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Where to start your character (Short Server Guide, Long Discussion)
General Discussion « WAR (Warhammer Online) 12/01/08 12:03:23 PM
Originally posted by markoraos Hey Markoraos! Thank you for the reply and the information about those servers. I've contacted the analytical site's web master about when his next update will be (seems he updates once every week or two). The date I'm going off of is November 20th update. Now I use Tier 4 numbers, so they should be insulated for right now against most alts. Another month or so and we'll have to start using level 40 as the benchmark. Either way, looking at the data on your own should still tell you what servers not to roll on. Looking at the data pre merge for your server, I would never recommend anyone roll a character there. Lets hope the post merge numbers tell a better story!
Hey Raztor! I agree people play the class they find fun and most enjoyable to play. I find the mirror classes are close enough that if you've played a Black Orc you'll be very comfortable jumping into a Swordmaster. They are different, but the mechanic has the same principle behind it and thus the play style is similar. The same can be said behind all the classes. I'm not saying there are no differences in play style, just that the basic mechanic is the same. The biggest difference IMO is the looks; and to some people that's the deciding factor. I will update the original post making your recommendation as I share the same view. But if you don't care that much about looks, I contend that Order gives the better RvR experience on server with 11 or 12 vs 10 population. On servers with 10 v 10 population it doesn't matter which side you choose. |
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Where to start your character (Short Server Guide, Long Discussion)
General Discussion « WAR (Warhammer Online) 12/01/08 12:29:38 AM
meh, when you have active open rvr by tier 2, its fun for me. But, if you already established on a server you like, no point in switching. This is more for people who either don't have a server yet, or don't like their current server. |
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Where to start your character (Short Server Guide, Long Discussion)
General Discussion « WAR (Warhammer Online) 11/30/08 8:51:24 PM
I'm there and loving it as well. Wasteland and by transfer Vortex had ok pops. . . But I have been in 3 failed keep captures and 3 successful keep captures in the past 2 days, TIER TWO! Just a lot of fun playing the game as it was meant to play. oRVR with lots of people. |
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Warhammer Online $10.95 on Amazon as of this morning
General Discussion « WAR (Warhammer Online) 11/29/08 12:02:51 PM
They must have made a mistake. Good find OP while it lasted. The 60 day card is back to 28 bucks. The game is still 10 buck though. Warhammer Online 60 Day Prepaid Game Time Card Warhammer Online: Age of Reckoning To those who "wasted" their money on the game when it came out. Let this be a lesson to you, you pay to be on the cutting edge, like it or not. EVERY game comes out at a premium price. A couple months later it starts to drop. Subscription based games get this even faster. World of Warcraft was 50 bucks when it first came out. You Can now get it for 10 bucks. Does that mean that WoW is hitting hard times? No, its just a fact of life. Shooters, same thing. They come out at $50, then drop down to like $20. If you are not sure about a game, WAIT before you buy it. The price will come down and you can try it. Shoot, if you waited for 2 months to try WAR you could have tried it for 11 bucks! |
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a few questions about the game...
General Discussion « WAR (Warhammer Online) 11/28/08 9:26:50 PM
If you decide to play, check out my post here (http://www.mmorpg.com/discussion2.cfm/thread/213606) on what servers would make a good new home. The game is very multi-player dependant. If you arn't playing with or against other people, you won't have fun. A lot of complaints on this forums come from just that; people who were unable to find other people to enjoy the game with. I am having a lot of fun, so is my girlfriend. It has similar starting PvE to WoW, so that will be familiar. The quest system also works almost the same, although WAR gives you general locations for the objectives as well. The Scenarios are just like the BGs, only you can join them from almost anywhere in the game, and return to where you joined them from after they are done. Those two systems (Scenario and PVE) are more enjoyable for me than WOW was (minus raids). The open RVR is still being worked out, but the lead developer has laid out some things I think will work really well. All in all, I would recommend the game, on a populated server, as is. |
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Where to start your character (Short Server Guide, Long Discussion)
General Discussion « WAR (Warhammer Online) 11/28/08 1:18:22 PM
Make a character on one of the following servers: EDIT - Raztor: " I would recommend people to play the class they find fun and enjoy playing . . . " I recommend playing Order. If you decide Destruction, you should choose one of the 10 v 10 servers. The reasons why and some data follows: Why should I play Order? What about Destruction? Why did you choose these servers? Where does the data come from? Data is pulled from Mythic's Warhammer RealmWar pages (http://realmwar.warhammeronline.com) as well as WarDB (http://www.wardb.com). The site cross-references each guild to ensure it is using the most up to date information as possible. Mythic's RealmWar site still does not show data for many servers and guilds, and until they fix it there will still be inconsistencies. What characters are counted? These statistics are drawn only from GUILDED players. From my observation, there is <5% error for tier 3 and tier 4 data, but lower tiers, especially tier 1 are more inaccurate due to the large number of unguilded characters. So with the above in mind, I judge a server's population by the number of characters it has in T4. This should represent most people's main character; and since at this level most people are guilded, should be accuarate. Sure, some may have 2 or more characters at this level, or none, but for the most part this represents the normal player base. Next critera has to do with server balance. Since the average server has 13 Destruction per 10 Order, I decided the best servers needed to do better than this. Again, looking at the above servers, ALL of them meet this requirment ranging from 10 v 10 and 12 v 10, and thus all of them would make good choices for Order characters. For Destruction players, you want that ratio much closer to 10 v 10, and on two of those servers that is what you get! Skull Throne and Erengrad both have only 6 more Destruction characters in T4 than Order characters! Why did you decide higher population was better than medium or low? What other thoughts do you have? In Warhammer, I see some problems, mostly population. There are to many servers. I also wish they put more in for oRVR. One of these you have control over, roll on a high pop server. The other, they say are in the works, and I hope they are. I am enjoying this game. Server pops will either hold steady or slowly decline until they come out with patch 1.1. After that, they should hold constant and maybe increase as those who left come back and give it a try. Hopefully they put out a trial at that time also to get more people on board. How can I help? Edit: |
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Today was the best oRVR I have seen since early DAoC days!
General Discussion « WAR (Warhammer Online) 11/25/08 9:24:07 AM
Originally posted by Soki123 Yeah, just like football, stupid people. And soccer, and rugby, and . . . Crap, come to think about it every sport is like that. We're DOOMED as a species!!! |
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OP; My GF and I are really enjoying WAR. We were on a low pop server and transferred with our guild to a medium server. My server is Vortex. Non prime time there are about 300 destruction people on. Prime time is just under 1000 destruction. The number of destruction players to order players is as follows: T1 = 1.4, T2 = 1.4, T3 = 1.3, T4 = 1.1 Scenarios take about 5-10 minutes to pop. I typically get between 1 and 2 groups together for any chapter PQ during prime time. Open RVR happens about once or twice a night. I'm a bit proactive in my approach though. I make an Open RVR group, I make PQ and Scenario groups. If nothing is happening in a tier, I fly to another tier for a bit. I enjoy WAR more than I have any other game when it comes to PvP. Its PVE is decent, but not like EQ2. They have made good changes so far. They are working well on the game. People don't get off the game and run to the forums to post positively about the game. They go to forums to gripe or get help. There are people who enjoy playing the game. If you are on the fence, just stay there. Eventually they will release a preview version or something along those lines. The game will just keep getting better while you wait. |
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EverQuest II: A Look at The Shadow Odyssey
News Discussion « General Discussion 11/20/08 4:57:39 PM
Originally posted by Martie
Wow, your problem is simple. In your head, SOE = crap. Sure, they made a lot of mistakes as a big company; but that does not make their individual efforts crap. EA is the same monster. A lot of people do an EA = Horrible Game and its not true. Sure, if you had to judge a game without playing it based solely off the parent developer, then yeah, more times than not you would be right. But you don't! EQ2 has always been a good game; ever since beta. It had its ups and downs, but dude, to say it was a total failure is crap. It makes money, it has a stable player base. I have had a lot of fun with EQ2, most recently for RoK. As a group oriented PvE game, it is tough to beat. Only LotRO comes to mind. I would love to see them redo the graphics engine. If they did that, I would probably return and try it out. Until then, I'm content in WAR. Either way, the expansion looks great, and I hope they keep moving EQ2 in the right direction. |
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When I installed the game on my GF's comp, I copied the entire game directory to an external drive. We then installed the game with the DVD onto her comp (to get the registry stuff, I'm sure there is an easier way to copy the registry information). We then just copied the game over the installed files and did not have to patch. If this is a new computer, I would recommend deleting the user folder. If doing a fresh install, I would recommend deleting the cache folder. Combined they are 11mb to re-download. Best of luck! |
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Why does Mythic nerf their PQs?
General Discussion « WAR (Warhammer Online) 11/14/08 11:59:00 AM
You notice patterns and then discard the results that don't fit the pattern you noticed. My GF and I play SHs together. We only play those 2 chars together and they usually ding within a min of each other. Any who, we laugh every time that I get a loot roll because I seem to have better luck than she does. We normally have to sell at the same time because . . . we normally get the same amount of loot, go figure. While I agree that the contribution system needs to be looked at (the thing that gives you +50 - +500 to your roll), I disagree on the RNG being FUBAR. Now you do know that if you loose (don't get a bag at all), the next time you do the PQ you get +100 to your roll on top of your contribution bonus, right? |
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(Important)people who didnt have automatic renewal check your accounts.
General Discussion « WAR (Warhammer Online) 11/14/08 11:51:12 AM
buy a game card next time . . . |
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http://war.curse.com/downloads/war-addons/details/warcensus.aspx
You would have to run it on your server at times you like to play to figure it out for yourself. I will tell you that SH and Magus for Destro prob yields lowest numbers. |
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Creative EAX option not clickable in User Settings - Why?
General Discussion « WAR (Warhammer Online) 11/13/08 1:18:54 PM
Originally posted by Stellus
You're joking right? Do a google search "Warhammer Online EAX" and I crap you not, the first 2 links are on the MMORPG forums where several posters (including myself) both explain the why and the how for this problem. |
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Warhammer Online : Age of Reckoning: Hotfixes
News Discussion « General Discussion 11/07/08 3:25:46 PM
I enjoy the crafting system, and while I hate BW's, I can still kill them and survive. You see a hex on you, just run away, let them target someone else, then come back fo the kill. |
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They just need to put in a mentor system like EQ2 but with better scailing. In open RVR rather than make people chickens, just give them a bolster like skill that prevents them from using abilities above a level, and drops thier stats, health and power. |
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Renown rank doesn't need to be so close to level. Not sure if it changes later, but most of the gear you get for renown needs your level to be almost 75% higher. As to the toggle, with them taking steps to adjust the population, I doubt we would see this anytime soon. I would prefer to see them put in a mentor system like EQ2 (with better scaling). But a /xp toggle would be an easier/faster/poorer way for them to accomplish this. |
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EverQuest II: Map System Overhaul for GU 50
News Discussion « General Discussion 11/04/08 2:03:52 PM
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Originally posted by Pangaea
Confused. if a heler wants to reroll a dps class.. or play someones dps class? Or did you mean if they want to DPS and not heal. They aren't a DPS class so they can't play a DPS class as a healer class. They can play a healer class and chose to do nothing but dps. They would fail at both.
A healer can choose to take on all INT gear and spec their damage mastery line and thus be a hybrid dps/healer (like a DoK or WP but ranged). If that is their play style then that is their choice. Now they are not going to be like a BW or SORC but they may hit SH or SW level of damage dealt, and have heals as a secondary function. It doesn't matter if you think this in ineffective. It is their choice to play their class the way they want to. Would I want to group with such a healer, not unless there was a dedicated healer, but they may be nice as a secondary healer. Would I be agitated to have one in our scenario, probably, unless we won. |
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Originally posted by Locklain
If a healer wants to play a dps class then that is their choice. May not be the best one, and not grouping with them is your choice as well. |
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