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All Posts by everland

All Posts by everland

4 Pages 1 2 3 4 »
71 posts found

Underworld chat always live, in lvl 80 locations might be less active since people are really focused on their objectives there, but places like Lion's Arch are like chat rooms for teenagers.


People talk when they can can, this game doesn't leave much place for that, it is just to intense. There is no way to talk on event if you want to keep yourself alive (in invasions) or simply don't be left behind (in convoys). Only time you can chat is while crafting, or waiting for dungeon party. So far this game really keeps people busy.

But like i said, Underworld is fine.

You can see dance parties, where people gather and try to synhronize their dance emot with the * (it's not that easy in 10+ people). People thank each other when they are rezzed, people rezz all the time, I get rezzed in the most wierdest places. Many times someone wastes his precious game time just to find me and rezz me when I have fallen into a hard to reach place. Questions on map chat are answered most of the time, if they are properly asked and are related to game. Gulld chat is very active. Only once I experienced hostility on chat, and it was a rasist war between countires on overflow. But this happens everywere, can't hide true nature of mankind.


I'm wondering why so different opinions and experiences, but I think that might be the cause:

A. Different servers have different communities.

B. Someone asks stupid questions, or just simply is annoying and no one want's to response.

C. Bad guild, with silent people or guild using teamspeak and you aren't even aware.

D. To much expectations, while it is just game not a ideal life simulator.

Originally posted by dzoni87
Originally posted by grapevine
Originally posted by dzoni87
Originally posted by nsignific

Okay, but WHY would you need to balance your toon better?


Things like that need a purpose. Is it really balanced, if it's not used anywhere? Does it just make stuff you've already done easier? That's horrible.


You didn't really answer the question there. If it's just a quest to min/max your character, than that's the same sort of endgame Diablo 3 has. I don't really mind that, but is that really all there is?

No, it doesnt make any of things easier. But is it really of any help? Yes it is. However it doesn't really Min-max the things in a way it is doing in Diablo III. That system is horrible to anything i played so far.


Sorry that is just wrong.  I was in a dungeon just last night, and it was very apparent who had spec'ed and geared into a roll.  As they could survive much longer, and we're able to assist more.    That in itself makes things easier.   The problem at the moment are the weak links, ie those who haven't specialised their gear to their build.

  Well... i can really say that my only worry is that this may encourage elitism behaviour in future... Because, every MMORPG have those and that is hard to fight against. So yea, that may be my main worry about this system.

  This being said, i've been doing AC ex. mode yesterday with party of 3 Eles/1 Warr/1 Thief. Thief is friend of mine and he is professional FPS player. Warrior was just some random PUG guy. Thief and warrior were 80 already. When we was doing the Loutenant boss that casts hooks and stuff, while thief dodged and reflexed properly and helped a lot in dungeon, Warrior was dying and respawning all the time because he stayed in one place. Later on warrior just left the Raid without words and we had to bring someone new. When we find a substitution, raid became somewhat "normal", its probably because we knew what to do and how.

  In my opinion, you will still need to dodge/position/whatever properly or just "hurr durr, me got gear, me strong" will not help. 

  Keep in mind that i couldnt speculate about their gear at this moment, so i cant say more about that. I think that in the end it all comes down in who will practice their skill and know bosses scripts better.

I was in dungeons with unexperienced players few times now. The ones you have to keep reviving and they do nothing, but slow you down. But people weren't really annoyed by them, just kept helping and giving hints how to do it right. So far community seems to be helpful.

True, gear is only small percent of advantage, no matter how good gear I have I still have to dodge.

I'm now 80 thief and every new gear I switch to is a tiny change to my statistics, but even if it's 2%, I still want it.

You need your crafting maxed to 400 cap to make just one item that is needed to craft legendary weapon. For example unicorn statue, which requires 250 pieces of best metal in game (pretty hard to get), 250 pieces of some stuff I haven't found in game yet,  2x 50 orbs, while 1 orb requires 5 best crystals. And that is just one item that is needed for crafting that weapon. Add 200 skill points and a bunch of other stuff and you have one legendary :]

So... little over 400 votes. So, that would be most people that play gw2 and read this forum, right?

Isn't it to small percentage of entire community to make any conclusion at all?

It is.

It's the same as doing statistic on xfire. Pointless.

How many more threads like this? Why do some people want to call the launch good or bad, who cares now? Game is up and running, everyone is busy enjoying it.
Originally posted by Sathnor
Okay first of all, I said worse, not worst, there is a difference you know. Second of all, I just wanted to make a discussion and see people's opinions, and I also said that I'm enjoying Guild Wars 2, I'm not some person who's trying desperately to make Guild Wars 2 look bad. Btw just because you don't agree with someone's opinion/discussion, doesn't mean they're trolling. Even if I made a bad thread because they don't compare, doesn't mean I'm trolling, I could just have forgetten how bad Diablo 3 launch was, no one is perfect you know.

Yes, but you compared it to one of the worst launches in history and asked if it was worse, so you assumed it was bad, otherwise you would form topic "Who had better launch" and compare it with a game that had good launch.

If you like the game, you shouldn't make topics like that. There are tons of people who hate it and will do those topic for you.

I pre-ordered. Started Today. Logged in the first minute it was avaliable for pre-orders. Was online for 14 hours, 0 disconnections, 0 lags, 0 problems, was running smooth with high-ish settings on my 3yo PC, only problems were in Sylvari land (more fog maybe, more complex models of plants, don't know).


I know people had problems for the first few hours of pre-purchase launch. But for me it was 10/10. Even with the problems from 25th, it would still be pretty ordinary launch. Calling it worst or comparing it to worst is something I don't understand.. why in the world?

What? hehe is mainstream now too?..

Aww..damn those hipsters...


Nothing on chat entertains me more that a "heh". I laugh more on teamspeaks etc. but I don't write it then.


So I guess I'm cool? Hip?

Ahaha that's some crazy stuff. I remember, when being old and playing games was a rare thing, and only so called "geeks" did it. Now older people complain about kids playing games hehe kids playing games... Now there are games for mature players.

WoW. A game with colorful, cartoony graphics, where you can be a green goblin and throw magical spells at others. When you look at it objectively, it looks ridiculous and childish. And then you see the age of 30s being the average. And then people saying, that kids shouldn't play it. Crazy stuff, and scary :D

What will I see next... toy store with a sign "you need to be 18 to enter" Or "My kid took my legos, kids shouldn't play them" :D

Yep, sounds familiar.


They are waiting in the bushes silently, until a game has some small, temporary problems, to call it an ultimate failure of all times. What do the gain from it, is a secret to the world.

Who would take seriously someone who says "GW2 launch is a failure", because it is not working for him? It's sounds so childish.

Infinite magical arrows created by hand when they are needed, or...


A quiver with infinite arrows...


Second one seems more immersion breaking... so that is why first one is used...


Ok, lets make it, that character has quiver, and needs to pull out weapons out of his bag when swaping.. and can't hold more items than his bag can hold, and gets tired when he runs to long, and drops weapon when hit to hard, and bleeds out if wound is not covered......... always room to make it more realistic, lets stay without quiver though...

Originally posted by CerebralM

I realize that I may not take part in forums often ( as a M59 original player I've been playing mmo's long enough to know forums are often toxic ) but I have become increasingly frustrated with mmorpg releases that attempt to treat symptoms of boom and bust subscriptions but not the illness.

The really great things about UO/M59/Everquest were not the death penalties or steep learning curve as many hardcore traditionalists may seem to tout. In my opinion it was the evolving world supported by REAL people employed by their respective companies that maintained a presence in the game world. Once upon a time, A GM was a person that had an avatar you could interact with. They wrote events, gave you quests, roleplayed with you and made the world living and breathing.

You could really tell that the game world was alive with the people who created them. If anyone remembers the world events in EQ such as the Battle of Kithicor Forest or in M59 Damion Schubert's Vale of Sorrows events knows what I'm talking about. The freeform environment, believable world and invested GMs are what drew you in. UO even had amazing player housing, something that alot of people love and want.. a place to call "home" in your virtual world yet something that many MMO designers ignore in recent releases.

It was the PEOPLE and  the events you remember. The ties you forged during CRs, the enemies you made camping names, the druids and wizards you paid for ports... the clerics who buffed you for tips because you knew that they had to med for 5 mins after that Heroic Resolution they casted on you that made the difference and retained players.


My question is to all of you. What do you want from a MMORPG?

Is it the people or hoarding stuff??? Really! I know I have acquired so much "phat lewt" over the year from my EQ1 jboots and water sprinkler of nem ankh in my purple PoH Armor, to my server first perdition's blade in WoW, to first server full BM gear in SWTOR etc etc that I don't need MORE STUFF. 


The world modified by people was much easier to make back in the days when graphics didn't need that much resources to be created. The games you see now are completely different genre. Look how good machine you need to play games like Tera or GW2 smoothly on good settings. And it is only content created by developers, that is optimized to run fast.

Now imagine every player can add something on the map, or just drop items that are visible on the ground like in older games... your pc dies a tragic death.

Or imagine GM spams monsters into city... if your PC will survive that, then you will see lots of angry casuals that keep dying in town and say they can't play this game. Players are different now.

The first ones were more medieval sims with combat, while the new games are action role play games.

No one will make the first type anymore since it wouldn't entertain today's players anymore. Unless of course they would make it instant gratification, which wouldn't make much sense.

Originally posted by MindTrigger
Originally posted by Halandir
Originally posted by bcbully


The Bad

Avatar/Role - Being a necromancer from the streets, blessed by the god of death, I seemed all to happy to take orders and assist. Plus my mean old necro sounded like a 24 year old athlete...  Voice options would be nice or an option to have no voice at all. 


Nice observation and I agree 100%.


This is why I prefer no voice, which is how TSW does it.  I didn't like it in TOR either. However, it's not that big of a deal in the big scheme of things.

I thought no voice is good too... until I played PSO2.... around 20 different actors just for female to choose from, categorized by character (shy, brave, wild etc.) + every voice had a slider that adjusted it's tone. Brilliant, even I found voice and attitute that was perfect for my taste. No voice is ok, but personalized voice.. awesome. Of course, only combat voice was there, not dialogues.

Linear class story worked, cause it was the only thing that kept players in. As soon as it ended for someone, that person was leaving. So if other stuff was crap, but people didn't leave straight away, because they were into story, it was good.

For me personally voice acting was the reason I couldn't like this game. Not because of NPCs, but because of my character voice, which I totally didn't like, and was completely not fitting the character I was trying to role play. I think that giving voice to your character, without any choice is a bad idea.

Also the clone wars cartoon graphics were a let down for me too.


WoW is a creature that cannot be killed by other game anymore.

The only way is suicide by bad internal decisions.

Matter of taste. Since dye can be used, and color pallet is large.. people will make lots of wierd stuff that suits their taste only, so you will see lots of ugly (for you) armor around.

It's like in real life, not everyone knows how to dress good xd

I like the fact that armors try to look practical, and there is no unnecessary nudity like in all korean games. Makes more sense. Seems to be a lot to choose from, which is a plus for me too.

Also I haven't played betas, but judging by other games I played, stuff always looks 10 times better in game, than on youtube or screenshots.


Conspiracy? Yeah, right...

Guy probably didn't even read email with ban reasons.

I'm sure, he either used bad language, or talked bad about someone, and was to worked up, to even realize it himself.

Originally posted by Xiaoki


Originally posted by everland

Originally posted by sojobo69

Originally posted by Xiaoki Judging by this forum: NO. GW2 only encourages a friendly atmosphere when everyone agrees that GW2 is perfect in every way.
^^^^ this 100% the second someone says anything neg in chat watch the chat fire up....


People play the game because they like it.


If I was playing a race game at arcade, having fun with my friends, and suddenly some guy would stand next to us and talk "what a c**p game, why you play it, it sucks", we would just think "what a jerk, why did he even come here?", and then just kick him out of the arcade. Unfortunately, in mmo's you can't do that, no wonder people get angry.

I go to arcade to play games, not criticize, or discuss about them. I login to mmo to play it, not criticize it or discuss about it, forums like this one are for that.

"and then just kick him out of the arcade"


So, someone doesnt like the game you like so you respond with physical violence? Really?!

And actually think you are justified in this? That has got to be the WORST response I can think of.

Is this the GW2 community?

What's wrong with you? Don't you understand situation I presented? A guy comes up to me and my firends at arcade and is picking a fight. Disturbing us. You can either call the arcade owner to throw him out, or do it yourself. Only some kind of drunk looking for trouble would do that in real life (in mmos its diffrerent). What do you do with a guy that is obviously just looking for trouble? You defend. No normal guy will come to you at arcade and talk bad about the game you play, this only happens in mmo's, so it's hard to explain.

You people read what you want to see.

"Is this the GW2 community".. hmm.. am I community? I'm one guy?..... I am tiny % of fans on this forum, which are tiny % of all fans of the game. If you don't like the game because I'm to violent.... I wonder how many other nice things in life you miss because of other people...

Originally posted by sojobo69
Originally posted by Xiaoki

Judging by this forum: NO.

GW2 only encourages a friendly atmosphere when everyone agrees that GW2 is perfect in every way.

^^^^ this 100% the second someone says anything neg in chat watch the chat fire up....


People play the game because they like it.


If I was playing a race game at arcade, having fun with my friends, and suddenly some guy would stand next to us and talk "what a c**p game, why you play it, it sucks", we would just think "what a jerk, why did he even come here?", and then just kick him out of the arcade. Unfortunately, in mmo's you can't do that, no wonder people get angry.

I go to arcade to play games, not criticize, or discuss about them. I login to mmo to play it, not criticize it or discuss about it, forums like this one are for that.

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