Trending Games | Cabal 2 | Wizard101 | Guild Wars 2 | Hex

  Network:  RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,975,365 Users Online:0
Games:818  Posts:6,418,464
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik Discussion Forums

All Posts by darkraptor

All Posts by darkraptor

1 Page 1
18 posts found

if akamai wants to use your bandwidth, then they should pay you for it. Really. Otherwise, they're exploiting their users. Putting it into the EULA is not an excuse.

Originally posted by Myrean
Originally posted by Zorvan01
No, that's why it's pathetically disguised gambling.

Of course, you have to risk.... that's the gamble, if you don't risk you don't have a chance to get any items specially the druid item :) and you have a choice whether to take a risk on this box or not.


Yes, but the gamble ndoors have is understandably misleading. People make their own decision to buy or not, but having it attached to anything of chance is a risky decision politically and otherwise.

The blizz/EQ/etc options were a straight up cost, you knew what you get, etc.

from the start, I think this article is inaccurate. MMO concepts and zombie concepts are only in contrast if they are the specific zombie concept the author is writing about. There are lots of other zombie concepts out there, in many forms.

Blackbird Dreaming would be an amazing concept to be put into a MMO zombiefest, for example.

Originally posted by Jairoe03
Originally posted by qombi
Originally posted by Scalebane

 I don't see anyone chastising Bioware over RMT.  Lets take a look at Dragon Age, i bought the CE and got some nice extra stuff, but guess what, there is more content but i have to pay for it, i don't get free access to wardens keep, i have to pay 15 more dollars for it, sounds like RMT to me.  Whats some of the arguements around here? "Oh well witholding content to charge for it later is bad bad bad, its RMT blah blah blah, but here we have Bioware introducing RMT into a Single Player Game.

Not only this but they plan on adding Additional content for 2 more years, you think any of that is gonna be free? Bioware = cash shop right there.  So where's the outrage? Where's the people saying they won't play a Bioware game ever again?


I wasn't stupid enough to buy that game either. I am not subscribed to any MMOs at the moment as they all are trying for money grabs. I don't support greed. Blizzard wasn't in the red nor were they just breaking even .. they have had record profits. Now they want to cut out fluff items that would have been in the game for your sub and box purchases and make you pay extra for them.

The saddest part is people are lined up to defend them. It's your money, I don't care but I will not be buying or support games that do this.


And really, dissenters of the RMT should take from this poster's example. Make your choice with your wallets. Don't like it, don't support it. As long as there's people lining up to fork it over, don't try and ruin it for the rest of them. They are happy and the MMORPG genre in itself is large enough to accommodate all sorts of people. It seems like some of these people have to find the right ones for them to be able to enjoy the MMORPG concept or perhaps they should look outside MMORPG if they cannot find anything. That just means the genre just isn't for you. It's like forcing yourself to read fantasy books when your interest lies in non-fiction World War II or Murder Mysteries, because the only people that are at a loss in regards to this are the ones that still care enough to make a huge gripe about it ;) As long as they are supported, they really don't need you and thats just the ugly truth.


The basic concept is "We'll leave this crack out there after you've had some hits, and we'll just see if someone pays for it". Lots of people did actually buy dragon age with the intent to not buy the extras, or didn't but the game period. Less from the latter due to the game being a good game.

The bigger issue is the reality of "how much have you spent on world of warcraft?" and when you look at subscription cost + transfers + all sorts of additional things that cost cash which can be purchased out of game, you'll realize how much you've really spent. Was that $600+ for 3 years of something that you can't "take with you" in any form actually valuable? You have memories, but only for/with yourself, not anything you can just say "here, check it out yourself" about.

Activision has been the spearhead of trying to milk more money than just the price for a game time and time again. That's who I've boycotted. Don't blame blizzard, blame blizzard's corporate owner, Activision. EA is the only company worse, that I can think of.

There is nothing wrong with RMT except that companies are only willing to let it go one way, exception being sony. Why can't you sell these pets to other people for your own real cash? This is the problem, and decrying that the whole thing is idiotic is what shows the real problem. They're only letting the money leave your wallet, not come back into.

Originally posted by mjelz1973
Originally posted by darkraptor


I'm tired of this, the people that want $50 for a game plus a $10-15 monthly charge. There is no rationale for the $50 investment, if you are developing a game, then you as a business have already accepted the risk it will fail. Charging people upfront for your development costs is unreasonable bar minimum and shows how little faith gaming companies have in selling their games. Long term costs (service wise) can be mitigated with instances/other p2p methods, look at guild wars for that. Thus, sell the game for free (and only charge monthly) and what do you get? Oh right, no piracy and more customers (Since people can afford $10 or $15 a month easier).




I read your post and literally did a "WTF?!?!?!!??!"...two times! Not too good at thinking on our feet are we?  Not offering a game for free has nothing to do with the confidence the company has in their product, its about making sure their people get paid and the business stays afloat.  Millions of dollars in development and time and all you can say is "Why isn't it free?"

And just something to ponder on here...companies like NCSoft, Sony, and even Blizzzard had cashcows to draw funding from in the first place, but even then, how does that mean that they should invest all that time and money in creating something new and not ask for something up front for you to use?  Tell ya what, come mow my yard for a year and at the end of the year I will pay you $15 a month.  Don't forget to stop by on New Year's Eve...I'll have that check ready...I promise.  Hypothetical transactions don't sound as appealing now, do they?

And since I am on the topic, the status of it being an MMO is what helps prevent piracy.  Since the playability of the game is not fully reliant upon or isn't fully held on a disk that a player "obtains" and you have to authenticate into it to use it, there is less of a chance that piracy can occur as it can be more easily controlled and prevented.



do some research. Venture capitalists have to weigh their gains, but the cost *of* a game reflects solely on the investment value perceived by the company and nothing to do with the actual value of the game and is basically asking the consumers to pay the company's bills in an inappropriate fashion.

Free MMO's get more popularity because nobody has to buy the game. Of course that makes goldfarming more prominent too. Doesn't mean you can't have ways to make a profit (more than before), but means that charging for the game is just asinine.

Games are on a server only because companies think that it is better if they force people to duplicate server functionality and the concept of "well nobody will be able to steal it from us" that the average person won't be able to play somewhere else. Look at WOW private servers on that one. It's just a hassle. Give it a few years of education and you'll see how wasted such an idea is.

Piracy should be 0 focus. Absolutely none. All it means is you don't understand what the term represents and it shows how out of wack with reality you are.

re: OP. mentioning piracy = stupid/.bad move. It shows you don't fundamentally understand MMORTS at all. Lots of successful MMORTS and MMOFPS have been around over the years.

Mentioning piracy (blizzard,etc)  = we're not rich enough off this game, we think we deserve more.

Make better games and piracy will become less of an issue. Also stop charging a goddamn arm and a leg (and using psychology to get people to accept the price). Indie developers can make great games too and do it with a smaller budget. Short answer is the more cash you put in doesn't mean a better game.

I'm tired of this, the people that want $50 for a game plus a $10-15 monthly charge. There is no rationale for the $50 investment, if you are developing a game, then you as a business have already accepted the risk it will fail. Charging people upfront for your development costs is unreasonable bar minimum and shows how little faith gaming companies have in selling their games. Long term costs (service wise) can be mitigated with instances/other p2p methods, look at guild wars for that. Thus, sell the game for free (and only charge monthly) and what do you get? Oh right, no piracy and more customers (Since people can afford $10 or $15 a month easier).


MMORTS has 2 simple requirements to fulfill: MMO, and RTS. If those are not filled, well then, it won't be successful.

Saying the customer is right/wrong is both incorrect. There should never be an automatic answer or assumption one way or the other. The question should always be "does the customer have a legitimate concern?" and 90% of the time the answer to that should be pretty clear.

I literally had to teach this to developers and engineers the last 6 months. The only people who ever thought the customer is always right is a few customer service people, and management always know better. However, they are where they are because they know how to handle this properly (as said in the blog post).

Customers don't always gripe, but I agree praise is much more rare.

Originally posted by lornphoenix
Originally posted by Frostbite05

aion an asian grinder the quests only last till level 20 or so the rest needs to be grinded out........

Your Info is so wrong on so many levels.

There was a dead area around the late 30s that had to grinded out... but that fixed with a patch that add more quests.

Aion is a wholly grindworthy game. Now, it does look good and all, but it's a grind.


Meanwhile, I'd throw out Eve if it matched, but it doesn't. Even Aion would be worth looking. To be truthful, no new game really challenges World of Warcraft for the masses - mostly Wow has people now just because it has people, basically. Lots of other games are popular and plenty of people enjoy though. Vanguard might be a thought if your PC can take it. Many of the games mentioned in the thread are pretty good suggestions for what you want. 


Remember, wow is a grind too really, all games are lately, it's just a question of how they hide it.

Originally posted by JADEDRAG0N

Just did that and it would take me around 14 years 8 months and 11 days 6 hours 18 minuites and 12 seconds.


So i wont be reaching my level cap anytime soon

I'm sure eve will add new skills by then ;)

I'd definitely add eve under factional PVP, they have that (militias)


I'd also add them under either endgame or instancing, depending on how you look at it. The difference is other people can still come into your instance in eve, and whether or not you consider current wormholes (T3) endgame or kind of is, I guess? 

Originally posted by Lordmonkus
Originally posted by darkraptor

Assault frigates are bad. They are useless in pvp in general, but have some use to run level 2 and 3 DED's in. They are not as good at tackle and they pop just as easy as an interceptor. May as well fly a frigate if you're not flying an inty. Especially a rifter, which is the fastest frigate and why it is suggested.

Stick with an interceptor or electronic attack frigate.

To the poster who asked what the interceptor does, they fly extremely fast and tackle (and survive because they are so fast). They have bonuses so that even though they fit a MWD, their signature radius isn't huge. Also they have fast enough scan resolution in pvp that you can snag people's pods, which is a difference between taking someone off the battlefield and letting them come, back, especially in 00.

Electronic attack frigates are like mini-recon ships, but they have significant bonuses in the form of propulsion or whatever bonuses.  Example: Minmatar's has a bonus to web range and gallente's has a bonus to warp scrambler range, letting you web @ 20KM  or warp disrupt at 30KM ish with the gallente.

Frigates are great because they are inexpensive. Stealth bombers and other T2 frigates are basically about 20 mil or maybe 30-40mil equipped. So if you lose one, no big deal. Meanwhile cruiser level T2 ships run anywhere from 70-170M approx. Remember that T2 ships only reimburse basically the equivalent of the T1.  So lose a 170M ship, and you get back maybe 7mil from insurance, etc.

Im not gonna get into a debate with you over the usefullness of assault ships but they are far from useless and or bad.

You do realize we're talking about some relatively short term goals for some new players here right ? No one is suggesting they train into a 100mil plus HAC. You talk about 30-40 mil as being nothing and to an older player it isnt but these are new players and I am pretty sure they don't even want to think about losing that much on one single ship at this time in game.

 To make 30-40M as a newbie involves 2 things:


1: don't be an idiot, research some ways to make isk

2: join a corp (guild).

After that you'll usually have a ton more fun, and people will pay for it for you.

On a brand new char you can make tons salvaging and mission running and such.

Originally posted by qazyman
Originally posted by Cammy
Originally posted by Lordmonkus

Interceptors are for tackling, every race has 2, one for dps and the other for longer range tackle with ship bonus.

Electronics Attack Frigates are the EW support frigates. Different races ships do different kinds of EW, caldari jam and gallente sensor dampen.

Assault Frigates are slower than normal frigate but take alot more punishment and put out alot more dps


Heh.. this will be a stupid question....

What is "tackling"? :) 



Using a small fast ship (any ship really) to get in close and warp scramble and webifiy a ship while other ships destroy it.

without this ship the target ship can warp away. Also, it allows DPS ships not to have to equip tackle mod's in there mid slots.

Mostly correct, but some more information:

The thing is, warp scrambling, warp disrupting, and webifying have entirely different purposes.

To clarify for the newbie folks: warp scramble shuts down a microwarpdrive (aka move real fast), warp disruptors have much further range (but on small ships can use a lot of capacitor and do not shut down microwarpdrive), and webifiers slow the target down. 

interceptor + disruptor = ~28KM disruption. scramble = ~10KM
electronic attack frigate + disruptor = ~30KM+ disruption.
gallente recon ship: 40KM+ disruption
minmatar recon ship: 40KM+ webifier (web)

Here's some common scenarios that can come up in a fleet where each of these comes into play:

A)big ship jumps into system that you are camping, tacklers get on him with webifiers and scramblers to blow him up. He runs back to the gate and jumps through (because those who are attacking him cannot; there is a 30 second delay after aggression). If the webs/scrambles are fast (and sufficient dps), you'll stop him before he reaches the gate.

B) xyz fast ship (interceptor, etc) tries to get a tackle on an equally fast ship, which probably is baiting you and preparing to eat you up. However, you have a warp scrambler, so they can't get away. So when you catch up, both of you are caught, buf if you have a fleet in this scenario then you probably have backup. Meanwhile, if you have a web  and a microwarpdrive, you can probably stay outside your targets range (thus not being able to be shot at) while still warp scrambling your target, effectively stopping them from being able to get away or to stop you.

Webs have some uses only, and that's about it. Webs have been nerfed significantly (bar useless on fast ships and not even needed on large ships) so they aren't used as much lately.

Average interceptor speed (no overdrive): 5K/s. Average assault frigate speed: 3-3.5K/s. Average vagabond speed: 3-4K/s. Interceptors tend to lock on faster than recons, of course. as it is a smaller ship. Can an inty run perma-MWD + disruptor + orbiting/etc? Not without some rigs or faction/better stuff, as opposed to just T2.

Originally posted by matrixvs
Originally posted by Sir_Drip
Originally posted by matrixvs

the ati 4790 asus OC prolly costs around 250~ its faster than the over priced 285 geforce and a hell of a lot cheaper


You mean.....4890?


no that wasnt a typo =] 4790 is realy a card its a single card unlike the other dubble cards (1 cpu of a card instead of 2)

its a bit like on geforce u got 275 / 285 / 295 the 295 came b4 the 285 (its allmost the same but has a lil bit small tweaks to it that it aitn as powerfull)

the 2790 allso came after 4890 its the card they use to go against the 285 and ended up competeing with the 295 when overclocked


4790 is not the same as 4890, may as well get the 4890 for lots of reasons. Also 4890 is the one in the pricerange you're talking, so the response above was right. Meanwhile you'll notice, I've never really seen a 4790. Just some typo'd search results.

Originally posted by Lordmonkus

Another option if you are just looking to get into a ship to earn cash in why not try an assault frigate over a cruiser ? These little ships are very tough and can put out some very good dps and are very useful in pvp with less training time than decent cruiser skills. You need frigate 5 to fly bombers anyways. Also the electronics frigates and interceptors are always fun little ships to kick around in. Many options in the frigate class ship.

Not sure how practical cov ops ships are Cammy ? Warping around stealthed and probing out targets whether they are pvp or pve is always useful and practical.


Assault frigates are bad. They are useless in pvp in general, but have some use to run level 2 and 3 DED's in. They are not as good at tackle and they pop just as easy as an interceptor. May as well fly a frigate if you're not flying an inty. Especially a rifter, which is the fastest frigate and why it is suggested.

Stick with an interceptor or electronic attack frigate.

To the poster who asked what the interceptor does, they fly extremely fast and tackle (and survive because they are so fast). They have bonuses so that even though they fit a MWD, their signature radius isn't huge. Also they have fast enough scan resolution in pvp that you can snag people's pods, which is a difference between taking someone off the battlefield and letting them come, back, especially in 00.

Electronic attack frigates are like mini-recon ships, but they have significant bonuses in the form of propulsion or whatever bonuses.  Example: Minmatar's has a bonus to web range and gallente's has a bonus to warp scrambler range, letting you web @ 20KM  or warp disrupt at 30KM ish with the gallente.

Frigates are great because they are inexpensive. Stealth bombers and other T2 frigates are basically about 20 mil or maybe 30-40mil equipped. So if you lose one, no big deal. Meanwhile cruiser level T2 ships run anywhere from 70-170M approx. Remember that T2 ships only reimburse basically the equivalent of the T1.  So lose a 170M ship, and you get back maybe 7mil from insurance, etc.

Originally posted by Atillius

What they said.  

7 years of "full combat skills" is not 7 years of time invested in training those skill skills.  Gunnery 5 is Gunnery 5.......7 year guy or 60 day guy.   I can't remember many 1v1 fights in EVE either......usually either FW Blobs or Corp Blobs.  Maybe the occational can flipper in a belt...but I don't see many 7 year players doing that. 

I have (2) 1.5 year old accounts, and (1) 30 day old account.  I stuck with frigate to this day, 5 in Cal and MIm......All I do is tackle for my gang.  I have tackled all sizes of ships and  players will GOBS of time and have had no problem avoiding whatever they shoot at me...Drones...are sometimes a problem but easily handled by my rockets and my speed.  Sure I have popped at times,  but I have also been on km of high time players.  

Sure a 30 day Ibis pilot will not survive  tow to tow with a 7 year vet in a BB, Dread...etc 1v1.....BUT  I also don't see many Rookie ships fighting FW or any other Blob fights. 

I read some of these posts and just see chest beating......I bet a noob blob could humble some of these uber vets. 



How about does and/or does constantly. Scrapheap challenge is all about this. Smart piloting in small ships can take out a bunch of crap and lose a hell of a lot less money than a battleship can. 10 frigates lost to 1 battleship = still a lot more loss in the battleship, and a lot more laughs from the frigates.

It's been done. Anyone who is smart and researches what they are doing (and separates stupid pubbies from people who learn) will find guides like this:

This is why I train new players, why I enjoy pvp, etc. I fly an interceptor and do more in that than people do in a battleship in some scenarios. By specializing in what I do, I do well at it, and I survive quite well too.

Originally posted by jimmyman99
Originally posted by Lordmonkus
Originally posted by Staatsschutz
Originally posted by Pyrostasis

If you just take a look at the threads on this forum alone, you can see many questions about this, and many answers from fans and haters a like, but as a proespective player, who do you believe? Who is telling the truth? Can a new player really compete?

Project BeliEvE attempts to answer this question with a definitive yes or no.

Armon Deacon is a new freshly created character who will be attempting to progress quickly to "Competing" with the vets. His daily progress will be documented and tracked via this blog.

The character will recieve no outside help monitarily or with items from established characters and his API key has been published for easy validation.

Haters and Fans alike will soon have a definitive answer to the age old question, can a new player really compete with the vets in EvE?


Just because a new player can be competetive this doen't mean they necessarily will, but unlike most other games a new player CANNOT be competetive or useful to end game activities until they reach level cap and get appropriate gear which can take months of farming. The limiting factor in Eve is player knowledge of the game, not character level and gear.

blatant misunderstanding of eve


In eve, a frigate can indeed kill a battlecruiser or cruiser or group of frigates to kill battlecruisers/battleships if set up properly and in the right scenario. Although supremely more skilled players have obvious advantages and usually are less likely to be caught with their pants down, it does happen.

Oh, and above scenario would take a little while, too.  Not a long while. Meanwhile what do you think frigates take out most of the time? other light poppable ships such as frigates/interceptors/assault frigates/destroyers. As long as the guy is reasonably competent and starts to learn what skills to train he will do just fine, he'll just be quite a ways behind on tech 2 equipment.

Fleets of frigates who lose some but take out ravens? It's been done time and time again.


OF course he's not going to kill a dread or something but a level 1 brand new player in wow does not expect to instantly hop into naxramas either.

Originally posted by Daffid011
Originally posted by Vrazule
Originally posted by darkraptor
Originally posted by Vrazule


Embarrassment?  Please explain your reasoning that treating each play style equally is somehow wrong.

We are paying customers with different play styles.  The MMO company caters to those multiple play styles, but not equally and yet charges the same subscription fee despite this.  It is well within any customer's right to demand equal treatment and consideration.  You get epics for your play style, we should get epics that are just as good for ours.  Just because we play the game differently than you does not justify the inequality, especially for a piece of frigging entertainment software.

Developers purposefully choose to give raiders the best of the best, based on an arbitrary system made up of some illusionary risk vs reward scam.  I've yet to see a game where raiders risk anything more than other types of players.  Even time invenstment isn't a factor.  You might sit in front of the computer for an 8 hour session, but I will end up putting in just as much if not more time as you will over a time period, but will not see equal rewards and that is bullshit.

I think the underlined portion is what draws the attention towards you.  You seem to be laboring under the assumption that your subscription fees are funding the entire development of the game for everyone else.  Raid content of a game is a small fraction of the overall content of a game.  Truth be told the overwhelming amount of content in warcraft is for casual players. 

Your subscription dollars are no more important than anyone else.  If you chose not to partake in a portion of the games content then that is your choice.  You should not be rewarded for opting out of content, regardless of what you enjoy or do not enjoy.  Raid content is much harder than solo content and the rewards are commensurate to the respective tasks.  If there was a way to make solo, or any other type of content have the same time, expense and difficulty factors as group content then by all means hand out rewards on an equal footing. 

You say raiders don't risk anything more than you do?  Ok, how much gold did you spend while soloing quests for 3 hours on repairs, flasks, potions, reagents, etc?  I can burn through 200 gold easily in one night of raiding while at the same time I can easily make 300+ gold soloing quests without spending 1 coin on death penalty, reagent, potion or flask. 

Let me put it this way, if all the loot in every activity you did not enjoy was removed from the game, would your gaming experience be more fun?  Would you somehow have a better time playing? 


Daff is correct. Warcraft balances casuals and hardcores. I see no justification of why someone who puts in more effort, shouldn't get more result. I don't know why you (vrazule) have any form of hatred towards the hardcore but I assure you that it is unwarranted. Raiders spend more, they achieve more, and to be honest vrazule it's not anything a smart casual guild couldn't do.

This is the crux of why hardcores don't understand why casuals hate them. Hardcores do the exact same thing, put in slightly more time, and prepare themselves better. How hard is it to do that for the rest of ya?


Example: I was in a hardcore guild back in the day, and guess what? We cleared instances in an hour and/or cleared up to where we wanted. It was unusual to spend 2 hours a night on anything other than some progression night that we have a hard time, usually once a week at maximum. How did we do it? We had an extremely simple rule: no stupid deaths. We were essentially #1 on our server, and were all just smart/very good players. We were actually one of the first guilds in the US to clear Nax pre-BC for example. The fights actually became fun because you weren't raiding through midnight. Post-BC and into Lich King is no different. As far as harder things = better rewards, well if you don't like that, maybe you shouldn't play level based games, actually, maybe you shouldn't play games. Maybe you should go play something skill-based, like darkfall or fallout 3. I see 0 reason why someone who puts in less effort should have equivalent as someone who puts in more effort. No game exists that does that, mostly because that's the same as starting everyone at max level.

Originally posted by frying_pan

Originally posted by zimmy910



Where do you get this idea ? It's usually the hardcore people that turn the argument around if someone says, oh I would love to see (insert x raid dungeon), they start responding with 'No You cant have free epics !!!!11!!'. But that's not the point of the argument at all...

It helps if you read the whole thread.



I'll give you an example. Taken from page 5 from someone called Vrazule. And I quote:

I want the content that I like doing, questing, exploration, some player versus player to offer loot as good raiders get, not the half assed welfare epics they give us now in PvP or faction grinding. I pay the same $15 bucks a month you guys do, but Blizzard thinks your play style is more deserving of the best loot? I call bullshit. How the hell can they make such a casual friendly game only to stick it to casuals with the crappy end of the loot stick? Why the hell should a casual game even have raiding in the first place, let alone giving them (raiders) special content.

We casuals outnumber you elitist pricks, which means most of our subscription money goes to creating YOUR raiding content, taking away from ours and adding insult to injury by giving us crappy rewards to boot.
I'm a hardcore casual, in that I play a lot, but I play casually. I'm not interested in wasting 2 to 6 hours on a raid. One, it's boring as hell. Two, I hate the politics. Three, I hate that it's the raid leader who gets to determine who gets loot. Four, I hate the whole format of doing the raid over and over and over ad nauseum in order to gear up.

wow, that guy is an embarassment to casuals themselves. Usually casuals just want the same experience as the hardcore, and hardcore just don't want to get burned out. I hope that guy is still learning molten core.

After that, they all discover eve, and realize that there is no distinction of casual vs hardcore in eve, as progression is based off of real time and not how much time you put in to the game (plus you can play for 0$/month as opposed to 15$/mo - how hard is that of a decision?) :)

1 Page 1