|210 posts found|
Originally posted by Fishermage
Yes, in fact, you most certainly did.
C6CD was the start of Lorin Jameson's and Blix's plan to "NGE" the game, yet again, only in monthly stages, this time. Appears that the "plan" ended around the end of the GU-whatevers as there really hasn't been any direction since. The new "mini-NGE" brought "buff-wars", WoW style profession balance (even if LS jedi were only designed for 1/2 the end game content), more very long boring grinds, the death of PVP with all the FOTM profession after re-vamps, more reasons to quit after the resulting NERFS, AFK and 3rd party exploits to the max, etc, etc, etc.
SOE Austin NEVER learned the lesson of CU/NGE even tho they have said they did, many times. They actually still believe that they can CHANGE the game enough to save it. And instead of some actual creative development, they continued the WoW-ification of SWG that the original NGE started.
I remember 88 pages of a thread that told SOE exactly what would happen, in fact all of this, after C6CD was on test.
At C6CD, Smedley came up with his 100K subs to SWG. Best estimates I've seen is somewhere around 20K to 30K subs (maybe lower, maybe higher) so, I would imagine that the "new mini-NGE" (C6CD thru GU-Whatever) cost the same percentages of subs that the original NGE did. 70+% loss! Only, this time, in increments also, right along with the development/CHANGES.
SOE Austin still continues the CU/NGE/C6CD style of development. Base busts and "bots". Even if these are actual exploits, then "fix" them when they are seen, not years after when the playerbase has come to see them as the norm and relys on such as gameplay. The "takeing-away" CU/NGE/C6CD development continues. More lost subs?