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All Posts by Dagon13

All Posts by Dagon13

3 Pages 1 2 3 »
59 posts found
Trial Key Woes
Fallen Earth « Fallen Earth
10/26/09 8:35:05 PM

I'm running an i7 920 CPU, 6gb OCZ memory, and a WD Caviar Black hard drive on XP 64bit os.  The game runs flawlessly on max settings, I have no idea what setting I changed that fixed my problem.

Internet connection is cable 30mb down 2mb up.

*Edit*  Forgot to post internet specs.

Trial Key Woes
Fallen Earth « Fallen Earth
10/26/09 5:05:50 PM

Thanks for the suggestions. 

I managed to discover a location where if I would tab out, then tab back in it would present the video to me as I would expect it to instead of the frozen image.  From that location i was able to adjust some of the video settings that were not present in the launcher's list of video options.  One of the options that I changed from there must have fixed the problem, I have been able to continue playing the game. 

So far it seems like an interesting game, although it seems like it must be very laggy as other players and roaming npcs teleport around unexpectedly.

Trial Key Woes
Fallen Earth « Fallen Earth
10/26/09 3:21:43 PM

I promised myself a while back that I would no longer jump at the sight of every new MMO on the block, so I've been waiting patiently since then for trial keys to be released.  A friend of mine had expressed interest in Fallen Earth so when I saw the free trial keys for the halloween event i thought I'd check it out.  I registered, downloaded, and updated the game but have been unable to ultimately experience the game.

After creating my character and enterring the game I immediately hear the computer terminal demanding my attention, I take a few steps down the stairs to investigate and suddenly it's as if the game is frozen, except I can still hear the terminal's voice, and the sound of bags/menus opening when I blindly hit keys.  A small window about the size of a cell phone appears just under the window containing health/energy stats in it.  The new window contains what should be seen on the whole screen, I can see my character, only bald, running around in a half invisible/see through environment.  If I tab out and then tab back in the frozen image on the screen is updated to the last position I was at in the tiny window.  I can still interact with objects if I assume their location in the frozen image, based on their location in the tiny window.  Menus are inaccessible unless they overlap with the tiny window in the corner, then I can click on and part of them that shows up there.  Also, if I open a window, then tab out, then tab back in I can see the window but cannot successfually interact with it.

I have the most up to date video drivers for my 8800gt.  I've made sure that physx is disabled and the pre rendered frame count is set to 1 (something I saw mentioned in a random forum).  I've tried about every combination of video settings available in the launcher's graphic options.

I was also unable to register a forum account to request help on the Fallen Earth technical forums due to an issue where the registration claimed I was not completeing the image verifcation properly, except no image verification image was even loading into the registration page.

Has anyone else experienced these problems and successfully solved them?  Despite such a game stopping situation, I am still willing to give the game a try if I can get past this.

I'm not sure how I feel about your community statement.  WoW community bleeding over to Aion?  I think one of the biggest mistakes people make, is the assumption that communities in different games are somehow different that the community in WoW.   In my experience and opinion, I have seen no difference between the social aspects of any online game.  Perhaps this used to be different pre-WoW, but as far as I'm concerned, in the present time WoW community = MMO genre community.  One might go so far to say WoW community = MMO genre community = Gaming community.

Originally posted by Umbral
Originally posted by AmandaVarone

 

I find nothing wrong with having attractive characters in MMOs. But why is it the art direction for much of these games revolves around having sexualized Eurasian looking characters, females especially 

 

 


 

In my opinion your criticism has 2 major issues.

1- Hero idealization.

What you mentined happens in western games, movies and almost all "visual" productions too. Even in classic art you will find different types of human figure idealization not only related to heroes. I found it strange that only the Eurasian archetype are a real issue to your eyes.

2-Men idealization.

In eastern games men is sexualized and idealized just like women.

It is easy to find muscular bodies with little to no clothes in western and eastern games.

The idealized image of men in these games are even more idealized than women image. From muscular build to beauty faces the image of men in all game history is the image of an ultra sexual, ultra strong, masculine but with feminine smooth beauty aswell.

I am not against idealizations. From the extreme of beauty to the extreme of uglyness and inadequacy. But I am a bit tired of these repetitive western cliches.

The one related to the eurasian looks and the one related to the sexualization of women... The truth is you find all archetypes in these games but with the appeal to beauty and exoticism and every human image is sexualized NOT only women image.

This kind of western complaing that comes from men and women are much more a reflex of insecurity than anything.

From Von Stuck to Klimt you will find idealized beauty and usually much more focused on the female image while in these games you find idealized human figure.

The hero (male and female) will usually express an image of strength, confidense and strong sexual appeal just like any strong animal of its kind.

 

...


 

You've restored my faith in humanity.  The topic at hand was either far under examined or unconciously skewed to represent a personal view blinded by tunnel vision.  I respect this persons right to form an opinion, but I do not respect the victimization of oneself without considering the bigger picture.

To another poster:

Hate and condemnation is bred by unlike minds, not by those who accept the world around them for what it is.  As such, I accept your world of hate and condemnation without hesitation.  That leaves one question;  To whom does the world belong?  You or I?

There is a link for the torrent version right below the fileplanet and gamershell links on aion's download page.

Knowing your class works wonders for your capabilities.  I used to complain all the time about my shadow warrior being underpowered, now it's not uncommon for me to score a 20:1 kill vs death ratio in scenarios.

Anyway, things change as you level as classes earn new abilities that give them advantages they didn't have previously.

Mages seemed way overpowered at first, but now that everyone is building up the resitances it's not near as bad. 

Originally posted by rikilii
Originally posted by zymurgeist
Originally posted by SirLorn

1) A player in full armour should not be able to jump


 

I've seen a guy wearing plate armour do a backflip. It's evenly distributed weight and not as heavy as you think it is. It is tiring however so you can't do a whole lot of it without resting.

 

Did you ever see someone in plate armor repeatedly bounce 4 feet in the air?


 

Have you ever seen someone not in plate armor repeatedly bounce 4 feet in the air?

Originally posted by phc_doc

While I agree with OP in theory.  I have found quite the opposite to be true in game. 

Mind you, this is only in Tier 1 scenarios, but what I am experiencing is that the DPS heavy Dark Elves and Empire are cleaning up. 

I played an archmage to 9, a witch elf to 5, a witch hunter to 8 and a magus to 4.  ALL on different servers and found the same held true across all 4 servers.  In at least 4 out of 5 scenarios the racial pairing WITH the tank LOST.  Also I found that Empire and Dark Elves almost always had realm control in their respective T1 areas at any given time of the day or night.

Interesting observation, I had posted this same thing yesterday over on the alliance boards.


 

This seems much closer to the reality than the observed pairing imbalances.  Perhaps we need a more in depth comparison between classes before we can really call the pairings imbalanced.

I have a hard time accepting the arguement that this is a player organisation factor given the games infancy.  We also have the observation by phc_doc, and the fact that there is probably a large portion of players trying both sides at this point.

Heal quality and dps numbers are probably a good place to start.

If it is anything like other trials I've used, they will not be giving the game away.  One of the requirements to be able to log into the game is enterring in your retail key which comes with the box, or is emailed to you if you purchase it digitally.  You will not receive this key from a buddy pass, and the buddy pass will expire after the trial length is completed.  Even if they do begin charging you immediately for the game, they will not be "giving" it away, that retail key is a MUST to continue playing.

Any costs incurred to trial the game would be in addition to the cost of purchasing a retail copy.

Originally posted by Orphes
Originally posted by arctarus
Originally posted by Orphes

The OP is saying that Funcom gives their game client away for 15€ if you start the trial.

Which I find very amazing!

No, I don't want to call anyone stupid or so...but.

Retailer - 30€ with 30 days.

Buddy key - 15€ with 40 days.

Hmm.


 

You need to pay for trial???

 

Obviously some are...

Think here for once.

If the OP are correct when he says, or inclining, that Funcom will take a month subscription with the trial. That would mean that they first give you 10 days to test the game, and after that they take the subscription fee for one month. That would mean they sell you the game for 15€ if you take a trial while it still cost c:a 30€ in stores.

Does that sound likely to happen?

I mean what do you believe?


 

Except when your trial ends you will be required to purchase the game at full price to get your retail key before you can continue playing.  My main concern would be if they start billing you immediately after the trial ends whether you've gotten the retail key or not.  However, like several have stated already, it's pretty simple to cancel the subscription before the trial ends.

Too bad there are people like me though, who are either lazy or protective of their CC info and will not want to deal with the extra hassle or needlessly hand out their CC info.

Originally posted by Gazenthia
Originally posted by Mercscythe

No, you are thinking masteries.  Careers basically equal classes, just semantics really.  Those are more similar to WoW talent trees.  As for the other fronts, you seem to be missing the fundamental point.  You still need to win at least one other racial front before you can take the opposing sides capital, so you still need to fight in those other fronts (anyone feel free to correct me if I am wrong). 

No, you're right.

I still argue that there were really only 4 classes to begin with though.


 

Are you referring to class categories?  I've just been lurking and it seems very confusing when you say 4 classes and everyone else says 20.

Just curious, how do you guys with the low page file usage keep it so low?

My rig is a bit better than your's but I'll relate my experience with you in case it helps.

Opteron 175 (2.4ghz dual core)

8800GT 512mb

3 gigs RAM

With these specs I run on low-med settings with these results

~ 10 - 30 fps in open zones, depending on population/zone

~40 fps on average in solo instances

~1-8 fps in group dungeons

The game looks fine and runs alright while outdoors.  I get alot of popping in due to view distance, and some occasional stutters.  The real problem is grouping with your peers in group dungeons, IF we are the only group in the area I can function but if there are any others my framerate floors to ~1 fps until all combat ceases.  Arena pvp can cause some problems but only when both teams stick together.  The game is playable for me but sometimes I do feel like I'm locked out of some content because of my rig.

As far as other games go, I can run every other game I own on maximum, the most demanding being Oblivion, Frontlines, and Bioshock with relative ease.  I don't have a problem with the game being resource intensive, but I think the reqs they put on the box are a joke for anyone who doesn't play hermit in the mountains.

 

In league with your 3rd point:  I hate kilts...

Some of the other MMO's slated for release soon might play on that rig.

Wow, your experience was a bit different than mine.  After entering the cistern dungeon, the moment any combat appears on my screen my framerate floors to 1.  Grouping here was the single worst experience I have ever had on an MMO, the only time I was even able to move freely was during the camping sessions you mentioned.  I typically run between 10 fps and 30 fps depending on the situation, with medium settings tweaked to remove shadows, reflections, and lower viewing distance.

AMD Opteron 175

BFG 8800GT

3 gigs RAM

Originally posted by Ephimero

You picked 2x1 GB, I picked 2x2 GB, thus why mine was more expensive, still, the bang per buck argument prevails :P


Wow, I completely missed the boat on that one.  Yes, you win the bang per buck arguement.

Originally posted by pyrofreak
Originally posted by Ephimero

 

Originally posted by Raxus

Gosh..I'm getting more confused by the minute.

 

Do I or don't I SLI? Really kinda shy by doing RAID, like I said never done that before and kinda gun shy (but if you guys really think it's worth it I'll try).

Okay, first of all, I asked if you could wait a month cause new technologies are coming. Intel is releasing their P45 chipsets for mobos, which will support everything nvidia chipsets support, but without the overwhelming heat and in a good price.

 

Also, both Nvidia and Ati are going to release their new techs, GT200 and R700 respectively.

And, if we look at the horizont, we will have Intel's nehalems, which are meant to become mainstream in Q1 2009, those processors offer a huge increasement in performance comparing to actual processors. I'm personally waiting till january, but I guess you can't wait that much, however, I'd like to know also if you're planning on upgrading or if you just want something actual to last long.

 

And Cleffy, the Q9300 is indeed a very good one, but pricey. The performance on Q6600's with its 65nm Kentsfields is quite similar, but Q6600's is still way cheaper.

And yeah, actual Intel chipsets don't offer SLI solutions, thus why Im recommending to wait 1 month, so P45 gets released and then we will count with the best chipsets in the market.

And yeah, velociraptor is faster, then again, Im looking for a bang per buck setup since he doesn't have unlimited budget :) Anyways, are velociraptors available already? Last I heard is that alienware had an exclusive with them.

People who always wait for the next big thing never end up buying a computer.

Unfortunately I agree with you, it turns into a big waiting game.  Even major breakthroughs seem to come out yearly nowadays.

3 Pages 1 2 3 »