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All Posts by Karnage69

All Posts by Karnage69

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212 posts found

To be honest, I had not thought about it, but now that you mentioned love style parts in recent Bioware games, I am going to be upset if we can't.

1/10

 

I suck.

Woo. Activated.

 

Old School Cleric, here I come!

When it comes to pvp, fast paced combat makes "skilled" players stand out from the crowd.

 

Knowing your class, knowing your skills, predicting your enemy, and lets not forget "thinking on the fly" are all attributes of a skillful and intelligent player. (and in some cases, having the better gear, IE WoW/WAR)

Bard/Ranger/Rift

 

Pet. Heals. Dps. Teleports. Not to mention I get to rock out on a guitar.

OP much? I think so.

 

Lets not forget High Elf racial for the totally badass 30 yard jump on a 15 second cooldown. Jump over the canyon/river? Np.

Not saying you are wrong Teala... but have you ever been to Telara before?

Maybe.. just maybe... the squirrels on Telara act a little different than those on Earth or whatever fantasy land you can think of?

 

You have seen an elf in real life? You know exactly how they sound when they are hit by a forceful object?

 

Just because YOU feel certain things should be certain ways does NOT mean you are correct because maybe... just maybe... developers are trying to stick with how Telara should be and not how you perceive/want it to be?

I like the list, but your rankings are a little off. Why Vanguard is not closer to #1, if not #1, is a little mind boggling.

Originally posted by garry


Good article and responses. What is most amazing to me is the 'harsh penalties' crowd have a peculiar attitude toward this subject. Harsh death penalties are already in virtually any MMO out there! Got killed - then divest your 'stuff' and 'will' it to anyone you want (just like in real life) and then delete the character. Anyone who wants a harsh penalty can do this anytime they die (to the delight of their 'heirs') and thats that. Harsh death penalty, in game, all the time for those who want it. You can even 'loot' your own character by discarding all money and equipment and starting again with whatever you have banked away. The full range of death penalties is already in most all MMOs.

 

So what is the problem. Hardcore death penalty supporters want not just the challenge for themselves, that is already there. They want everyone else to face the same or get out and play something else. My way or the Highway mentality. As Damion pointed out, in a way, STOR is not a 'niche' game for the hardcore. They can't make enough money from those players to keep it going. I am a PvE centric player (as the majority of MMO players tend to be) and I am looking forward to STOR to join the other two games I play, and pay for. Bioware has to decide whether to satisfy enough of us to support the game's very existance or the smaller group who want to force their views on everyone. Especially since what the lesser group wants is already in the game.

 

LET ME REPEAT!  Perma-death, gear loss etc...is already in the game. Use it if you want it, don't if you don't want it. An option! How wonderful is that. Not satisfactory? Then suggest you check your motives, not mine, since you want no choice for me and I support your ability to choose. QED

 

This makes sense, BUT...

As they pointed out, people tend to lean towards least resistance. If there is a "get out of jail free card", people will use it. By allowing players to choose their own death penalties, there will be no penalties at all. "If everyone is weird, than no one is weird." The option to be able to cheat your own gaming morals/rules "when you see fit" is the downfall of your logic.

Work for hours and hours to achieve something, investing time, money, and energy into a video game only to die from a fluke... say a mob spawns under the world and is attacking you. There is nothing you can do about it. You can't see the mob and eventually you die. How about you are swimming and your internet crashes. Your characters has drowned to death. How about a GM event spawns a Dragon in the city while you are sitting afk, you die because you had to take a quick bio break.

Do you decide your character is dead and give your stuff away and reroll? Unlikely. Most of the populous would decide it "wasn't their fault" or some other rubbish.

I agree with your statement, but it just won't work for the general populous of the MMO gaming community.

I think there should be servers, with different rules that are enforced, whether we like it or not. We have pvp servers, RP servers, RPpvp servers, why not HC servers? (HC = Hard Core)

Originally posted by Toxilium

" WoW is my favorite MMO of all time "

I lol'd irl

I am gay for Duke Nukem.

 

'Nuff said.

Originally posted by elvigy
Originally posted by Paradigm68

For many it merely means being immersed in your char, hoping you'll be playing with other people who are immesed as well, without necessarily being active in a storyline.

Pretty much this for me. I hate running around seeing names like Healzu or XXwOlverIneXX. That, plus the chat is usually more helpful and less dominated by Chuck Norris jokes, what have you.

 

Basically this. The few times I have played on a RP server is to avoid the 12 year old banter and attitude that generally fills 99% of the other servers/games. IE: WoW

This is for all Betas, not just open Beta, but does anyone else feel like their opinions/input do not matter?

 

I have been beta testing mmos for years now and I am starting to get the feeling that by the time games come into beta, the companies have already decided what needs to be in their game, and any opinions from the testers mean very little.

 

Other than the occasional quest bug or something....

 

For simplicity, lets say testers report/suggest 10 different things. 3 of those 10 are the obvious fixes; game breaking fixes.

It seems that the "most obvious" fixes were probably going to be fixed in the first place, it did not matter if every tester reported/suggested it.

The other 7 of 10 items are never implemented, looked at, or whatever.

 

With all the MMO's that have been coming out, and all the ideas that testers input, how can we be going backwards?

Example: FFXIV, etc.

 

Maybe I am just paranoid, but I am honestly starting to feel that beta testing does very little to improve a game because the companies have already decided its fate, long before gamer input.

 

Any thoughts?

This does not seem like a typical MMO I would be interested in, but for some reason, I am really looking forward to trying this game out. Some of my favorite games were strategy/tactical RPGs, like Shining Force I/II and FF Tactics. I hope it does well.

Originally posted by Cik_Asalin
Originally posted by Terranah

Put in a good anticheat and announce a hardline stance against hackers. 

 

There is a lot of stuff they could add, but I was enjoying the game as is.  They could add some collections or themed instances.  Or maybe a pure skill zone.

There you have it.  Balance wasn't the real issue, unless one means match-making balance, and I mean gross overly match-matking with 3 rank 2 players against 3 rank 7 players constantly.

The game was very enjoyable, had it not been for RTW blatant blin-eye to hacking, mostly.  Let's start there at the very least.

3 rank 2 vs 3 rank 7? That is the worst you had? I loved getting those odds.

 

It was when we had 3 rank 5s against 4 rank 30-40s that I started to say, "I'm done."

I have tried to get into EQ2, three times now.

 

The only thing that makes me unsub, everytime, is the lack of quest detail.

 

"Go kill x" is fine, but at least tell me where I am supposed to go.

Having to download eq2map mod to get anything done makes me want to uninstall.

 

No, I do not want hand holding, but I don't want to have to scour the world for hours trying to find whatever X I am supposed to kill. Not sure if they have fixed this problem, as I have not played EQ2 for quite some time.... which is sad because I loved my Mystic and my Swashbuckler.

Want a boat?

 

Go play Vanguard. You can make the entire thing from scratch. You can captain the ship around from the wheel and even your friends can jump on board.

 

It's not easy to make either.

 

Took me a little over 6 hours of farming just the timber(wood) for the second smallest boat. I had a good area too; a line of trees that started respawning as I started harvesting the last tree. Zero competition.

 

That was just the farming of the wood. Lets not get started on how much ore it took.

 

Or turning the wood into planks, and the ore into fasteners, etc....

 

Oh... almost forgot all the cloth it took for the sails....

 

Yea... Vanguard has got it going on.

 

My ship was a Junk, with a dragon on the mast. Totally awesome for going out, deep into the ocean, and fishing, with friends and beer. Yes, beer.

A TV commercial would be great, because I believe everything I see on TV. EVERYTHING.

Someone please explain to me what an "additude" is ?

Originally posted by Archid
Originally posted by Karnage69

Maybe I am the only one who thinks this way, but if I am going to stare at pixels for hours at a time, I want them to look sexy. I play female characters almost all the time for the sheer fact that they generally look hot. I am married, so no, I am not some basement dwelling turd looking up porn all the time. I just enjoy my characters to look sexy. Is that a bad thing?

    Nah, thats not a bad thing. When the hot and sexy females looks like children it is. lol

Interesting, I always thought about them the same way I would about say... female halflings from lotro or female gnomes from WoW, etc.

Maybe I am the only one who thinks this way, but if I am going to stare at pixels for hours at a time, I want them to look sexy. I play female characters almost all the time for the sheer fact that they generally look hot. I am married, so no, I am not some basement dwelling turd looking up porn all the time. I just enjoy my characters to look sexy. Is that a bad thing?

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