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11/06/07 8:42 AM
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Viewed 768, Replies 19
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Originally posted by miffywiffy OH GAWD LA SUCK !!! LOL THEY NO THEY COM HERE AN READ BUT THEY JUS DONT WANT TO LISTEN VETS WHO TELL THEM HOW MAKLE LOTSA MONEY LOL!! SHTUPID YOU KNOW A_HOLES CORSE SENSORSHIP NO CONSTITUSHUN RIGHTS FREEDUM OF PRESS RIGHT TO TALK FIRE IN CROWDED ROOM LOL THEY READ THIS LA FORUM LOL JUST DONT WANT CLASSIC AN MAKE TONS AND OODDLES OF MONEY A_HOLES LOL!!! That's what you wanted someone to say, right? Okay, done Next?
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11/06/07 8:29 AM
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Viewed 839, Replies 24
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EvE is s agood game itself, but saying it is an alternative to SWG is like saying "Farscape" was an alternative to "Star Trek." EvE has a completely different mood, playstyle, and objective. |
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11/02/07 4:35 PM
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Viewed 890, Replies 27
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Originally posted by Korusus Actually, it's not a lie. Not sure what you mean by that but I'll let it pass.
Nothing was said about Bioware's reputation or ability to do otherwise.
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11/02/07 4:25 PM
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Viewed 890, Replies 27
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Originally posted by Ycochal-int Exactly. Which is set in the period of the original Trilogy. Makes more sense to tie it into that timeline than the KOTOR period. |
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11/01/07 4:16 PM
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Viewed 890, Replies 27
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You know, I doubt the majority of Star Wars fan even know KOTOR. Yes, it's a popular game, but most people who know SW probably don't know KOTOR from Carter's Liver Pills. The movies have a much deeper penetration into global culture than KOTOR. Even non fans know Darth Vader, Luke, Leia, Han, Chewie, Obi Wan, Ewoks (eywww!) So it only makes sense to base any future SW MMO off the movies in some way. If you do KOTOR, you limit what is recognizable to the larger populous. I base this assumption on SWG's (original) stated goal of bringing in SW fans who were not necessarily gamers. I assume the same strategy would hold for any new MMO.
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10/31/07 11:01 PM
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Viewed 3318, Replies 98
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SWG could limp along for the next decade but when the plug is finally pulled, there will be those on this forum (the OP among them) posting in big bold letters "SEE! WE TOLD YOU SO!" SWG will be around a few more years. |
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10/31/07 9:37 AM
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Viewed 506, Replies 18
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Originally posted by miffywiffyI'll challenge this assertion. SWG had very good numbers for an MMO at the time. There was no reason to believe any game could hit the million mark - until WoW did it. There was no reason to believe a million + Star Wars fans would also take the time to play an online game. I don't know what figures LA/ SOE were expecting, but those of us who were there for preCU can tell you populations were very good. Those populations were slipping by the time of the CUNGE debaucle, but this had much to do with the fact that the game was - inexplicably at the time - not being worked and enhanced as promised and expected.
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10/30/07 4:31 PM
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Viewed 537, Replies 21
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Kaadara Bay, along the North Coast on Naboo. Used to have my house right on the beach. Beautiful sunsets. And close to work. Just for fun, I scouted a navigable waterway from the central lakes all the way to the North Coast. I'm the Lewis and Clark of SWG. |
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10/30/07 1:46 PM
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Viewed 1197, Replies 38
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With the LA/Bioware announcement, I am even more convinced something is up. Coincidence? Not when SOE is involved- everything has a cause. This could not have been a surprise to SOE, so they would have the foreknowledge to time "whatever" to piggieback on the LA/Bioware buzz. Most likely a server merge or character transfer, but I would not completely rule out classic servers. Though highly unlikely.
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10/30/07 8:10 AM
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Viewed 381, Replies 22
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I would give it a shot. In my visits over the last year, I've found the game playable, but the lack of player interaction due to near zero populations kills it for me. I'd be willing to try it out with a true MMO population. On SOE's dime, of course. No promises after that. |
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10/30/07 7:21 AM
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Viewed 1197, Replies 38
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Originally posted by Linna Yes. Indeed. Internal test servers. Given fancy Star Warsy names- such as you would find on live servers- as opposed to simply Server001, Server002 - as you would find anywhere else. SOE's track record suggests something is going on. This "accidental" tipping of the hand is meant to generate buzz. In ~ 4 years of farting around with the servers and game code, never has the internal servers become visable on Launch Pad. Why suddenly now? It is a given that a server merge or character transfer is essential for the game's long-term health. I believe, despite dev denials, such is being prepared and will be implemented within 6 months.
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10/29/07 12:15 PM
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Viewed 279, Replies 7
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Don't forums list by how active they are, meaning, Vet Refuge is more active than Current players? |
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10/26/07 1:55 PM
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Viewed 8271, Replies 136
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Originally posted by mackdawg19/agree There is no reason to believe that a Star Wars MMO would threaten a Star Trek MMO- assuming both products are of equal quality. I'm a Star Trek fan - trekkie, not trekker! - and a Star Wars fan. I could see myself playing both.
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10/26/07 1:39 PM
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Viewed 1086, Replies 43
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Originally posted by BlackWatch
I've been saying much the same thing. The bottom line is preCU would not bring in enough players to be viable, despite fond wishes to the contrary. That opportunity passed about a year ago. The only workable option to keeping SWG alive - if there is one, and I'm not saying there is - is to continue chipping away at the NGE until a playable game emerges. But would I come back? At least for a time. Can't really say how long; depends on how well things go. No, I would not sign up for any long-term commitment. I doubt I would ever trust SOE enough for that. |
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10/26/07 9:21 AM
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Viewed 3171, Replies 116
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Originally posted by superniceguy
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10/25/07 5:14 PM
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Viewed 3171, Replies 116
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I notice the medic nerf is still a hot topic. Blix gave some insight into the dev's development process. Allow me to paraphrase: "We think of an instance then develop how the players should approach it. Do, 'A', then 'B', then 'C.' Then, players spawn in and do 'C', 'D', and 'E.' Wow, we never thought of that. So we need to change profession abilities to force players to do A, B, C as intended." As one poster succintly put it: They are protecting their instance instead of protecting the playerbase. I tend to give SOE the benefit of the doubt but this whole thing has me flabbergasted. |
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10/24/07 10:47 AM
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Viewed 1131, Replies 25
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Originally posted by PRprinceThis may be true. But it may find new life and increased interest in reruns. Using the proven Freud Method of Scientific Analysis - to wit, I use myself as a baseline and draw all conclusions based on the way I view the world, formulating theories accordingly and poo-pooing anyone who disagrees - I believe Trekkies formerly put off by Enterprise will find the show very entertaining after having a few years away from it. Or I could be wrong. But I'll never admit it. |
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10/24/07 10:35 AM
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Viewed 530, Replies 8
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There are so many "flavors" of Trek, it's pointless to debate which series was "good" or which was "bad." I despised Voyager. i initially despised Enterprise, but came back years later to find it quite entertaining. Maybe if I went back and watched old Voyager reruns, I would find that series better than I remember. I really think I was burned out with Trek, given TNG, DS9, movies, Voyager and my TOS DVDs. |
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10/24/07 8:28 AM
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Viewed 530, Replies 8
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There was a lot of uproar over that episode. I wasn't following Enterprise in its first run and even I felt the flames. Very poorly handled. I'm watching Enterprise on SF channel and really enjoying the series. I dismissed it early in its first run because Voyager was so bad I felt Trek had probably run out of steam, a feeling reinforced by the first few Enterprise eps. I didn't find the characters particualrily interesting (T'Pol seemed a stand-in for Seven of Nine and Archer struck me as too "golly gee") and the writers immediately began rewriting Trek history to fit their needs (Klingons only three days away from Earth? Come on!) But I was wrong. This series hit its stride quite quickly and I think it rivals the best of any Trek series - except Voyager, of which it far surpasses any of that show's "best." God, Voyager sucked. Maybe I just needed time away from Trek to reignite my love of the lore.
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10/23/07 4:27 PM
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Viewed 397, Replies 5
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Originally posted by Kontra Aside from the fact that time travel is overused in SciFi- and in latter Trek stories, especially - I'm holding a "wait 'n see" attitude. Not easily, mind you. My first reaction- being the rabid TOS fan I am - is "NO WAY! NO HOW! Don't reimagine MY series!" But I got to thinking about Battlestar Galactica, which is far better than the original (just about have to be, eh?) and Bionic Woman, which is looking promising. Even the first half of the "Lost in Space" movie - before they introduced the time travel story! These are examples that "reimagining" can work if the reimagineer has a solid grasp of the core material. I'm waiting to see if Abrams has that grasp.
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