| 55 posts found | |
|---|---|
|
Petition to Close down Warhammer?
General Discussion « WAR (Warhammer Online) 4/14/09 6:09:04 PM
Only reason I'd want WAR to be shut down is that Mythic could resume work on IMPERATOR... |
|
|
Free MMORPGs and deep... nice self-contradiction. |
|
|
Granado Espada or Sword of the New World
General Discussion « Sword of the New World 4/03/09 7:01:32 PM
Just play Granado Espada (sGE). Constant updates (latest 3.0 expansion just arrived), healthy, and fun. K2 (NA/EU) version has pretty much been ABANDONED months ago. |
|
|
WAR. |
|
|
Tried it right after release (2001?) and didn't like it one bit. Came back with my bored (back then) SWG guild in 2003, played a lot in Shadowlands and RK alike and I had a BLAST. In fact, I would even say it was the best MMO experience I *ever* had. Unfortunately the people I used to play with mostly quit playing games all along, so at some point I stopped with AO. Now I am back as a Froob, and I still love the game. |
|
|
Yea, who knows if Funcom will even survive that long. 2 days ago they just confirmed mass layoffs, TenTonHammer reported something about 70% of the US Staff having been fired. |
|
|
Just to confirm the current ETA for the new engine: ---------------------------------------------------------------- Q - Is there any eta on the engine and how is it progressing? The new engine is coming along well. We are slowly being able to strip out the work done by the old engine and soon all basic/core functions will be provided by the new engine entirely. The removal of the old engine means a complete removal of the old effects system...and the re-creation/improvement of all the effects in game. This is of course a very significant amount of pure time consuming work. At the same time work will be done to improve the look of the game where possible...things like character model alterations, new trees etc are all adding to the time required to get this done...and get this done right. We really want to take our time with this to make sure it lives up to all of our expectations. Our current goal is "Summer 2009". I'd like to promise it will be ready...but all I can really promise is that I will not release it until I am certain it looks amazing and is well optimized to ensure excellent performance on the vast majority of systems. Source: Friday with Means - Nov 21, 2008 ---------------------------------------------------------------- The fact that it might well take yet another YEAR before the new engine goes live (we all know this is not gonna be last delay, and if they say Summer 2009 it will rather be Christmas 2009) is a bit disappointing, but then again it's nice to hear that they are now planning on improving the character models as well. Originally they said they would only recode the engine so it would utilize modern GPUs, increasing the performance but NOT changing the looks and textures at all. Then they stated that they were going to redo the enviromental textures as well and also released some eye candy vids/screenshots. And now they also plan on improving character graphics - which honestly always has been my major gripe with this awesome game, and probably is needed the most. Also the fact that they seem to have long-term visions for AO (I mean the game will already be 8 years old when they release a new engine for it) is very reassuring. |
|
|
It also looks like AC, graphics/engine-wise... |
|
|
WAR needs time to develop - But will EA be that patient?
General Discussion « WAR (Warhammer Online) 11/23/08 5:53:47 PM
So it's official, NCSoft just decided to shut down Tabula Rasa forever. Similar to Hellgate: London (by the way also hosted by EA) whose servers will be closed in January '09.
Some argue that WAR needs more time to be a great game. Others rather think that the game design is so poor that it can't be fixed (an engine that simply CANNOT handle 100vs100 battles without giving EVERYONE in the zone a 10 second delay on every action, only 2 instead of 3 factions, an endgame map layout that doesn't really encourage open RvR, mechanics that don't encourage keep defending or realm pride in general, too heavy focus on instanced PvP etc.) But let's just assume that things *could* be fixed, and the game just needs more time. Isn't it still doubtful that a company like EA would just drop WAR all along? SOE would just cut down the dev team to 1-20 people and add another game to their Graveyard Of Failed MMOs, which will be funded by the Station Access MMO-socialism.
(Hah, I just hope they will sell it to SOE as an addition to their Failyard instead of closing down servers.) |
|
|
Kinda reminds me of Hellgate: London, where servers will be closed down forever in January 2009, although Tabula Rasa probably will have a few months more than HG:L. Tough times for MMO(RPG)s. Ever since the WoW era began (which also was the beginning of more and more Asian f2p games flooding the market) I saw one MMO dying after another. Only a few could survive at healthy numbers in the long run (for example GW, because of its business model), but most struggle with low populations. Some get shut down, others just try to survive. Just look at SOE's graveyard of failed MMOs (as somebody put it so eloquently and fitting). Vanguard, EQ1, EQ2, SWG, MxO, Planetside, PotBS... failure after failure, all pretty much dead (EQ1+2 probably being the strongest brands in the failboat... but still both severely underpopulated). Once an MMO had a bad start, losing a huge chunk of its population right after launch, it never recovers. No matter how good the game gets afterwards, in the WoW-era you are DONE and out of the business with a bad launch. I have yet to see a game with a dying population recovering. EQ2 is a perfect example. Very flawed game at launch, developed into one of (if not thee) best MMOs currently on the market, but the users don't and won't come back, neither can they retain their numbers. Sad.
[e] And I think that WAR might be the next victim falling to the monopoly. First server merges 1 month after launch are more than just a bad omen, and Mythic unimpressed a whole lot of people with empty worlds and 99% of the players bunching up in instanced GW-PvP-minigames... |
|
|
Magic World Online - Open Beta starting June 20th
General Discussion « Magic World Online 6/18/08 4:45:55 AM
Diablo'esque f2p MMO with item mall, extensive PvP features, and a controversal (but elaborated) ingame-bot. Might be worth a try: http://mwo.enjoymmo.com/
Actually, you can already play, since there will be no wipe from CB to OB. But (along with a big content patch) they will open a new server on June 20th, so you can have a fresh start if you like. |
|
|
Whenever you create a character, just look which are the servers at the bottom of the list - those are the most populated servers.
Lately, these have been Antonia Bayle, Crushbone, and Nagafen (PvP) - in that order.
|
|
|
Sounds okay, but the WoW-meets-Manga graphics totally disgust me.
|
|
|
Seeing the art design of armors and environment in games like Guild Wars always made me wanna cry.
[e]Oh, and I agree that EQ2 has pretty much the best UI ever made. Actually you can customize every pixel of it. All praise eq2interface.com |
|
|
General: Rohan Online Gets Good Numbers for OB
News Discussion « General Discussion 6/02/08 1:52:37 PM
Actually this (craptastic) game already IS listed on MMORPG.com under a confusing name:
http://www.mmorpg.com/gamelist.cfm/gameId/249/setView/overview
|
|
|
Magic World Online Beta (No Wipe, Siege PvP etc.)
General Discussion « Magic World Online 5/19/08 9:41:05 AM
Just discovered this game (http://mwo.enjoymmo.com), where Closed Beta II just started. It is, however, a de-facto Open Beta, since everyone can apply and there won't be any more character wipes (i.e. you can use your CBII characters in the release version). There's no real character customization at creation, but later on you can at least change hair styles and color at an NPC. |
|
|
Graphics are not everything, I know.
But the characters in this game look so disgusting (even far worse than on the screenshots and HORRIBLY animated) that I deleted the game after 5 minutes...
|
|
|
Same here. I only hope that I don't miss much.
|
|
|
Perfect World hands down. By far the best f2p game ever made (AO aside, which I am not *really* considering an f2p game, although the free part is quite a chunck of the whole package).
English version can be found here: http://www.perfectworld.com.my
|
|
|
Just noticed that Fury is f2p now, wanted to create an account but apparently I need a key for that. Unfortunately it seems like either the keys are all out at the moment, or there never have been any or I simply can't find 'em. Anyone knows if just going to be f2p soon, was but no longer is f2p, or anything else?
[e]okay, found my "answer" here: http://www.mmorpg.com/gamelist.cfm/thread/166353 |
|