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12/19/07 4:55 PM
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Viewed 1472, Replies 71
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Originally posted by Obee There was a lot of noise about starting class actions, mostly by hyperactive children and persons more concerned about screeching "OMG!! SWG IS TEH SUX" than taking a calm, intelligent approach and presenting a coherent argument to SOE. Simply writing a letter to SOE requesting a refund based on the extensive game changes as opposed to the state of the game when purchased worked very well for me. I received nearly a full year refund. Many others also got refunds by simply asking. It probably didn't hurt I added my state's attorney general's office on the CC line. Point is, those who took an intelligent approach got what was due to them. Those who got screwed were the loudmouth whinebags who simply could not settle down enough to think clearly - or listen to those of us telling them what to do. A class action suit would have been thrown out because SOE was giving refunds to those who asked.
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12/19/07 3:05 PM
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Viewed 12618, Replies 131
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I don't think FPS is for "kiddies" anymore than I think point-n-click is "crappy." Both styles have their use. If SGW is to be an RPG, it should be PnC. An RPG is about your character's skills. The player's "skill" input is in knowing the character's skillset and equipment and how best to employ it. If SGW is to be a frag game, then FPS is all well and good. Just don't call it an RPG, because it is not. I happen to be looking for an RPG, not another FPS.
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12/19/07 7:35 AM
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Viewed 1472, Replies 71
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Originally posted by salvaje
I support the idea of keeping this topic alive for the purpose of reminding SOE, the industry and gamers everywhere of the disaster and pain the NGE brought down on all parties. There must be institutional memory burned so deep that another NGE never again happens.
Then along comes posts like this one, where someone seizes the opportunity to wave his over-inflated ego around like a soiled bedsheet, strutting about the forums making pointless declarations, and crowing like an impotent rooster. This is the point when the whole thing becomes immeasurably silly and I am forced to shout –
FOR THE LOVE OF GOD! GET OVER IT!! TAKE OUT THE GARBAGE LIKE YOUR MOTHER ASKED!!! GO OUTSIDE AND PLAY!!!!
Thank you. I am much better now. |
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12/19/07 7:10 AM
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Viewed 1472, Replies 71
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I am sure they are trembling before your might. Get over yourself |
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12/18/07 9:03 AM
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Viewed 4245, Replies 61
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I noticed that fairly early the OP abandoned his thread, possibly realizing his tirade was ill-received by the majority who understand the IP means more than shooting the next toon that turns red in front of you. Usually best to cut you losses early when you realize you are wrong. I look forward to these puzzles and where they lead gameplay.
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12/18/07 7:15 AM
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Viewed 1791, Replies 65
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Originally posted by SioBabble
While I can't accept "ego" in the traditional sense, I can accept "panic" or "desperation" as a valid emotional reason for the NGE. It fills all requirements as an explaination. Back to the topic - SOE is listening. Reading between the lines, I've concluded they would love to roll back or open classic servers. Something more than stubborness is stopping them, whether it is licensing, technical issues or simple cost (my choice). It doesn't matter now; that ship has sailed.
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12/14/07 7:43 AM
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Viewed 2146, Replies 39
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My point - and I didn't make it very well - is what purpose is served for the folks at STO.net to be "down" about PE's legal troubles? Assuming they are not in "denial" and do understand the implications at least as well as the Johnny Cochran legal geniuses found here, what purpose is served by debating the unknown, if all they are really interested in is the game? Sure, the game could cease development at any time - whether because of backruptcy through litigation, fire ripping through the development offices or a pet monkey spreading ebola. Gamers on a forum - most, who at best, have an introductory-level understanding of the legal process - debating on speculation and rumor - because no one out here knows the facts of the case - does nothing toward resolving the legal issues and simply fills space on a server. On the other hand, nothing may happen. These charges may vanish, PE may be exonerated and the game may actually be released. In which case, continued discussion of the merits of the development would have served a purpose. So if you are a gamer, interested in a game, why not continue positive support and feedback? If fan support bails now in fear of what might happen, this game may never be developed and everyone loses (except the PE-hater faction I notice developing). BTW, I'm not a PE supporter and am only marginally watching STOs development. I'm just curious why one group of gamers should knock another simply because they don't share the same outlook.
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12/13/07 3:18 PM
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Viewed 2146, Replies 39
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Originally posted by Keogh
Nothing is to be gained at this stage with "OMG PE IS TEH PWND!! TEH SKY IS FALLNG!! LOL!!" The case will make its way through the process toward resolution. In the meantime, development on STO continues. As long as develoment continues, that is all any of us should be concerned with. Is there some reason anyone outside PE should care otherwise?
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12/13/07 7:36 AM
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Viewed 1749, Replies 50
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I don't know about the rest of Ch 8, but I did find this: http://forums.station.sony.com/swg/posts/list.m?topic_id=553172 Seems there are new commands to move stuff around your house, tilt and pitch, something players have asked about for sometime (I remember asking about it in my day). These commands are now bestowed as reward for a collection. This is not a new ability or skill (unless you think twisting a lamp on a table is a skill) but a game enhancement that instead of just pushing live, they decided to make the players work for. This has to be the weakest thing I have heard of from this dev team. And I'm one of those "benefit of the doubt" guys.
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12/12/07 2:49 PM
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Viewed 1968, Replies 75
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Originally posted by oronisi
The eventual number of glow sticks demonstrates that a large number of people want to play a Jedi. I unfortunately believe we who do not are in the minority. |
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12/12/07 11:04 AM
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Viewed 1778, Replies 19
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OT, I'm sure, but is that an actual ship in EvE shown in the first image? I haven't played in awhile and am sure I would have remembered that. If actual, how do the EvE gang avoid Paramount's lawyers? |
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12/12/07 10:57 AM
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Viewed 3170, Replies 73
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Originally posted by Ghosthauk
Also, "moving" assets does not immediately translate to trying to hide those assets. There are legitimate reasons to do that, as well. I'm not addressing the particulars of PEs move. Just answering your question.
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12/12/07 7:56 AM
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Viewed 308, Replies 8
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Browsing the official forums and found this: http://forums.station.sony.com/swg/posts/list.m?topic_id=550449 I was impressed with this and wanted to share. Here is a problem existing since JTL released- no PnP joystick support . Along comes Dev AdeptStrain, who goes right in and makes a fix. Problem solved. Granted, it's an issue that should have been fixed long ago -or shouldn't have existed in the first place. But notice AdeptStrain learns of the problem and jumps right in to fix it. No hemmin' an' hawin', just doin'. Too few instances of this with this game, from my view. If this would happen more often, it would go a long way to reviving the game. No, I don't expect people to start running back to the game over this. I just thought with all the bashing the devs usually get- both here and on the official forums - it was only fair to give them a pat on the back when deserved. |
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12/11/07 9:41 AM
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Viewed 1968, Replies 75
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Originally posted by xPaladin
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12/11/07 7:20 AM
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Viewed 1968, Replies 75
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Originally posted by kwaiI don't see where Terranah said the NGE was a success. In fact, I see no mention of the NGE at all in Terranah's post. All I read is a true statement that companies will go where the money is most likely to be had, followed by an opinion that a balanced game can accomadate multiple play styles -in this case, sandbox and linear. Developers need more than community to decide what type of game to create. The fact is, MMOs are mighty expensive. As much as some of you believe game companies should be altruistic to your desires, in the real world, game companies are out to make money. They require a massive payback, sooner than later. This is why you will continue to see more of the same rather than more innovation. It's faster, cheaper, with less risk. Why wasn't Smed fired? I'll bet that despite the massive drop in subscriptions, the NGE acheived its goal numbers of reducing cost and becoming marginally profitable. I'm sure no one is doing backflips over SWG numbers, but the fact that it is still around and so is Smed, tells me they're managing to squeeze some cash out of it.
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12/10/07 3:23 PM
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Viewed 842, Replies 17
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Originally posted by pineapples Yes, funny. But anachronistic and completely unnecessary. Were they afraid they might not get a PG rating? Not so much a Data moment, but a "Data sequence," when Soong's sleeper program activiated and Data proceded to single-handedly take control of the Enterprise, anticipating every counter move by the crew and locking them out of control for a couple of days (I believe). Made me grateful Data was on "our" side.
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12/10/07 3:14 PM
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Viewed 852, Replies 13
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I had read somewhere this was to be a Spock flashback, which I find a bit weak and unnecessary. I also read somewhere this was a time travel plot, which would be very weak. But I think that was more a rumor. God, please be just a rumor. Personally, if the plan is to start the franchise new, just leave out the old actors. No point in bringing them in at all. There have been so many nods to the original series from the new shows, my neck hurts.
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12/10/07 12:27 PM
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Viewed 1571, Replies 39
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Originally posted by Mordacai Mordacai, you and I sound cut from the same diapers. I was 10 or 11 before I realized just how colorful the original bridge was, having seen the show only on a black & white for those years. Nice to meet another Trekkie. I so don't trust those Trekkers. Like you, I realize ST is about people and not hardware. I am concerned - from not only this screen shot, but other input/ rumors received - that STO is going the way of EvE and E&B. This will close the book for me, because that is not Star Trek. Just a space MMO with a Star Trek skin. PE must realize this or they are doomed to fail. The unrecognizable ship design is okay, given the later series' have given the Federation has far too many unique designs anyway, and I think this game is set sometime after TNG. New races are cool, too. But as someone else wrote, wouldn't it have made more sense that, in the first released graphic, they showed an identifiable race? I'm with you. I draw no conclusions about this game yet, but if I'm not part of a crew, I'm not signing on.
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12/10/07 7:31 AM
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Viewed 1968, Replies 75
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I've said before that setting any MMO in the KOTOR timeline would likely be a mistake. No one knows KOTOR outside of a relatively narrow game community. The KOTOR stories are not part of the better-known Star Wars - the movies. Any successful Star Wars MMO must incorporate the movies in some way. That portion of the franchise has the largest penetration in world culture and LA has shown they want distribution as wide as possible. Perhaps set in the timeline during or just before the Clone Wwars, which would allow many KOTOR elements along with movie tie-ins (just not the better movies). Even better would be the timeline just after the death of the Emperor. You'd still have remnants of the Empire to deal with, most of the major characters from the original trilogy, and player Jedi could be the reemerging force-sensitives coming out of hiding. As to game play, I won't hold my breath for a sandbox game ala preCU SWG. Bioware does quest games very well and even the linear KOTOR feels open with the many side quests. Given a broader landscape, a quest driven game, done right, could feel open-ended. I think Bioware could pull it off - if LA stays out of the kitchen.
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12/07/07 7:47 AM
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Viewed 1927, Replies 48
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Originally posted by Keogh I noticed this, too, and fear the same. My bottom line is this: I won't even try the game without crewed vessels. EvE or | |