| 88 posts found | |
|---|---|
|
APB: Reloaded: Cheaters Put On Notice in Major Crackdown
News Discussion « General Discussion 10/02/11 10:13:36 AM
In the thousands of matches I played in APB I could count on one hand the number of hackers I encountered. At the same time I would get accused of hacking in ~50% of my matches. There is a gross inconsistency in the number of hackers players think are in this game and the number that are in the game. I quit playing about a month ago when I realized they tweaked the mission rewards in a way that made it impossible for non-subscribers to progress. Even when I played daily I could not make back the money I spent on my weapons and ammo in time for them to expire. When I started playing more casually I realized my play style was not supported. As of the last day I played, this game is pay to win. |
|
Originally posted by bloodaxes I enjoy all of the games you mention but I think the userbase in their current incarnations has shrunk to a point where they aren't paid much attention in these discussions. Alternatively when the originals were released (I think they were much more popular back then) there was a much more difinitive line between MMORPG and single/multiplayer RPGs. Since that time many more MMOs have included some sort of lobby system to their game and the single player RPGs are receiving much more multiplayer attention. I think if neverwinter were released tomorrow this thread could very well be in a Neverwinter forum on the site. |
|
Originally posted by loreofchaos If Blizzard specifically states that Diablo 3 is not an MMORPG then I'm forced to agree with you. However, claiming that adding an action rpg to an mmorpg site is an act of tyranny is dramatic and baseless. In today's world when RPGs of all natures are blurring the lines of RPG classifications then we would be foolish to ignore them because of a literal interpretation of the term MMO. Truely, one of the strongest "powers" of culture is to take language and change it. In my recent experiences in playing games like WoW, Warhammer, and Guild Wars I find it impossible to ignore the similarities with my other experiences in games like Diablo, Sacred, or even Demon's Souls. As our MMOs evolve there are many "mainstream" titles who boast a significant amount of gameplay that relies on a "lobby" based system, the very system that games such as Diablo and Sacred have been built around for years. At the same time we watch games like Diablo 3 enhance the features of their "lobbies" to a point where the only difference is the graphical interface does not require you to run from point A to point B. Let's take it a step further and examine a game that is surely an "action RPG", Demon's Souls. For those that take part in the online play, the world is their "lobby" and one can interact with online players without speaking a word or ever "joining" their game. In conclusion I think to consider the possibilities of including other online RPGs on the site is a sign of evolution and polling the userbase helps gauge the trend of our culture. Lets try to not turn the RPG world into another PC vs Console or CoD vs Battlefield war with stubborn idealogy. |
|
|
Epic Items.....that everyone else has??
The Pub at MMORPG.COM « General Discussion 11/21/10 11:42:28 AM
I enjoyed the items from Diablo 2, where Rare items had the opportunity to be far better than the Uniques. Diablo 2 also fell into the same boat as the games you discuss when runewords were introduced but Rares still had some use in item slots that had no runeword gear available. I think part of the problem isn't necessarily how easy it is to get Epics, but rather that these Epics are literally the same item. The item is the best, so everybody tries to obtain it. To remedy this I think the highest tiered items should not be the most powerful, but should be the most unique with special traits/abilities for the player. These should be specially crafted by the developement team and no aspect of the item should be recycled in any other part of the game. These items could be introduced via special events or by other means someone smarter than me can think of.
...Now that I think of it Diablo 2 had my favorite itemization system. With a few tweaks I think it could be a lot of fun in an MMO. |
|
|
Kinda upset ... (the FFXIV complaint list)
General Discussion « Final Fantasy XIV 9/04/10 12:29:01 PM
Originally posted by natuxatu FFXI was my first MMO and I enjoyed my time there. I moved on to EQ2 to play with some friends but then tried to return to FFXI later, but could not. I just could not get back into the game. For me, FFXIV is a return to my roots that I am hoping is slightly more friendly than FFXI was. My guess is this is the same feeling the OP gets when he compares FFXIV to traditional MMOs. That being said, this has everything to do with WoW, as WoW is a traditional MMO.
|
|
|
Final Fantasy XIV: Open Beta Dated; New Trailer Released
News Discussion « General Discussion 8/28/10 12:36:31 AM
Originally posted by Haven2035 You say vanadiel census is a bad source then try to use MMORPG.com as your own? I may have just discovered the meaning of irony. |
|
Originally posted by mainvein33 A PC player could obtain the shoes by purchasing the PS3 copy. SE would have to limit their use based on the hardware somewhow, and I would be suprised if they could do so. It makes more sense to say that the shoes are included in the PS3 version in order to get PC players to purchase a second copy of the game. |
|
Originally posted by Aericyn I have a hard time picturing this... Most companies enforce a level of professionalism far beyond your common forum goer. If they released a video of themselves looking at the thread and then laughing like that I would immediately seperate myself from any Arena Net products. Developers should support other developers for the sake of innovation, not tromp on it by laughing at them because they think their design will fail. |
|
Originally posted by mainvein33 This explanation would make perfect sense. If this is really how the system works then I think it's a great system. |
|
|
Looks like we've got two extremes to this discussion. People that think 100 is a multiple of 0 and people that think it's game over after 15 hours. Because 0 times anything cannot equal anything greater than 0 the bonus exp argument cannot be used. If the minumum exp gain was 50%, then we could tell ourselves 100% exp gain is a bonus, BUT even this would still be relative to the leveling progression. For the other side, the game does not turn itself off after 15 hours. There is more to the game than leveling a single class, if you choose not to do anything but, then you are playing the game as you choose. You are not penalized for it, you are simply not rewarded for it. Besides, I'm yet to play a game that truly lets me play it how I want to play it. It's like going to McDonalds and complaining that they won't put Arby's sauce on your Big Mac. They won't do it because it isn't how they designed the product to be consumed. How can I explain my perspective of this feature.... I believe that SE is the ONLY involved party that has a firm grasp on the whole of this game. I cannot form a solid opinion without the entire picture. It seems that the majority here gets worked up based on first impession of a feature or in defense of a feature. Perhaps other features rely on this feature? I may or may not purchase this game, but I will not make my decision based on a single piece of puzzle which belongs to a puzzle I have not seen. |
|
Originally posted by Edeus If there is anything I've learned in the past slew of Final Fantasies it is that SE is really good at reusing old content. |
|
|
APB: Reloaded: All Points Bulletin Review
News Discussion « General Discussion 7/08/10 7:27:54 PM
Originally posted by Garick 1. I've only encountered a few people that have several character upgrades, but from what I can tell they aren't really significant. So far the weapon upgrades I've seen are +1 clip, +1 bullet or +10% clip size, and 5% increase fire rate. Clothes with stats take away my freedom to customize. 2. The missions are shallow. I have a hard time accepting any missions that force me to do part of the it unopposed, so I end up only doing bounties. Unfortunately I'd rather do missions unopposed then have any NPC opposition in any part of the game. Nighttime would add an awesome dimension to the game, along with any weather effects like fog or rain.
Right now I see myself playing the crap out of this game for the first month or two, but finding it stale shortly after.
Nighttime could add an awesome element to the game |
|
Originally posted by Catamount You aren't really wrong, but I've had some experiences that tell me this isn't always true. For example, I recently went from an Opteron 175 with an 8800gt to an I7 920 with an 8800gt and the performance is uncomparable. The Opteron would have been in line with the nvidia 7 series, so it was only one generation behind the 8800gt. But how far behind the i7 is the 8800gt? Two or three generations I believe? I have no problem running any of my games on max settings with a little bit of AA. If I hadn't lost part of my PC budget then I would have aimed for one of the cheaper cards in the Nvidia 200 series. My ego tells me I still need a new GPU, but I have a hard time justifying to the wife $250-$350 for a few points of AA. Honestly, I did jump the gun a bit on this topic, and treated it more like a "Go all out on a GPU and skimp on the rest" type thing. I just had an arguement with someone at work that was saying this so I was still heated up. |
|
|
Is Square Enix shooting themselves in the foot?
General Discussion « Final Fantasy XIV 7/04/10 1:32:13 AM
Originally posted by lornphoenix But how did the benchmark run? Did it stutter at any point? |
|
Originally posted by Loke666 This is not directed towards you, but more towards the statement in general. You see similar comments alot in these types of threads. It's false information. The most important thing for a gaming machine is BALANCE. If you cannot afford the CPU to go with the video card then don't buy the video card. You'll fool yourself into expecting more from your machine than what it is capable of delivering. A gaming machine is only as good as its worst part. I imagine the person who makes this statement is also the person who buys two of the most powerful video cards on the market and a cheap PSU to power them. |
|
Originally posted by svann At work we purchase Dell and HP laptops for our users, and I've had similar issues being stuck with Dell/HP video drivers. When trying to install the intel/ati drivers the install will error out and tell you that you must use the Dell/HP drivers. I did get around this once on one of my intel systems. 1. Download/unzip your ATI driver package. If it is an executable, try running it and pray that it prompts to extract the files instead of jumping straight into an install. 2. Go to your device manager, find your display adapter, right click and select update drivers. 3. Browse out to the folder containing the recently downloaded/unzipped driver. With any luck there will be a .inf file in there that should be visible in the browser. Select it, and it should install the basic driver with no catalyst control center. If you can't get a driver package with the necessary .inf file you could try other driver versions. |
|
|
If you're building PCs professionally then I assume one of your target markets is the average user. The advantage you have over pre-built PCs is your ability to define the user's needs on a personal level, and customize accordingly. Don't try to compete with large manufacturers on their terms, you'll lose. I think the following would cover most users, but remember to ask about their needs. Focus on practicality over power. A case/mobo with all their favorite ports. Any recent video card will meet their needs. They don't need 12 gigs of RAM and never will. Get them a solid, fast CPU and an amazing hard drive(s). These should be the key focus as far as performance goes. Offer to mirror a couple of good HDD's to make sure their data is redundant. |
|
|
Is Square Enix shooting themselves in the foot?
General Discussion « Final Fantasy XIV 7/02/10 6:22:58 PM
Here's what I think. Anyone who puts so much thought into a benchmark based on an alpha version of a game who's graphics are meant to scale well into the future is an idiot. |
|
Originally posted by Bruise187 Please expand on this, what reasons are they free? |
|
|
Final Fantasy XIV: Square Enix Debuts Final Fantasy XIV Benchmark Tool
News Discussion « General Discussion 6/16/10 8:33:44 PM
Originally posted by Flaeb It's a benchmark for a game far from release, don't weigh so much on it. Like I said before, how did it run? Smooth? Who cares what your score was. |
|