, though, are corporations different than guilds? It seems that I can either be rich or badass and I'd rather start off rich how do corporations fit into that scheme? Sorry for the rambling- not sure how to phrase the question in a less retarded way.

First of all, lets put aside the Themepark vs Sandbox fight for a bit. If you want a true sandbox, this is NOT the game for you- go play a sandbox MMO. (If you want futuristic settings and space combat, I recommend EvE Online)

 

Secondly, many of us (myself included) Like raiding and instances. It doesn't have to be totally new an innovatitve to be successful, it just has to be 10% better (Thank you, Brian Tracy). Most of us just want to see updated engines, new content, and a new development and creative team behind a game. If all companies strive to be a little bit better than their competition, then we will have a lot of good games and content coming out. It either the ones who just try top flat out copy the others (Allods) or who try to be too new (Tabula Rasa), or who try to make a game specifially to beat WoW (Warhammer: AOR).

Originally posted by Lanfea


defently missing: ryzom and istaria

 

I haven't played much Istaria, but I agree that Ryzom should be on that list (but then it would be a top 8)

Originally posted by Daitengu
Originally posted by Fargol

"Mostly ppl would answer:

 

"Free world, with dungeons and PVP and crafting. Unique gear and to travel around the world exploring.""

 

And you know this how?

That's a corruption on an advertising campaign Blizz did for WoW back in Vanilla.

And even if true, the rest of your WoW basher of a post is your opinion projected on others.

 

How many subs does WoW have?

Just because it's popular doesn't make it good. There's a threshold where something will perpetuate in the populace just because it's what everyone else is doing. Alcohol, smoking, drugs and religions for example. Social inclusion/exclusion and peer preassure is why there are meme fads.

 

Reading the OP's post, I think he doesn't like the feeling that the world is a lobby with instances dungeon and battleground minigames. While I get that we wants a more immersive world, and less seperation. I really don't think he realizes the pros and cons of doing things differently. 

 

No BGs, and open world PVP only? been there. I couldn't get quests done for a week in Tarren Mill, because a hundred people were fighting there damn near 24/7.

 

Seamless dungeons? Been there too. In EQ I even waited in line for 36 hours straight for a chance to kill a named mob, for a drop.

 

He needs to think out his opinion more, and stop expecting single player RPG experience in an MMO. It just doesn't happen.

I see a lot of these same complaints and I can't help but to think that people want just that- a single player experience in a MMO. If you want a single player MMO, go play one- there are plenty out there and many of them are great. What WoW has to offer that DF and MO don't is a strong player base and a very polished game.

Originally posted by Tazlor
Originally posted by GTwander

If you were the one that slapped on the age of a cartoon character being 6 years old in order to feel more dirty about looking at it, then I worry more about *you* than I do the game.

she's short and looks like a child.  simple logic actually, to assume she's around that age.

 

to the OP:  i agree it's a bit creepy.  i just can't believe anybody would see that picture and think "you know, i think i'll go try it out."  heh heh

She also has tits....and fury ears....and a cat face. How does that make her human much less a 6 year old girl? I think that OP was a little more creeped out by the sudden, uncomfortable rush of blood to his nether regions over looking at an oversexualized cat. Don't worry, OP- I'm not talking smack- I think the ad is awful and creepy too.

I have 4 scrolls of resurrection available- it you would like one, send me your realm and character name (or email address) and I will send you a scroll. First come, first served- I will respond even if I have none left.

Originally posted by timmy12

well im using easycleaner right now as we speak and um i think i have the latest drivers ill check....but do u guys think like my motherboard drivers could effect my gameplay? cuz i havent updated those for like ever

 Installing junk programs that you find advertised on the internet will install all kinds of malware and background crap on your computer. I have a Core2Duo 2.33, 6gb ram, and 9800GT and I have no problems playing WoW at high settings. Go into your programs and uninstall EVERYTHING that you do not recognize or do not use. Always keep an antivirus/malware on your system- Microsft makes a decent free one that should cover you unless you are using hazardous browsing habits like porn and piracy. You may need to rebuild your system- which would probably be a good idea. Get a popup blocker and adblocker. Also, when you do get a popup- don't click anything- close the window.

Some space invader type game on a Texas Instruments Computer

Hell yeah, I'll buy it.

Dude, Shadowknight and a Fury/Warden. Done!

I think one of the more interesting discussions to have would be how the games have changed and developed since their release (since they were released only 2 weeks apart). How does the upkeep and development compare? (I can only speak for WoW in this case since I played that game since Vanilla and have only recently tried EQ2)

Good post, but I just singed back up again (I had a similar backstory to the OP) and I cam back with one idea: I want a game that is really fun PvP. I have my leveling and raiding games (EQ2/ WoW) and dammit- I want something that I can play with the sole purpose of kicking ass (and having it kicked) by other people in massive RvR battles while waiting for SCs. They really have made strides in getting people to where the action is- painlessly. You can even find active PQs some times. Just don't expect it to be WoW or EQ2 leveling and raiding- the game was designed to have very little PVE because it was supposed to be a massive PvP/RvR game- they just screwed the mechanics and population right off the bat.

We seem to think of loot, especially end-game loot, as just that- shiny shit that's marginally/significantly better than what we were wearing before we downed that boss or completed that chain. I look at loot, especially end-game loot a little differently. I look at it as an extension of my level. So, when I'm galavanting around IC killing mobs that my level 80 blued-out (or even t7 epic'd out) toon has no business killing, its because I'm effectively a higher level? Why not make higher levels or more character specialization points or whatever? Well, that's exactly what loot is- a way of progressing once you've hit max level. 

As for taking under geared players into my raids? It depends on how under geared they are. Just like leveling, loot is a marker for what content you can handle.

Would you take a tank or healer (or even a dps) that was too low level into an instance with?

I like what I've read of the changes that they've mad and are making for Cata. I am unsubbed currently, but will be coming back for Cata

Not morons. Greedy Capitalists, yes, but the fact that developers like IGG can produce several MMOs of diferent genres very quickly  and have thousands play- but non-existent items so that our toons can have a chain-mail bikini makes them brilliant. We're the morons.

I have seen a couple of articles pitting various MMO's against each other. However, I thought that another interesting match might be EQ2 and WoW. I encourage your input and your comparisons and do expect a little trolling, however please don't let this become a flame-war. (I bet this thread dies anyway)

To be fair I played the shit out  of WoW and have been playing EQ2 for a couple months now. There are a few categories that I will touch lightly on or stay away from because I don't have enough experience to make a comment.

 

• Graphics

Each have their own strengths and weaknesses. The texture quality is sharper and much smoother in WoW, however, EQ2 is nothing to scoff at but does require much more memory and power (I have a 9800GT). The graphic style in EQ2 is much darker and grittier and there are lots of little background details that I don't find to often in WoW. I give them equal scores simply because I think that they could definitely benefit from taking style, design and coding elements from each other.

Opinion: Tie

• GUI

Hands down, WoW. If you are going to have an open UI, then make it very open. Having the ability to skin a UI and not tweak it the way I like just irritates me. The base UIs are very similar, however WoW lets developers do more to make the game experience more enjoyable. EQ2 does not allow things like have a "Onebag" or "Onebank" addon and their healer interfaces are just plain lame.

Opinion: WoW

• Questing

EverQuest definitely lives up to its name and there is a ton of quests. The quest chains are very involved and the rewards are well done. I do like the quest experience in WoW as well, but I really think that EQ2 has the advantage here. Both have very similar types of quests and chains, but with guild raids, heritage quests, betrayal quests, diety quests, etc - EQ2 just simply has more

Opinion: EQ2

• Character Customization

Both have very well developed character customization, but the Alternate Advancement for EQ2 just plain rocks. With WoW you gain a level and you get to add a point to one of your advancement trees (I haven't played since the release of 4.0). With EQ2 one gets to put experience towards leveling their character development separately. Its conceivable that someone could have a level 25 toon with 100 AA (they would probably have to PVP to a higher level so they could quest again) whereas WoW's character development is tied directly to the level of that particular character. 

As far as character creation is concerned, EQ2 simply offer more races and classes and combinations thereof. Also, the racial and class traits are a bit more expansive in EQ2 than in WoW.

Opinion: EQ2

• Community

MMOs are full of asshats. We all know this and all of us are asshats ourselves from time to time. Some of us make it a full time job. Now I play EQ2 Extended as a paid subscriber so I did not get to experience the game back in its earlier days. That being said, both communities are full of annoying conversation and jackasses, but at least I can find a group in WoW which brings me to my next section:

Opinion: The both suck, but WoW sucks less.

• Dungeons and Intances

Fuck you Sony. That's right, I said that. The dungeons in EQ2 are great, with lots of great content, mobs, bosses, loot, AND EVERYBODY AND THEIR GRANDMOTHER KILLING EVERYTHING BECAUSE THE DUNGEONS ARE NOT INSTANCED! To top it off, the respawn times on some of the named mobs that everybody is competing for are so long it seems mean.

Opinion: WoW

• Combat

Okay- this is a bit trickier for me. The combat in both games is fast and in depth. Both games have a great many abilities and you can fiddle with your rotations. I love my WoW rogue and he doesn't hold a candle to my Assassin in EQ2. However, I'm going to give this one to WoW for one simple (yet, big in my eyes) reason: pulling. EQ2 give you all of these abilities to pull mobs from a distance that you can't use in dungeons and raids because they almost always pull mobs with it that are not part of the encounter and and not that close. Instead, you have to body pull almost everything in this game and that is plain retarded.

Opinion: WoW

• Leveling

Yes, this is different than questing and I bring it up for good reason. Leveling should be fun and challenging while being relatively painless (if the game is an end-game raiding game). Both of these games with the plethora of ways to gain experience do it well. However, EQ2 has extra layers of leveling and you can level different aspects (Like AA and Crafting Exp) Also, the fact that you can mentor/chrono down to lower levels to help out guildees/friends without nerfing their experience while gaining at least some XP yourself just makes it quicker and a little more fun.

Opinion EQ2

• PVP

WoW has been able to balance the PvP over the years pretty well. Yes, several classes have had advantages that were out of line, but never for too long. I play a rogue for PvP and he kicks ass against most other classes (except Heal Trees and Pallys). I have spent over 5 hours at a time in Battlegrounds Queues in EQ2 and still have never seen a BG. So, the PvP that I can play will always be better than what I can.  (This is one of the topics that the trolls will be better at)

Opinion: WoW 

• Raiding

I. Love. Raiding. That's why I like WoW, why I hated LOTRO (end-game at least), why I will play SWTOR and StarCraft Univere (or whatever the hell Blizzard will call it), and why I tried EQ2. I have only done some lower level raiding in EQ2 so far and really cannot make a fair comparrison, so I won't. I think that EQ2 has the potential to be really fun and strategic when it comes to raiding, but the "body pulling" nonsense gives me pause.

Huh, my problem with the combat in this game was not the debuffs, but how hard it was to stay awake during combat

Originally posted by Erindal
Originally posted by RudyRaccoon

Hi, today is the first time I ever really played Everquest 2, I played the full retail version with every expansion because I want to play an female Iksar and so here is my verdict on this game.

Where do I begin, well first of all lets talk about the graphics, it seems like the graphics are really screwed up here, had no choice but to set it on Balanced settings. But the main problem I have are the quests, the quests all make no sense, the only quests I completed are killing Parrot men and relics on the floor. The interface looks confusing as well, it's simply not simplified like how it is in World of Warcraft or most other MMO's of today. I don't know what possessed me to play this game, well I've tried it now and I'm not planning to come back to it.

 

Sorry SOE, your game is just not good enough for me.

First of all eq2 landscapes and graphics overall are no match to wow (tho I don't like eq2's characters drawing style)

Second thing is very intuitive questing system where almost any NPC can lead you to your objective through the "lightning thread" and almost all things are shown on the map (not like half-done wow questing system, guess eq2 has the best standard questing system since meridian 59 to date).

The whole gui is very similar to wow because wow in fact copied eq's interface.

So let me assume that you're suffering from some kind of brain infection that prevents thinking and information traffic that goes through your eyes.

Than more people than more opinions, but you can't be that wrong. Its like a man enjoys a strawberry infront of a man who enjoys a piece of sh.t and telling that this sh.t is so delicious so I refuse to eat your strawberry.

Tho... thats pretty normal for some ppl, so I'm not judging :)

FYI- EQ2 and WoW came out a couple weeks apart, and both of their interfaces were not new ideas when they were released. As for the rest of your rant, you call the poster an idiot that likes the taste of shit followed by "I'm not judging". Right.....

32 Pages « 1 2 3 4 5 6 7 » Last