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All Posts by Ogrelin

All Posts by Ogrelin

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471 posts found


Originally posted by x-lord

Originally posted by dembar

he was probably one of the XxX-lord-XxX  or any other way of looking and trying to be wannabees of the real xlordx



 
or i was in a guild called x-lords, if you knew anything about europa pvp you would know what you were on about, obv not

Well I was a member of the Deepwater guards and later on Captain as well. I didn't have much problem with you guys... you let us alone for most of the time. Just fun to see some old people who still play mmos :)



Originally posted by x-lord

Originally posted by Ogrelin

x-lord, did you play on the Europe shard in UO?



 
yes

Ah :) you were xLordx the Dread lord? :P

x-lord, did you play on the Europe shard in UO?

Hummm, have the OP never played an MMO before? I could join an 10 year old server and be competitive whiting a few weeks. What the hell does a few days matter in the long run?

I sarted playing WAR on the first day, and now i have 400 hours played, I have friends that have 600+ hours...but there's no diffrence between our characters in any way. You could argue that they have 200 hours more experince of the game... but all humans learn things in a diffrent pace?

There was an incident on my DaoC-server when a database got corrupted and ALOT of characters lost their items. The backup must have failed, because they could not even do a rollback. :(

all skills are available for everyone.. you can equip whatever armour and weapons you like to.

some skills cost money to train, but all you need it the money.


Originally posted by warty

 
spell skill gains without a target - WTF? what else needs to be said, if a spell isnt sucessfully hitting someone how can you gain a skill? simple blindness
 


it was a successfully cast, that's why? I guess spells can fizzle...aka not go off at all...

I have to assume that there are none-damage spells to...and I guess I can gain skill from those to.

Hummm...what text is your comments and what text is from the interview? Please Edit.


Originally posted by FlowingSnake
 
I will admit that internally the game has improved. However that is if you can play or even login. The amount of problems with the patcher/loader is just rediculous. HTTP issues, file manifest issues, patching issues, authentication failed issue, crashing at/after character select, and the constant just plain not connecting. So far after every patch and hot fix (except the very first time i played) I have had to reinstall the game. Customer support has never once given me answer to any of my queries (they have reply'd but never solved an issue). And the final kicker, have you ever tried to reinstall this game if you purchased it via EA store digital download....good luck.
Now I will say I realy like the game play and the internals of it. But any bugs in the game matter little if you can not even login.

I'v NEVER had any problem with the patcher... I played since day one.

Soo...what's a sandbox in your world then?

if you don't want to get ganked, don't hang out where the gankers hang out...it's pretty easy in a big world.

If you ever played in UO you should know it was pretty easy to avoid meeting PKs even in that small world...

It will be interesting to see what they will fill up the world with, don't QQ about what you don't see, get along and make sure they put the right stuff into this game

Nice stuff! :)

I have a 8800GTS-card and the game runs fine now, IMHO there have been some significant changes to the performance since launch.

I used to get CTDs a lot in the beginning, and now I can't remember the last time I had one.

What this game need it a young status like we had in UO, so you can't be attacked for your first 50 hours in-game.

WAR will grow.


Originally posted by Myrdek
Ogrelin:
World of Warcraft had over a million subs after 3 months and the only reason they didn't have more already was because they only printed 600k boxes at launch. Then they realised they didn't have enough servers and had to hire a lot more people before printing more copies. Thats not even considering the fact that the market was MUCH smaller back then than it is now.
Its not a single player game, it didn't only cost 20 millions to make. It cost a little bit south of 100 million according to Mark Jacobs. Plus the 1.5 million was to Retailers, roughly 1 million was sold to customers.

alright, perhaps I was wrong about WoW, and ofcourse mythic would have wanted all those 800k accounts to stay subscribed.

My game collection contains far too many games I've spent 20-30 quid on that I haven't completed 3 days playing never mind 30, so it's not surprising that alot of ppl just bought the game only to not subscribe after the first 30 days.

I still think WAR will grow into something great, why? the game hasn't even launched in Asia or russia yet and I KNOW people still buy the game...and some of those 500 who left will come back.

The trolling season seem to be over as well for WAR, why this thread isn't that infested as it would have been 2 months ago imho.

it's not over yet, as some wrote, WoW had as many subs after 3 months to.

If this was a sigleplayer game, would 1,5 mill sold copies be a failure? the diffrens now is that 300k people continue to pay up 15$ each month...

and the game haven't even launched in Asia or russia yet...

How many of those 1,5M?? even subbed one month?

I still paly this game and I like it, I'm saying it has no issues, it does...but so have every MMO I'v ever played.

I have one rank 40 and I'm now lvling up my second alt...it's still fun! :)

RvE? The destruction guys I kill and get killed by seems to be controlled by humans...I don't know...or Mythic came up with a really great AI :)

Glad you like it :)

WAR isn't for everyone that's for sure, but it's not the same game as it was at launch anymore.

The client is much more stable, the population has matured and understands the game better now.

I think Mytic attracted more people than they should have done, people got cough up in the hype and had to high expectations. There was a reason DAoC never got bigger than it did, pvp isn't for everyone.

I like the look of WAR and it's playstyle to.

Today people do ALOT more oRvR and there's more content, don't dish out flames on this game based on what you saw 2-3 months ago please.


Originally posted by templarga

Originally posted by Wolfdor

Ouch, normally I would think 300k a decent number, but didn't they announce in November that they had sold over 750k boxes?  That's a lot of losses considering the game is only just over 4 months old (and these are just up to December's numbers).  I heard things weren't going so great, but I had no idea it was that bad.



You are mostly right. In October, they announced 750k "registered users". See link here: http://www.gamespot.com/news/6199142.html
So that means that, for various reasons, 450k subscribers or registered users left within 2.5 months (assuming Q3 ended December 31st). That is not good at all and very worrisome for the game. No wonder they are adding the Slayer and Choppa and in a hurry.
However, this makes me worry about DAOC even more and I now seriously doubt we will see any news on origins anytime soon.

Didn't you see the frikking poll on their webbsite last week? (about origins that is)

And I really like WAR, and I'm still having alot of fun there.

I think WAR will get back on it's feel this year, look at conan, once the trolls went over to falming Darkfall they started regaining subs...same thing will happend to WAR...and imho it already has...My guild still get applications fom people who just bought the game.

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