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All Posts by Karnage69

All Posts by Karnage69

11 Pages « 1 2 3 4 5 6 7 » Last
213 posts found

Realistically... I wouldn't play any MMO's if I only had 30 days to live.. but since this is hypothetical...


I would say, Everquest 1.


It popped my MMO cherry, so it holds a special place in my heart.

Totally linked that web page to a broadcast on Facebook.


Thanks OP!

Originally posted by Oilcanharry

Are you sure that's what that itch is? Once when I was in the Navy there was this girl... Anyway...not sure if you are happy are sad,but is the  7 free play days available to everyone who has been gone a while?


I am sad that WoW has become the game it is today.


But, I am truly happy that I did not have to blow 15$.



I am not sure about the 7 free days thing, as I have literally not played in almost a year. I seem to remember something about 7 free days for having an account with 6 months or more of inactivity. I could be wrong though, as I do not remember where I heard that statement from.

Originally posted by shadylurker

I never found the pvp in wow easy, its highly competitive.



Mouth-breather 1 : "Lawlz, I 2 shot joo!"

Mouth-breather 2: "Grrr"

Mouth-breather 1: "Umadbro? I am teh skillz!"

So i've been getting that itch again.

I'm sure many of you know exactly what I mean.

Yup, that itch that says "Every game that I try is dull to me - Maybe I should go back to WoW?"

So I debate and debate and debate...


Finally, I log into the website and find that I have 7 days free time to claim! WOOOO! Happy days! Joyous wonderment of rainbows and lollipops!


So, I activate my account and I log in and "play" for about 2 hours and find out that it's still the same game that I left about a year ago, if not worse.


Thank you Blizzard for the 7 days of free game time - Thank you for saving me a 15$ subscription to find out that your game is still the same steaming pile of buzzard dung that is has been since Cata came out.


I am sincere here. Thank you, Blizzard, for saving me 15$.

I've played Eden Eternal up to about lvl 37 or 38, you eventually run out of quests and have to do repeatable quests that give crap for exp. Not to say there are not more quests, but they only get you about 1/4th the way through each level and you have to grind beyond there.


The dungeons are actually kinda fun and I find it refreshing that most dungeons are 3man and a few harder dungeons are 5man. The rewards are actually good too. The boss fights are nothing special, but each boss has a "break point".


Break points add a little something to the game, since everyone can be every class. Break points are basically a weakness. If the boss has a weakness to say, lightning, have someone use lightning attacks over and over until it breaks. When they break, they stunned briefly, but the point is that they have an increased chance of dropping better loot.


Other than that, the game is really nothing very special. It has crafting, but generally by the time you get your stuff crafted, you have out leveled it and can find better from dungeons or random drops.


I give it a 5/10 over all and i've played about 80% of the MMO's on the market.


Conclusion: Try it if you are bored, it might be entertaining for awhile, especially if you have a friend or two, since several dungeons are only 3 man. Other than that, it's not worth your time, there are other/better MMO's out there.

This sounds rediculous.


I will be there.



Originally posted by ArcheAge
Originally posted by MortisRex
Originally posted by ArcheAge
Originally posted by meleemadness

Oh wow!! that is awesome!  That will go well with my BEASTLORD!!!! 

Me and my wife just need to figure out what would be a good class for her to support.....ranger or fury.

Beastlord? think you are getting EQ2 mixed up with EQ1 unless they have introduced a new class.

 They announced at fan faire this week that the next eq2 expansion will have Beastlords as a playable class.

Damn i wonder how they will play. My Val Shar Beastlord in EQ1 was the most fun class i ever played although my Vanguard Disciple comes close.


Not much comes close to a Vanguard Disciple - I loved mine.


Sorry for a slight derail, but I couldn't help it, Disciples rock! =D

Originally posted by Karnage69

I'm going to get a lot of flak for this, but I really enjoyed "The Force Unleashed".


I know i'm going to hear a lot of "The force isn't like that" or "it doesn't follow story" or "lore blahblahblah", but you know what? I don't care.


I wanted a game where I went around using the force in extreme ways to demolish everything around me, and "The Force Unleashed" did exactly that and I enjoyed myself.


Probably why I am going to be a Sith Inquisitor when SWTOR launches.

I'm going to get a lot of flak for this, but I really enjoyed "The Force Unleashed".


I know i'm going to hear a lot of "The force isn't like that" or "it doesn't follow story" or "lore blahblahblah", but you know what? I don't care.


I wanted a game where I went around using the force in extreme ways to demolish everything around me, and "The Force Unleashed" did exactly that and I enjoyed myself.

I sincerely want a beta invite. I have been around the mmo block a few times, and then some. When I test a game, I give actual/usable feedback, unlike what I assume the majority of testers do - mess around for awhile and quit or play hardcore but never actually give any feedback.


Why do so many games launch in such a poor state? Is it the lack of testers feedback or is the lack of gumption from developers? I would like to think its the testers' faults, but I guess I could be wrong.

Originally posted by Romse

When you owe your dungeon run to someone letting you into their group rather than being magically added to a group... you tend to act a bit more like your tush is on the line and less like you have a sense of entitlement.

That also means the way you act, perform and the general impression you give and friends you make count towards future runs. That is the idea behind an MMO.


^ This right here.

I remember running a Tank/Healer combo with my friend for hours at a time. We were on just about everyone's friends list and eventually were bombarded with people asking for invites everytime we logged on.

People behaved and did as we asked, or we kicked them out. Problem is we rarely ever had to kick anyone since we kicked so much butt, many people were amazed that instances could be done so quickly and efficiently. People were actually grateful and understanding.

The two best quotes from the whole thing:


"If MMORPG players were around when God said, "Let their be light", they'd have called the light gay and plunged the universe back into darkness by squatting their nutsacks over it."


"The Breakfast Hen has more respect for its young than online gaming culture, and it's an imaginary bird which lays eggs directly onto a frying pan."


Too true and very sad.

Maybe i'm the only one here, but I never really like Morrowind.


I thoroughly enjoyed Daggerfall and Oblivion though, especially Oblivion with a few mods, such as a Ranger mod, etc. I just loved shooting arrows.

Thank you for adding Auto Assualt to that list... although I feel it should have been #1.

Was a great game. Was very sad to see it go.

Originally posted by kuhronusu

now i'm fearing for Vanguard.


RIP SWG, i never played it but i read very interesting things about it... i hope someday another company creates a game as great as SWG once was.

(mod edit)


I swear to god if they pull the plug on Vanguard, I will have lost all faith in SOE. (What little was left)


I will never play an SOE game ever again and I will avidly convince my friends to follow suit.


Just sayin'.

I am actually playing an mmo right now that has 3man and 5man dungeons. Its kind of nice.

Originally posted by Gamer54321

Not sure where this will lead but the point of it all should be clear enough.

What would be considered ground breaking features in a future MMO?

I suggest: Unique monsters & NPCs, where no one monster or NPC look the same

^ Just more proof that people do not think critically before posting.

I played Aion when it first came out and was really impressed... but.... the biggest upset I have with the game is how combat starts. Not how combat IS, but how it starts. I hate having to pull out my weapon at the start of each fight. I feel like the game is purposely trying to make me feel like i'm wasting time preparing for a fight. I recently tried the free trial and it seems to be the same as it was before. I cannot seem to get passed it, and it is game breaking for me.


To each their own and I hope you all have fun with it, because the rest of the game seemed to be rather interesting and genuinely entertaining. I just can't get passed the delay in initial combat. Maybe I am being too picky, but it ruins the game for me. =(


Convince me to play Elder Scrolls: Skyrim






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