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All Posts by skyexile

All Posts by skyexile

33 Pages 1 2 3 4 5 6 7 » Last
652 posts found

Playing FFXIV, looking forward to Camelot unchained and star citizen, wouldn't touch another SOE game with a 20foot pole, and it wouldn't touch TESO with an even bigger pole.

Originally posted by Macrinus101
I don't know what is wrong with these mindless developers, they are real idiots. The fact that you cannot see the enemy faction when you enter their territory makes no damn sense at all, things like this are virtually unheard of in all MMO's.

lol really? God this game gets worse the more i hear about it, I honestest don't even know why they're bothering with PvP, when you do it half assed anybody into pvp isn't even going to bother with it. (I was out as soon as they mentioned its 1 server)

what is this thread? "battle of the bads?" for the title of not the shittiest pvp game?

This is their netcode, problem is the server only checks your position every .33 seconds also, it oesnt do a check where you are when an attack goes off it just goes off your last know position. cause people to get hit when they;re out of the red very often.

Originally posted by LeGrosGamer
It's funny no one is pointing this out, but in regards of gear, yes gearing up is pointless since the monsters will do damage relative to your level.  Keep the same gear let's say level 30 and face a level 35 monster. You'll have a hard time, now go away and level up to 34 and go back to the level 35 monster with the same level 30 gear.  Notice how weak the monster is hitting you and how your hitting somewhat harder?   It's like the game is based on level vs level and gear has barely no effect.  Level up to 40 and go back to that level 35 monster with the same level 30 gear, and the monster will be missing you and doing way less damage.    It's just something I noticed and found weird.    It reminds me a lot of Age of Conan when it first released, the equipment was so out of whack that everyone was level 40+ with level 10 gear, since gear back then had no real effect on the out come of a battle.


  For the gold spammers, yes they do spam but after black listing them I don't get any spam for a few days so it ain't as bad as people say.  Those players that complain are those that barely play 2 hours a day, I can understand that when they log in they get flooded by gold spammers. 


  I am enjoying FF14 with my White mage and Summoner level 50 and now working on my crafting, and they are releasing the first expansion by the end of the year, I don't think it's confirmed yet but they did write about it a week or 2 ago.

Have you like not played an MMORPG before? every MMO is like this, yes level matters and you will have a hard time killing higher level mobs, this is stuff in the "MMOs for dummies" books, your gear also plays considerably on your survivability, i have DPS...also ill do about twice the DPS of a fresh 50.

If the game is so easy then why are people paying to have guilds take them through to get their relics done?

This was known ages ago :/

yea crossfire works now, thinks its all in the drivers.

some of that endgame crafted gear is pretty good, but by the looks of it it will take some time to acquire since you need full green i55 sets of crafting gear to make the i70 green stuff. if the datamine data is correct, it could infact be better than the i90 AF sets, atleast for the chests anyway:!filters/IklURU1TOklDSV9EQVRFRF8wOklTSV9XQVJSSU9SOklTSV9CT0RZOklPSV9JT0lJTFZMX0lPSURFU0M6Ig==

Yea i figured you might be able to get ice as miner, i hadnt seen them yet myself was all.

aha, ahahaha,....AHAHAHAH...sorry... couldn't help myself....


If you want to make your own armour and weapons then yea you will want to level blacksmith and armour, though i think armour would be more useful since you can then repair your own stuff instead of forking over massive amounts of gil.

but your problem is to level armorer you will need to level mining for ore, botanist for ice shards and wood, leatherworker to make synthesize leather and then goldmsith to make bars, you can biy the early level mats off the vendor but they're expensive and then you can buy the higher level stuff on the market of have friends synthesize the base materials for you. but at the moment the market will be expensive.

also then you may want to level goldsmith higher too so that can repair your trinkets and whatnot.

if you dont care about repairing your own stuff, imo just level your marauder and not worry about crafting, you should get sufficient drops from instances, where you will be spending the majority of your levels anyway. crafted stuff is only better than instances if you can HQ the item then socket it with materia.

Yea their account management system is rather messed up, still suffering heavily from the separation of PAL and NTSC.


FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
Tested on:10/08/2013 11:29:57
Average Framerate:145.760
Performance:Extremely High
-Easily capable of running the game on the highest settings.

Screen Size: 1920x1080
Screen Mode: Full Screen
Graphics Presets: Maximum

Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
AMD Radeon HD 7900 Series(VRAM 1720 MB) 8.17.0010.1191

Im gonna get my lancer to 20, then marauder and Pugilist to atleast 15. conjurer to level 8, archer to 4.(not in that order) then i want to get armourer to 20, and in the process ill level botany and mining up as far as i can.

The world is rather large, id say zones are on par or larger than rifts. they;re not seamless though. there is several dungeons, not sure on the exact amount, but there was 7 instances to run in the beta, and there's at least 11 in the starting 3 regions. I believe there's 2 more regions at live. we got pics on our site up of the 3 zones and instances drawn up so theyre linked:;cat=10 (we stole it)

Yea...i think some of the fights are challenging, alot of people seemed to get stuck on the level 15 solo instance quest and there was lots of complaints about ifit being too hard for some people. if you're a veteran MMO player experienced in raiding, you wont find these things low level things difficult though. I believe the higher level stuff is certainly harder.

sofar its been rather tank and spank, but the midlevel fights(at around level 30) are becoming more complex. you can certainly CC mobs though, it will greatly heap with healing.

Nah i think the arts pretty good, certainly not overstylzed on the weapons or anything.

Originally posted by MMORPGRIP
God...let's not discuss WoT's. Game is really irritating.

Not really the's the players ruining that one. So many adolescent remarks and absolutely NO teamwork involved. Everyone seems out for themselves and to get the highest kill count. It's sad. The 3 scenario's to every match...

1. Team rushes out and gets picked off 1 by 1.

2. Team all rushes to 1 side except maybe 1 or 2 that go the other way. 1 or 2 that went the other way get wiped out by the entire enemy team coming that direction...your teams flag gets capped.

3. Your assignment is to defend your base. So what does the team do? Rushes ahead and gets picked off one by one. You lose.


Average 1 win to 12 losses because too many are of the "me" mindset instead of the "we".

are you seriously saying your win loss ratio is 1:12 ? WTF.

yea 9th sounds fine, i figured there would be atleast 2 weeks of open beta, they also said there wont be any transfers after the 15th of july, that gives them 3 weeks of internal development and testing before beta4.

Originally posted by Impulse47

Originally posted by skyexile  

Originally posted by Impulse47 First and foremost, I am an oldschool Final Fantasy nerd.  When I heard the prologue music for this game I nearly burst into actual tears of nostalgia.  I -want- to like and play this game.  That being said, recently I have played TERA, Guild Wars 2, and DCUO, to name a few MMOs.  So I've rolled an Archer in FF14, and it is by far the most bland combat I've experienced in years.  It feels like a huge step backwards from other modern titles.  Is there really no active dodging?  I can shoot an arrow through a crowd of mobs and it will hit my tabbed target way in the back?  Combat so far is peg target and kite in circles mashing 1 and occasionally other skills.  Does combat ever get better, or even compare to these other games?
  If GW2, Tera and DCUO combat is so good, why arnt you playing them?
Do you actually care to hear my reasons, or was this rhetorical?  I assure you in each case, it had nothing to do with the respective combat systems.

Figured as much, yea at the end of the day content isnt what makes a good MMO, content and community is....will this have it? well, that remains to be seen.

Originally posted by Impulse47
First and foremost, I am an oldschool Final Fantasy nerd.  When I heard the prologue music for this game I nearly burst into actual tears of nostalgia.  I -want- to like and play this game.  That being said, recently I have played TERA, Guild Wars 2, and DCUO, to name a few MMOs.  So I've rolled an Archer in FF14, and it is by far the most bland combat I've experienced in years.  It feels like a huge step backwards from other modern titles.  Is there really no active dodging?  I can shoot an arrow through a crowd of mobs and it will hit my tabbed target way in the back?  Combat so far is peg target and kite in circles mashing 1 and occasionally other skills.  Does combat ever get better, or even compare to these other games?

If GW2, Tera and DCUO combat is so good, why arnt you playing them?

Originally posted by Agent_Joseph
most trolls have no idea what talking about , their opinion are usual based on zero times spend  playing game(or only tutorial & one two missions).


Fanboyz are not objective but they know what talking about!

I beg to differ, fanboi's dont know what they're talking about because they're so delusional in their misguided following of whatever POS game some developer is thrusting down their throat.

beta 4 is open beta, i doubt beta 4 will start in july, early aug at betas normally run for about 2 weeks and i doubt they will have much downtime in-between beta4 and Headstart launch.

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