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All Posts by Dagon13

All Posts by Dagon13

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88 posts found

In the thousands of matches I played in APB I could count on one hand the number of hackers I encountered.  At the same time I would get accused of hacking in ~50% of my matches.  There is a gross inconsistency in the number of hackers players think are in this game and the number that are in the game.

I quit playing about a month ago when I realized they tweaked the mission rewards in a way that made it impossible for non-subscribers to progress.  Even when I played daily I could not make back the money I spent on my weapons and ammo in time for them to expire.  When I started playing more casually I realized my play style was not supported.

As of the last day I played, this game is pay to win.

Originally posted by bloodaxes
Originally posted by MikeB

Hi,

So we were on the fence about adding this game to the list and so what we did is we got community input involved by allowing users to vote on whether or not they wanted to see this game listed on MMORPG.com. I believe we let the poll run for something like a month, heck, it may even still be enabled. The tally as it currently stands is 59% for 41% against. That's a pretty clear margin in favor and so we went ahead and listened to what you guys said with your votes and added the game.

We appreciate your feedback and concerns but we ultimately left this decision up to you guys, the community, and you spoke loudly and clearly that you wanted Diablo III here at the site. Obviously, the 41% who voted against the decision are going to be unhappy with the decision, but I would imagine they were happy they had a chance to make their voice heard instead of us just adding the game or something like that.

I'll also add, for those that are concerned, that we are not planning to cover this game with the same priority as any MMOs. We just wanted to give you guys a space to discuss the game and cover some of the major news surrounding the game. We're not going to update you on every Diablo III patch or update, etc.

Thanks.

Have nothing against diablo 3 but if that's the case why you people never made these polls for single player games with multiplayer? some examples:

Neverwinter nights, dungeon siege, two worlds 1/2, etc etc

All of these classify if diablo 3 is am I right?

So explain me why only blizzard game got you people doubting if adding it or not.

 

If people remember long ago this very site was turned for a few days/weeks all ads of dragon age origins and not only the background picture but even some of the ui of the site.

To me that shows you care for the rules of your site but when money is involved you won't mind breaching these very same rules. (I know it's their site they can do whatever they want just this wont come without consequences in the future, some people might migrate to some other site and/or in the future this site will no longer be focused on mmorpgs only.)

I enjoy all of the games you mention but I think the userbase in their current incarnations has shrunk to a point where they aren't paid much attention in these discussions.  Alternatively when the originals were released (I think they were much more popular back then) there was a much more difinitive line between MMORPG and single/multiplayer RPGs.  Since that time many more MMOs have included some sort of lobby system to their game and the single player RPGs are receiving much more multiplayer attention.  I think if neverwinter were released tomorrow this thread could very well be in a Neverwinter forum on the site.

Originally posted by loreofchaos
Originally posted by kilun
Originally posted by loreofchaos

What is a mmorpg doing  creating FORUMS and gauging a RPG not a MMORPG, are you or are you not rpg? Are you falsely advertising what you represent? If so what would Crag the original creator of this site over 10 years ago think? Would you spit on his very own creation or is he doing it himself? I once spoke with the man who knew honor and mercy, but what he hell is this? you are not a rpg sight you are mmorpg you are BREACHING your own minor infractions remove this forum at once, you are out of line. Unless given specific reasons that this is a mmorpg instead of rpg which you won't unless you plan to lie to the entire world you have no businessn or reason of having a existing forum create another site meant for rpgs instead of mmorpgs if you want this here. 

 

 

MMORPG.com is a site to discuss massively multiplayer online roleplay gaming. While users are encouraged and permitted to use our Off-Topic forum to discuss real life and non-MMORPG gaming, threads concerning sensitive subjects such as religion, politics, or ethics may be locked or deleted if determined out of hand by the MMORPG.com moderator staff.

I need not say anymore these rules was wiritten by mmorpg's own staff.

 Define MMORPG?  I bet you will get about 15 different answers.

Do you feel that Guild Wars belongs on this forum?

Why did you not post an uproar about WarRock for example which is a FPS by all intend purposes.

Why is LoL on the forums list but not HoN?

Seriously what is the difference between 20 people sitting in some city in an MMO waiting to queue up for an instance to where they will play by themselves and a chat interface doing the same thing?  Explain to me the difference.


Guild wars just claffified itself as a accepted term of mmorpg when 80 people are standing in front of a entrance at channel 1 with 500 people standing at the damn crafting station, before you think there really IS 15 answers maybe you best just think about what truly is questionable and what isn't, I don't know about a damn thing about warrock it isn't no Diable nor a blizzard product and honestly, I don't have the time of day to be checking out what is and isn't under its classification but diable 3 has clearly been stated by its OWN developers that it is NOT considered a mmorpg, it is a action rpg as it has always been there is no GREY in this son. If you have a problem with how reality places with a grey go to a place where such arguments are valid this is a black and white matter, and its own stamp of approval has not only been known through out the damn world but recongize by wiki as well as its creator for over 10 years now. Mmorpg.com its violating its own rules. Hypocracy is no excuse and questioning a non grey area makes you look utterly the fool.

If Blizzard specifically states that Diablo 3 is not an MMORPG then I'm forced to agree with you.  However, claiming that adding an action rpg to an mmorpg site is an act of tyranny is dramatic and baseless.  In today's world when RPGs of all natures are blurring the lines of RPG classifications then we would be foolish to ignore them because of a literal interpretation of the term MMO.  Truely, one of the strongest "powers" of culture is to take language and change it.

In my recent experiences in playing games like WoW, Warhammer, and Guild Wars I find it impossible to ignore the similarities with my other experiences in games like Diablo, Sacred, or even Demon's Souls.  As our MMOs evolve there are many "mainstream" titles who boast a significant amount of gameplay that relies on a "lobby" based system, the very system that games such as Diablo and Sacred have been built around for years.  At the same time we watch games like Diablo 3 enhance the features of their "lobbies" to a point where the only difference is the graphical interface does not require you to run from point A to point B.  Let's take it a step further and examine a game that is surely an "action RPG", Demon's Souls.  For those that take part in the online play, the world is their "lobby" and one can interact with online players without speaking a word or ever "joining" their game. 

In conclusion I think to consider the possibilities of including other online RPGs on the site is a sign of evolution and polling the userbase helps gauge the trend of our culture.  Lets try to not turn the RPG world into another PC vs Console or CoD vs Battlefield war with stubborn idealogy.

I enjoyed the items from Diablo 2, where Rare items had the opportunity to be far better than the Uniques.  Diablo 2 also fell into the same boat as the games you discuss when runewords were introduced but Rares still had some use in item slots that had no runeword gear available.  I think part of the problem isn't necessarily how easy it is to get Epics, but rather that these Epics are literally the same item.  The item is the best, so everybody tries to obtain it.

To remedy this I think the highest tiered items should not be the most powerful, but should be the most unique with special traits/abilities for the player.  These should be specially crafted by the developement team and no aspect of the item should be recycled in any other part of the game.  These items could be introduced via special events or by other means someone smarter than me can think of.

 

...Now that I think of it Diablo 2 had my favorite itemization system.  With a few tweaks I think it could be a lot of fun in an MMO.

Originally posted by natuxatu
Originally posted by jonesing22

Yeah...i wouldn't call it WoW syndrome.....but it is a good name for it. Probably just not the type of game for you. If you didn't like FFXI then your not ging to like FFXIV

 Everyone needs to get off their high horse. FFXI is my favorite MMO of all time and I myself did not find FFXIV very enjoyable the first couple hours. I was very dissapointed with it.. I had to force myself to keep playing the game before I started to enjoy it. I don't expect anyone else to do that.

I do like this game but I find myself defending the people who do not  because some of the comments of the fanboiz are just ridiculous. The couple posts above me also go on to prove my point.

Not liking this game is a perfectly vaild response and it has nothing to do with WoW.

 FFXI was my first MMO and I enjoyed my time there.  I moved on to EQ2 to play with some friends but then tried to return to FFXI later, but could not.  I just could not get back into the game.  For me, FFXIV is a return to my roots that I am hoping is slightly more friendly than FFXI was.  My guess is this is the same feeling the OP gets when he compares FFXIV to traditional MMOs.

That being said, this has everything to do with WoW, as WoW is a traditional MMO.

 

Originally posted by Haven2035

and by the way.. quoteing the vana diel census means nothing..

If we're going to gop that route with only 500k subscriptions (yeah right) we can then say that World of Warcraft is the best game ever developed with it's 12 million?

 

No, we can't in fact most people here will probably aggree that WoW is really in terms of design a terrible game.

 You say vanadiel census is a bad source then try to use MMORPG.com as your own?  I may have just discovered the meaning of irony.

Originally posted by mainvein33
Originally posted by Dancer

Well that's why I mentioned that shoe item for the PS3. It could give bonus exp..don't know what it does.. speed up exp..no clue.  And if the fatigue/surplus system would get adjusted when the PS3 hits.. then we'll know. As I said.. my mind was wandering....

the shoes may very well need to do that. The only way it works no matter what they do to the exp gains for every1 is supply some form of exp multipler that only applies to PS3 users and increases exp gains above players on pc. No matter what you do with the fatigue system unless it applies to PS3 players and PS3 players alone there is no advantage.

 A PC player could obtain the shoes by purchasing the PS3 copy.  SE would have to limit their use based on the hardware somewhow, and I would be suprised if they could do so.  It makes more sense to say that the shoes are included in the PS3 version in order to get PC players to purchase a second copy of the game.

Originally posted by Aericyn

I have this image of Arena Net developers reading today's posts about FFXIV and....

Laughing, and laughing, and laughing. Then laughing, and laughing, and laughing some more. Followed by more laughing, and laughing, and laughing. Topping it off with another laugh. Perhaps like a Mark Hamil/Jokerish cackle dressed in necromantic robes.

Guild Wars 2 System vs. Final Fantasy System - coming soon on a MMA channel near you.

I'm a PC and Guild Wars 2 was my idea... .. .

 I have a hard time picturing this...  Most companies enforce a level of professionalism far beyond your common forum goer.  If they released a video of themselves looking at the thread and then laughing like that I would immediately seperate myself from any Arena Net products.  Developers should support other developers for the sake of innovation, not tromp on it by laughing at them because they think their design will fail.

Originally posted by mainvein33
Originally posted by Khrymson
Originally posted by pb1285n
You are reading into this wrong. Your surplus experience drops to 0% after a certain amount of time but you still gain normal experience at 100%. They are not penalizing you for playing, they are rewarding you for playing more than one class. You can play one class all the time you just won't get the bonus experience. Hope this clears this up.

^this

Adding to this to make it a little more clear from the way I understand it now. You will always be getting 100% of normal XP from every mob you kill, but with Surplus you are getting a bonus for a period of time.

So its like this, at the start of the week you begin playing Conjurer:

  • * The first 8 hrs nets you 200% XP
  • * Then after those 8 hrs for the next 7 it slowly drops too 100% normal XP
  • * Hour 1 ~ 186%
  • * Hour 2 ~ 162%
  • * Hour 3 ~ 148%
  • * Hour 4 ~ 134%
  • * Hour 5 ~ 120%
  • * Hour 6 ~ 106%
  • * Hour 7 ~ 100%
  • * After those final 7 hrs of playing Conjurer you then only get 100% of normal XP and you can continue to play this class for as long as you want and never switch classes.

 

Now of course after 8 hours of playing Conjurer you can switch to another class if you want too ~ lets say Pugilist, which you havn't yet played this week, and it still has 80% additonal surplus XP for that week and it'll work the same as above:

  • * The first 8 hrs nets you 200% XP
  • * Then after those 8 hrs for the next 7 it slowly drops too 100% normal XP
  • * Hour 1 ~ 186%
  • * Hour 2 ~ 162%
  • * Hour 3 ~ 148%
  • * Hour 4 ~ 134%
  • * Hour 5 ~ 120%
  • * Hour 6 ~ 106%
  • * Hour 7 ~ 100%
  • * After those final 7 hrs of playing Pugilist you then only get 100% of normal XP and you can continue to play this class or switch back to Conjuror that is at 100% normal XP, or change to another class that still has its 200% of surplus XP.



After 7 days, this suplus XP will reset across the board for all classes, and you can then get that additional XP for 8 hrs all over again and just the classes you want to play.

Personally I think this is an awesome system that is very rewarding, and has absolutely no negative feedback from it after you use it all up on one class that week. For those of us that have played FFXI, think of it an automatic XP ring that lasts for 8hrs on every class each week. Now the only thing left to determine is how its counted down, so does just standing around on said class make it start to countdown?

Or what I'm thinking it'll only countdown when your weapon is out and in active mode, but when you sheath it and enter passive mode the countdown stops....thats my theory until we know more!

So far I been reading all these post and this seems to be the one that explains what the system is and if I am readign this correctly the only guys who may feel screwed are those guys who will be single classing (and even then since you are still gaining exp and since the exp multiplyer is the same across the board if you focused a single class and played all the time youd still level that class faster than the next guy)?

Now no matter what way you read it bonus or penatly you are wrong and your right there is no difference at all seriously. If you view the first 8 hours as regualr exp or if you view after the first 15 hours as regular exp makes all the difference in the world and it can apply to any game that uses an exp multiplayers its just word play and thats all.

Now for multiclassing this seems like an ok system and for single classing a crappy one. However overall if they got rid of it dependent upon whether they leave exp at the higher end 200% or the lower 100% (i wont use 0% as 0% would mean no exp at all and using it is dumb as all hell). Even if they did lock it in at one or the other unless its in at realse and gone later you wouldnt notice the difference at all as you would have nothing to compare it to.

So far almost everything in the post is based on perception and nothing else but antics with semantics. its all is thr glass half full or half empty both answers are right and both are wrong its all about perception.

It feels like a bomb was dropped over something standard. OMg there is an exp multiplyer its nothing new its in most games they are different from game to game. Penalty or bonus its the same effin thing seriously.

 This explanation would make perfect sense.  If this is really how the system works then I think it's a great system.

Looks like we've got two extremes to this discussion.  People that think 100 is a multiple of 0 and people that think it's game over after 15 hours.

Because 0 times anything cannot equal anything greater than 0 the bonus exp argument cannot be used.  If the minumum exp gain was 50%, then we could tell ourselves 100% exp gain is a bonus, BUT even this would still be relative to the leveling progression.

For the other side, the game does not turn itself off after 15 hours.  There is more to the game than leveling a single class, if you choose not to do anything but, then you are playing the game as you choose.  You are not penalized for it, you are simply not rewarded for it.  Besides, I'm yet to play a game that truly lets me play it how I want to play it.  It's like going to McDonalds and complaining that they won't put Arby's sauce on your Big Mac.  They won't do it because it isn't how they designed the product to be consumed.

How can I explain my perspective of this feature.... I believe that SE is the ONLY involved party that has a firm grasp on the whole of this game.  I cannot form a solid opinion without the entire picture.  It seems that the majority here gets worked up based on first impession of a feature or in defense of a feature.  Perhaps other features rely on this feature?

I may or may not purchase this game, but I will not make my decision based on a single piece of puzzle which belongs to a puzzle I have not seen. 

Originally posted by Edeus

I was initially bummed out by the race choices.  Having enjoyed FF for so many years, I was curious to see what new/epic races SE would make for FFXIV, and then seeing its the same ones from FFXI I was like "awww sad face."

 

But then I saw a leaked weaponlist and went "OMFG a whip!  There's a @#%^$ing whip!"  /calls friends "No stop playing wow and come play with this whip!"   "No, it's a whip!" ahahahahahahahahaa

 If there is anything I've learned in the past slew of Final Fantasies it is that SE is really good at reusing old content.

Originally posted by Garick

I few things I find as a con in this game:

 

1. Character Upgrades -

This seems rather ignorant and unbalanced. This is why a Rank 200 can EASILY defeat a rank 50, 3 shots to kill you and 1.5 clips to kill them.  No balance because there is no negative to being that tough.

Answer: Remove character upgrades and replace them with clothing that has stats - Each type of protective clothing would offer a bonus and a minus making it fair (Your armor reduces damage but also reduces your run/walk speed a percentage) for instance.

2. Shallow Missions -

This game could offer much more in depth missions. Raid = Breaking open a door and the prize falls out, stopping a bomb means finding it laying on the ground outside the shop or under the car and disarming it. Getting back stolen cars, getting info on crims... all of this is a one stop F shop to no where.

Answer: Every time I break a door and a box falls out I think to myself, why can't the door break open and I rush inside to handle several npc crims and search the place for my prize? I spend hours driving around and as I do I randomly hear people hidden somewhere talking about crimes, why can't I bust in on them and deal with it? and why do the crims leave bombs out in the plain open for everyone to see what happened to having to SEARCH and look for these things?  Does San Paro not know what night time is? why must crims work in the daylight hours when it makes sense to do so at night and just imagine action at night how much more interesting that could be blinding people with your head lights and REALLY being able to sneak up on them.

 1.  I've only encountered a few people that have several character upgrades, but from what I can tell they aren't really significant.  So far the weapon upgrades I've seen are +1 clip, +1 bullet or +10% clip size, and 5% increase fire rate. 

Clothes with stats take away my freedom to customize.

2.  The missions are shallow.  I have a hard time accepting any missions that force me to do part of the it unopposed, so I end up only doing bounties.  Unfortunately I'd rather do missions unopposed then have any NPC opposition in any part of the game.

Nighttime would add an awesome dimension to the game, along with any weather effects like fog or rain.

 

Right now I see myself playing the crap out of this game for the first month or two, but finding it stale shortly after.

 

Nighttime could add an awesome element to the game

Originally posted by Catamount
Originally posted by Dagon13
Originally posted by Loke666

A good GFX card is most important for a gaming computer followed by processor and memories.

 This is not directed towards you, but more towards the statement in general.  You see similar comments alot in these types of threads.  It's false information.  The most important thing for a gaming machine is BALANCE.  If you cannot afford the CPU to go with the video card then don't buy the video card.  You'll fool yourself into expecting more from your machine than what it is capable of delivering.  A gaming machine is only as good as its worst part.

I imagine the person who makes this statement is also the person who buys two of the most powerful video cards on the market and a cheap PSU to power them.

Exactly how powerful a CPU are you suggesting is needed here?

Sure, I wouldn't try running 5870s on a single-core Celeron, but honestly, games bottleneck on GPU much more easily than on CPUs. In fact, I can think of few games that would significantly benefit from anything much more powerful than a 45nm C2D. Anyone spending nearly as much on a CPU as their GPU setup is simply robbing themselves of gaming performance.

Take the Athlon II series compared to the Core I5s, so example.

Compared to the $200 I5, the sub $100 Athlon II X4 620, as shown here, achieves literally the exact same level of performance in Crysis at high resolutions, and even moderate resolutions. Even at a low resolution like 1280x1024, where CPU bottlenecking comes into play (a resolution no gamer will ever actually be using these days), the difference was a few frame per second. In Brothers in Arms, Hell's Highway, the Athlon II X4 is just a few frames per second shy of the Core I5 that costs double the amount at high resolution, and by the time you step up to the barely-more-expensive Phenom II X3 720 (OEM versions are $100 on Newegg, so retail's what, $115 maybe?), the gap again completely closes.

That test was with an overclocked GTX280, a fairly power card, even by today's standards. The $100 saved getting the Athlon II X4 620 would buy a lot more in graphics performance than dumping into that more expensive CPU. It's also important to keep in mind that BIA:HH is a DX9 title, and DX9 has more CPU overhead for rendering than DX10 does.

 

The difference between something like a $200 I5 or Phenom II X4 (which I consider reasonable gaming CPUs at this point), and the Core I7, even the $900+ I7 975, is even smaller. In fact, I would go as far as to say that it's nonexistent. Examine the review page here, the small section titled "GPU-bound gaming". Again, using Crysis, it's shown that once you really start stressing the GPUs, the CPU makes no difference at all. Their gaming tests a little ways down, here, illustrate the point even futher, as only Farcry 2 shows any difference, whatsoever, and that difference actually has nothing to do with performance past the $200 mark, rather Farcry 2 just hates AMD CPUs for some odd reason (only title I know of that does that). The difference, even in FC2, between the I5-750, and the I7-975, is still non-existent.

 

 

To conclude, I'd say there are worthwhile, if small differences between the absolute chepeast CPUs (the sub $100 guys), and mroe expensive models, but really, there's nothing out there that's going to saturate a CPU past about the $200 mark in terms of gaming, even with a powerful GPU setup. CPUs are just so ridiculously powerful, and demand for GPU power has outgrown demand for CPU power so much, that even at the level of something like a 5870 (or a pair of them?), dealing with rendering overhead for the CPU with a high-end GPU, there's just no difference, whatsoever. In fact, almost every benchmark I read uses a significantly faster CPU than mine (I use a Phenom II x4 965, they use Core I7s), and shows no difference between my dual 5770s, and what they acheive with the same cards (or a 5870, which is equivalent), on the rare occasion I've had reason to run their tests and compare (as I recently did with the AvP DX11 benchmark, with my system keeping up frame-for-frame with theirs).

 You aren't really wrong, but I've had some experiences that tell me this isn't always true. 

For example, I recently went from an Opteron 175 with an 8800gt to an I7 920 with an 8800gt and the performance is uncomparable.  The Opteron would have been in line with the nvidia 7 series, so it was only one generation behind the 8800gt.  But how far behind the i7 is the 8800gt? Two or three generations I believe?  I have no problem running any of my games on max settings with a little bit of AA.

If I hadn't lost part of my PC budget then I would have aimed for one of the cheaper cards in the Nvidia 200 series.  My ego tells me I still need a new GPU, but I have a hard time justifying to the wife $250-$350 for a few points of AA.

Honestly, I did jump the gun a bit on this topic, and treated it more like a "Go all out on a GPU and skimp on the rest" type thing.  I just had an arguement with someone at work that was saying this so I was still heated up.

Originally posted by lornphoenix
Originally posted by LodenDSG

Im not sure what benchmark your refering to since the game is in alpha heading into beta and debug builds are not a good reflection of the release build in terms of effcency.

They release a benchmark tool on FFXIV website.

I'm about at their system requirement, and got:

A playable score of 2409 on low.

A unplayable one on high with 1280.

My specs

Win7 64 bit

Intel Core 2 Quad Q6600 @ 2.4

Geforce 9600 GT 512mb

4GB DDR2

 

 But how did the benchmark run?  Did it stutter at any point?

Originally posted by Loke666

A good GFX card is most important for a gaming computer followed by processor and memories.

 This is not directed towards you, but more towards the statement in general.  You see similar comments alot in these types of threads.  It's false information.  The most important thing for a gaming machine is BALANCE.  If you cannot afford the CPU to go with the video card then don't buy the video card.  You'll fool yourself into expecting more from your machine than what it is capable of delivering.  A gaming machine is only as good as its worst part.

I imagine the person who makes this statement is also the person who buys two of the most powerful video cards on the market and a cheap PSU to power them.

Originally posted by svann
Originally posted by Shadow1990

Try to contact AMD ( ATI ) support, or the support of  your laptop manufactor. And if that won't help, well, also try xtremesystems.org forums,  someone there might help.

Tried alienware they said I cant use ATI drivers because it is an oem card.  The ATI website says it wont install like I said, and extremesystems.org website isnt up it just says "Under Construction".  But Ill keep checking, thanks.  Funny that the hardwareheaven forums arent getting any answers.  Seems like my questions should be easy answers to anyone at all familiar with their modding software.

At work we purchase Dell and HP laptops for our users, and I've had similar issues being stuck with Dell/HP video drivers.  When trying to install the intel/ati drivers the install will error out and tell you that you must use the Dell/HP drivers.  I did get around this once on one of my intel systems.

1. Download/unzip your ATI driver package.  If it is an executable, try running it and pray that it prompts to extract the files instead of jumping straight into an install.

2. Go to your device manager, find your display adapter, right click and select update drivers.

3. Browse out to the folder containing the recently downloaded/unzipped driver.  With any luck there will be a .inf file in there that should be visible in the browser.  Select it, and it should install the basic driver with no catalyst control center.

If you can't get a driver package with the necessary .inf file you could try other driver versions.

If you're building PCs professionally then I assume one of your target markets is the average user. 

The advantage you have over pre-built PCs is your ability to define the user's needs on a personal level, and customize accordingly.  Don't try to compete with large manufacturers on their terms, you'll lose.  I think the following would cover most users, but remember to ask about their needs.

Focus on practicality over power.

A case/mobo with all their favorite ports. 

Any recent video card will meet their needs. 

They don't need 12 gigs of RAM and never will. 

Get them a solid, fast CPU and an amazing hard drive(s).  These should be the key focus as far as performance goes.  Offer to mirror a couple of good HDD's to make sure their data is redundant.

Here's what I think.

Anyone who puts so much thought into a benchmark based on an alpha version of a game who's graphics are meant to scale well into the future is an idiot.

Originally posted by Bruise187

Change your password back and contact blizz.  Will take a few days or so but they will do something. Got mine hacked and took a few days to get my stuff back. Run a viris scan too to see if it was a key loggerfrom a mod you might have had. not a free viris scanner either, theres reason they are free .

 Please expand on this, what reasons are they free?

Originally posted by Flaeb

score is 2840, thats impossible, Nvidia 9800 gtx, Quad core 2.5, 4 gigs of ram, I don't need to say the rest, I can run the game on highest settings, zero lag  and excellent performance with the higest settings on Age of Conan, and I doubt it's much different in graphics and performance. Oh well, it was a great watch.

 It's a benchmark for a game far from release, don't weigh so much on it.  Like I said before, how did it run?  Smooth?  Who cares what your score was.

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