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All Posts by Drakaden

All Posts by Drakaden

6 Pages 1 2 3 4 5 6 »
112 posts found
I gave Wildstar a try during their open beta session and i can say it's a fun game, but it's price tag is too high for me, i may give the game another look when the price is more affordable.

It's bad because, he's naked, he bounces, and he shoot arrows, and OMG he spoke to me! And why is he in my lawn, that dungeon is my lawn, get out of my lawn ye freak! I much prefer a clothed, idle player that does nothing of their days but staying on the game! Much less annoying!

On a more serious note, learn to laugh about the ridicule, but i also don't like open world, brings all kind of bad apples, hence why i didn't get that game, but hey, if you hate silly people in yer dungeons, don't buy an open-world game, the only fool here is you.

That's a good way of saying it Skuall, game has no replay value once you reach endgame, the dungeons gets blandly boring over time and the PvP is nothing excessively exciting, heck my guild went from 10 - 15 members online a day to 0.

This game went from interesting during the beta phase to an asian mentally grind game, there was actual random loot to be had and the XP wasn't fixed in each instance you did, the quests weren't the same wheel all the time, now, if you play the game long enough, you'll notice that all the quests are the same thing for every, single, dungeon. Many other features got dulled down and even completly removed, like those crystals you could get from the transmuter that you would use to get massive loot, none of that anymore.

They basically turned the game from a potentially fun game to what i would call a big piece of unoriginal and boring crap, it's sad because they basically cheated all their backers.

Back then i would have recommended the game, now, no, by a long shot.

I just want to say, that's a new low, go lazy with your wallets, insta-cheat your way to the end! I despite that cash shop option and i hope it doesn't spread in any other game.

MMOs are in general, watered-down games (Less features) compared to single player games or co-op only games, sacrified to get a massive amount of players on the same game, often leading to being games that don't have long life spans if they don't have the little content done correctly.

So yea, in ESO, you dont have housing, you don't have those npc routines, and there's plenty of other things that aren't in, if you want to keep to quality game, don't go into MMOs, play co-op or single player games, that's where the rich features are.

People suspect a hidden cash shop, rightfully so, so there's a huge chance it will eventually, but there is no 100% guarantee.

I just have to say that i find it humorous that people are so easy to convince just from watching these bits of the game, all those people who are like "I'm not playing this" then they check a carrot on a stick video and and they suddenly "Oh hey i'm gonna try this game out!", so lacking credibility or just way too easy to be convinced.
Geez, it feels like they ain't even trying anymore, this is a DLC? That's hardly worth mentionning, they must not be getting enough money from their game if development is so lame.
Friend me!
General Discussion « Defiance
4/16/13 2:50:29 PM
Yea the EGO rating gives small benefits, but nothing overwhelming, it mostly depends on what kind of weapon yer using and how yer using it.
Nice episode, enjoyed it, can't wait to see the next ones!

Just my positive input about this game, played it during the 8 - 10 closed beta period.

I tried the trickster rogue during the period. Got up to level 37.

The game felt pretty nicely built combat and dungeon crawl wise, it doesn't take much ressources for the computer to run, the combat is very fluid, it didn't feel alien and had a very fun factor attached to it, i used to play DDO and the combat in it wasn't too bad, but Neverwinter makes it even better, the buttons you use to use the skills are intuitives and you dont have to reach out for them on the keyboard like crazy, they are all near where your fingers are stationed, it makes for uncramped fighting and it makes it much harder to do mistakes, the manual targetting is nicely implemented, the targetting has a minimum of auto targetting to help with the aiming for those who would have trouble, or just to make sure your blows doesnt always ends in thin air, it removes the frustration factor from manual aiming. I have nothing bad to say about my combat experience, the game just felt extremely nicely fluid and carried me in the game without boring me.

The dungeon crawls are varied, i liked seeing the different things you had to do in each dungeon, the only bad thing i have to say is that the foundry created content doesn't seems to have music, probably something they still need to work on since the foundry isn't available yet.

The voice chat is nicely implemented (got to experience it a slight bit from skirmishes), i got a player in the random team that had his mic always on and was making random noises, it was extremely easy to just mute the player (Because god knows theres always players who are mic torturers), the volume for each player is easily configurable, very intuitive.

I hated seeing my clothes looking the same from level 1 to 14, at 15 i had a sweet looking suit, but couldn't put it in my fashion clothes, perhaps i can set its appearance somehow to the fashion clothes but i'm not sure, i haven't dabbled much into it, after level 15 it was pretty much the same armor appearance all the way to level 37, but i would guess that it's simply because it's closed beta, they'll most likely add a lot of variety when open beta begins.


All in all i'm nicely satisfied by the game so far, from the chunks i've gotten to try, the bad sides that i've noted will very likely be fixed when open beta starts, so i'm not worried in the very least. The game feels a lot simplified in comparison to DDO and neverwinter nights, but it doesn't hinders me.

Thanks Bill & company for the stream video, i didn't go through the whole 2 hours of it, but a little over half way through it, it looks like a fun game, i'm looking forward to play it when it's open to public.
I just wonder if there will be dialogue types in instances, right now we seen some fast text bubbles, though story wise i wonder if you can encounter npcs you can speak with and make choices.

If i didn't know that cryptic usually have powerful character customizations in their game, i'd say that topic is very generic, nothing standing out in what has been said, all re-hashed stuff from many, many other games.

Still looking forward to play the game, but the topic is rather bland in my opinion.

Originally posted by Wighty

OMG this video is so darn funny lol, i would have ditched that guy on the first 5 seconds he started barking at the team, some people have no bloody way of talking to people decently.

Originally posted by Onomas
Ever think its just you being a noob and him not being an elitist? 15 years in the military and you still dont know that lights and smoke give away your position? If it was on a dark map/night time and youridding all over with the lights on, i would have killed you also.

But then he would have kept the lights on to make you QQ even more.

Originally posted by cura
Originally posted by RefMinor
But what happens to the dicks that won't turn out the lights?


Exactly, they make posts about dicks.

You forgot about dicks ELITES that outmouth so much they make up for the rest of the server, what about those? Can be categorized as dicks trollers, taunters, or just bullcrap talkers, loud mouths.
Originally posted by Biskop
@ Drakaden

I was not being sarcastic at all. The freeloader mentality is weird imo - you get enormous amounts of content for free, you can play any class/race combo to max lvl, own boats, houses, etc, and you still feel entitled to more and whine about ptw which ofc is utterly absurd in a PvE game like VG).

When you reach the point where gear unlocks are actually needed, you will have spent a lot of time on the game - FREE, unrestricted playtime with full access to 100% of the game's content. You shouldn't be opposed to spending a few bucks by then, unless ofc you're a spoiled child who believes the world owes you everything you desire.

How do you suggest the devs earn money if you can get everything for free? Somebody's gotta pay them eventually, you know. And before you mention it, Aion's model will not work in VG because VG does not have millions of Asians paying monthly subs.


It isn't wrong by any means to think the devs are deserving a paycheck for their product if you play it, you are totally correct about this, the thing is, there is many factors in play that makes so the MMO market has to be even more competitive than it's peer MMOs:

The market is oversaturated in MMO games;

The players are divided by the choices, and what the market wants to get are dedicated players who invest themselves, so they stick around and possibly spend on their product;

The MMO market is modifying what they offer gradually, this is like a dog fight for which game will attract the most, so they offer more in order to try to attract more.

There's more Offer than Demand, it's a simple market thing, it's not about being spoiled or whatever, if the customer has the power, it's what happens.

Originally posted by Biskop
Oh wait, they never are. There will still be moaning and whining because they have to spend a couple of bucks on item unlocks after freely enjoying VG insane amount of content for weeks and months on end (yes you'll have to play A LOT to actually need that yellow and orange gear).

Lol because it's not high enough of a reason? Gear restriction is basically pay to win, which a lot of gamers loath, and it's not like you pay once and you can equip them forever, you gotta pay for each gear piece, i'm not sure if you were sarcastic or actually complaining about free players, your post was a bit hard to detect the nature of it.

The new f2p changes are great, but i can't restrain myself from thinking, now if that gear limit would go away, it would be perfect.

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